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8335 lines
240 KiB
Java
8335 lines
240 KiB
Java
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/* -*- mode: jde; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2004-06 Ben Fry and Casey Reas
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Copyright (c) 2001-04 Massachusetts Institute of Technology
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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package processing.core;
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import java.applet.*;
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import java.awt.*;
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import java.awt.event.*;
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import java.awt.image.*;
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import java.io.*;
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import java.lang.reflect.*;
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import java.net.*;
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import java.text.*;
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import java.util.*;
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import java.util.zip.*;
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/**
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* Base class for all sketches that use processing.core.
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* <p/>
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* Note that you should not use AWT or Swing components inside a Processing
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* applet. The surface is made to automatically update itself, and will cause
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* problems with redraw of components drawn above it. If you'd like to
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* integrate other Java components, see below.
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* <p/>
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* This class extends Applet instead of JApplet because 1) we will eventually
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* be returning Java 1.1 support, which does not include Swing (without an
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* additional, sizable, download), and 2) Swing is a bloated piece of crap.
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* A Processing applet is a heavyweight AWT component, and can be used the
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* same as any other AWT component, with or without Swing.
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* <p/>
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* Similarly, Processing runs in a Frame and not a JFrame. However, there's
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* nothing to prevent you from embedding a PApplet into a JFrame, it's just
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* that the base version uses a regular AWT frame because there's simply
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* no need for swing in that context. If people want to use Swing, they can
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* embed themselves as they wish.
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* <p/>
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* It is possible to use PApplet, along with core.jar in other projects.
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* In addition to enabling you to use Java 1.5+ features with your sketch,
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* this also allows you to embed a Processing drawing area into another Java
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* application. This means you can use standard GUI controls with a Processing
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* sketch. Because AWT and Swing GUI components cannot be used on top of a
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* PApplet, you can instead embed the PApplet inside another GUI the wayyou
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* would any other Component.
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* <p/>
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* Because the default animation thread will run at 60 frames per second,
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* an embedded PApplet can make the parent sluggish. You can use frameRate()
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* to make it update less often, or you can use noLoop() and loop() to disable
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* and then re-enable looping. If you want to only update the sketch
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* intermittently, use noLoop() inside setup(), and redraw() whenever
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* the screen needs to be updated once (or loop() to re-enable the animation
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* thread). The following example embeds a sketch and also uses the noLoop()
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* and redraw() methods. You need not use noLoop() and redraw() when embedding
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* if you want your application to animate continuously.
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* <PRE>
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* public class ExampleFrame extends Frame {
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*
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* public ExampleFrame() {
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* super("Embedded PApplet");
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*
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* setLayout(new BorderLayout());
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* PApplet embed = new Embedded();
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* add(embed, BorderLayout.CENTER);
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*
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* // important to call this whenever embedding a PApplet.
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* // It ensures that the animation thread is started and
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* // that other internal variables are properly set.
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* embed.init();
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* }
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* }
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*
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* public class Embedded extends PApplet {
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*
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* public void setup() {
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* // original setup code here ...
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* size(400, 400);
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*
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* // prevent thread from starving everything else
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* noLoop();
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* }
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*
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* public void draw() {
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* // drawing code goes here
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* }
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*
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* public void mousePressed() {
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* // do something based on mouse movement
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*
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* // update the screen (run draw once)
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* redraw();
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* }
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* }
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* </PRE>
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*
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* <H2>Processing on multiple displays</H2>
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* <P>I was asked about Processing with multiple displays, and for lack of a
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* better place to document it, things will go here.</P>
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* <P>You can address both screens by making a window the width of both,
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* and the height of the maximum of both screens. In this case, do not use
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* present mode, because that's exclusive to one screen. Basically it'll
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* give you a PApplet that spans both screens. If using one half to control
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* and the other half for graphics, you'd just have to put the 'live' stuff
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* on one half of the canvas, the control stuff on the other. This works
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* better in windows because on the mac we can't get rid of the menu bar
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* unless it's running in present mode.</P>
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* <P>For more control, you need to write straight java code that uses p5.
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* You can create two windows, that are shown on two separate screens,
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* that have their own PApplet. this is just one of the tradeoffs of one of
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* the things that we don't support in p5 from within the environment
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* itself (we must draw the line somewhere), because of how messy it would
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* get to start talking about multiple screens. It's also not that tough to
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* do by hand w/ some Java code.</P>
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*/
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public class PApplet extends Applet
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implements PConstants, Runnable,
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MouseListener, MouseMotionListener, KeyListener, FocusListener
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{
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/**
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* Full name of the Java version (i.e. 1.5.0_11).
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* Prior to 0125, this was only the first three digits.
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*/
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public static final String javaVersionName =
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System.getProperty("java.version");
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/**
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* Version of Java that's in use, whether 1.1 or 1.3 or whatever,
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* stored as a float.
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* <P>
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* Note that because this is stored as a float, the values may
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* not be <EM>exactly</EM> 1.3 or 1.4. Instead, make sure you're
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* comparing against 1.3f or 1.4f, which will have the same amount
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* of error (i.e. 1.40000001). This could just be a double, but
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* since Processing only uses floats, it's safer for this to be a float
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* because there's no good way to specify a double with the preproc.
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*/
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public static final float javaVersion =
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new Float(javaVersionName.substring(0, 3)).floatValue();
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/**
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* Current platform in use, one of the
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* PConstants WINDOWS, MACOSX, MACOS9, LINUX or OTHER.
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*/
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static public int platform;
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/**
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* Current platform in use.
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* <P>
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* Equivalent to System.getProperty("os.name"), just used internally.
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*/
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static public String platformName =
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System.getProperty("os.name");
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static {
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// figure out which operating system
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// this has to be first, since editor needs to know
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if (platformName.toLowerCase().indexOf("mac") != -1) {
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// can only check this property if running on a mac
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// on a pc it throws a security exception and kills the applet
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// (but on the mac it does just fine)
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if (System.getProperty("mrj.version") != null) { // running on a mac
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platform = (platformName.equals("Mac OS X")) ?
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MACOSX : MACOS9;
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}
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} else {
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String osname = System.getProperty("os.name");
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if (osname.indexOf("Windows") != -1) {
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platform = WINDOWS;
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} else if (osname.equals("Linux")) { // true for the ibm vm
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platform = LINUX;
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} else {
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platform = OTHER;
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}
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}
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}
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/** The PGraphics renderer associated with this PApplet */
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public PGraphics g;
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//protected Object glock = new Object(); // for sync
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/** The frame containing this applet (if any) */
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public Frame frame;
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/**
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* Message of the Exception thrown when size() is called the first time.
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* <P>
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* This is used internally so that setup() is forced to run twice
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* when the renderer is changed. This is the only way for us to handle
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* invoking the new renderer while also in the midst of rendering.
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*/
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static final String NEW_RENDERER = "new renderer";
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/**
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* The screen size when the applet was started.
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* <P>
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* Access this via screen.width and screen.height. To make an applet
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* run at full screen, use size(screen.width, screen.height).
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* <P>
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* If you have multiple displays, this will be the size of the main
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* display. Running full screen across multiple displays isn't
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* particularly supported, and requires more monkeying with the values.
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* This probably can't/won't be fixed until/unless I get a dual head
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* system.
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* <P>
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* Note that this won't update if you change the resolution
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* of your screen once the the applet is running.
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*/
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public Dimension screen =
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Toolkit.getDefaultToolkit().getScreenSize();
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/**
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* A leech graphics object that is echoing all events.
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*/
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public PGraphics recorder;
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/**
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* Command line options passed in from main().
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* <P>
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* This does not include the arguments passed in to PApplet itself.
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*/
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public String args[];
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/** Path to sketch folder */
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public String sketchPath; //folder;
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/** When debugging headaches */
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static final boolean THREAD_DEBUG = false;
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private Object blocker = new Object();
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/** Default width and height for applet when not specified */
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static public final int DEFAULT_WIDTH = 100;
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static public final int DEFAULT_HEIGHT = 100;
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/**
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* Minimum dimensions for the window holding an applet.
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* This varies between platforms, Mac OS X 10.3 can do any height
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* but requires at least 128 pixels width. Windows XP has another
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* set of limitations. And for all I know, Linux probably lets you
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* make windows with negative sizes.
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*/
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static public final int MIN_WINDOW_WIDTH = 128;
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static public final int MIN_WINDOW_HEIGHT = 128;
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/**
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* true if no size() command has been executed. This is used to wait until
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* a size has been set before placing in the window and showing it.
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*/
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public boolean defaultSize;
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/**
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* Pixel buffer from this applet's PGraphics.
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* <P>
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* When used with OpenGL or Java2D, this value will
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* be null until loadPixels() has been called.
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*/
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public int pixels[];
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/** width of this applet's associated PGraphics */
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public int width;
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/** height of this applet's associated PGraphics */
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public int height;
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/** current x position of the mouse */
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public int mouseX;
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/** current y position of the mouse */
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public int mouseY;
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/**
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* Previous x/y position of the mouse. This will be a different value
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* when inside a mouse handler (like the mouseMoved() method) versus
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* when inside draw(). Inside draw(), pmouseX is updated once each
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* frame, but inside mousePressed() and friends, it's updated each time
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* an event comes through. Be sure to use only one or the other type of
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* means for tracking pmouseX and pmouseY within your sketch, otherwise
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* you're gonna run into trouble.
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*/
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public int pmouseX, pmouseY;
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/**
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* previous mouseX/Y for the draw loop, separated out because this is
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* separate from the pmouseX/Y when inside the mouse event handlers.
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*/
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protected int dmouseX, dmouseY;
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/**
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* pmouseX/Y for the event handlers (mousePressed(), mouseDragged() etc)
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* these are different because mouse events are queued to the end of
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* draw, so the previous position has to be updated on each event,
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* as opposed to the pmouseX/Y that's used inside draw, which is expected
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* to be updated once per trip through draw().
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*/
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protected int emouseX, emouseY;
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/**
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* Used to set pmouseX/Y to mouseX/Y the first time mouseX/Y are used,
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* otherwise pmouseX/Y are always zero, causing a nasty jump.
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* <P>
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* Just using (frameCount == 0) won't work since mouseXxxxx()
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* may not be called until a couple frames into things.
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*/
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public boolean firstMouse;
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/**
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* Last mouse button pressed, one of LEFT, CENTER, or RIGHT.
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* <P>
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* If running on Mac OS, a ctrl-click will be interpreted as
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* the righthand mouse button (unlike Java, which reports it as
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* the left mouse).
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*/
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public int mouseButton;
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public boolean mousePressed;
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public MouseEvent mouseEvent;
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/**
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* Last key pressed.
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* <P>
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* If it's a coded key, i.e. UP/DOWN/CTRL/SHIFT/ALT,
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* this will be set to CODED (0xffff or 65535).
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*/
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public char key;
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/**
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* When "key" is set to CODED, this will contain a Java key code.
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* <P>
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* For the arrow keys, keyCode will be one of UP, DOWN, LEFT and RIGHT.
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* Also available are ALT, CONTROL and SHIFT. A full set of constants
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* can be obtained from java.awt.event.KeyEvent, from the VK_XXXX variables.
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*/
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public int keyCode;
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/**
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* true if the mouse is currently pressed.
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*/
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public boolean keyPressed;
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/**
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* the last KeyEvent object passed into a mouse function.
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*/
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public KeyEvent keyEvent;
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/**
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* Gets set to true/false as the applet gains/loses focus.
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*/
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public boolean focused = false;
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/**
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* true if the applet is online.
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* <P>
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* This can be used to test how the applet should behave
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||
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* since online situations are different (no file writing, etc).
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*/
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public boolean online = false;
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||
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/**
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* Time in milliseconds when the applet was started.
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* <P>
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* Used by the millis() function.
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*/
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long millisOffset;
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||
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/**
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* The current value of frames per second.
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||
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* <P>
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||
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* The initial value will be 10 fps, and will be updated with each
|
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* frame thereafter. The value is not instantaneous (since that
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* wouldn't be very useful since it would jump around so much),
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* but is instead averaged (integrated) over several frames.
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* As such, this value won't be valid until after 5-10 frames.
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||
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*/
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||
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public float frameRate = 10;
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||
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protected long frameRateLastMillis = 0;
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||
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||
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/** Last time in milliseconds that a frameRate delay occurred */
|
||
|
protected long frameRateLastDelayTime = 0;
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||
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/** As of release 0116, frameRate(60) is called as a default */
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||
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protected float frameRateTarget = 60;
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||
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|
||
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protected boolean looping;
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||
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|
||
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/** flag set to true when a redraw is asked for by the user */
|
||
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protected boolean redraw;
|
||
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|
||
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/**
|
||
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* How many frames have been displayed since the applet started.
|
||
|
* <P>
|
||
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* This value is read-only <EM>do not</EM> attempt to set it,
|
||
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* otherwise bad things will happen.
|
||
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* <P>
|
||
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* Inside setup(), frameCount is 0.
|
||
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* For the first iteration of draw(), frameCount will equal 1.
|
||
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*/
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||
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public int frameCount;
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||
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||
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/**
|
||
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* true if this applet has had it.
|
||
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*/
|
||
|
public boolean finished;
|
||
|
|
||
|
/**
|
||
|
* true if exit() has been called so that things shut down
|
||
|
* once the main thread kicks off.
|
||
|
*/
|
||
|
protected boolean exit;
|
||
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||
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Thread thread;
|
||
|
|
||
|
/**
|
||
|
* Set to the an exception that occurs inside run() and is not
|
||
|
* caught. <P> Used by PdeRuntime to determine what happened and
|
||
|
* report back to the user.
|
||
|
*/
|
||
|
public Exception exception;
|
||
|
//public Throwable exception;
|
||
|
|
||
|
protected RegisteredMethods sizeMethods;
|
||
|
protected RegisteredMethods preMethods, drawMethods, postMethods;
|
||
|
protected RegisteredMethods mouseEventMethods, keyEventMethods;
|
||
|
protected RegisteredMethods disposeMethods;
|
||
|
|
||
|
// this text isn't seen unless PApplet is used on its
|
||
|
// own and someone takes advantage of leechErr.. not likely
|
||
|
static public final String LEECH_WAKEUP = "Error while running applet.";
|
||
|
public PrintStream leechErr;
|
||
|
|
||
|
// messages to send if attached as an external vm
|
||
|
|
||
|
/**
|
||
|
* Position of the upper-lefthand corner of the editor window
|
||
|
* that launched this applet.
|
||
|
*/
|
||
|
static public final String ARGS_EDITOR_LOCATION = "--editor-location";
|
||
|
|
||
|
/**
|
||
|
* Location for where to position the applet window on screen.
|
||
|
* <P>
|
||
|
* This is used by the editor to when saving the previous applet
|
||
|
* location, or could be used by other classes to launch at a
|
||
|
* specific position on-screen.
|
||
|
*/
|
||
|
static public final String ARGS_EXTERNAL = "--external";
|
||
|
|
||
|
static public final String ARGS_LOCATION = "--location";
|
||
|
|
||
|
static public final String ARGS_DISPLAY = "--display";
|
||
|
|
||
|
static public final String ARGS_BGCOLOR = "--bgcolor";
|
||
|
|
||
|
static public final String ARGS_PRESENT = "--present";
|
||
|
|
||
|
static public final String ARGS_STOP_COLOR = "--stop-color";
|
||
|
|
||
|
static public final String ARGS_HIDE_STOP = "--hide-stop";
|
||
|
|
||
|
/**
|
||
|
* Allows the user or PdeEditor to set a specific sketch folder path.
|
||
|
* <P>
|
||
|
* Used by PdeEditor to pass in the location where saveFrame()
|
||
|
* and all that stuff should write things.
|
||
|
*/
|
||
|
static public final String ARGS_SKETCH_FOLDER = "--sketch-path";
|
||
|
|
||
|
/**
|
||
|
* Message from parent editor (when run as external) to quit.
|
||
|
*/
|
||
|
static public final char EXTERNAL_STOP = 's';
|
||
|
|
||
|
/**
|
||
|
* When run externally to a PdeEditor,
|
||
|
* this is sent by the applet when it quits.
|
||
|
*/
|
||
|
static public final String EXTERNAL_QUIT = "__QUIT__";
|
||
|
|
||
|
/**
|
||
|
* When run externally to a PdeEditor, this is sent by the applet
|
||
|
* whenever the window is moved.
|
||
|
* <P>
|
||
|
* This is used so that the editor can re-open the sketch window
|
||
|
* in the same position as the user last left it.
|
||
|
*/
|
||
|
static public final String EXTERNAL_MOVE = "__MOVE__";
|
||
|
|
||
|
|
||
|
// during rev 0100 dev cycle, working on new threading model,
|
||
|
// but need to disable and go conservative with changes in order
|
||
|
// to get pdf and audio working properly first.
|
||
|
// for 0116, the CRUSTY_THREADS are being disabled to fix lots of bugs.
|
||
|
static final boolean CRUSTY_THREADS = false; //true;
|
||
|
|
||
|
|
||
|
public void init() {
|
||
|
// first get placed size in case it's non-zero
|
||
|
Dimension initialSize = getSize();
|
||
|
|
||
|
// send tab keys through to the PApplet
|
||
|
try {
|
||
|
if (javaVersion >= 1.4f) {
|
||
|
//setFocusTraversalKeysEnabled(false); // 1.4-only function
|
||
|
Method defocus =
|
||
|
Component.class.getMethod("setFocusTraversalKeysEnabled",
|
||
|
new Class[] { Boolean.TYPE });
|
||
|
defocus.invoke(this, new Object[] { Boolean.FALSE });
|
||
|
}
|
||
|
} catch (Exception e) { } // oh well
|
||
|
|
||
|
millisOffset = System.currentTimeMillis();
|
||
|
|
||
|
finished = false; // just for clarity
|
||
|
|
||
|
// this will be cleared by draw() if it is not overridden
|
||
|
looping = true;
|
||
|
redraw = true; // draw this guy once
|
||
|
firstMouse = true;
|
||
|
|
||
|
// these need to be inited before setup
|
||
|
sizeMethods = new RegisteredMethods();
|
||
|
preMethods = new RegisteredMethods();
|
||
|
drawMethods = new RegisteredMethods();
|
||
|
postMethods = new RegisteredMethods();
|
||
|
mouseEventMethods = new RegisteredMethods();
|
||
|
keyEventMethods = new RegisteredMethods();
|
||
|
disposeMethods = new RegisteredMethods();
|
||
|
|
||
|
try {
|
||
|
getAppletContext();
|
||
|
online = true;
|
||
|
} catch (NullPointerException e) {
|
||
|
online = false;
|
||
|
}
|
||
|
|
||
|
if (javaVersion < 1.3f) {
|
||
|
addMouseListener(new MouseAdapter() {
|
||
|
public void mousePressed(MouseEvent e) {
|
||
|
link("http://java.com/");
|
||
|
}
|
||
|
});
|
||
|
// no init to do, so don't cause no trouble, boy
|
||
|
return;
|
||
|
// call this after making the methods to minimize the
|
||
|
// number of places needing the javaVersion crap
|
||
|
// (also needs to check online first and create empty
|
||
|
// stop method register list)
|
||
|
}
|
||
|
|
||
|
try {
|
||
|
if (sketchPath == null) {
|
||
|
sketchPath = System.getProperty("user.dir");
|
||
|
}
|
||
|
} catch (Exception e) { } // may be a security problem
|
||
|
|
||
|
// create a dummy graphics context
|
||
|
if ((initialSize.width != 0) && (initialSize.height != 0)) {
|
||
|
size(initialSize.width, initialSize.height);
|
||
|
} else {
|
||
|
//System.out.println("setting default");
|
||
|
size(DEFAULT_WIDTH, DEFAULT_HEIGHT);
|
||
|
this.defaultSize = true;
|
||
|
//System.out.println("zeroing");
|
||
|
//this.width = 0; // use this to flag whether the width/height are valid
|
||
|
//this.height = 0;
|
||
|
// need to set width/height otherwise
|
||
|
// they won't work for static mode apps
|
||
|
//defaultSize = true;
|
||
|
}
|
||
|
|
||
|
// this is automatically called in applets
|
||
|
// though it's here for applications anyway
|
||
|
start();
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Called by the browser or applet viewer to inform this applet that it
|
||
|
* should start its execution. It is called after the init method and
|
||
|
* each time the applet is revisited in a Web page.
|
||
|
* <p/>
|
||
|
* Called explicitly via the first call to PApplet.paint(), because
|
||
|
* PAppletGL needs to have a usable screen before getting things rolling.
|
||
|
*/
|
||
|
public void start() {
|
||
|
if (javaVersion < 1.3f) return;
|
||
|
|
||
|
if (thread != null) return;
|
||
|
thread = new Thread(this);
|
||
|
thread.start();
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Called by the browser or applet viewer to inform
|
||
|
* this applet that it should stop its execution.
|
||
|
* <p/>
|
||
|
* Unfortunately, there are no guarantees from the Java spec
|
||
|
* when or if stop() will be called (i.e. on browser quit,
|
||
|
* or when moving between web pages), and it's not always called.
|
||
|
*/
|
||
|
public void stop() {
|
||
|
// maybe start should also be used as the method for kicking
|
||
|
// the thread on, instead of doing it inside paint()
|
||
|
|
||
|
// bringing this back for 0111, hoping it'll help opengl shutdown
|
||
|
finished = true; // why did i comment this out?
