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Arduino/hardware/arduino/sam/libraries/Audio/Audio.cpp

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/*
* Copyright (c) 2012 by Cristian Maglie <c.maglie@bug.st>
* Audio library for Arduino Due.
*
* This file is free software; you can redistribute it and/or modify
* it under the terms of either the GNU General Public License version 2
* or the GNU Lesser General Public License version 2.1, both as
* published by the Free Software Foundation.
*/
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#include "Audio.h"
void AudioClass::begin(uint32_t sampleRate, uint32_t msPreBuffer) {
// Allocate a buffer to keep msPreBuffer milliseconds of audio
bufferSize = msPreBuffer * sampleRate / 1000;
if (bufferSize < 1024)
bufferSize = 1024;
buffer = (uint32_t *) malloc(bufferSize * sizeof(uint32_t));
half = buffer + bufferSize / 2;
last = buffer + bufferSize;
// Buffering starts from the beginning
running = buffer;
next = buffer;
// Start DAC
dac->begin(VARIANT_MCK / sampleRate);
dac->setOnTransmitEnd_CB(onTransmitEnd, this);
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}
void AudioClass::end() {
dac->end();
free( buffer);
}
void AudioClass::prepare(int16_t *buffer, int S, int volume){
uint16_t *ubuffer = (uint16_t*) buffer;
for (int i=0; i<S; i++) {
// set volume amplitude (signed multiply)
buffer[i] = buffer[i] * volume / 1024;
// convert from signed 16 bit to unsigned 12 bit for DAC.
ubuffer[i] += 0x8000;
ubuffer[i] >>= 4;
}
}
size_t AudioClass::write(const uint32_t *data, size_t size) {
const uint32_t TAG = 0x10000000;
int i;
for (i = 0; i < size; i++) {
*next = data[i] | TAG;
next++;
if (next == half || next == last) {
enqueue();
while (next == running)
;
}
}
return i;
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}
void AudioClass::enqueue() {
if (!dac->canQueue()) {
// DMA queue full
return;
}
if (next == half) {
// Enqueue the first half
dac->queueBuffer(buffer, bufferSize / 2);
} else {
// Enqueue the second half
dac->queueBuffer(half, bufferSize / 2);
next = buffer; // wrap around
}
}
void AudioClass::onTransmitEnd(void *_me) {
AudioClass *me = reinterpret_cast<AudioClass *> (_me);
if (me->running == me->buffer)
me->running = me->half;
else
me->running = me->buffer;
}
AudioClass Audio(DAC);