|
||
|
|
||
|
//System.out.println("stopping applet " + thread);
|
||
|
|
||
|
// don't run stop and disposers twice
|
||
|
if (thread == null) return;
|
||
|
thread = null;
|
||
|
|
||
|
// call to shut down renderer, in case it needs it (pdf does)
|
||
|
if (g != null) g.dispose();
|
||
|
|
||
|
// maybe this should be done earlier? might help ensure it gets called
|
||
|
// before the vm just craps out since 1.5 craps out so aggressively.
|
||
|
disposeMethods.handle();
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Called by the browser or applet viewer to inform this applet
|
||
|
* that it is being reclaimed and that it should destroy
|
||
|
* any resources that it has allocated.
|
||
|
* <p/>
|
||
|
* This also attempts to call PApplet.stop(), in case there
|
||
|
* was an inadvertent override of the stop() function by a user.
|
||
|
* <p/>
|
||
|
* destroy() supposedly gets called as the applet viewer
|
||
|
* is shutting down the applet. stop() is called
|
||
|
* first, and then destroy() to really get rid of things.
|
||
|
* no guarantees on when they're run (on browser quit, or
|
||
|
* when moving between pages), though.
|
||
|
*/
|
||
|
public void destroy() {
|
||
|
((PApplet)this).stop();
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* This returns the last width and height specified by the user
|
||
|
* via the size() command.
|
||
|
*/
|
||
|
public Dimension getPreferredSize() {
|
||
|
return new Dimension(width, height);
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
public class RegisteredMethods {
|
||
|
int count;
|
||
|
Object objects[];
|
||
|
Method methods[];
|
||
|
|
||
|
|
||
|
// convenience version for no args
|
||
|
public void handle() {
|
||
|
handle(new Object[] { });
|
||
|
}
|
||
|
|
||
|
public void handle(Object oargs[]) {
|
||
|
for (int i = 0; i < count; i++) {
|
||
|
try {
|
||
|
//System.out.println(objects[i] + " " + args);
|
||
|
methods[i].invoke(objects[i], oargs);
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void add(Object object, Method method) {
|
||
|
if (objects == null) {
|
||
|
objects = new Object[5];
|
||
|
methods = new Method[5];
|
||
|
}
|
||
|
if (count == objects.length) {
|
||
|
Object otemp[] = new Object[count << 1];
|
||
|
System.arraycopy(objects, 0, otemp, 0, count);
|
||
|
objects = otemp;
|
||
|
Method mtemp[] = new Method[count << 1];
|
||
|
System.arraycopy(methods, 0, mtemp, 0, count);
|
||
|
methods = mtemp;
|
||
|
}
|
||
|
objects[count] = object;
|
||
|
methods[count] = method;
|
||
|
count++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
public void registerSize(Object o) {
|
||
|
Class methodArgs[] = new Class[] { Integer.TYPE, Integer.TYPE };
|
||
|
registerWithArgs(sizeMethods, "size", o, methodArgs);
|
||
|
}
|
||
|
|
||
|
public void registerPre(Object o) {
|
||
|
registerNoArgs(preMethods, "pre", o);
|
||
|
}
|
||
|
|
||
|
public void registerDraw(Object o) {
|
||
|
registerNoArgs(drawMethods, "draw", o);
|
||
|
}
|
||
|
|
||
|
public void registerPost(Object o) {
|
||
|
registerNoArgs(postMethods, "post", o);
|
||
|
}
|
||
|
|
||
|
public void registerMouseEvent(Object o) {
|
||
|
Class methodArgs[] = new Class[] { MouseEvent.class };
|
||
|
registerWithArgs(mouseEventMethods, "mouseEvent", o, methodArgs);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void registerKeyEvent(Object o) {
|
||
|
Class methodArgs[] = new Class[] { KeyEvent.class };
|
||
|
registerWithArgs(keyEventMethods, "keyEvent", o, methodArgs);
|
||
|
}
|
||
|
|
||
|
public void registerDispose(Object o) {
|
||
|
registerNoArgs(disposeMethods, "dispose", o);
|
||
|
}
|
||
|
|
||
|
|
||
|
protected void registerNoArgs(RegisteredMethods meth,
|
||
|
String name, Object o) {
|
||
|
Class c = o.getClass();
|
||
|
try {
|
||
|
Method method = c.getMethod(name, new Class[] {});
|
||
|
meth.add(o, method);
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
die("Could not register " + name + " + () for " + o, e);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
protected void registerWithArgs(RegisteredMethods meth,
|
||
|
String name, Object o, Class cargs[]) {
|
||
|
Class c = o.getClass();
|
||
|
try {
|
||
|
Method method = c.getMethod(name, cargs);
|
||
|
meth.add(o, method);
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
die("Could not register " + name + " + () for " + o, e);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
public void setup() {
|
||
|
}
|
||
|
|
||
|
|
||
|
public void draw() {
|
||
|
// if no draw method, then shut things down
|
||
|
//System.out.println("no draw method, goodbye");
|
||
|
finished = true;
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Starts up and creates a two-dimensional drawing surface,
|
||
|
* or resizes the current drawing surface.
|
||
|
* <P>
|
||
|
* This should be the first thing called inside of setup().
|
||
|
* <P>
|
||
|
* If using Java 1.3 or later, this will default to using
|
||
|
* PGraphics2, the Java2D-based renderer. If using Java 1.1,
|
||
|
* or if PGraphics2 is not available, then PGraphics will be used.
|
||
|
* To set your own renderer, use the other version of the size()
|
||
|
* method that takes a renderer as its last parameter.
|
||
|
* <P>
|
||
|
* If called once a renderer has already been set, this will
|
||
|
* use the previous renderer and simply resize it.
|
||
|
*/
|
||
|
public void size(int iwidth, int iheight) {
|
||
|
if (g != null) {
|
||
|
// just resize the current renderer
|
||
|
size(iwidth, iheight, g.getClass().getName());
|
||
|
|
||
|
} else {
|
||
|
// create a JAVA2D renderer (the current default)
|
||
|
size(iwidth, iheight, JAVA2D);
|
||
|
|
||
|
/*
|
||
|
if (PApplet.javaVersion >= 1.3f) {
|
||
|
try {
|
||
|
Class c = Class.forName(JAVA2D);
|
||
|
size(iwidth, iheight, JAVA2D);
|
||
|
return;
|
||
|
|
||
|
} catch (ClassNotFoundException e) { }
|
||
|
size(iwidth, iheight, P2D); // fall-through case
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
public void size(int iwidth, int iheight, String irenderer) {
|
||
|
size(iwidth, iheight, irenderer, null);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Creates a new PGraphics object and sets it to the specified size.
|
||
|
* <P>
|
||
|
* Note that you cannot change the renderer once outside of setup().
|
||
|
* In most cases, you can call size() to give it a new size,
|
||
|
* but you need to always ask for the same renderer, otherwise
|
||
|
* you're gonna run into trouble.
|
||
|
* <P>
|
||
|
* XXXX Also note that this calls defaults(), which will reset any
|
||
|
* XXXX settings for the font, stroke, fill, colorMode, lights, etc.
|
||
|
*/
|
||
|
public void size(int iwidth, int iheight,
|
||
|
String irenderer, String ipath) {
|
||
|
String currentRenderer =
|
||
|
(g == null) ? null : g.getClass().getName();
|
||
|
// ensure that this is an absolute path
|
||
|
if (ipath != null) ipath = savePath(ipath);
|
||
|
|
||
|
if (currentRenderer != null) {
|
||
|
if (currentRenderer.equals(irenderer)) {
|
||
|
if ((iwidth == g.width) && (iheight == g.height)) {
|
||
|
// in this case, size() is being called a second time because
|
||
|
// setup() is being called a second time, since the first time
|
||
|
// that setup was called, the renderer was changed so an
|
||
|
// exception was thrown and setup() didn't complete. but this
|
||
|
// time around, g is the proper size and the proper class.
|
||
|
|
||
|
// that or size() is being called again for no good reason,
|
||
|
// in which case we just ignore it anyway.
|
||
|
|
||
|
// so all that needs to be done is to set the defaults
|
||
|
// (clear the background, set default strokeWeight, etc).
|
||
|
//g.defaults();
|
||
|
// removed this in favor of calling defaults() from beginDraw()
|
||
|
|
||
|
// this will happen when P3D or OPENGL are used with size()
|
||
|
// inside of setup. it's also safe to call defaults() now,
|
||
|
// because it's happening inside setup, which is just frame 0,
|
||
|
// meaning that the graphics context is proper and visible.
|
||
|
|
||
|
} else { // just resizing, no need to create new graphics object
|
||
|
g.resize(iwidth, iheight);
|
||
|
updateSize(iwidth, iheight);
|
||
|
redraw(); // changed for rev 0100
|
||
|
}
|
||
|
// in either case, the renderer is unchanged, so return
|
||
|
//return;
|
||
|
|
||
|
} else { // renderer is being changed
|
||
|
if (frameCount > 0) {
|
||
|
throw new RuntimeException("size() cannot be called to change " +
|
||
|
"the renderer outside of setup()");
|
||
|
}
|
||
|
// otherwise ok to fall through and create renderer below
|
||
|
// the renderer is changing, so need to create a new object
|
||
|
g = PApplet.createGraphics(iwidth, iheight, irenderer, ipath, this);
|
||
|
//g.setMainDrawingSurface();
|
||
|
//if (g != null) {
|
||
|
updateSize(iwidth, iheight);
|
||
|
//}
|
||
|
|
||
|
// throw an exception so that setup() is called again
|
||
|
// but with a properly sized render
|
||
|
// this is for opengl, which needs a valid, properly sized
|
||
|
// display before calling anything inside setup().
|
||
|
throw new RuntimeException(NEW_RENDERER);
|
||
|
}
|
||
|
} else { // none exists, just create a freshy
|
||
|
g = PApplet.createGraphics(iwidth, iheight, irenderer, ipath, this);
|
||
|
//g.setMainDrawingSurface();
|
||
|
updateSize(iwidth, iheight);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
// the renderer is changing, so need to create a new object
|
||
|
g = createGraphics(iwidth, iheight, irenderer);
|
||
|
//if (g != null) {
|
||
|
updateSize(iwidth, iheight);
|
||
|
//}
|
||
|
|
||
|
//if ((currentRenderer != null) &&
|
||
|
// !currentRenderer.equals(irenderer)) {
|
||
|
if (currentRenderer != null) {
|
||
|
// throw an exception so that setup() is called again
|
||
|
// but with a properly sized render
|
||
|
// this is for opengl, which needs a valid, properly sized
|
||
|
// display before calling anything inside setup().
|
||
|
throw new RuntimeException(NEW_RENDERER);
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Sets this.width and this.height, unsets defaultSize, and calls
|
||
|
* the size() methods inside any libraries.
|
||
|
*/
|
||
|
protected void updateSize(int iwidth, int iheight) {
|
||
|
this.width = iwidth;
|
||
|
this.height = iheight;
|
||
|
defaultSize = false;
|
||
|
|
||
|
// make the applet itself larger.. it's a subclass of Component,
|
||
|
// so this is important for when it's embedded inside another app.
|
||
|
setSize(width, height);
|
||
|
|
||
|
// probably needs to mess with the parent frame here?
|
||
|
// TODO wait for a "legitimate size" flag to be set
|
||
|
// (meaning that setup has finished properly)
|
||
|
// at which time the parent frame will do its thing.
|
||
|
|
||
|
// if the default renderer is just being resized,
|
||
|
// restore it to its default values
|
||
|
//g.defaults();
|
||
|
// no, otherwise fonts that were set in setup() will go away
|
||
|
|
||
|
// this has to be called after the exception is thrown,
|
||
|
// otherwise the supporting libs won't have a valid context to draw to
|
||
|
Object methodArgs[] =
|
||
|
new Object[] { new Integer(width), new Integer(height) };
|
||
|
sizeMethods.handle(methodArgs);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Create an offscreen PGraphics object for drawing. This can be used
|
||
|
* for bitmap or vector images drawing or rendering.
|
||
|
*
|
||
|
* <UL>
|
||
|
* <LI>Do not use "new PGraphicsXxxx()", use this method. This method
|
||
|
* ensures that internal variables are set up properly that tie the
|
||
|
* new graphics context back to its parent PApplet.
|
||
|
* <LI>The basic way to create bitmap images is to use the <A
|
||
|
* HREF="http://processing.org/reference/saveFrame_.html">saveFrame()</A>
|
||
|
* function.
|
||
|
* <LI>If you want to create a really large scene and write that,
|
||
|
* first make sure that you've allocated a lot of memory in the Preferences.
|
||
|
* <LI>If you want to create images that are larger than the screen,
|
||
|
* you should create your own PGraphics object, draw to that, and use
|
||
|
* <A HREF="http://processing.org/reference/save_.html">save()</A>.
|
||
|
* For now, it's best to use <A HREF="http://dev.processing.org/reference/everything/javadoc/processing/core/PGraphics3D.html">P3D</A> in this scenario.
|
||
|
* P2D is currently disabled, and the JAVA2D default will give mixed
|
||
|
* results. An example of using P3D:
|
||
|
* <PRE>
|
||
|
*
|
||
|
* PGraphics big;
|
||
|
*
|
||
|
* void setup() {
|
||
|
* big = createGraphics(3000, 3000, P3D);
|
||
|
*
|
||
|
* big.beginDraw();
|
||
|
* big.background(128);
|
||
|
* big.line(20, 1800, 1800, 900);
|
||
|
* // etc..
|
||
|
* big.endDraw();
|
||
|
*
|
||
|
* // make sure the file is written to the sketch folder
|
||
|
* big.save("big.tif");
|
||
|
* }
|
||
|
*
|
||
|
* </PRE>
|
||
|
* <LI>It's important to always wrap drawing to createGraphics() with
|
||
|
* beginDraw() and endDraw() (beginFrame() and endFrame() prior to
|
||
|
* revision 0115). The reason is that the renderer needs to know when
|
||
|
* drawing has stopped, so that it can update itself internally.
|
||
|
* This also handles calling the defaults() method, for people familiar
|
||
|
* with that.
|
||
|
* <LI>It's not possible to use createGraphics() with the OPENGL renderer,
|
||
|
* because it doesn't allow offscreen use.
|
||
|
* <LI>With Processing 0115 and later, it's possible to write images in
|
||
|
* formats other than the default .tga and .tiff. The exact formats and
|
||
|
* background information can be found in the developer's reference for
|
||
|
* <A HREF="http://dev.processing.org/reference/core/javadoc/processing/core/PImage.html#save(java.lang.String)">PImage.save()</A>.
|
||
|
* </UL>
|
||
|
*/
|
||
|
public PGraphics createGraphics(int iwidth, int iheight,
|
||
|
String irenderer) {
|
||
|
PGraphics pg =
|
||
|
PApplet.createGraphics(iwidth, iheight, irenderer, null, null);
|
||
|
pg.parent = this; // make save() work
|
||
|
return pg;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Create an offscreen graphics surface for drawing, in this case
|
||
|
* for a renderer that writes to a file (such as PDF or DXF).
|
||
|
* @param ipath can be an absolute or relative path
|
||
|
*/
|
||
|
public PGraphics createGraphics(int iwidth, int iheight,
|
||
|
String irenderer, String ipath) {
|
||
|
if (ipath != null) {
|
||
|
ipath = savePath(ipath);
|
||
|
}
|
||
|
PGraphics pg =
|
||
|
PApplet.createGraphics(iwidth, iheight, irenderer, ipath, null);
|
||
|
pg.parent = this; // make save() work
|
||
|
return pg;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Version of createGraphics() used internally.
|
||
|
*
|
||
|
* @param ipath must be an absolute path, usually set via savePath()
|
||
|
* @oaram applet the parent applet object, this should only be non-null
|
||
|
* in cases where this is the main drawing surface object.
|
||
|
*/
|
||
|
static protected PGraphics createGraphics(int iwidth, int iheight,
|
||
|
String irenderer, String ipath,
|
||
|
PApplet applet) {
|
||
|
if (irenderer.equals(OPENGL)) {
|
||
|
if (PApplet.platform == WINDOWS) {
|
||
|
String s = System.getProperty("java.version");
|
||
|
if (s != null) {
|
||
|
if (s.equals("1.5.0_10")) {
|
||
|
System.err.println("OpenGL support is broken with Java 1.5.0_10");
|
||
|
System.err.println("See http://dev.processing.org" +
|
||
|
"/bugs/show_bug.cgi?id=513 for more info.");
|
||
|
throw new RuntimeException("Please update your Java " +
|
||
|
"installation (see bug #513)");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
if (irenderer.equals(P2D)) {
|
||
|
throw new RuntimeException("P2D is not yet implemented, " +
|
||
|
"use JAVA2D or P3D instead.");
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
/*
|
||
|
// ok when calling size, but not really with createGraphics()
|
||
|
if (renderer.equals(OPENGL)) {
|
||
|
throw new RuntimeException("createGraphics() with OPENGL is not " +
|
||
|
"supported. Use P3D instead.");
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
String openglError =
|
||
|
"Before using OpenGL, first select " +
|
||
|
"Import Library > opengl from the Sketch menu.";
|
||
|
|
||
|
try {
|
||
|
Class rendererClass = Class.forName(irenderer);
|
||
|
Class constructorParams[] = null;
|
||
|
Object constructorValues[] = null;
|
||
|
|
||
|
if (ipath == null) {
|
||
|
constructorParams = new Class[] {
|
||
|
Integer.TYPE, Integer.TYPE, PApplet.class
|
||
|
};
|
||
|
constructorValues = new Object[] {
|
||
|
new Integer(iwidth), new Integer(iheight), applet
|
||
|
};
|
||
|
} else {
|
||
|
// first make sure that this in a nice, full, absolute path
|
||
|
//ipath = applet.savePath(ipath);
|
||
|
|
||
|
constructorParams = new Class[] {
|
||
|
Integer.TYPE, Integer.TYPE, PApplet.class, String.class
|
||
|
};
|
||
|
constructorValues = new Object[] {
|
||
|
new Integer(iwidth), new Integer(iheight), applet, ipath
|
||
|
};
|
||
|
}
|
||
|
|
||
|
Constructor constructor =
|
||
|
rendererClass.getConstructor(constructorParams);
|
||
|
PGraphics pg = (PGraphics) constructor.newInstance(constructorValues);
|
||
|
return pg;
|
||
|
|
||
|
} catch (InvocationTargetException ite) {
|
||
|
String msg = ite.getTargetException().getMessage();
|
||
|
if ((msg != null) &&
|
||
|
(msg.indexOf("no jogl in java.library.path") != -1)) {
|
||
|
throw new RuntimeException(openglError);
|
||
|
|
||
|
} else {
|
||
|
ite.getTargetException().printStackTrace();
|
||
|
Throwable target = ite.getTargetException();
|
||
|
if (platform == MACOSX) target.printStackTrace(System.out); // bug
|
||
|
// neither of these help, or work
|
||
|
//target.printStackTrace(System.err);
|
||
|
//System.err.flush();
|
||
|
//System.out.println(System.err); // and the object isn't null
|
||
|
throw new RuntimeException(target.getMessage());
|
||
|
}
|
||
|
|
||
|
} catch (ClassNotFoundException cnfe) {
|
||
|
if (cnfe.getMessage().indexOf("processing.opengl.PGraphicsGL") != -1) {
|
||
|
throw new RuntimeException(openglError);
|
||
|
} else {
|
||
|
throw new RuntimeException("You need to use \"Import Library\" " +
|
||
|
"to add " + irenderer + " to your sketch.");
|
||
|
}
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
//System.out.println("ex3");
|
||
|
if ((e instanceof IllegalArgumentException) ||
|
||
|
(e instanceof NoSuchMethodException) ||
|
||
|
(e instanceof IllegalAccessException)) {
|
||
|
|
||
|
String msg = "public " +
|
||
|
irenderer.substring(irenderer.lastIndexOf('.') + 1) +
|
||
|
"(int width, int height, PApplet parent" +
|
||
|
((ipath == null) ? "" : ", String filename") +
|
||
|
") does not exist.";
|
||
|
throw new RuntimeException(msg);
|
||
|
|
||
|
} else {
|
||
|
if (platform == MACOSX) e.printStackTrace(System.out);
|
||
|
throw new RuntimeException(e.getMessage());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Preferred method of creating new PImage objects, ensures that a
|
||
|
* reference to the parent PApplet is included, which makes save() work
|
||
|
* without needing an absolute path.
|
||
|
*/
|
||
|
public PImage createImage(int wide, int high, int format) {
|
||
|
PImage image = new PImage(wide, high, format);
|
||
|
image.parent = this; // make save() work
|
||
|
return image;
|
||
|
}
|
||
|
|
||
|
public void update(Graphics screen) {
|
||
|
//System.out.println("PApplet.update()");
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 4 update() external");
|
||
|
paint(screen);
|
||
|
}
|
||
|
|
||
|
|
||
|
synchronized public void paint(Graphics screen) {
|
||
|
if (javaVersion < 1.3f) {
|
||
|
screen.setColor(new Color(64, 64, 64));
|
||
|
Dimension size = getSize();
|
||
|
screen.fillRect(0, 0, size.width, size.height);
|
||
|
screen.setColor(Color.white);
|
||
|
screen.setFont(new Font("Dialog", Font.PLAIN, 9));
|
||
|
screen.drawString("You need to install", 3, 15);
|
||
|
screen.drawString("Java 1.3 or later", 3, 28);
|
||
|
screen.drawString("to view this content.", 3, 41);
|
||
|
screen.drawString("Click here to visit", 3, 59);
|
||
|
screen.drawString("java.com and install.", 3, 72);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
//System.out.println("PApplet.paint()");
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 5a enter paint");
|
||
|
|
||
|
// ignore the very first call to paint, since it's coming
|
||
|
// from the o.s., and the applet will soon update itself anyway.
|
||
|
//if (firstFrame) return;
|
||
|
if (frameCount == 0) {
|
||
|
// paint() may be called more than once before things
|
||
|
// are finally painted to the screen and the thread gets going
|
||
|
//System.out.println("not painting");
|
||
|
/*
|
||
|
if (thread == null) {
|
||
|
initGraphics();
|
||
|
start();
|
||
|
}
|
||
|
*/
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// without ignoring the first call, the first several frames
|
||
|
// are confused because paint() gets called in the midst of
|
||
|
// the initial nextFrame() call, so there are multiple
|
||
|
// updates fighting with one another.
|
||
|
|
||
|
// g.image is synchronized so that draw/loop and paint don't
|
||
|
// try to fight over it. this was causing a randomized slowdown
|
||
|
// that would cut the frameRate into a third on macosx,
|
||
|
// and is probably related to the windows sluggishness bug too
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 5b enter paint sync");
|
||
|
|
||
|
//synchronized (g) {
|
||
|
//synchronized (glock) {
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 5c inside paint sync");
|
||
|
//System.out.println("5b paint has sync");
|
||
|
//Exception e = new Exception();
|
||
|
//e.printStackTrace();
|
||
|
|
||
|
// moving this into PGraphics caused weird sluggishness on win2k
|
||
|
//g.mis.newPixels(pixels, g.cm, 0, width); // must call this
|
||
|
|
||
|
// make sure the screen is visible and usable
|
||
|
// (also prevents over-drawing when using PGraphicsGL)
|
||
|
if ((g != null) && (g.image != null)) {
|
||
|
screen.drawImage(g.image, 0, 0, null);
|
||
|
}
|
||
|
//if (THREAD_DEBUG) println("notifying all");
|
||
|
//notifyAll();
|
||
|
//thread.notify();
|
||
|
//System.out.println(" 6 exit paint");
|
||
|
//}
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 6 exit paint");
|
||
|
//updated = true;
|
||
|
}
|
||
|
|
||
|
|
||
|
synchronized public void handleDisplay() {
|
||
|
if (PApplet.THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" formerly nextFrame()");
|
||
|
if (looping || redraw) {
|
||
|
/*
|
||
|
if (frameCount == 0) { // needed here for the sync
|
||
|
//createGraphics();
|
||
|
// set up a dummy graphics in case size() is never
|
||
|
// called inside setup
|
||
|
size(INITIAL_WIDTH, INITIAL_HEIGHT);
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
// g may be rebuilt inside here, so turning of the sync
|
||
|
//synchronized (g) {
|
||
|
// use a different sync object
|
||
|
//synchronized (glock) {
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 1a beginDraw");
|
||
|
g.beginDraw();
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 1b draw");
|
||
|
|
||
|
//boolean recorderNull = true;
|
||
|
//boolean recorderRawNull = true;
|
||
|
|
||
|
if (frameCount == 0) {
|
||
|
try {
|
||
|
//System.out.println("attempting setup");
|
||
|
//System.out.println("into try");
|
||
|
setup();
|
||
|
//g.defaults();
|
||
|
|
||
|
//System.out.println("done attempting setup");
|
||
|
//System.out.println("out of try");
|
||
|
//g.postSetup(); // FIXME
|
||
|
|
||
|
} catch (RuntimeException e) {
|
||
|
//System.out.println("runtime extends " + e);
|
||
|
//System.out.println("catching a cold " + e.getMessage());
|
||
|
String msg = e.getMessage();
|
||
|
if ((msg != null) &&
|
||
|
(e.getMessage().indexOf(NEW_RENDERER) != -1)) {
|
||
|
//System.out.println("got new renderer");
|
||
|
return;
|
||
|
//continue; // will this work?
|
||
|
|
||
|
} else {
|
||
|
//e.printStackTrace(System.out);
|
||
|
//System.out.println("re-throwing");
|
||
|
throw e;
|
||
|
}
|
||
|
}
|
||
|
// if depth() is called inside setup, pixels/width/height
|
||
|
// will be ok by the time it's back out again
|
||
|
|
||
|
//this.pixels = g.pixels; // make em call loadPixels
|
||
|
// now for certain that we've got a valid size
|
||
|
this.width = g.width;
|
||
|
this.height = g.height;
|
||
|
this.defaultSize = false;
|
||
|
|
||
|
} else { // frameCount > 0, meaning an actual draw()
|
||
|
// update the current frameRate
|
||
|
if (frameRateLastMillis != 0) {
|
||
|
float elapsed = (float)
|
||
|
(System.currentTimeMillis() - frameRateLastMillis);
|
||
|
if (elapsed != 0) {
|
||
|
frameRate =
|
||
|
(frameRate * 0.9f) + ((1.0f / (elapsed / 1000.0f)) * 0.1f);
|
||
|
}
|
||
|
}
|
||
|
frameRateLastMillis = System.currentTimeMillis();
|
||
|
|
||
|
/*
|
||
|
if (frameRateTarget != 0) {
|
||
|
//System.out.println("delaying");
|
||
|
if (frameRateLastDelayTime == 0) {
|
||
|
frameRateLastDelayTime = System.currentTimeMillis();
|
||
|
|
||
|
} else {
|
||
|
long timeToLeave =
|
||
|
frameRateLastDelayTime + (long)(1000.0f / frameRateTarget);
|
||
|
long now = System.currentTimeMillis();
|
||
|
int napTime = (int) (timeToLeave - now);
|
||
|
if (napTime > 0) {
|
||
|
frameRateLastDelayTime = timeToLeave;
|
||
|
delay(napTime);
|
||
|
} else {
|
||
|
// nap time is negative, need to reset clock (bug #336)
|
||
|
frameRateLastDelayTime = now;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
preMethods.handle();
|
||
|
|
||
|
pmouseX = dmouseX;
|
||
|
pmouseY = dmouseY;
|
||
|
|
||
|
//synchronized (glock) {
|
||
|
//synchronized (this) {
|
||
|
//try {
|
||
|
draw();
|
||
|
/*
|
||
|
// seems to catch, but then blanks out
|
||
|
} catch (Exception e) {
|
||
|
if (e instanceof InvocationTargetException) {
|
||
|
System.out.println("found poo");
|
||
|
((InvocationTargetException)e).getTargetException().printStackTrace(System.out);
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
//}
|
||
|
//}
|
||
|
|
||
|
// set a flag regarding whether the recorders were non-null
|
||
|
// as of draw().. this will prevent the recorder from being
|
||
|
// reset if recordShape() is called in an event method, such
|
||
|
// as mousePressed()
|
||
|
//recorderNull = (recorder == null);
|
||
|
//recorderRawNull = (g.recorderRaw == null);
|
||
|
|
||
|
// dmouseX/Y is updated only once per frame
|
||
|
dmouseX = mouseX;
|
||
|
dmouseY = mouseY;
|
||
|
|
||
|
// these are called *after* loop so that valid
|
||
|
// drawing commands can be run inside them. it can't
|
||
|
// be before, since a call to background() would wipe
|
||
|
// out anything that had been drawn so far.
|
||
|
dequeueMouseEvents();
|
||
|
|
||
|
dequeueKeyEvents();
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 2b endDraw");
|
||
|
|
||
|
drawMethods.handle();
|
||
|
//for (int i = 0; i < libraryCount; i++) {
|
||
|
//if (libraryCalls[i][PLibrary.DRAW]) libraries[i].draw();
|
||
|
//}
|
||
|
|
||
|
redraw = false; // unset 'redraw' flag in case it was set
|
||
|
// (only do this once draw() has run, not just setup())
|
||
|
}
|
||
|
|
||
|
g.endDraw();
|
||
|
/*
|
||
|
if (!recorderNull) {
|
||
|
if (recorder != null) {
|
||
|
recorder.endDraw();
|
||
|
recorder = null;
|
||
|
}
|
||
|
}
|
||
|
if (!recorderRawNull) {
|
||
|
if (g.recorderRaw != null) {
|
||
|
g.recorderRaw.endDraw();
|
||
|
g.recorderRaw = null;
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
//} // older end sync
|
||
|
|
||
|
//update();
|
||
|
// formerly 'update'
|
||
|
//if (firstFrame) firstFrame = false;
|
||
|
// internal frame counter
|
||
|
frameCount++;
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 3a calling repaint() " + frameCount);
|
||
|
repaint();
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 3b calling Toolkit.sync " + frameCount);
|
||
|
getToolkit().sync(); // force repaint now (proper method)
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" 3c done " + frameCount);
|
||
|
//if (THREAD_DEBUG) println(" 3d waiting");
|
||
|
//wait();
|
||
|
//if (THREAD_DEBUG) println(" 3d out of wait");
|
||
|
//frameCount++;
|
||
|
|
||
|
postMethods.handle();
|
||
|
//for (int i = 0; i < libraryCount; i++) {
|
||
|
//if (libraryCalls[i][PLibrary.POST]) libraries[i].post();
|
||
|
//}
|
||
|
//} // end of synchronize
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
public void run() { // not good to make this synchronized, locks things up
|
||
|
try {
|
||
|
while ((Thread.currentThread() == thread) && !finished) {
|
||
|
// render a single frame
|
||
|
g.requestDisplay(this);
|
||
|
|
||
|
// wait for update & paint to happen before drawing next frame
|
||
|
// this is necessary since the drawing is sometimes in a
|
||
|
// separate thread, meaning that the next frame will start
|
||
|
// before the update/paint is completed
|
||
|
|
||
|
try {
|
||
|
// Windows doesn't like Thread.yield(), acts as though it hasn't
|
||
|
// even been called and starves the CPU anyway. So have to sleep
|
||
|
// (or wait) at least for some small amount of time (below).
|
||
|
//Thread.yield();
|
||
|
|
||
|
// Can't remember when/why I changed the generic nap time to '1'
|
||
|
// (rather than 3 or 5, like back in the day), but I have a feeling
|
||
|
// that some platforms aren't gonna like that.
|
||
|
|
||
|
// If !looping, sleeps for a nice long time, or until an
|
||
|
// interrupt or notify from a call to loop/noLoop/redraw
|
||
|
|
||
|
int nap = (looping || finished) ? 1 : 10000;
|
||
|
|
||
|
// don't nap after setup, because if noLoop() is called this
|
||
|
// will make the first draw wait 10 seconds before showing up
|
||
|
if (frameCount == 1) {
|
||
|
nap = 1;
|
||
|
|
||
|
} else if (finished) {
|
||
|
nap = 0;
|
||
|
|
||
|
} else if (looping) {
|
||
|
if (frameRateTarget != 0) {
|
||
|
if (frameRateLastDelayTime == 0) {
|
||
|
frameRateLastDelayTime = System.currentTimeMillis();
|
||
|
|
||
|
} else {
|
||
|
long timeToLeave =
|
||
|
frameRateLastDelayTime + (long)(1000.0f / frameRateTarget);
|
||
|
long now = System.currentTimeMillis();
|
||
|
nap = (int) (timeToLeave - now);
|
||
|
if (nap > 0) {
|
||
|
frameRateLastDelayTime = timeToLeave;
|
||
|
//delay(napTime);
|
||
|
//nap = napTime;
|
||
|
|
||
|
} else {
|
||
|
// nap time is negative, need to reset clock (bug #336)
|
||
|
frameRateLastDelayTime = now;
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
nap = 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (CRUSTY_THREADS) {
|
||
|
Thread.sleep(nap);
|
||
|
} else {
|
||
|
synchronized (blocker) {
|
||
|
if (nap > 0) blocker.wait(nap);
|
||
|
}
|
||
|
}
|
||
|
} catch (InterruptedException e) { }
|
||
|
}
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
// note that this will not catch errors inside setup()
|
||
|
// those are caught by the PdeRuntime
|
||
|
|
||
|
//System.out.println("exception occurred (if you don't see a stack " +
|
||
|
// "trace below this message, we've got a bug)");
|
||
|
finished = true;
|
||
|
if (e instanceof InvocationTargetException) {
|
||
|
//System.out.println("target problem");
|
||
|
e = (Exception) (((InvocationTargetException) e).getTargetException());
|
||
|
}
|
||
|
exception = e;
|
||
|
//e.printStackTrace(System.out);
|
||
|
|
||
|
if (leechErr != null) {
|
||
|
// if draw() mode, make sure that ui stops waiting
|
||
|
// and the run button quits out
|
||
|
leechErr.println(LEECH_WAKEUP);
|
||
|
e.printStackTrace(leechErr);
|
||
|
e.printStackTrace(System.out);
|
||
|
|
||
|
} else {
|
||
|
System.err.println(LEECH_WAKEUP);
|
||
|
e.printStackTrace();
|
||
|
e.printStackTrace(System.out);
|
||
|
}
|
||
|
}
|
||
|
if (THREAD_DEBUG) println(Thread.currentThread().getName() +
|
||
|
" thread finished");
|
||
|
|
||
|
// this may not be safe? this will get triggered with exit()
|
||
|
// but need to see if this is it
|
||
|
//if ((leechErr == null) && !online) {
|
||
|
//System.exit(0);
|
||
|
//}
|
||
|
|
||
|
//System.out.println("exiting run " + finished);
|
||
|
stop(); // call to shutdown libs?
|
||
|
|
||
|
if (exit) { // user called exit() function
|
||
|
if ((leechErr == null) && !online) {
|
||
|
// don't want to call System.exit() when an applet,
|
||
|
// or running inside the PDE (would kill the PDE)
|
||
|
System.exit(0);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
synchronized public void redraw() {
|
||
|
if (!looping) {
|
||
|
redraw = true;
|
||
|
if (thread != null) {
|
||
|
// wake from sleep (necessary otherwise it'll be
|
||
|
// up to 10 seconds before update)
|
||
|
if (CRUSTY_THREADS) {
|
||
|
thread.interrupt();
|
||
|
} else {
|
||
|
synchronized (blocker) {
|
||
|
blocker.notifyAll();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
synchronized public void loop() {
|
||
|
if (!looping) {
|
||
|
looping = true;
|
||
|
if (thread != null) {
|
||
|
// wake from sleep (necessary otherwise it'll be
|
||
|
// up to 10 seconds before update)
|
||
|
if (CRUSTY_THREADS) {
|
||
|
thread.interrupt();
|
||
|
} else {
|
||
|
synchronized (blocker) {
|
||
|
blocker.notifyAll();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
synchronized public void noLoop() {
|
||
|
if (looping) {
|
||
|
looping = false;
|
||
|
|
||
|
// reset frameRate delay times
|
||
|
frameRateLastDelayTime = 0;
|
||
|
frameRateLastMillis = 0;
|
||
|
|
||
|
if (thread != null) {
|
||
|
if (CRUSTY_THREADS) {
|
||
|
thread.interrupt(); // wake from sleep
|
||
|
} else {
|
||
|
synchronized (blocker) {
|
||
|
blocker.notifyAll();
|
||
|
}
|
||
|
/*
|
||
|
try {
|
||
|
wait(); // until a notify
|
||
|
} catch (InterruptedException e) { }
|
||
|
*/
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
protected boolean listenersAdded;
|
||
|
|
||
|
public void addListeners() {
|
||
|
if (!listenersAdded) {
|
||
|
addMouseListener(this);
|
||
|
addMouseMotionListener(this);
|
||
|
addKeyListener(this);
|
||
|
addFocusListener(this);
|
||
|
|
||
|
addComponentListener(new ComponentAdapter() {
|
||
|
public void componentResized(ComponentEvent e) {
|
||
|
Component c = e.getComponent();
|
||
|
Rectangle bounds = c.getBounds();
|
||
|
//System.out.println("componentResized()");
|
||
|
//System.out.println(" " + c.getClass().getName());
|
||
|
//println(" visible " + isVisible());
|
||
|
//System.out.println(" " + e);
|
||
|
//System.out.println(" bounds: " + bounds);
|
||
|
//int newWidth = bounds.width - bounds.x * 2;
|
||
|
//int newHeight = bounds.height - (bounds.y + bounds.x);
|
||
|
//System.out.println(" new: " + newWidth + " " + newHeight);
|
||
|
|
||
|
size(bounds.width, bounds.height);
|
||
|
|
||
|
//if (c == PApplet.this) {
|
||
|
//Container con = (Container) c;
|
||
|
//Dimension newSize = getSize();
|
||
|
//System.out.println("resizing to " + newSize + " ");
|
||
|
//System.out.println(c.getBounds());
|
||
|
//System.out.println(e);
|
||
|
//System.out.println(c);
|
||
|
//System.out.println("insets " + con.getInsets());
|
||
|
//size(newSize.width, newSize.height);
|
||
|
//}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
listenersAdded = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
MouseEvent mouseEventQueue[] = new MouseEvent[10];
|
||
|
int mouseEventCount;
|
||
|
|
||
|
protected void enqueueMouseEvent(MouseEvent e) {
|
||
|
synchronized (mouseEventQueue) {
|
||
|
if (mouseEventCount == mouseEventQueue.length) {
|
||
|
MouseEvent temp[] = new MouseEvent[mouseEventCount << 1];
|
||
|
System.arraycopy(mouseEventQueue, 0, temp, 0, mouseEventCount);
|
||
|
mouseEventQueue = temp;
|
||
|
}
|
||
|
mouseEventQueue[mouseEventCount++] = e;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected void dequeueMouseEvents() {
|
||
|
synchronized (mouseEventQueue) {
|
||
|
for (int i = 0; i < mouseEventCount; i++) {
|
||
|
mouseEvent = mouseEventQueue[i];
|
||
|
handleMouseEvent(mouseEvent);
|
||
|
}
|
||
|
mouseEventCount = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Actually take action based on a mouse event.
|
||
|
* Internally updates mouseX, mouseY, mousePressed, and mouseEvent.
|
||
|
* Then it calls the event type with no params,
|
||
|
* i.e. mousePressed() or mouseReleased() that the user may have
|
||
|
* overloaded to do something more useful.
|
||
|
*/
|
||
|
protected void handleMouseEvent(MouseEvent event) {
|
||
|
int id = event.getID();
|
||
|
|
||
|
// http://dev.processing.org/bugs/show_bug.cgi?id=170
|
||
|
// also prevents mouseExited() on the mac from hosing the mouse
|
||
|
// position, because x/y are bizarre values on the exit event.
|
||
|
// see also the id check below.. both of these go together
|
||
|
if ((id == MouseEvent.MOUSE_DRAGGED) ||
|
||
|
(id == MouseEvent.MOUSE_MOVED)) {
|
||
|
pmouseX = emouseX;
|
||
|
pmouseY = emouseY;
|
||
|
mouseX = event.getX();
|
||
|
mouseY = event.getY();
|
||
|
}
|
||
|
|
||
|
mouseEvent = event;
|
||
|
|
||
|
int modifiers = event.getModifiers();
|
||
|
if ((modifiers & InputEvent.BUTTON1_MASK) != 0) {
|
||
|
mouseButton = LEFT;
|
||
|
} else if ((modifiers & InputEvent.BUTTON2_MASK) != 0) {
|
||
|
mouseButton = CENTER;
|
||
|
} else if ((modifiers & InputEvent.BUTTON3_MASK) != 0) {
|
||
|
mouseButton = RIGHT;
|
||
|
}
|
||
|
// if running on macos, allow ctrl-click as right mouse
|
||
|
if ((platform == MACOSX) || (platform == MACOS9)) {
|
||
|
if (mouseEvent.isPopupTrigger()) {
|
||
|
mouseButton = RIGHT;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mouseEventMethods.handle(new Object[] { event });
|
||
|
|
||
|
// this used to only be called on mouseMoved and mouseDragged
|
||
|
// change it back if people run into trouble
|
||
|
if (firstMouse) {
|
||
|
pmouseX = mouseX;
|
||
|
pmouseY = mouseY;
|
||
|
dmouseX = mouseX;
|
||
|
dmouseY = mouseY;
|
||
|
firstMouse = false;
|
||
|
}
|
||
|
|
||
|
//println(event);
|
||
|
|
||
|
switch (id) {
|
||
|
case MouseEvent.MOUSE_PRESSED:
|
||
|
mousePressed = true;
|
||
|
mousePressed();
|
||
|
break;
|
||
|
case MouseEvent.MOUSE_RELEASED:
|
||
|
mousePressed = false;
|
||
|
mouseReleased();
|
||
|
break;
|
||
|
case MouseEvent.MOUSE_CLICKED:
|
||
|
mouseClicked();
|
||
|
break;
|
||
|
case MouseEvent.MOUSE_DRAGGED:
|
||
|
mouseDragged();
|
||
|
break;
|
||
|
case MouseEvent.MOUSE_MOVED:
|
||
|
mouseMoved();
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if ((id == MouseEvent.MOUSE_DRAGGED) ||
|
||
|
(id == MouseEvent.MOUSE_MOVED)) {
|
||
|
emouseX = mouseX;
|
||
|
emouseY = mouseY;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Figure out how to process a mouse event. When loop() has been
|
||
|
* called, the events will be queued up until drawing is complete.
|
||
|
* If noLoop() has been called, then events will happen immediately.
|
||
|
*/
|
||
|
protected void checkMouseEvent(MouseEvent event) {
|
||
|
if (looping) {
|
||
|
enqueueMouseEvent(event);
|
||
|
} else {
|
||
|
handleMouseEvent(event);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* If you override this or any function that takes a "MouseEvent e"
|
||
|
* without calling its super.mouseXxxx() then mouseX, mouseY,
|
||
|
* mousePressed, and mouseEvent will no longer be set.
|
||
|
*/
|
||
|
public void mousePressed(MouseEvent e) {
|
||
|
checkMouseEvent(e);
|
||
|
}
|
||
|
|
||
|
public void mouseReleased(MouseEvent e) {
|
||
|
checkMouseEvent(e);
|
||
|
}
|
||
|
|
||
|
public void mouseClicked(MouseEvent e) {
|
||
|
checkMouseEvent(e);
|
||
|
}
|
||
|
|
||
|
public void mouseEntered(MouseEvent e) {
|
||
|
checkMouseEvent(e);
|
||
|
}
|
||
|
|
||
|
public void mouseExited(MouseEvent e) {
|
||
|
checkMouseEvent(e);
|
||
|
}
|
||
|
|
||
|
public void mouseDragged(MouseEvent e) {
|
||
|
checkMouseEvent(e);
|
||
|
}
|
||
|
|
||
|
public void mouseMoved(MouseEvent e) {
|
||
|
checkMouseEvent(e);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Mouse has been pressed, and should be considered "down"
|
||
|
* until mouseReleased() is called. If you must, use
|
||
|
* int button = mouseEvent.getButton();
|
||
|
* to figure out which button was clicked. It will be one of:
|
||
|
* MouseEvent.BUTTON1, MouseEvent.BUTTON2, MouseEvent.BUTTON3
|
||
|
* Note, however, that this is completely inconsistent across
|
||
|
* platforms.
|
||
|
*/
|
||
|
public void mousePressed() { }
|
||
|
|
||
|
/**
|
||
|
* Mouse button has been released.
|
||
|
*/
|
||
|
public void mouseReleased() { }
|
||
|
|
||
|
/**
|
||
|
* When the mouse is clicked, mousePressed() will be called,
|
||
|
* then mouseReleased(), then mouseClicked(). Note that
|
||
|
* mousePressed is already false inside of mouseClicked().
|
||
|
*/
|
||
|
public void mouseClicked() { }
|
||
|
|
||
|
/**
|
||
|
* Mouse button is pressed and the mouse has been dragged.
|
||
|
*/
|
||
|
public void mouseDragged() { }
|
||
|
|
||
|
/**
|
||
|
* Mouse button is not pressed but the mouse has changed locations.
|
||
|
*/
|
||
|
public void mouseMoved() { }
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
KeyEvent keyEventQueue[] = new KeyEvent[10];
|
||
|
int keyEventCount;
|
||
|
|
||
|
protected void enqueueKeyEvent(KeyEvent e) {
|
||
|
synchronized (keyEventQueue) {
|
||
|
if (keyEventCount == keyEventQueue.length) {
|
||
|
KeyEvent temp[] = new KeyEvent[keyEventCount << 1];
|
||
|
System.arraycopy(keyEventQueue, 0, temp, 0, keyEventCount);
|
||
|
keyEventQueue = temp;
|
||
|
}
|
||
|
keyEventQueue[keyEventCount++] = e;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected void dequeueKeyEvents() {
|
||
|
synchronized (keyEventQueue) {
|
||
|
for (int i = 0; i < keyEventCount; i++) {
|
||
|
keyEvent = keyEventQueue[i];
|
||
|
handleKeyEvent(keyEvent);
|
||
|
}
|
||
|
keyEventCount = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
protected void handleKeyEvent(KeyEvent event) {
|
||
|
keyEvent = event;
|
||
|
key = event.getKeyChar();
|
||
|
keyCode = event.getKeyCode();
|
||
|
|
||
|
keyEventMethods.handle(new Object[] { event });
|
||
|
/*
|
||
|
for (int i = 0; i < libraryCount; i++) {
|
||
|
if (libraryCalls[i][PLibrary.KEY]) {
|
||
|
libraries[i].key(event); // endNet/endSerial etc
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
switch (event.getID()) {
|
||
|
case KeyEvent.KEY_PRESSED:
|
||
|
keyPressed = true;
|
||
|
keyPressed();
|
||
|
break;
|
||
|
case KeyEvent.KEY_RELEASED:
|
||
|
keyPressed = false;
|
||
|
keyReleased();
|
||
|
break;
|
||
|
case KeyEvent.KEY_TYPED:
|
||
|
keyTyped();
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// if someone else wants to intercept the key, they should
|
||
|
// set key to zero (or something besides the ESC).
|
||
|
if ((event.getID() == KeyEvent.KEY_PRESSED) &&
|
||
|
(key == KeyEvent.VK_ESCAPE)) {
|
||
|
exit();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
protected void checkKeyEvent(KeyEvent event) {
|
||
|
if (looping) {
|
||
|
enqueueKeyEvent(event);
|
||
|
} else {
|
||
|
handleKeyEvent(event);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Overriding keyXxxxx(KeyEvent e) functions will cause the 'key',
|
||
|
* 'keyCode', and 'keyEvent' variables to no longer work;
|
||
|
* key events will no longer be queued until the end of draw();
|
||
|
* and the keyPressed(), keyReleased() and keyTyped() methods
|
||
|
* will no longer be called.
|
||
|
*/
|
||
|
public void keyPressed(KeyEvent e) { checkKeyEvent(e); }
|
||
|
public void keyReleased(KeyEvent e) { checkKeyEvent(e); }
|
||
|
public void keyTyped(KeyEvent e) { checkKeyEvent(e); }
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Called each time a single key on the keyboard is pressed.
|
||
|
* Because of how operating systems handle key repeats, holding
|
||
|
* down a key will cause multiple calls to keyPressed(), because
|
||
|
* the OS repeat takes over.
|
||
|
* <P>
|
||
|
* Examples for key handling:
|
||
|
* (Tested on Windows XP, please notify if different on other
|
||
|
* platforms, I have a feeling Mac OS and Linux may do otherwise)
|
||
|
* <PRE>
|
||
|
* 1. Pressing 'a' on the keyboard:
|
||
|
* keyPressed with key == 'a' and keyCode == 'A'
|
||
|
* keyTyped with key == 'a' and keyCode == 0
|
||
|
* keyReleased with key == 'a' and keyCode == 'A'
|
||
|
*
|
||
|
* 2. Pressing 'A' on the keyboard:
|
||
|
* keyPressed with key == 'A' and keyCode == 'A'
|
||
|
* keyTyped with key == 'A' and keyCode == 0
|
||
|
* keyReleased with key == 'A' and keyCode == 'A'
|
||
|
*
|
||
|
* 3. Pressing 'shift', then 'a' on the keyboard (caps lock is off):
|
||
|
* keyPressed with key == CODED and keyCode == SHIFT
|
||
|
* keyPressed with key == 'A' and keyCode == 'A'
|
||
|
* keyTyped with key == 'A' and keyCode == 0
|
||
|
* keyReleased with key == 'A' and keyCode == 'A'
|
||
|
* keyReleased with key == CODED and keyCode == SHIFT
|
||
|
*
|
||
|
* 4. Holding down the 'a' key.
|
||
|
* The following will happen several times,
|
||
|
* depending on your machine's "key repeat rate" settings:
|
||
|
* keyPressed with key == 'a' and keyCode == 'A'
|
||
|
* keyTyped with key == 'a' and keyCode == 0
|
||
|
* When you finally let go, you'll get:
|
||
|
* keyReleased with key == 'a' and keyCode == 'A'
|
||
|
*
|
||
|
* 5. Pressing and releasing the 'shift' key
|
||
|
* keyPressed with key == CODED and keyCode == SHIFT
|
||
|
* keyReleased with key == CODED and keyCode == SHIFT
|
||
|
* (note there is no keyTyped)
|
||
|
*
|
||
|
* 6. Pressing the tab key in an applet with Java 1.4 will
|
||
|
* normally do nothing, but PApplet dynamically shuts
|
||
|
* this behavior off if Java 1.4 is in use (tested 1.4.2_05 Windows).
|
||
|
* Java 1.1 (Microsoft VM) passes the TAB key through normally.
|
||
|
* Not tested on other platforms or for 1.3.
|
||
|
* </PRE>
|
||
|
*/
|
||
|
public void keyPressed() { }
|
||
|
|
||
|
|
||
|
/**
|
||
|
* See keyPressed().
|
||
|
*/
|
||
|
public void keyReleased() { }
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Only called for "regular" keys like letters,
|
||
|
* see keyPressed() for full documentation.
|
||
|
*/
|
||
|
public void keyTyped() { }
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// i am focused man, and i'm not afraid of death.
|
||
|
// and i'm going all out. i circle the vultures in a van
|
||
|
// and i run the block.
|
||
|
|
||
|
|
||
|
public void focusGained() { }
|
||
|
|
||
|
public void focusGained(FocusEvent e) {
|
||
|
focused = true;
|
||
|
focusGained();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void focusLost() { }
|
||
|
|
||
|
public void focusLost(FocusEvent e) {
|
||
|
focused = false;
|
||
|
focusLost();
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// getting the time
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Get the number of milliseconds since the applet started.
|
||
|
* <P>
|
||
|
* This is a function, rather than a variable, because it may
|
||
|
* change multiple times per frame.
|
||
|
*/
|
||
|
public int millis() {
|
||
|
return (int) (System.currentTimeMillis() - millisOffset);
|
||
|
}
|
||
|
|
||
|
/** Seconds position of the current time. */
|
||
|
static public int second() {
|
||
|
return Calendar.getInstance().get(Calendar.SECOND);
|
||
|
}
|
||
|
|
||
|
/** Minutes position of the current time. */
|
||
|
static public int minute() {
|
||
|
return Calendar.getInstance().get(Calendar.MINUTE);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Hour position of the current time in international format (0-23).
|
||
|
* <P>
|
||
|
* To convert this value to American time: <BR>
|
||
|
* <PRE>int yankeeHour = (hour() % 12);
|
||
|
* if (yankeeHour == 0) yankeeHour = 12;</PRE>
|
||
|
*/
|
||
|
static public int hour() {
|
||
|
return Calendar.getInstance().get(Calendar.HOUR_OF_DAY);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Get the current day of the month (1 through 31).
|
||
|
* <P>
|
||
|
* If you're looking for the day of the week (M-F or whatever)
|
||
|
* or day of the year (1..365) then use java's Calendar.get()
|
||
|
*/
|
||
|
static public int day() {
|
||
|
return Calendar.getInstance().get(Calendar.DAY_OF_MONTH);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Get the current month in range 1 through 12.
|
||
|
*/
|
||
|
static public int month() {
|
||
|
// months are number 0..11 so change to colloquial 1..12
|
||
|
return Calendar.getInstance().get(Calendar.MONTH) + 1;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Get the current year.
|
||
|
*/
|
||
|
static public int year() {
|
||
|
return Calendar.getInstance().get(Calendar.YEAR);
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// controlling time (playing god)
|
||
|
|
||
|
|
||
|
/**
|
||
|
* The delay() function causes the program to halt for a specified time.
|
||
|
* Delay times are specified in thousandths of a second. For example,
|
||
|
* running delay(3000) will stop the program for three seconds and
|
||
|
* delay(500) will stop the program for a half-second. Remember: the
|
||
|
* display window is updated only at the end of draw(), so putting more
|
||
|
* than one delay() inside draw() will simply add them together and the new
|
||
|
* frame will be drawn when the total delay is over.
|
||
|
* <br/> <br/>
|
||
|
* I'm not sure if this is even helpful anymore, as the screen isn't
|
||
|
* updated before or after the delay, meaning which means it just
|
||
|
* makes the app lock up temporarily.
|
||
|
*/
|
||
|
public void delay(int napTime) {
|
||
|
if (frameCount == 0) return;
|
||
|
if (napTime > 0) {
|
||
|
try {
|
||
|
if (CRUSTY_THREADS) {
|
||
|
Thread.sleep(napTime);
|
||
|
} else {
|
||
|
wait(napTime);
|
||
|
}
|
||
|
} catch (InterruptedException e) { }
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Set a target frameRate. This will cause delay() to be called
|
||
|
* after each frame so that the sketch synchronizes to a particular speed.
|
||
|
* Note that this only sets the maximum frame rate, it cannot be used to
|
||
|
* make a slow sketch go faster. Sketches have no default frame rate
|
||
|
* setting, and will attempt to use maximum processor power to achieve
|
||
|
* maximum speed.
|
||
|
*/
|
||
|
public void frameRate(float newRateTarget) {
|
||
|
this.frameRateTarget = newRateTarget;
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Get a param from the web page, or (eventually)
|
||
|
* from a properties file.
|
||
|
*/
|
||
|
public String param(String what) {
|
||
|
if (online) {
|
||
|
return getParameter(what);
|
||
|
|
||
|
} else {
|
||
|
System.err.println("param() only works inside a web browser");
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Show status in the status bar of a web browser, or in the
|
||
|
* System.out console. Eventually this might show status in the
|
||
|
* p5 environment itself, rather than relying on the console.
|
||
|
*/
|
||
|
public void status(String what) {
|
||
|
if (online) {
|
||
|
showStatus(what);
|
||
|
|
||
|
} else {
|
||
|
System.out.println(what); // something more interesting?
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
public void link(String here) {
|
||
|
link(here, null);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Link to an external page without all the muss.
|
||
|
* <P>
|
||
|
* When run with an applet, uses the browser to open the url,
|
||
|
* for applications, attempts to launch a browser with the url.
|
||
|
* <P>
|
||
|
* Works on Mac OS X and Windows. For Linux, use:
|
||
|
* <PRE>open(new String[] { "firefox", url });</PRE>
|
||
|
* or whatever you want as your browser, since Linux doesn't
|
||
|
* yet have a standard method for launching URLs.
|
||
|
*/
|
||
|
public void link(String url, String frameTitle) {
|
||
|
if (online) {
|
||
|
try {
|
||
|
if (frameTitle == null) {
|
||
|
getAppletContext().showDocument(new URL(url));
|
||
|
} else {
|
||
|
getAppletContext().showDocument(new URL(url), frameTitle);
|
||
|
}
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Could not open " + url);
|
||
|
}
|
||
|
} else {
|
||
|
try {
|
||
|
if (platform == WINDOWS) {
|
||
|
// the following uses a shell execute to launch the .html file
|
||
|
// note that under cygwin, the .html files have to be chmodded +x
|
||
|
// after they're unpacked from the zip file. i don't know why,
|
||
|
// and don't understand what this does in terms of windows
|
||
|
// permissions. without the chmod, the command prompt says
|
||
|
// "Access is denied" in both cygwin and the "dos" prompt.
|
||
|
//Runtime.getRuntime().exec("cmd /c " + currentDir + "\\reference\\" +
|
||
|
// referenceFile + ".html");
|
||
|
|
||
|
// replace ampersands with control sequence for DOS.
|
||
|
// solution contributed by toxi on the bugs board.
|
||
|
url = url.replaceAll("&","^&");
|
||
|
|
||
|
// open dos prompt, give it 'start' command, which will
|
||
|
// open the url properly. start by itself won't work since
|
||
|
// it appears to need cmd
|
||
|
Runtime.getRuntime().exec("cmd /c start " + url);
|
||
|
|
||
|
} else if ((platform == MACOSX) || (platform == MACOS9)) {
|
||
|
//com.apple.mrj.MRJFileUtils.openURL(url);
|
||
|
try {
|
||
|
Class mrjFileUtils = Class.forName("com.apple.mrj.MRJFileUtils");
|
||
|
Method openMethod =
|
||
|
mrjFileUtils.getMethod("openURL", new Class[] { String.class });
|
||
|
openMethod.invoke(null, new Object[] { url });
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
} else {
|
||
|
//throw new RuntimeException("Can't open URLs for this platform");
|
||
|
// Just pass it off to open() and hope for the best
|
||
|
open(url);
|
||
|
}
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Could not open " + url);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Attempt to open a file using the platform's shell.
|
||
|
*/
|
||
|
public void open(String filename) {
|
||
|
open(new String[] { filename });
|
||
|
}
|
||
|
|
||
|
|
||
|
static String openLauncher;
|
||
|
|
||
|
/**
|
||
|
* Launch a process using a platforms shell. This version uses an array
|
||
|
* to make it easier to deal with spaces in the individual elements.
|
||
|
* (This avoids the situation of trying to put single or double quotes
|
||
|
* around different bits).
|
||
|
*/
|
||
|
static public Process open(String argv[]) {
|
||
|
String[] params = null;
|
||
|
|
||
|
if (platform == WINDOWS) {
|
||
|
// just launching the .html file via the shell works
|
||
|
// but make sure to chmod +x the .html files first
|
||
|
// also place quotes around it in case there's a space
|
||
|
// in the user.dir part of the url
|
||
|
params = new String[] { "cmd", "/c" };
|
||
|
|
||
|
} else if (platform == MACOSX) {
|
||
|
params = new String[] { "open" };
|
||
|
|
||
|
} else if (platform == LINUX) {
|
||
|
if (openLauncher == null) {
|
||
|
// Attempt to use gnome-open
|
||
|
try {
|
||
|
Process p = Runtime.getRuntime().exec(new String[] { "gnome-open" });
|
||
|
/*int result =*/ p.waitFor();
|
||
|
// Not installed will throw an IOException (JDK 1.4.2, Ubuntu 7.04)
|
||
|
openLauncher = "gnome-open";
|
||
|
} catch (Exception e) { }
|
||
|
}
|
||
|
if (openLauncher == null) {
|
||
|
// Attempt with kde-open
|
||
|
try {
|
||
|
Process p = Runtime.getRuntime().exec(new String[] { "kde-open" });
|
||
|
/*int result =*/ p.waitFor();
|
||
|
openLauncher = "kde-open";
|
||
|
} catch (Exception e) { }
|
||
|
}
|
||
|
if (openLauncher == null) {
|
||
|
System.err.println("Could not find gnome-open or kde-open, " +
|
||
|
"the open() command may not work.");
|
||
|
}
|
||
|
if (openLauncher != null) {
|
||
|
params = new String[] { openLauncher };
|
||
|
}
|
||
|
//} else { // give up and just pass it to Runtime.exec()
|
||
|
//open(new String[] { filename });
|
||
|
//params = new String[] { filename };
|
||
|
}
|
||
|
if (params != null) {
|
||
|
// If the 'open', 'gnome-open' or 'cmd' are already included
|
||
|
if (params[0].equals(argv[0])) {
|
||
|
// then don't prepend those params again
|
||
|
return exec(argv);
|
||
|
} else {
|
||
|
params = concat(params, argv);
|
||
|
return exec(params);
|
||
|
}
|
||
|
} else {
|
||
|
return exec(argv);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static public Process exec(String[] argv) {
|
||
|
try {
|
||
|
return Runtime.getRuntime().exec(argv);
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Could not open " + join(argv, ' '));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
try {
|
||
|
Runtime.getRuntime().exec("cmd /c \"" + filename + "\"");
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Could not open " + filename);
|
||
|
}
|
||
|
|
||
|
try {
|
||
|
return Runtime.getRuntime().exec(argv);
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Could not open " + join(argv, ' '));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
static protected String findLinuxLauncher() {
|
||
|
if (linuxLauncher == null) {
|
||
|
// Attempt to use gnome-open
|
||
|
try {
|
||
|
Process p = Runtime.getRuntime().exec(new String[] { "gnome-open" });
|
||
|
int result = p.waitFor();
|
||
|
// Not installed will throw an IOException (JDK 1.4.2, Ubuntu 7.04)
|
||
|
linuxLauncher = "gnome-open";
|
||
|
} catch (Exception e) { }
|
||
|
|
||
|
// Attempt with kde-open
|
||
|
try {
|
||
|
Process p = Runtime.getRuntime().exec(new String[] { "kde-open" });
|
||
|
int result = p.waitFor();
|
||
|
linuxLauncher = "kde-open";
|
||
|
} catch (Exception e) { }
|
||
|
}
|
||
|
if (linuxLauncher == null) {
|
||
|
System.err.println("Could not find gnome-open or kde-open, " +
|
||
|
"the open() command may not work.");
|
||
|
}
|
||
|
return linuxLauncher;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Function for an applet/application to kill itself and
|
||
|
* display an error. Mostly this is here to be improved later.
|
||
|
*/
|
||
|
public void die(String what) {
|
||
|
stop();
|
||
|
throw new RuntimeException(what);
|
||
|
/*
|
||
|
if (online) {
|
||
|
System.err.println("i'm dead.. " + what);
|
||
|
|
||
|
} else {
|
||
|
System.err.println(what);
|
||
|
System.exit(1);
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Same as above but with an exception. Also needs work.
|
||
|
*/
|
||
|
public void die(String what, Exception e) {
|
||
|
if (e != null) e.printStackTrace();
|
||
|
die(what);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Call to safely exit the sketch when finished. For instance,
|
||
|
* to render a single frame, save it, and quit.
|
||
|
*/
|
||
|
public void exit() {
|
||
|
if (thread == null) {
|
||
|
// exit immediately, stop() has already been called,
|
||
|
// meaning that the main thread has long since exited
|
||
|
if ((leechErr == null) && !online) {
|
||
|
// don't want to call System.exit() when an applet,
|
||
|
// or running inside the PDE (would kill the PDE)
|
||
|
System.exit(0);
|
||
|
}
|
||
|
} else {
|
||
|
finished = true; // stop() will be called as the thread exits
|
||
|
//stop();
|
||
|
exit = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// SCREEN GRABASS
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Intercepts any relative paths to make them absolute (relative
|
||
|
* to the sketch folder) before passing to save() in PImage.
|
||
|
* (Changed in 0100)
|
||
|
*/
|
||
|
public void save(String filename) {
|
||
|
g.save(savePath(filename));
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Grab an image of what's currently in the drawing area and save it
|
||
|
* as a .tif or .tga file.
|
||
|
* <P>
|
||
|
* Best used just before endDraw() at the end of your draw().
|
||
|
* This can only create .tif or .tga images, so if neither extension
|
||
|
* is specified it defaults to writing a tiff and adds a .tif suffix.
|
||
|
*/
|
||
|
public void saveFrame() {
|
||
|
if (online) {
|
||
|
System.err.println("Can't use saveFrame() when running in a browser.");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
//File file = new File(folder, "screen-" + nf(frame, 4) + ".tif");
|
||
|
//save(savePath("screen-" + nf(frameCount, 4) + ".tif"));
|
||
|
//save("screen-" + nf(frame, 4) + ".tif");
|
||
|
g.save(savePath("screen-" + nf(frameCount, 4) + ".tif"));
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Save the current frame as a .tif or .tga image.
|
||
|
* <P>
|
||
|
* The String passed in can contain a series of # signs
|
||
|
* that will be replaced with the screengrab number.
|
||
|
* <PRE>
|
||
|
* i.e. saveFrame("blah-####.tif");
|
||
|
* // saves a numbered tiff image, replacing the
|
||
|
* // #### signs with zeros and the frame number </PRE>
|
||
|
*/
|
||
|
public void saveFrame(String what) {
|
||
|
if (online) {
|
||
|
System.err.println("Can't use saveFrame() when running in a browser.");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
g.save(savePath(insertFrame(what)));
|
||
|
/*
|
||
|
int first = what.indexOf('#');
|
||
|
int last = what.lastIndexOf('#');
|
||
|
|
||
|
if (first == -1) {
|
||
|
g.save(savePath(what));
|
||
|
|
||
|
} else {
|
||
|
String prefix = what.substring(0, first);
|
||
|
int count = last - first + 1;
|
||
|
String suffix = what.substring(last + 1);
|
||
|
g.save(savePath(prefix + nf(frameCount, count) + suffix));
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// CURSOR
|
||
|
|
||
|
//
|
||
|
|
||
|
|
||
|
int cursorType = ARROW; // cursor type
|
||
|
boolean cursorVisible = true; // cursor visibility flag
|
||
|
PImage invisibleCursor;
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Set the cursor type
|
||
|
*/
|
||
|
public void cursor(int _cursor_type) {
|
||
|
setCursor(Cursor.getPredefinedCursor(_cursor_type));
|
||
|
cursorVisible = true;
|
||
|
cursorType = _cursor_type;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Replace the cursor with the specified PImage. The x- and y-
|
||
|
* coordinate of the center will be the center of the image.
|
||
|
*/
|
||
|
public void cursor(PImage image) {
|
||
|
cursor(image, image.width/2, image.height/2);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Set a custom cursor to an image with a specific hotspot.
|
||
|
* Only works with JDK 1.2 and later.
|
||
|
* Currently seems to be broken on Java 1.4 for Mac OS X
|
||
|
* <P>
|
||
|
* Based on code contributed by Amit Pitaru, plus additional
|
||
|
* code to handle Java versions via reflection by Jonathan Feinberg.
|
||
|
*/
|
||
|
public void cursor(PImage image, int hotspotX, int hotspotY) {
|
||
|
if (javaVersion < 1.2f) {
|
||
|
System.err.println("Java 1.2 or higher is required to use cursor()");
|
||
|
System.err.println("(You're using version " + javaVersionName + ")");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// don't set this as cursor type, instead use cursor_type
|
||
|
// to save the last cursor used in case cursor() is called
|
||
|
//cursor_type = Cursor.CUSTOM_CURSOR;
|
||
|
Image jimage =
|
||
|
createImage(new MemoryImageSource(image.width, image.height,
|
||
|
image.pixels, 0, image.width));
|
||
|
|
||
|
Point hotspot = new Point(hotspotX, hotspotY);
|
||
|
try {
|
||
|
Method mCustomCursor =
|
||
|
Toolkit.class.getMethod("createCustomCursor",
|
||
|
new Class[] { Image.class,
|
||
|
Point.class,
|
||
|
String.class, });
|
||
|
Cursor cursor =
|
||
|
(Cursor)mCustomCursor.invoke(Toolkit.getDefaultToolkit(),
|
||
|
new Object[] { jimage,
|
||
|
hotspot,
|
||
|
"no cursor" });
|
||
|
setCursor(cursor);
|
||
|
cursorVisible = true;
|
||
|
|
||
|
} catch (NoSuchMethodError e) {
|
||
|
System.err.println("cursor() is not available " +
|
||
|
"when using Java " + javaVersionName);
|
||
|
} catch (IndexOutOfBoundsException e) {
|
||
|
System.err.println("cursor() error: the hotspot " + hotspot +
|
||
|
" is out of bounds for the given image.");
|
||
|
} catch (Exception e) {
|
||
|
System.err.println(e);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Show the cursor after noCursor() was called.
|
||
|
* Notice that the program remembers the last set cursor type
|
||
|
*/
|
||
|
public void cursor() {
|
||
|
// maybe should always set here? seems dangerous, since
|
||
|
// it's likely that java will set the cursor to something
|
||
|
// else on its own, and the applet will be stuck b/c bagel
|
||
|
// thinks that the cursor is set to one particular thing
|
||
|
if (!cursorVisible) {
|
||
|
cursorVisible = true;
|
||
|
setCursor(Cursor.getPredefinedCursor(cursorType));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Hide the cursor by creating a transparent image
|
||
|
* and using it as a custom cursor.
|
||
|
*/
|
||
|
public void noCursor() {
|
||
|
if (!cursorVisible) return; // don't hide if already hidden.
|
||
|
|
||
|
if (invisibleCursor == null) {
|
||
|
invisibleCursor = new PImage(16, 16, ARGB);
|
||
|
}
|
||
|
// was formerly 16x16, but the 0x0 was added by jdf as a fix
|
||
|
// for macosx, which didn't wasn't honoring the invisible cursor
|
||
|
cursor(invisibleCursor, 0, 0);
|
||
|
cursorVisible = false;
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
static public void print(byte what) {
|
||
|
System.out.print(what);
|
||
|
System.out.flush();
|
||
|
}
|
||
|
|
||
|
static public void print(boolean what) {
|
||
|
System.out.print(what);
|
||
|
System.out.flush();
|
||
|
}
|
||
|
|
||
|
static public void print(char what) {
|
||
|
System.out.print(what);
|
||
|
System.out.flush();
|
||
|
}
|
||
|
|
||
|
static public void print(int what) {
|
||
|
System.out.print(what);
|
||
|
System.out.flush();
|
||
|
}
|
||
|
|
||
|
static public void print(float what) {
|
||
|
System.out.print(what);
|
||
|
System.out.flush();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
static public void print(double what) {
|
||
|
System.out.print(what);
|
||
|
System.out.flush();
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
static public void print(String what) {
|
||
|
System.out.print(what);
|
||
|
System.out.flush();
|
||
|
}
|
||
|
|
||
|
static public void print(Object what) {
|
||
|
if (what == null) {
|
||
|
// special case since this does fuggly things on > 1.1
|
||
|
System.out.print("null");
|
||
|
} else {
|
||
|
System.out.println(what.toString());
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
String name = what.getClass().getName();
|
||
|
if (name.charAt(0) == '[') {
|
||
|
switch (name.charAt(1)) {
|
||
|
case '[':
|
||
|
// don't even mess with multi-dimensional arrays (case '[')
|
||
|
// or anything else that's not int, float, boolean, char
|
||
|
System.out.print(what);
|
||
|
System.out.print(' ');
|
||
|
break;
|
||
|
|
||
|
case 'L':
|
||
|
// print a 1D array of objects as individual elements
|
||
|
Object poo[] = (Object[]) what;
|
||
|
for (int i = 0; i < poo.length; i++) {
|
||
|
System.out.print(poo[i]);
|
||
|
System.out.print(' ');
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'Z': // boolean
|
||
|
boolean zz[] = (boolean[]) what;
|
||
|
for (int i = 0; i < zz.length; i++) {
|
||
|
System.out.print(zz[i]);
|
||
|
System.out.print(' ');
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'B': // byte
|
||
|
byte bb[] = (byte[]) what;
|
||
|
for (int i = 0; i < bb.length; i++) {
|
||
|
System.out.print(bb[i]);
|
||
|
System.out.print(' ');
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'C': // char
|
||
|
char cc[] = (char[]) what;
|
||
|
for (int i = 0; i < cc.length; i++) {
|
||
|
System.out.print(cc[i]);
|
||
|
System.out.print(' ');
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'I': // int
|
||
|
int ii[] = (int[]) what;
|
||
|
for (int i = 0; i < ii.length; i++) {
|
||
|
System.out.print(ii[i]);
|
||
|
System.out.print(' ');
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'F': // float
|
||
|
float ff[] = (float[]) what;
|
||
|
for (int i = 0; i < ff.length; i++) {
|
||
|
System.out.print(ff[i]);
|
||
|
System.out.print(' ');
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'D': // double
|
||
|
double dd[] = (double[]) what;
|
||
|
for (int i = 0; i < dd.length; i++) {
|
||
|
System.out.print(dd[i]);
|
||
|
System.out.print(' ');
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
System.out.print(what);
|
||
|
}
|
||
|
} else {
|
||
|
System.out.print(what); //.toString());
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
static public void println() {
|
||
|
System.out.println();
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
static public void println(byte what) {
|
||
|
print(what); System.out.println();
|
||
|
}
|
||
|
|
||
|
static public void println(boolean what) {
|
||
|
print(what); System.out.println();
|
||
|
}
|
||
|
|
||
|
static public void println(char what) {
|
||
|
print(what); System.out.println();
|
||
|
}
|
||
|
|
||
|
static public void println(int what) {
|
||
|
print(what); System.out.println();
|
||
|
}
|
||
|
|
||
|
static public void println(float what) {
|
||
|
print(what); System.out.println();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
static public void println(double what) {
|
||
|
print(what); System.out.println();
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
static public void println(String what) {
|
||
|
print(what); System.out.println();
|
||
|
}
|
||
|
|
||
|
static public void println(Object what) {
|
||
|
if (what == null) {
|
||
|
// special case since this does fuggly things on > 1.1
|
||
|
System.out.println("null");
|
||
|
|
||
|
} else {
|
||
|
String name = what.getClass().getName();
|
||
|
if (name.charAt(0) == '[') {
|
||
|
switch (name.charAt(1)) {
|
||
|
case '[':
|
||
|
// don't even mess with multi-dimensional arrays (case '[')
|
||
|
// or anything else that's not int, float, boolean, char
|
||
|
System.out.println(what);
|
||
|
break;
|
||
|
|
||
|
case 'L':
|
||
|
// print a 1D array of objects as individual elements
|
||
|
Object poo[] = (Object[]) what;
|
||
|
for (int i = 0; i < poo.length; i++) {
|
||
|
if (poo[i] instanceof String) {
|
||
|
System.out.println("[" + i + "] \"" + poo[i] + "\"");
|
||
|
} else {
|
||
|
System.out.println("[" + i + "] " + poo[i]);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'Z': // boolean
|
||
|
boolean zz[] = (boolean[]) what;
|
||
|
for (int i = 0; i < zz.length; i++) {
|
||
|
System.out.println("[" + i + "] " + zz[i]);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'B': // byte
|
||
|
byte bb[] = (byte[]) what;
|
||
|
for (int i = 0; i < bb.length; i++) {
|
||
|
System.out.println("[" + i + "] " + bb[i]);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'C': // char
|
||
|
char cc[] = (char[]) what;
|
||
|
for (int i = 0; i < cc.length; i++) {
|
||
|
System.out.println("[" + i + "] '" + cc[i] + "'");
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'I': // int
|
||
|
int ii[] = (int[]) what;
|
||
|
for (int i = 0; i < ii.length; i++) {
|
||
|
System.out.println("[" + i + "] " + ii[i]);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 'F': // float
|
||
|
float ff[] = (float[]) what;
|
||
|
for (int i = 0; i < ff.length; i++) {
|
||
|
System.out.println("[" + i + "] " + ff[i]);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
/*
|
||
|
case 'D': // double
|
||
|
double dd[] = (double[]) what;
|
||
|
for (int i = 0; i < dd.length; i++) {
|
||
|
System.out.println("[" + i + "] " + dd[i]);
|
||
|
}
|
||
|
break;
|
||
|
*/
|
||
|
|
||
|
default:
|
||
|
System.out.println(what);
|
||
|
}
|
||
|
} else { // not an array
|
||
|
System.out.println(what);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
/*
|
||
|
// not very useful, because it only works for public (and protected?)
|
||
|
// fields of a class, not local variables to methods
|
||
|
public void printvar(String name) {
|
||
|
try {
|
||
|
Field field = getClass().getDeclaredField(name);
|
||
|
println(name + " = " + field.get(this));
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// MATH
|
||
|
|
||
|
// lots of convenience methods for math with floats.
|
||
|
// doubles are overkill for processing applets, and casting
|
||
|
// things all the time is annoying, thus the functions below.
|
||
|
|
||
|
|
||
|
static public final float abs(float n) {
|
||
|
return (n < 0) ? -n : n;
|
||
|
}
|
||
|
|
||
|
static public final int abs(int n) {
|
||
|
return (n < 0) ? -n : n;
|
||
|
}
|
||
|
|
||
|
static public final float sq(float a) {
|
||
|
return a*a;
|
||
|
}
|
||
|
|
||
|
static public final float sqrt(float a) {
|
||
|
return (float)Math.sqrt(a);
|
||
|
}
|
||
|
|
||
|
static public final float log(float a) {
|
||
|
return (float)Math.log(a);
|
||
|
}
|
||
|
|
||
|
static public final float exp(float a) {
|
||
|
return (float)Math.exp(a);
|
||
|
}
|
||
|
|
||
|
static public final float pow(float a, float b) {
|
||
|
return (float)Math.pow(a, b);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final int max(int a, int b) {
|
||
|
return (a > b) ? a : b;
|
||
|
}
|
||
|
|
||
|
static public final float max(float a, float b) {
|
||
|
return (a > b) ? a : b;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final int max(int a, int b, int c) {
|
||
|
return (a > b) ? ((a > c) ? a : c) : ((b > c) ? b : c);
|
||
|
}
|
||
|
|
||
|
static public final float max(float a, float b, float c) {
|
||
|
return (a > b) ? ((a > c) ? a : c) : ((b > c) ? b : c);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Find the maximum value in an array.
|
||
|
* @param list the source array
|
||
|
* @return The maximum value, or 0 if the array is length zero.
|
||
|
*/
|
||
|
static public final int max(int[] list) {
|
||
|
if (list.length == 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
int max = list[0];
|
||
|
for (int i = 1; i < list.length; i++) {
|
||
|
if (list[i] > max) max = list[i];
|
||
|
}
|
||
|
return max;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Find the maximum value in an array.
|
||
|
* @param list the source array
|
||
|
* @return The maximum value, or Float.NaN if the array is length zero.
|
||
|
*/
|
||
|
static public final float max(float[] list) {
|
||
|
if (list.length == 0) {
|
||
|
return Float.NaN;
|
||
|
}
|
||
|
float max = list[0];
|
||
|
for (int i = 1; i < list.length; i++) {
|
||
|
if (list[i] > max) max = list[i];
|
||
|
}
|
||
|
return max;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final int min(int a, int b) {
|
||
|
return (a < b) ? a : b;
|
||
|
}
|
||
|
|
||
|
static public final float min(float a, float b) {
|
||
|
return (a < b) ? a : b;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final int min(int a, int b, int c) {
|
||
|
return (a < b) ? ((a < c) ? a : c) : ((b < c) ? b : c);
|
||
|
}
|
||
|
|
||
|
static public final float min(float a, float b, float c) {
|
||
|
return (a < b) ? ((a < c) ? a : c) : ((b < c) ? b : c);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Find the minimum value in an array.
|
||
|
* @param list the source array
|
||
|
* @return The minimum value, or 0 if the array is length zero.
|
||
|
*/
|
||
|
static public final int min(int[] list) {
|
||
|
if (list.length == 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
int min = list[0];
|
||
|
for (int i = 1; i < list.length; i++) {
|
||
|
if (list[i] < min) min = list[i];
|
||
|
}
|
||
|
return min;
|
||
|
}
|
||
|
/**
|
||
|
* Find the minimum value in an array.
|
||
|
* @param list the source array
|
||
|
* @return The minimum value, or Float.NaN if the array is length zero.
|
||
|
*/
|
||
|
static public final float min(float[] list) {
|
||
|
if (list.length == 0) {
|
||
|
return Float.NaN;
|
||
|
}
|
||
|
float min = list[0];
|
||
|
for (int i = 1; i < list.length; i++) {
|
||
|
if (list[i] < min) min = list[i];
|
||
|
}
|
||
|
return min;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final int constrain(int amt, int low, int high) {
|
||
|
return (amt < low) ? low : ((amt > high) ? high : amt);
|
||
|
}
|
||
|
|
||
|
static public final float constrain(float amt, float low, float high) {
|
||
|
return (amt < low) ? low : ((amt > high) ? high : amt);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final float sin(float angle) {
|
||
|
return (float)Math.sin(angle);
|
||
|
}
|
||
|
|
||
|
static public final float cos(float angle) {
|
||
|
return (float)Math.cos(angle);
|
||
|
}
|
||
|
|
||
|
static public final float tan(float angle) {
|
||
|
return (float)Math.tan(angle);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final float asin(float value) {
|
||
|
return (float)Math.asin(value);
|
||
|
}
|
||
|
|
||
|
static public final float acos(float value) {
|
||
|
return (float)Math.acos(value);
|
||
|
}
|
||
|
|
||
|
static public final float atan(float value) {
|
||
|
return (float)Math.atan(value);
|
||
|
}
|
||
|
|
||
|
static public final float atan2(float a, float b) {
|
||
|
return (float)Math.atan2(a, b);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final float degrees(float radians) {
|
||
|
return radians * RAD_TO_DEG;
|
||
|
}
|
||
|
|
||
|
static public final float radians(float degrees) {
|
||
|
return degrees * DEG_TO_RAD;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final int ceil(float what) {
|
||
|
return (int) Math.ceil(what);
|
||
|
}
|
||
|
|
||
|
static public final int floor(float what) {
|
||
|
return (int) Math.floor(what);
|
||
|
}
|
||
|
|
||
|
static public final int round(float what) {
|
||
|
return (int) Math.round(what);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final float mag(float a, float b) {
|
||
|
return (float)Math.sqrt(a*a + b*b);
|
||
|
}
|
||
|
|
||
|
static public final float mag(float a, float b, float c) {
|
||
|
return (float)Math.sqrt(a*a + b*b + c*c);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final float dist(float x1, float y1, float x2, float y2) {
|
||
|
return sqrt(sq(x2-x1) + sq(y2-y1));
|
||
|
}
|
||
|
|
||
|
static public final float dist(float x1, float y1, float z1,
|
||
|
float x2, float y2, float z2) {
|
||
|
return sqrt(sq(x2-x1) + sq(y2-y1) + sq(z2-z1));
|
||
|
}
|
||
|
|
||
|
|
||
|
static public final float lerp(float start, float stop, float amt) {
|
||
|
return start + (stop-start) * amt;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Normalize a value to exist between 0 and 1 (inclusive).
|
||
|
* Mathematically the opposite of lerp(), figures out what proportion
|
||
|
* a particular value is relative to start and stop coordinates.
|
||
|
*/
|
||
|
static public final float norm(float value, float start, float stop) {
|
||
|
return (value - start) / (stop - start);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Convenience function to map a variable from one coordinate space
|
||
|
* to another. Equivalent to unlerp() followed by lerp().
|
||
|
*/
|
||
|
static public final float map(float value,
|
||
|
float istart, float istop,
|
||
|
float ostart, float ostop) {
|
||
|
return ostart + (ostop - ostart) * ((value - istart) / (istop - istart));
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// RANDOM NUMBERS
|
||
|
|
||
|
|
||
|
Random internalRandom;
|
||
|
|
||
|
/**
|
||
|
* Return a random number in the range [0, howbig).
|
||
|
* <P>
|
||
|
* The number returned will range from zero up to
|
||
|
* (but not including) 'howbig'.
|
||
|
*/
|
||
|
public final float random(float howbig) {
|
||
|
// for some reason (rounding error?) Math.random() * 3
|
||
|
// can sometimes return '3' (once in ~30 million tries)
|
||
|
// so a check was added to avoid the inclusion of 'howbig'
|
||
|
|
||
|
// avoid an infinite loop
|
||
|
if (howbig == 0) return 0;
|
||
|
|
||
|
// internal random number object
|
||
|
if (internalRandom == null) internalRandom = new Random();
|
||
|
|
||
|
float value = 0;
|
||
|
do {
|
||
|
//value = (float)Math.random() * howbig;
|
||
|
value = internalRandom.nextFloat() * howbig;
|
||
|
} while (value == howbig);
|
||
|
return value;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Return a random number in the range [howsmall, howbig).
|
||
|
* <P>
|
||
|
* The number returned will range from 'howsmall' up to
|
||
|
* (but not including 'howbig'.
|
||
|
* <P>
|
||
|
* If howsmall is >= howbig, howsmall will be returned,
|
||
|
* meaning that random(5, 5) will return 5 (useful)
|
||
|
* and random(7, 4) will return 7 (not useful.. better idea?)
|
||
|
*/
|
||
|
public final float random(float howsmall, float howbig) {
|
||
|
if (howsmall >= howbig) return howsmall;
|
||
|
float diff = howbig - howsmall;
|
||
|
return random(diff) + howsmall;
|
||
|
}
|
||
|
|
||
|
|
||
|
public final void randomSeed(long what) {
|
||
|
// internal random number object
|
||
|
if (internalRandom == null) internalRandom = new Random();
|
||
|
internalRandom.setSeed(what);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// PERLIN NOISE
|
||
|
|
||
|
// [toxi 040903]
|
||
|
// octaves and amplitude amount per octave are now user controlled
|
||
|
// via the noiseDetail() function.
|
||
|
|
||
|
// [toxi 030902]
|
||
|
// cleaned up code and now using bagel's cosine table to speed up
|
||
|
|
||
|
// [toxi 030901]
|
||
|
// implementation by the german demo group farbrausch
|
||
|
// as used in their demo "art": http://www.farb-rausch.de/fr010src.zip
|
||
|
|
||
|
static final int PERLIN_YWRAPB = 4;
|
||
|
static final int PERLIN_YWRAP = 1<<PERLIN_YWRAPB;
|
||
|
static final int PERLIN_ZWRAPB = 8;
|
||
|
static final int PERLIN_ZWRAP = 1<<PERLIN_ZWRAPB;
|
||
|
static final int PERLIN_SIZE = 4095;
|
||
|
|
||
|
int perlin_octaves = 4; // default to medium smooth
|
||
|
float perlin_amp_falloff = 0.5f; // 50% reduction/octave
|
||
|
|
||
|
// [toxi 031112]
|
||
|
// new vars needed due to recent change of cos table in PGraphics
|
||
|
int perlin_TWOPI, perlin_PI;
|
||
|
float[] perlin_cosTable;
|
||
|
float[] perlin;
|
||
|
|
||
|
Random perlinRandom;
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Computes the Perlin noise function value at point x.
|
||
|
*/
|
||
|
public float noise(float x) {
|
||
|
// is this legit? it's a dumb way to do it (but repair it later)
|
||
|
return noise(x, 0f, 0f);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Computes the Perlin noise function value at the point x, y.
|
||
|
*/
|
||
|
public float noise(float x, float y) {
|
||
|
return noise(x, y, 0f);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Computes the Perlin noise function value at x, y, z.
|
||
|
*/
|
||
|
public float noise(float x, float y, float z) {
|
||
|
if (perlin == null) {
|
||
|
if (perlinRandom == null) {
|
||
|
perlinRandom = new Random();
|
||
|
}
|
||
|
perlin = new float[PERLIN_SIZE + 1];
|
||
|
for (int i = 0; i < PERLIN_SIZE + 1; i++) {
|
||
|
perlin[i] = perlinRandom.nextFloat(); //(float)Math.random();
|
||
|
}
|
||
|
// [toxi 031112]
|
||
|
// noise broke due to recent change of cos table in PGraphics
|
||
|
// this will take care of it
|
||
|
perlin_cosTable = PGraphics.cosLUT;
|
||
|
perlin_TWOPI = perlin_PI = PGraphics.SINCOS_LENGTH;
|
||
|
perlin_PI >>= 1;
|
||
|
}
|
||
|
|
||
|
if (x<0) x=-x;
|
||
|
if (y<0) y=-y;
|
||
|
if (z<0) z=-z;
|
||
|
|
||
|
int xi=(int)x, yi=(int)y, zi=(int)z;
|
||
|
float xf = (float)(x-xi);
|
||
|
float yf = (float)(y-yi);
|
||
|
float zf = (float)(z-zi);
|
||
|
float rxf, ryf;
|
||
|
|
||
|
float r=0;
|
||
|
float ampl=0.5f;
|
||
|
|
||
|
float n1,n2,n3;
|
||
|
|
||
|
for (int i=0; i<perlin_octaves; i++) {
|
||
|
int of=xi+(yi<<PERLIN_YWRAPB)+(zi<<PERLIN_ZWRAPB);
|
||
|
|
||
|
rxf=noise_fsc(xf);
|
||
|
ryf=noise_fsc(yf);
|
||
|
|
||
|
n1 = perlin[of&PERLIN_SIZE];
|
||
|
n1 += rxf*(perlin[(of+1)&PERLIN_SIZE]-n1);
|
||
|
n2 = perlin[(of+PERLIN_YWRAP)&PERLIN_SIZE];
|
||
|
n2 += rxf*(perlin[(of+PERLIN_YWRAP+1)&PERLIN_SIZE]-n2);
|
||
|
n1 += ryf*(n2-n1);
|
||
|
|
||
|
of += PERLIN_ZWRAP;
|
||
|
n2 = perlin[of&PERLIN_SIZE];
|
||
|
n2 += rxf*(perlin[(of+1)&PERLIN_SIZE]-n2);
|
||
|
n3 = perlin[(of+PERLIN_YWRAP)&PERLIN_SIZE];
|
||
|
n3 += rxf*(perlin[(of+PERLIN_YWRAP+1)&PERLIN_SIZE]-n3);
|
||
|
n2 += ryf*(n3-n2);
|
||
|
|
||
|
n1 += noise_fsc(zf)*(n2-n1);
|
||
|
|
||
|
r += n1*ampl;
|
||
|
ampl *= perlin_amp_falloff;
|
||
|
xi<<=1; xf*=2;
|
||
|
yi<<=1; yf*=2;
|
||
|
zi<<=1; zf*=2;
|
||
|
|
||
|
if (xf>=1.0f) { xi++; xf--; }
|
||
|
if (yf>=1.0f) { yi++; yf--; }
|
||
|
if (zf>=1.0f) { zi++; zf--; }
|
||
|
}
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
// [toxi 031112]
|
||
|
// now adjusts to the size of the cosLUT used via
|
||
|
// the new variables, defined above
|
||
|
private float noise_fsc(float i) {
|
||
|
// using bagel's cosine table instead
|
||
|
return 0.5f*(1.0f-perlin_cosTable[(int)(i*perlin_PI)%perlin_TWOPI]);
|
||
|
}
|
||
|
|
||
|
// [toxi 040903]
|
||
|
// make perlin noise quality user controlled to allow
|
||
|
// for different levels of detail. lower values will produce
|
||
|
// smoother results as higher octaves are surpressed
|
||
|
|
||
|
public void noiseDetail(int lod) {
|
||
|
if (lod>0) perlin_octaves=lod;
|
||
|
}
|
||
|
|
||
|
public void noiseDetail(int lod, float falloff) {
|
||
|
if (lod>0) perlin_octaves=lod;
|
||
|
if (falloff>0) perlin_amp_falloff=falloff;
|
||
|
}
|
||
|
|
||
|
public void noiseSeed(long what) {
|
||
|
if (perlinRandom == null) perlinRandom = new Random();
|
||
|
perlinRandom.setSeed(what);
|
||
|
// force table reset after changing the random number seed [0122]
|
||
|
perlin = null;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// SOUND I/O
|
||
|
|
||
|
/*
|
||
|
public PSound loadSound(String filename) {
|
||
|
if (PApplet.javaVersion >= 1.3f) {
|
||
|
return new PSound2(this, openStream(filename));
|
||
|
}
|
||
|
return new PSound(this, openStream(filename));
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// IMAGE I/O
|
||
|
|
||
|
|
||
|
/*
|
||
|
Hashtable imageTable;
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Draw an image based on its filename. This is less efficient than
|
||
|
* using loadImage because there's no way to unload it from memory,
|
||
|
* but it's useful for beginners.
|
||
|
*/
|
||
|
/*
|
||
|
public void image(String filename, float x, float y) {
|
||
|
image(tableImage(filename), x, y);
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Draw an image based on its filename. This is less than efficient
|
||
|
* than using loadImage because there's no way to unload it from memory,
|
||
|
* but it's useful for beginners.
|
||
|
*/
|
||
|
/*
|
||
|
public void image(String filename,
|
||
|
float x, float y, float c, float d) {
|
||
|
image(tableImage(filename), x, y, c, d);
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Draw an image based on its filename. This is less than efficient
|
||
|
* than using loadImage because there's no way to unload it from memory,
|
||
|
* but it's useful for beginners.
|
||
|
*/
|
||
|
/*
|
||
|
public void image(String filename,
|
||
|
float a, float b, float c, float d,
|
||
|
int u1, int v1, int u2, int v2) {
|
||
|
image(tableImage(filename), a, b, c, d, u1, v1, u2, v2);
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Load an image and store it in a table based on its name.
|
||
|
*/
|
||
|
/*
|
||
|
protected PImage tableImage(String filename) {
|
||
|
if (imageTable == null) imageTable = new Hashtable();
|
||
|
|
||
|
PImage image = (PImage) imageTable.get(filename);
|
||
|
if (image != null) return image;
|
||
|
|
||
|
image = loadImage(filename);
|
||
|
return image;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
|
||
|
protected String[] loadImageFormats;
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Load an image from the data folder or a local directory.
|
||
|
* Supports .gif (including transparency), .tga, and .jpg images.
|
||
|
* In Java 1.3 or later, .png images are
|
||
|
* <A HREF="http://java.sun.com/j2se/1.3/docs/guide/2d/new_features.html">
|
||
|
* also supported</A>.
|
||
|
* <P>
|
||
|
* Generally, loadImage() should only be used during setup, because
|
||
|
* re-loading images inside draw() is likely to cause a significant
|
||
|
* delay while memory is allocated and the thread blocks while waiting
|
||
|
* for the image to load because loading is not asynchronous.
|
||
|
* <P>
|
||
|
* To load several images asynchronously, see more information in the
|
||
|
* FAQ about writing your own threaded image loading method.
|
||
|
* <P>
|
||
|
* As of 0096, returns null if no image of that name is found,
|
||
|
* rather than an error.
|
||
|
* <P>
|
||
|
* Release 0115 also provides support for reading TIFF and RLE-encoded
|
||
|
* Targa (.tga) files written by Processing via save() and saveFrame().
|
||
|
* Other TIFF and Targa files will probably not load, use a different
|
||
|
* format (gif, jpg and png are safest bets) when creating images with
|
||
|
* another application to use with Processing.
|
||
|
* <P>
|
||
|
* Also in release 0115, more image formats (BMP and others) can
|
||
|
* be read when using Java 1.4 and later. Because many people still
|
||
|
* use Java 1.1 and 1.3, these formats are not recommended for
|
||
|
* work that will be posted on the web. To get a list of possible
|
||
|
* image formats for use with Java 1.4 and later, use the following:
|
||
|
* <TT>println(javax.imageio.ImageIO.getReaderFormatNames())</TT>
|
||
|
* <P>
|
||
|
* Images are loaded via a byte array that is passed to
|
||
|
* Toolkit.createImage(). Unfortunately, we cannot use Applet.getImage()
|
||
|
* because it takes a URL argument, which would be a pain in the a--
|
||
|
* to make work consistently for online and local sketches.
|
||
|
* Sometimes this causes problems, resulting in issues like
|
||
|
* <A HREF="http://dev.processing.org/bugs/show_bug.cgi?id=279">Bug 279</A>
|
||
|
* and
|
||
|
* <A HREF="http://dev.processing.org/bugs/show_bug.cgi?id=305">Bug 305</A>.
|
||
|
* In release 0115, everything was instead run through javax.imageio,
|
||
|
* but that turned out to be very slow, see
|
||
|
* <A HREF="http://dev.processing.org/bugs/show_bug.cgi?id=392">Bug 392</A>.
|
||
|
* As a result, starting with 0116, the following happens:
|
||
|
* <UL>
|
||
|
* <LI>TGA and TIFF images are loaded using the internal load methods.
|
||
|
* <LI>JPG, GIF, and PNG images are loaded via loadBytes().
|
||
|
* <LI>If the image still isn't loaded, it's passed to javax.imageio.
|
||
|
* </UL>
|
||
|
* For releases 0116 and later, if you have problems such as those seen
|
||
|
* in Bugs 279 and 305, use Applet.getImage() instead. You'll be stuck
|
||
|
* with the limitations of getImage() (the headache of dealing with
|
||
|
* online/offline use). Set up your own MediaTracker, and pass the resulting
|
||
|
* java.awt.Image to the PImage constructor that takes an AWT image.
|
||
|
* You can also use the loadImageSync() function (added in 0116) that
|
||
|
* takes an AWT image and loads it synchronously inside PApplet.
|
||
|
* <PRE>
|
||
|
* public PImage loadImageAlt(String filename) {
|
||
|
* java.awt.Image img = getImage(getCodeBase(), filename);
|
||
|
* return loadImageSync(img);
|
||
|
* }
|
||
|
* </PRE>
|
||
|
* This isn't much fun, but this will have to do unless we find the
|
||
|
* actual culprit, which may still be a threading issue.
|
||
|
*/
|
||
|
public PImage loadImage(String filename) {
|
||
|
String lower = filename.toLowerCase();
|
||
|
int dot = filename.lastIndexOf('.');
|
||
|
if (dot == -1) {
|
||
|
// no extension found
|
||
|
return loadImage(filename, "unknown");
|
||
|
}
|
||
|
String extension = lower.substring(dot + 1);
|
||
|
|
||
|
// check for, and strip any parameters on the url, i.e.
|
||
|
// filename.jpg?blah=blah&something=that
|
||
|
int question = extension.indexOf('?');
|
||
|
if (question != -1) {
|
||
|
extension = extension.substring(0, question);
|
||
|
}
|
||
|
|
||
|
return loadImage(filename, extension);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Identical to loadImage, but allows you to specify the type of
|
||
|
* image by its extension. Especially useful when downloading from
|
||
|
* CGI scripts.
|
||
|
* <br/> <br/>
|
||
|
* Use 'unknown' as the extension to pass off to the default
|
||
|
* image loader that handles gif, jpg, and png.
|
||
|
*/
|
||
|
public PImage loadImage(String filename, String extension) {
|
||
|
// just in case. them users will try anything!
|
||
|
extension = extension.toLowerCase();
|
||
|
|
||
|
if (extension.equals("tga")) {
|
||
|
try {
|
||
|
return loadImageTGA(filename);
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//if (lower.endsWith(".tif") || lower.endsWith(".tiff")) {
|
||
|
if (extension.equals("tif") || extension.equals("tiff")) {
|
||
|
byte bytes[] = loadBytes(filename);
|
||
|
return (bytes == null) ? null : PImage.loadTIFF(bytes);
|
||
|
}
|
||
|
|
||
|
// Make sure that PNG images aren't being loaded by Java 1.1
|
||
|
//if (lower.endsWith(".png") && PApplet.javaVersion < 1.3f) {
|
||
|
if (extension.equals("png") && PApplet.javaVersion < 1.3f) {
|
||
|
System.err.println("PNG images can only be loaded when " +
|
||
|
"using Java 1.3 and later.");
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
// For jpeg, gif, and png, load them using createImage(),
|
||
|
// because the javax.imageio code was found to be much slower, see
|
||
|
// <A HREF="http://dev.processing.org/bugs/show_bug.cgi?id=392">Bug 392</A>.
|
||
|
try {
|
||
|
//if (lower.endsWith(".jpg") || lower.endsWith(".jpeg") ||
|
||
|
// lower.endsWith(".gif") || lower.endsWith(".png")) {
|
||
|
if (extension.equals("jpg") || extension.equals("jpeg") ||
|
||
|
extension.equals("gif") || extension.equals("png") ||
|
||
|
extension.equals("unknown")) {
|
||
|
byte bytes[] = loadBytes(filename);
|
||
|
if (bytes == null) {
|
||
|
return null;
|
||
|
} else {
|
||
|
Image awtImage = Toolkit.getDefaultToolkit().createImage(bytes);
|
||
|
PImage image = loadImageSync(awtImage);
|
||
|
// if it's a .gif image, test to see if it has transparency
|
||
|
//if ((lower.endsWith(".gif")) || (lower.endsWith(".png"))) {
|
||
|
if (extension.equals("gif") || extension.equals("png")) {
|
||
|
image.checkAlpha();
|
||
|
}
|
||
|
return image;
|
||
|
}
|
||
|
}
|
||
|
} catch (Exception e) {
|
||
|
// show error, but move on to the stuff below, see if it'll work
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
|
||
|
if (PApplet.javaVersion >= 1.4f) {
|
||
|
if (loadImageFormats == null) {
|
||
|
//loadImageFormats = javax.imageio.ImageIO.getReaderFormatNames();
|
||
|
try {
|
||
|
Class ioClass = Class.forName("javax.imageio.ImageIO");
|
||
|
Method getFormatNamesMethod =
|
||
|
ioClass.getMethod("getReaderFormatNames", (Class[]) null);
|
||
|
loadImageFormats = (String[])
|
||
|
getFormatNamesMethod.invoke((Class[]) null, (Object[]) null);
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
if (loadImageFormats != null) {
|
||
|
for (int i = 0; i < loadImageFormats.length; i++) {
|
||
|
//if (filename.endsWith("." + loadImageFormats[i])) {
|
||
|
if (extension.equals(loadImageFormats[i])) {
|
||
|
return loadImageIO(filename);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// failed, could not load image after all those attempts
|
||
|
System.err.println("Could not find a method to load " + filename);
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Load an AWT image synchronously.
|
||
|
*/
|
||
|
public PImage loadImageSync(Image awtImage) {
|
||
|
MediaTracker tracker = new MediaTracker(this);
|
||
|
tracker.addImage(awtImage, 0);
|
||
|
try {
|
||
|
tracker.waitForAll();
|
||
|
} catch (InterruptedException e) {
|
||
|
//e.printStackTrace(); // non-fatal, right?
|
||
|
}
|
||
|
|
||
|
PImage image = new PImage(awtImage);
|
||
|
image.parent = this;
|
||
|
return image;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Use Java 1.4 ImageIO methods to load an image. All done via reflection
|
||
|
* in order to maintain compatability with previous releases.
|
||
|
*/
|
||
|
protected PImage loadImageIO(String filename) {
|
||
|
InputStream stream = openStream(filename);
|
||
|
if (stream == null) {
|
||
|
System.err.println("The image " + filename + " could not be found.");
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
try {
|
||
|
Class ioClass = Class.forName("javax.imageio.ImageIO");
|
||
|
Method readMethod =
|
||
|
ioClass.getMethod("read", new Class[] { InputStream.class });
|
||
|
Object bimage = readMethod.invoke(null, new Object[] { stream });
|
||
|
|
||
|
// need to get width and height, then create pixels[] at that size
|
||
|
//int px[] = null;
|
||
|
|
||
|
Class biClass =
|
||
|
Class.forName("java.awt.image.BufferedImage");
|
||
|
|
||
|
Method getHeightMethod =
|
||
|
biClass.getMethod("getHeight", (Class[]) null);
|
||
|
Integer hi = (Integer) getHeightMethod.invoke(bimage, (Object[]) null);
|
||
|
|
||
|
Method getWidthMethod =
|
||
|
biClass.getMethod("getWidth", (Class[]) null);
|
||
|
Integer wi = (Integer) getWidthMethod.invoke(bimage, (Object[]) null);
|
||
|
|
||
|
// was gonna call getType() on the image to see if RGB or ARGB,
|
||
|
// but it's not actually useful, since gif images will come through
|
||
|
// as TYPE_BYTE_INDEXED, which means it'll still have to check for
|
||
|
// the transparency. also, would have to iterate through all the other
|
||
|
// types and guess whether alpha was in there, so.. just gonna stick
|
||
|
// with the old method.
|
||
|
|
||
|
PImage outgoing = new PImage(wi.intValue(), hi.intValue());
|
||
|
outgoing.parent = this;
|
||
|
|
||
|
Method getRgbMethod =
|
||
|
biClass.getMethod("getRGB", new Class[] {
|
||
|
Integer.TYPE, Integer.TYPE, Integer.TYPE, Integer.TYPE,
|
||
|
outgoing.pixels.getClass(), Integer.TYPE, Integer.TYPE
|
||
|
});
|
||
|
getRgbMethod.invoke(bimage, new Object[] {
|
||
|
new Integer(0), new Integer(0),
|
||
|
new Integer(outgoing.width), new Integer(outgoing.height),
|
||
|
outgoing.pixels, new Integer(0), new Integer(outgoing.width)
|
||
|
});
|
||
|
|
||
|
// check the alpha for this image
|
||
|
outgoing.checkAlpha();
|
||
|
|
||
|
// return the image
|
||
|
return outgoing;
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Targa image loader for RLE-compressed TGA files.
|
||
|
* <P>
|
||
|
* Rewritten for 0115 to read/write RLE-encoded targa images.
|
||
|
* For 0125, non-RLE encoded images are now supported, along with
|
||
|
* images whose y-order is reversed (which is standard for TGA files).
|
||
|
*/
|
||
|
protected PImage loadImageTGA(String filename) throws IOException {
|
||
|
InputStream is = openStream(filename);
|
||
|
if (is == null) return null;
|
||
|
|
||
|
byte header[] = new byte[18];
|
||
|
int offset = 0;
|
||
|
do {
|
||
|
int count = is.read(header, offset, header.length - offset);
|
||
|
if (count == -1) return null;
|
||
|
offset += count;
|
||
|
} while (offset < 18);
|
||
|
|
||
|
/*
|
||
|
header[2] image type code
|
||
|
2 (0x02) - Uncompressed, RGB images.
|
||
|
3 (0x03) - Uncompressed, black and white images.
|
||
|
10 (0x0A) - Runlength encoded RGB images.
|
||
|
11 (0x0B) - Compressed, black and white images. (grayscale?)
|
||
|
|
||
|
header[16] is the bit depth (8, 24, 32)
|
||
|
|
||
|
header[17] image descriptor (packed bits)
|
||
|
0x20 is 32 = origin upper-left
|
||
|
0x28 is 32 + 8 = origin upper-left + 32 bits
|
||
|
|
||
|
7 6 5 4 3 2 1 0
|
||
|
128 64 32 16 8 4 2 1
|
||
|
*/
|
||
|
|
||
|
int format = 0;
|
||
|
|
||
|
if (((header[2] == 3) || (header[2] == 11)) && // B&W, plus RLE or not
|
||
|
(header[16] == 8) && // 8 bits
|
||
|
((header[17] == 0x8) || (header[17] == 0x28))) { // origin, 32 bit
|
||
|
format = ALPHA;
|
||
|
|
||
|
} else if (((header[2] == 2) || (header[2] == 10)) && // RGB, RLE or not
|
||
|
(header[16] == 24) && // 24 bits
|
||
|
((header[17] == 0x20) || (header[17] == 0))) { // origin
|
||
|
format = RGB;
|
||
|
|
||
|
} else if (((header[2] == 2) || (header[2] == 10)) &&
|
||
|
(header[16] == 32) &&
|
||
|
((header[17] == 0x8) || (header[17] == 0x28))) { // origin, 32
|
||
|
format = ARGB;
|
||
|
}
|
||
|
|
||
|
if (format == 0) {
|
||
|
System.err.println("Unknown .tga file format for " + filename);
|
||
|
//" (" + header[2] + " " +
|
||
|
//(header[16] & 0xff) + " " +
|
||
|
//hex(header[17], 2) + ")");
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
int w = ((header[13] & 0xff) << 8) + (header[12] & 0xff);
|
||
|
int h = ((header[15] & 0xff) << 8) + (header[14] & 0xff);
|
||
|
PImage outgoing = createImage(w, h, format);
|
||
|
|
||
|
boolean reversed = (header[17] & 0x20) != 0;
|
||
|
|
||
|
if ((header[2] == 2) || (header[2] == 3)) { // not RLE encoded
|
||
|
if (reversed) {
|
||
|
int index = (h-1) * w;
|
||
|
switch (format) {
|
||
|
case ALPHA:
|
||
|
for (int y = h-1; y >= 0; y--) {
|
||
|
for (int x = 0; x < w; x++) {
|
||
|
outgoing.pixels[index + x] = is.read();
|
||
|
}
|
||
|
index -= w;
|
||
|
}
|
||
|
break;
|
||
|
case RGB:
|
||
|
for (int y = h-1; y >= 0; y--) {
|
||
|
for (int x = 0; x < w; x++) {
|
||
|
outgoing.pixels[index + x] =
|
||
|
is.read() | (is.read() << 8) | (is.read() << 16) |
|
||
|
0xff000000;
|
||
|
}
|
||
|
index -= w;
|
||
|
}
|
||
|
break;
|
||
|
case ARGB:
|
||
|
for (int y = h-1; y >= 0; y--) {
|
||
|
for (int x = 0; x < w; x++) {
|
||
|
outgoing.pixels[index + x] =
|
||
|
is.read() | (is.read() << 8) | (is.read() << 16) |
|
||
|
(is.read() << 24);
|
||
|
}
|
||
|
index -= w;
|
||
|
}
|
||
|
}
|
||
|
} else { // not reversed
|
||
|
int count = w * h;
|
||
|
switch (format) {
|
||
|
case ALPHA:
|
||
|
for (int i = 0; i < count; i++) {
|
||
|
outgoing.pixels[i] = is.read();
|
||
|
}
|
||
|
break;
|
||
|
case RGB:
|
||
|
for (int i = 0; i < count; i++) {
|
||
|
outgoing.pixels[i] =
|
||
|
is.read() | (is.read() << 8) | (is.read() << 16) |
|
||
|
0xff000000;
|
||
|
}
|
||
|
break;
|
||
|
case ARGB:
|
||
|
for (int i = 0; i < count; i++) {
|
||
|
outgoing.pixels[i] =
|
||
|
is.read() | (is.read() << 8) | (is.read() << 16) |
|
||
|
(is.read() << 24);
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} else { // header[2] is 10 or 11
|
||
|
int index = 0;
|
||
|
int px[] = outgoing.pixels;
|
||
|
|
||
|
while (index < px.length) {
|
||
|
int num = is.read();
|
||
|
boolean isRLE = (num & 0x80) != 0;
|
||
|
if (isRLE) {
|
||
|
num -= 127; // (num & 0x7F) + 1
|
||
|
int pixel = 0;
|
||
|
switch (format) {
|
||
|
case ALPHA:
|
||
|
pixel = is.read();
|
||
|
break;
|
||
|
case RGB:
|
||
|
pixel = 0xFF000000 |
|
||
|
is.read() | (is.read() << 8) | (is.read() << 16);
|
||
|
//(is.read() << 16) | (is.read() << 8) | is.read();
|
||
|
break;
|
||
|
case ARGB:
|
||
|
pixel = is.read() |
|
||
|
(is.read() << 8) | (is.read() << 16) | (is.read() << 24);
|
||
|
break;
|
||
|
}
|
||
|
for (int i = 0; i < num; i++) {
|
||
|
px[index++] = pixel;
|
||
|
if (index == px.length) break;
|
||
|
}
|
||
|
} else { // write up to 127 bytes as uncompressed
|
||
|
num += 1;
|
||
|
switch (format) {
|
||
|
case ALPHA:
|
||
|
for (int i = 0; i < num; i++) {
|
||
|
px[index++] = is.read();
|
||
|
}
|
||
|
break;
|
||
|
case RGB:
|
||
|
for (int i = 0; i < num; i++) {
|
||
|
px[index++] = 0xFF000000 |
|
||
|
is.read() | (is.read() << 8) | (is.read() << 16);
|
||
|
//(is.read() << 16) | (is.read() << 8) | is.read();
|
||
|
}
|
||
|
break;
|
||
|
case ARGB:
|
||
|
for (int i = 0; i < num; i++) {
|
||
|
px[index++] = is.read() | //(is.read() << 24) |
|
||
|
(is.read() << 8) | (is.read() << 16) | (is.read() << 24);
|
||
|
//(is.read() << 16) | (is.read() << 8) | is.read();
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (reversed) {
|
||
|
int[] temp = new int[w];
|
||
|
for (int y = 0; y < h/2; y++) {
|
||
|
int z = (h-1) - y;
|
||
|
System.arraycopy(px, y*w, temp, 0, w);
|
||
|
System.arraycopy(px, z*w, px, y*w, w);
|
||
|
System.arraycopy(temp, 0, px, z*w, w);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// FONT I/O
|
||
|
|
||
|
|
||
|
/*
|
||
|
Hashtable fontTable;
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Set the font based on its filename. This is less than efficient
|
||
|
* than using loadFont because there's no way to unload it from memory,
|
||
|
* but it's useful for beginners.
|
||
|
*/
|
||
|
/*
|
||
|
public void textFont(String filename) {
|
||
|
if (filename.toLowerCase().indexOf(".vlw") == -1) {
|
||
|
System.err.println("textFont() needs the filename of a .vlw font");
|
||
|
} else {
|
||
|
textFont(tableFont(filename));
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Set the font based on its filename. This is less than efficient
|
||
|
* than using loadFont because there's no way to unload it from memory,
|
||
|
* but it's useful for beginners.
|
||
|
*/
|
||
|
/*
|
||
|
public void textFont(String filename, float size) {
|
||
|
if (filename.toLowerCase().indexOf(".vlw") == -1) {
|
||
|
System.err.println("textFont() needs the filename of a .vlw font");
|
||
|
} else {
|
||
|
textFont(tableFont(filename), size);
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
|
||
|
/*
|
||
|
protected PFont tableFont(String filename) {
|
||
|
if (fontTable == null) fontTable = new Hashtable();
|
||
|
|
||
|
PFont font = (PFont) fontTable.get(filename);
|
||
|
if (font != null) return font;
|
||
|
|
||
|
font = loadFont(filename);
|
||
|
return font;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
|
||
|
public PFont loadFont(String filename) {
|
||
|
//if (g == null) { // just for good measure
|
||
|
//die("loadFont() only be used inside setup() or draw()");
|
||
|
//}
|
||
|
|
||
|
try {
|
||
|
String lower = filename.toLowerCase();
|
||
|
InputStream input = openStream(filename);
|
||
|
|
||
|
// For compatability with earlier releases of Processing
|
||
|
if (lower.endsWith(".vlw.gz")) {
|
||
|
input = new GZIPInputStream(input);
|
||
|
|
||
|
} else if (!lower.endsWith(".vlw")) {
|
||
|
// this gets thrown down below
|
||
|
throw new IOException("I don't know how to load a font named " +
|
||
|
filename);
|
||
|
}
|
||
|
return new PFont(input);
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
die("Could not load font " + filename + ". " +
|
||
|
"Make sure that the font has been copied " +
|
||
|
"to the data folder of your sketch.", e);
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
public PFont createFont(String name, float size) {
|
||
|
return createFont(name, size, true, PFont.DEFAULT_CHARSET);
|
||
|
}
|
||
|
|
||
|
|
||
|
public PFont createFont(String name, float size, boolean smooth) {
|
||
|
return createFont(name, size, smooth, PFont.DEFAULT_CHARSET);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Create a .vlw font on the fly from either a font name that's
|
||
|
* installed on the system, or from a .ttf or .otf that's inside
|
||
|
* the data folder of this sketch.
|
||
|
* <P/>
|
||
|
* Only works with Java 1.3 or later. Many .otf fonts don't seem
|
||
|
* to be supported by Java, perhaps because they're CFF based?
|
||
|
* <P/>
|
||
|
* Font names are inconsistent across platforms and Java versions.
|
||
|
* On Mac OS X, Java 1.3 uses the font menu name of the font,
|
||
|
* whereas Java 1.4 uses the PostScript name of the font. Java 1.4
|
||
|
* on OS X will also accept the font menu name as well. On Windows,
|
||
|
* it appears that only the menu names are used, no matter what
|
||
|
* Java version is in use. Naming system unknown/untested for 1.5.
|
||
|
* <P/>
|
||
|
* Use 'null' for the charset if you want to use any of the 65,536
|
||
|
* unicode characters that exist in the font. Note that this can
|
||
|
* produce an enormous file or may cause an OutOfMemoryError.
|
||
|
*/
|
||
|
public PFont createFont(String name, float size,
|
||
|
boolean smooth, char charset[]) {
|
||
|
if (PApplet.javaVersion < 1.3f) {
|
||
|
throw new RuntimeException("Can only create fonts with " +
|
||
|
"Java 1.3 or higher");
|
||
|
}
|
||
|
|
||
|
String lowerName = name.toLowerCase();
|
||
|
Font font = null;
|
||
|
|
||
|
try {
|
||
|
Method deriveFontMethod =
|
||
|
Font.class.getMethod("deriveFont",
|
||
|
new Class[] { Float.TYPE });
|
||
|
Float floatSize = new Float(size);
|
||
|
|
||
|
if (lowerName.endsWith(".otf") || lowerName.endsWith(".ttf")) {
|
||
|
InputStream stream = openStream(name);
|
||
|
if (stream == null) {
|
||
|
System.err.println("The font \"" + name + "\" " +
|
||
|
"is missing or inaccessible, make sure " +
|
||
|
"the URL is valid or that the file has been " +
|
||
|
"added to your sketch and is readable.");
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
//font = Font.createFont(Font.TRUETYPE_FONT, openStream(name));
|
||
|
Method createFontMethod =
|
||
|
Font.class.getMethod("createFont",
|
||
|
new Class[] { Integer.TYPE,
|
||
|
InputStream.class });
|
||
|
Field ttf = Font.class.getField("TRUETYPE_FONT");
|
||
|
Integer ttfInteger = new Integer(ttf.getInt(ttf));
|
||
|
Font baseFont = (Font)
|
||
|
createFontMethod.invoke(name,
|
||
|
new Object[] { ttfInteger,
|
||
|
openStream(name) });
|
||
|
font = (Font) deriveFontMethod.invoke(baseFont,
|
||
|
new Object[] { floatSize });
|
||
|
} else {
|
||
|
Font baseFont = new Font(name, Font.PLAIN, 1);
|
||
|
font = (Font)
|
||
|
deriveFontMethod.invoke(baseFont, new Object[] { floatSize });
|
||
|
}
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Problem using createFont() " +
|
||
|
"with the file " + name);
|
||
|
}
|
||
|
return new PFont(font, smooth, charset);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// FILE INPUT
|
||
|
|
||
|
|
||
|
public File inputFile() {
|
||
|
return inputFile("Select a file...");
|
||
|
}
|
||
|
|
||
|
|
||
|
public File inputFile(String prompt) {
|
||
|
Frame parentFrame = null;
|
||
|
Component comp = getParent();
|
||
|
while (comp != null) {
|
||
|
if (comp instanceof Frame) {
|
||
|
parentFrame = (Frame) comp;
|
||
|
break;
|
||
|
}
|
||
|
comp = comp.getParent();
|
||
|
}
|
||
|
return inputFile(prompt, parentFrame);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public File inputFile(Frame parent) {
|
||
|
return inputFile("Select a file...", parent);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* static version of inputFile usable by external classes.
|
||
|
* <P>
|
||
|
* The parentFrame is the Frame that will guide the placement of
|
||
|
* the prompt window. If no Frame is available, just pass in null.
|
||
|
*/
|
||
|
// can't be static because it wants a host component
|
||
|
static public File inputFile(String prompt, Frame parentFrame) {
|
||
|
if (parentFrame == null) parentFrame = new Frame();
|
||
|
FileDialog fd = new FileDialog(parentFrame, prompt, FileDialog.LOAD);
|
||
|
fd.setVisible(true);
|
||
|
|
||
|
String directory = fd.getDirectory();
|
||
|
String filename = fd.getFile();
|
||
|
if (filename == null) return null;
|
||
|
return new File(directory, filename);
|
||
|
}
|
||
|
|
||
|
|
||
|
public File outputFile() {
|
||
|
return outputFile("Save as...");
|
||
|
}
|
||
|
|
||
|
|
||
|
public File outputFile(String prompt) {
|
||
|
Frame parentFrame = null;
|
||
|
Component comp = getParent();
|
||
|
while (comp != null) {
|
||
|
//System.out.println(comp + " " + comp.getClass());
|
||
|
if (comp instanceof Frame) {
|
||
|
parentFrame = (Frame) comp;
|
||
|
break;
|
||
|
}
|
||
|
comp = comp.getParent();
|
||
|
}
|
||
|
return outputFile(prompt, parentFrame);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
static public File outputFile(Frame parentFrame) {
|
||
|
return outputFile("Save as...", parentFrame);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* static version of outputFile usable by external classes.
|
||
|
* <P>
|
||
|
* The parentFrame is the Frame that will guide the placement of
|
||
|
* the prompt window. If no Frame is available, just pass in null.
|
||
|
*/
|
||
|
static public File outputFile(String prompt, Frame parentFrame) {
|
||
|
if (parentFrame == null) parentFrame = new Frame();
|
||
|
FileDialog fd = new FileDialog(parentFrame, prompt, FileDialog.SAVE);
|
||
|
fd.setVisible(true);
|
||
|
|
||
|
String directory = fd.getDirectory();
|
||
|
String filename = fd.getFile();
|
||
|
if (filename == null) return null;
|
||
|
return new File(directory, filename);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* I want to read lines from a file. I have RSI from typing these
|
||
|
* eight lines of code so many times.
|
||
|
*/
|
||
|
public BufferedReader createReader(String filename) {
|
||
|
try {
|
||
|
InputStream is = openStream(filename);
|
||
|
if (is == null) {
|
||
|
System.err.println(filename + " does not exist or could not be read");
|
||
|
return null;
|
||
|
}
|
||
|
return createReader(is);
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
if (filename == null) {
|
||
|
System.err.println("Filename passed to reader() was null");
|
||
|
} else {
|
||
|
System.err.println("Couldn't create a reader for " + filename);
|
||
|
}
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* I want to read lines from a file. And I'm still annoyed.
|
||
|
*/
|
||
|
static public BufferedReader createReader(File file) {
|
||
|
try {
|
||
|
return createReader(new FileInputStream(file));
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
if (file == null) {
|
||
|
throw new RuntimeException("File passed to reader() was null");
|
||
|
} else {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Couldn't create a reader for " +
|
||
|
file.getAbsolutePath());
|
||
|
}
|
||
|
}
|
||
|
//return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* I want to read lines from a stream. If I have to type the
|
||
|
* following lines any more I'm gonna send Sun my medical bills.
|
||
|
*/
|
||
|
static public BufferedReader createReader(InputStream input) {
|
||
|
InputStreamReader isr = new InputStreamReader(input);
|
||
|
return new BufferedReader(isr);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* decode a gzip input stream
|
||
|
*/
|
||
|
static public InputStream gzipInput(InputStream input) {
|
||
|
try {
|
||
|
return new GZIPInputStream(input);
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Problem with gzip input");
|
||
|
}
|
||
|
//return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* decode a gzip output stream
|
||
|
*/
|
||
|
static public OutputStream gzipOutput(OutputStream output) {
|
||
|
try {
|
||
|
return new GZIPOutputStream(output);
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Problem with gzip output");
|
||
|
}
|
||
|
//return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* I want to print lines to a file. Why can't I?
|
||
|
*/
|
||
|
public PrintWriter createWriter(String filename) {
|
||
|
try {
|
||
|
return createWriter(new FileOutputStream(savePath(filename)));
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
if (filename == null) {
|
||
|
die("Filename passed to writer() was null", e);
|
||
|
} else {
|
||
|
die("Couldn't create a writer for " + filename, e);
|
||
|
}
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* I want to print lines to a file. I have RSI from typing these
|
||
|
* eight lines of code so many times.
|
||
|
*/
|
||
|
static public PrintWriter createWriter(File file) {
|
||
|
try {
|
||
|
return createWriter(new FileOutputStream(file));
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
if (file == null) {
|
||
|
throw new RuntimeException("File passed to writer() was null");
|
||
|
} else {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Couldn't create a writer for " +
|
||
|
file.getAbsolutePath());
|
||
|
}
|
||
|
}
|
||
|
//return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* I want to print lines to a file. Why am I always explaining myself?
|
||
|
* It's the JavaSoft API engineers who need to explain themselves.
|
||
|
*/
|
||
|
static public PrintWriter createWriter(OutputStream output) {
|
||
|
OutputStreamWriter osw = new OutputStreamWriter(output);
|
||
|
return new PrintWriter(osw);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Simplified method to open a Java InputStream.
|
||
|
* <P>
|
||
|
* This method is useful if you want to use the facilities provided
|
||
|
* by PApplet to easily open things from the data folder or from a URL,
|
||
|
* but want an InputStream object so that you can use other Java
|
||
|
* methods to take more control of how the stream is read.
|
||
|
* <P>
|
||
|
* If the requested item doesn't exist, null is returned.
|
||
|
* (Prior to 0096, die() would be called, killing the applet)
|
||
|
* <P>
|
||
|
* For 0096+, the "data" folder is exported intact with subfolders,
|
||
|
* and openStream() properly handles subdirectories from the data folder
|
||
|
* <P>
|
||
|
* If not online, this will also check to see if the user is asking
|
||
|
* for a file whose name isn't properly capitalized. This helps prevent
|
||
|
* issues when a sketch is exported to the web, where case sensitivity
|
||
|
* matters, as opposed to Windows and the Mac OS default where
|
||
|
* case sensitivity is preserved but ignored.
|
||
|
* <P>
|
||
|
* It is strongly recommended that libraries use this method to open
|
||
|
* data files, so that the loading sequence is handled in the same way
|
||
|
* as functions like loadBytes(), loadImage(), etc.
|
||
|
* <P>
|
||
|
* The filename passed in can be:
|
||
|
* <UL>
|
||
|
* <LI>A URL, for instance openStream("http://processing.org/");
|
||
|
* <LI>A file in the sketch's data folder
|
||
|
* <LI>Another file to be opened locally (when running as an application)
|
||
|
* </UL>
|
||
|
*/
|
||
|
public InputStream openStream(String filename) {
|
||
|
InputStream stream = null;
|
||
|
|
||
|
if (filename == null) return null;
|
||
|
|
||
|
if (filename.length() == 0) {
|
||
|
// an error will be called by the parent function
|
||
|
//System.err.println("The filename passed to openStream() was empty.");
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
// safe to check for this as a url first. this will prevent online
|
||
|
// access logs from being spammed with GET /sketchfolder/http://blahblah
|
||
|
try {
|
||
|
URL url = new URL(filename);
|
||
|
stream = url.openStream();
|
||
|
return stream;
|
||
|
|
||
|
} catch (MalformedURLException mfue) {
|
||
|
// not a url, that's fine
|
||
|
|
||
|
} catch (FileNotFoundException fnfe) {
|
||
|
// Java 1.5 likes to throw this when URL not available. (fix for 0119)
|
||
|
// http://dev.processing.org/bugs/show_bug.cgi?id=403
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
// changed for 0117, shouldn't be throwing exception
|
||
|
e.printStackTrace();
|
||
|
//System.err.println("Error downloading from URL " + filename);
|
||
|
return null;
|
||
|
//throw new RuntimeException("Error downloading from URL " + filename);
|
||
|
}
|
||
|
|
||
|
// using getClassLoader() prevents java from converting dots
|
||
|
// to slashes or requiring a slash at the beginning.
|
||
|
// (a slash as a prefix means that it'll load from the root of
|
||
|
// the jar, rather than trying to dig into the package location)
|
||
|
ClassLoader cl = getClass().getClassLoader();
|
||
|
|
||
|
// by default, data files are exported to the root path of the jar.
|
||
|
// (not the data folder) so check there first.
|
||
|
stream = cl.getResourceAsStream("data/" + filename);
|
||
|
if (stream != null) {
|
||
|
String cn = stream.getClass().getName();
|
||
|
// this is an irritation of sun's java plug-in, which will return
|
||
|
// a non-null stream for an object that doesn't exist. like all good
|
||
|
// things, this is probably introduced in java 1.5. awesome!
|
||
|
// http://dev.processing.org/bugs/show_bug.cgi?id=359
|
||
|
if (!cn.equals("sun.plugin.cache.EmptyInputStream")) {
|
||
|
return stream;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// when used with an online script, also need to check without the
|
||
|
// data folder, in case it's not in a subfolder called 'data'
|
||
|
// http://dev.processing.org/bugs/show_bug.cgi?id=389
|
||
|
stream = cl.getResourceAsStream(filename);
|
||
|
if (stream != null) {
|
||
|
String cn = stream.getClass().getName();
|
||
|
if (!cn.equals("sun.plugin.cache.EmptyInputStream")) {
|
||
|
return stream;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// handle case sensitivity check
|
||
|
if (!online) {
|
||
|
try {
|
||
|
// first see if it's in a data folder
|
||
|
File file = new File(dataPath(filename));
|
||
|
if (!file.exists()) {
|
||
|
// next see if it's just in this folder
|
||
|
file = new File(sketchPath, filename);
|
||
|
}
|
||
|
if (file.exists()) {
|
||
|
try {
|
||
|
String filePath = file.getCanonicalPath();
|
||
|
String filenameActual = new File(filePath).getName();
|
||
|
// make sure there isn't a subfolder prepended to the name
|
||
|
String filenameShort = new File(filename).getName();
|
||
|
// if the actual filename is the same, but capitalized
|
||
|
// differently, warn the user.
|
||
|
//if (filenameActual.equalsIgnoreCase(filenameShort) &&
|
||
|
//!filenameActual.equals(filenameShort)) {
|
||
|
if (!filenameActual.equals(filenameShort)) {
|
||
|
throw new RuntimeException("This file is named " +
|
||
|
filenameActual + " not " +
|
||
|
filename + ". Re-name it " +
|
||
|
"or change your code.");
|
||
|
}
|
||
|
} catch (IOException e) { }
|
||
|
}
|
||
|
|
||
|
// if this file is ok, may as well just load it
|
||
|
stream = new FileInputStream(file);
|
||
|
if (stream != null) return stream;
|
||
|
|
||
|
// have to break these out because a general Exception might
|
||
|
// catch the RuntimeException being thrown above
|
||
|
} catch (IOException ioe) {
|
||
|
} catch (SecurityException se) { }
|
||
|
}
|
||
|
|
||
|
try {
|
||
|
// attempt to load from a local file, used when running as
|
||
|
// an application, or as a signed applet
|
||
|
try { // first try to catch any security exceptions
|
||
|
try {
|
||
|
stream = new FileInputStream(dataPath(filename));
|
||
|
if (stream != null) return stream;
|
||
|
} catch (IOException e2) { }
|
||
|
|
||
|
try {
|
||
|
stream = new FileInputStream(sketchPath(filename));
|
||
|
if (stream != null) return stream;
|
||
|
} catch (Exception e) { } // ignored
|
||
|
|
||
|
try {
|
||
|
stream = new FileInputStream(filename);
|
||
|
if (stream != null) return stream;
|
||
|
} catch (IOException e1) { }
|
||
|
|
||
|
} catch (SecurityException se) { } // online, whups
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
//die(e.getMessage(), e);
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public InputStream openStream(File file) {
|
||
|
try {
|
||
|
return new FileInputStream(file);
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
if (file == null) {
|
||
|
throw new RuntimeException("File passed to openStream() was null");
|
||
|
|
||
|
} else {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Couldn't openStream() for " +
|
||
|
file.getAbsolutePath());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
public InputStream openStreamGZ(String filename) {
|
||
|
try {
|
||
|
return new GZIPInputStream(openStream(filename));
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Couldn't openStreamGZ() for " +
|
||
|
filename);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static public InputStream openStreamGZ(File file) {
|
||
|
try {
|
||
|
return new GZIPInputStream(openStream(file));
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Couldn't openStreamGZ() for " +
|
||
|
file.getAbsolutePath());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
public byte[] loadBytes(String filename) {
|
||
|
InputStream is = openStream(filename);
|
||
|
if (is != null) return loadBytes(is);
|
||
|
|
||
|
System.err.println("The file \"" + filename + "\" " +
|
||
|
"is missing or inaccessible, make sure " +
|
||
|
"the URL is valid or that the file has been " +
|
||
|
"added to your sketch and is readable.");
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public byte[] loadBytes(InputStream input) {
|
||
|
try {
|
||
|
BufferedInputStream bis = new BufferedInputStream(input);
|
||
|
ByteArrayOutputStream out = new ByteArrayOutputStream();
|
||
|
|
||
|
int c = bis.read();
|
||
|
while (c != -1) {
|
||
|
out.write(c);
|
||
|
c = bis.read();
|
||
|
}
|
||
|
return out.toByteArray();
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
//throw new RuntimeException("Couldn't load bytes from stream");
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String[] loadStrings(File file) {
|
||
|
InputStream is = openStream(file);
|
||
|
if (is != null) return loadStrings(is);
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Load data from a file and shove it into a String array.
|
||
|
* <P>
|
||
|
* Exceptions are handled internally, when an error, occurs, an
|
||
|
* exception is printed to the console and 'null' is returned,
|
||
|
* but the program continues running. This is a tradeoff between
|
||
|
* 1) showing the user that there was a problem but 2) not requiring
|
||
|
* that all i/o code is contained in try/catch blocks, for the sake
|
||
|
* of new users (or people who are just trying to get things done
|
||
|
* in a "scripting" fashion. If you want to handle exceptions,
|
||
|
* use Java methods for I/O.
|
||
|
*/
|
||
|
public String[] loadStrings(String filename) {
|
||
|
InputStream is = openStream(filename);
|
||
|
if (is != null) return loadStrings(is);
|
||
|
|
||
|
System.err.println("The file \"" + filename + "\" " +
|
||
|
"is missing or inaccessible, make sure " +
|
||
|
"the URL is valid or that the file has been " +
|
||
|
"added to your sketch and is readable.");
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String[] loadStrings(InputStream input) {
|
||
|
try {
|
||
|
BufferedReader reader =
|
||
|
new BufferedReader(new InputStreamReader(input));
|
||
|
|
||
|
String lines[] = new String[100];
|
||
|
int lineCount = 0;
|
||
|
String line = null;
|
||
|
while ((line = reader.readLine()) != null) {
|
||
|
if (lineCount == lines.length) {
|
||
|
String temp[] = new String[lineCount << 1];
|
||
|
System.arraycopy(lines, 0, temp, 0, lineCount);
|
||
|
lines = temp;
|
||
|
}
|
||
|
lines[lineCount++] = line;
|
||
|
}
|
||
|
reader.close();
|
||
|
|
||
|
if (lineCount == lines.length) {
|
||
|
return lines;
|
||
|
}
|
||
|
|
||
|
// resize array to appropriate amount for these lines
|
||
|
String output[] = new String[lineCount];
|
||
|
System.arraycopy(lines, 0, output, 0, lineCount);
|
||
|
return output;
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
//throw new RuntimeException("Error inside loadStrings()");
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// FILE OUTPUT
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Save the contents of a stream to a file in the sketch folder.
|
||
|
* This is basically saveBytes(loadBytes(), blah), but done
|
||
|
* in a less confusing manner.
|
||
|
*/
|
||
|
public void saveStream(String filename, String stream) {
|
||
|
saveBytes(filename, loadBytes(stream));
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Identical to the other saveStream(), but writes to a File
|
||
|
* object, for greater control over the file location.
|
||
|
*/
|
||
|
public void saveStream(File file, String stream) {
|
||
|
saveBytes(file, loadBytes(stream));
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Saves bytes to a file to inside the sketch folder.
|
||
|
* The filename can be a relative path, i.e. "poo/bytefun.txt"
|
||
|
* would save to a file named "bytefun.txt" to a subfolder
|
||
|
* called 'poo' inside the sketch folder. If the in-between
|
||
|
* subfolders don't exist, they'll be created.
|
||
|
*/
|
||
|
public void saveBytes(String filename, byte buffer[]) {
|
||
|
try {
|
||
|
String location = savePath(filename);
|
||
|
FileOutputStream fos = new FileOutputStream(location);
|
||
|
saveBytes(fos, buffer);
|
||
|
fos.close();
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
System.err.println("error saving bytes to " + filename);
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Saves bytes to a specific File location specified by the user.
|
||
|
*/
|
||
|
static public void saveBytes(File file, byte buffer[]) {
|
||
|
try {
|
||
|
String filename = file.getAbsolutePath();
|
||
|
createPath(filename);
|
||
|
FileOutputStream fos = new FileOutputStream(file);
|
||
|
saveBytes(fos, buffer);
|
||
|
fos.close();
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
System.err.println("error saving bytes to " + file);
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Spews a buffer of bytes to an OutputStream.
|
||
|
*/
|
||
|
static public void saveBytes(OutputStream output, byte buffer[]) {
|
||
|
try {
|
||
|
//BufferedOutputStream bos = new BufferedOutputStream(output);
|
||
|
output.write(buffer);
|
||
|
output.flush();
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("Couldn't save bytes");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
public void saveStrings(String filename, String strings[]) {
|
||
|
try {
|
||
|
String location = savePath(filename);
|
||
|
FileOutputStream fos = new FileOutputStream(location);
|
||
|
saveStrings(fos, strings);
|
||
|
fos.close();
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
throw new RuntimeException("saveStrings() failed: " + e.getMessage());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static public void saveStrings(File file, String strings[]) {
|
||
|
try {
|
||
|
String location = file.getAbsolutePath();
|
||
|
createPath(location);
|
||
|
FileOutputStream fos = new FileOutputStream(location);
|
||
|
saveStrings(fos, strings);
|
||
|
fos.close();
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
System.err.println("error while saving strings");
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static public void saveStrings(OutputStream output, String strings[]) {
|
||
|
PrintWriter writer =
|
||
|
new PrintWriter(new OutputStreamWriter(output));
|
||
|
for (int i = 0; i < strings.length; i++) {
|
||
|
writer.println(strings[i]);
|
||
|
}
|
||
|
writer.flush();
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Prepend the sketch folder path to the filename (or path) that is
|
||
|
* passed in. External libraries should use this function to save to
|
||
|
* the sketch folder.
|
||
|
* <p/>
|
||
|
* Note that when running as an applet inside a web browser,
|
||
|
* the sketchPath will be set to null, because security restrictions
|
||
|
* prevent applets from accessing that information.
|
||
|
* <p/>
|
||
|
* This will also cause an error if the sketch is not inited properly,
|
||
|
* meaning that init() was never called on the PApplet when hosted
|
||
|
* my some other main() or by other code. For proper use of init(),
|
||
|
* see the examples in the main description text for PApplet.
|
||
|
*/
|
||
|
public String sketchPath(String where) {
|
||
|
if (sketchPath == null) {
|
||
|
throw new RuntimeException("The applet was not inited properly, " +
|
||
|
"or security restrictions prevented " +
|
||
|
"it from determining its path.");
|
||
|
}
|
||
|
// isAbsolute() could throw an access exception, but so will writing
|
||
|
// to the local disk using the sketch path, so this is safe here.
|
||
|
// for 0120, added a try/catch anyways.
|
||
|
try {
|
||
|
if (new File(where).isAbsolute()) return where;
|
||
|
} catch (Exception e) { }
|
||
|
|
||
|
return sketchPath + File.separator + where;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Returns a path inside the applet folder to save to,
|
||
|
* just like sketchPath(), but also creates any in-between
|
||
|
* folders so that things save properly.
|
||
|
* <p/>
|
||
|
* All saveXxxx() functions use the path to the sketch folder, rather than
|
||
|
* its data folder. Once exported, the data folder will be found inside the
|
||
|
* jar file of the exported application or applet. In this case, it's not
|
||
|
* possible to save data into the jar file, because it will often be running
|
||
|
* from a server, or marked in-use if running from a local file system.
|
||
|
* With this in mind, saving to the data path doesn't make sense anyway.
|
||
|
* If you know you're running locally, and want to save to the data folder,
|
||
|
* use <TT>saveXxxx("data/blah.dat")</TT>.
|
||
|
*/
|
||
|
public String savePath(String where) {
|
||
|
String filename = sketchPath(where);
|
||
|
createPath(filename);
|
||
|
return filename;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Return a full path to an item in the data folder.
|
||
|
* <p>
|
||
|
* In this method, the data path is defined not as the applet's actual
|
||
|
* data path, but a folder titled "data" in the sketch's working
|
||
|
* directory. This is because in an application, the "data" folder is
|
||
|
* exported as part of the jar file, and it's not as though you're gonna
|
||
|
* write into the jar file itself. If you need to get things out of
|
||
|
* the jar file, you should use openStream().
|
||
|
*/
|
||
|
public String dataPath(String where) {
|
||
|
// isAbsolute() could throw an access exception, but so will writing
|
||
|
// to the local disk using the sketch path, so this is safe here.
|
||
|
if (new File(where).isAbsolute()) return where;
|
||
|
|
||
|
return sketchPath + File.separator + "data" + File.separator + where;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Takes a path and creates any in-between folders if they don't
|
||
|
* already exist. Useful when trying to save to a subfolder that
|
||
|
* may not actually exist.
|
||
|
*/
|
||
|
static public void createPath(String filename) {
|
||
|
File file = new File(filename);
|
||
|
String parent = file.getParent();
|
||
|
if (parent != null) {
|
||
|
File unit = new File(parent);
|
||
|
if (!unit.exists()) unit.mkdirs();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// SORT
|
||
|
|
||
|
int sort_mode;
|
||
|
|
||
|
static final int BYTES = 1;
|
||
|
static final int CHARS = 2;
|
||
|
static final int INTS = 3;
|
||
|
static final int FLOATS = 4;
|
||
|
static final int STRINGS = 5;
|
||
|
static final int OBJECTS = 6;
|
||
|
|
||
|
byte sort_bytes[];
|
||
|
char sort_chars[];
|
||
|
int sort_ints[];
|
||
|
float sort_floats[];
|
||
|
String sort_strings[];
|
||
|
|
||
|
Object sortObject;
|
||
|
Method swapMethod;
|
||
|
Method compareMethod;
|
||
|
|
||
|
public byte[] sort(byte what[]) {
|
||
|
return sort(what, what.length);
|
||
|
}
|
||
|
|
||
|
public char[] sort(char what[]) {
|
||
|
return sort(what, what.length);
|
||
|
}
|
||
|
|
||
|
public int[] sort(int what[]) {
|
||
|
return sort(what, what.length);
|
||
|
}
|
||
|
|
||
|
public float[] sort(float what[]) {
|
||
|
return sort(what, what.length);
|
||
|
}
|
||
|
|
||
|
public String[] sort(String what[]) {
|
||
|
return sort(what, what.length);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
public byte[] sort(byte what[], int count) {
|
||
|
if (count == 0) return null;
|
||
|
sort_mode = BYTES;
|
||
|
sort_bytes = new byte[count];
|
||
|
System.arraycopy(what, 0, sort_bytes, 0, count);
|
||
|
sort_internal(0, count-1);
|
||
|
return sort_bytes;
|
||
|
}
|
||
|
|
||
|
public char[] sort(char what[], int count) {
|
||
|
if (count == 0) return null;
|
||
|
sort_mode = CHARS;
|
||
|
sort_chars = new char[count];
|
||
|
System.arraycopy(what, 0, sort_chars, 0, count);
|
||
|
sort_internal(0, count-1);
|
||
|
return sort_chars;
|
||
|
}
|
||
|
|
||
|
public int[] sort(int what[], int count) {
|
||
|
if (count == 0) return null;
|
||
|
sort_mode = INTS;
|
||
|
sort_ints = new int[count];
|
||
|
System.arraycopy(what, 0, sort_ints, 0, count);
|
||
|
sort_internal(0, count-1);
|
||
|
return sort_ints;
|
||
|
}
|
||
|
|
||
|
public float[] sort(float what[], int count) {
|
||
|
if (count == 0) return null;
|
||
|
sort_mode = FLOATS;
|
||
|
sort_floats = new float[count];
|
||
|
System.arraycopy(what, 0, sort_floats, 0, count);
|
||
|
sort_internal(0, count-1);
|
||
|
return sort_floats;
|
||
|
}
|
||
|
|
||
|
public String[] sort(String what[], int count) {
|
||
|
if (count == 0) return null;
|
||
|
sort_mode = STRINGS;
|
||
|
sort_strings = new String[count];
|
||
|
System.arraycopy(what, 0, sort_strings, 0, count);
|
||
|
sort_internal(0, count-1);
|
||
|
return sort_strings;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
public void sort(Object what, int count) {
|
||
|
if (count == 0) return null;
|
||
|
sort_mode = OBJECTS;
|
||
|
sort_strings = new String[count];
|
||
|
System.arraycopy(what, 0, sort_strings, 0, count);
|
||
|
sort_internal(0, count-1);
|
||
|
return sort_strings;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
//
|
||
|
|
||
|
protected void sort_internal(int i, int j) {
|
||
|
int pivotIndex = (i+j)/2;
|
||
|
sort_swap(pivotIndex, j);
|
||
|
int k = sort_partition(i-1, j);
|
||
|
sort_swap(k, j);
|
||
|
if ((k-i) > 1) sort_internal(i, k-1);
|
||
|
if ((j-k) > 1) sort_internal(k+1, j);
|
||
|
}
|
||
|
|
||
|
|
||
|
protected int sort_partition(int left, int right) {
|
||
|
int pivot = right;
|
||
|
do {
|
||
|
while (sort_compare(++left, pivot) < 0) { }
|
||
|
while ((right != 0) && (sort_compare(--right, pivot) > 0)) { }
|
||
|
sort_swap(left, right);
|
||
|
} while (left < right);
|
||
|
sort_swap(left, right);
|
||
|
return left;
|
||
|
}
|
||
|
|
||
|
|
||
|
protected void sort_swap(int a, int b) {
|
||
|
switch (sort_mode) {
|
||
|
case BYTES:
|
||
|
byte btemp = sort_bytes[a];
|
||
|
sort_bytes[a] = sort_bytes[b];
|
||
|
sort_bytes[b] = btemp;
|
||
|
break;
|
||
|
case CHARS:
|
||
|
char ctemp = sort_chars[a];
|
||
|
sort_chars[a] = sort_chars[b];
|
||
|
sort_chars[b] = ctemp;
|
||
|
break;
|
||
|
case INTS:
|
||
|
int itemp = sort_ints[a];
|
||
|
sort_ints[a] = sort_ints[b];
|
||
|
sort_ints[b] = itemp;
|
||
|
break;
|
||
|
case FLOATS:
|
||
|
float ftemp = sort_floats[a];
|
||
|
sort_floats[a] = sort_floats[b];
|
||
|
sort_floats[b] = ftemp;
|
||
|
break;
|
||
|
case STRINGS:
|
||
|
String stemp = sort_strings[a];
|
||
|
sort_strings[a] = sort_strings[b];
|
||
|
sort_strings[b] = stemp;
|
||
|
break;
|
||
|
case OBJECTS:
|
||
|
try {
|
||
|
Object[] params = new Object[] { new Integer(a), new Integer(b) };
|
||
|
swapMethod.invoke(sortObject, params);
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
protected float sort_compare(int a, int b) {
|
||
|
switch (sort_mode) {
|
||
|
case BYTES:
|
||
|
return sort_bytes[a] - sort_bytes[b];
|
||
|
case CHARS:
|
||
|
return sort_chars[a] - sort_chars[b];
|
||
|
case INTS:
|
||
|
return sort_ints[a] - sort_ints[b];
|
||
|
case FLOATS:
|
||
|
// can't just cast to an int because 0.2 and 0.4 would
|
||
|
// just appear to be the same thing. no good.
|
||
|
//if (sort_floats[a] < sort_floats[b]) return -1;
|
||
|
//return (sort_floats[a] == sort_floats[b]) ? 0 : 1;
|
||
|
return sort_floats[a] - sort_floats[b];
|
||
|
case STRINGS:
|
||
|
return sort_strings[a].compareTo(sort_strings[b]);
|
||
|
case OBJECTS:
|
||
|
try {
|
||
|
Object[] params = new Object[] { new Integer(a), new Integer(b) };
|
||
|
Float output = (Float) compareMethod.invoke(sortObject, params);
|
||
|
return output.floatValue();
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
public void sort(Object o, int count) {
|
||
|
Class c = o.getClass();
|
||
|
try {
|
||
|
Class[] params = new Class[] { Integer.TYPE, Integer.TYPE };
|
||
|
// takes two ints, returns a float
|
||
|
compareMethod = c.getMethod("sortCompare", params);
|
||
|
// takes two ints, returns void
|
||
|
swapMethod = c.getMethod("sortSwap", params);
|
||
|
// start the sort
|
||
|
sortObject = o;
|
||
|
sort_mode = OBJECTS;
|
||
|
sort_internal(0, count-1);
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// ARRAY UTILITIES
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Calls System.arraycopy(), included here so that we can
|
||
|
* avoid people needing to learn about the System object
|
||
|
* before they can just copy an array.
|
||
|
*/
|
||
|
static public void arraycopy(Object src, int srcPosition,
|
||
|
Object dst, int dstPosition,
|
||
|
int length) {
|
||
|
System.arraycopy(src, srcPosition, dst, dstPosition, length);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Convenience method for arraycopy().
|
||
|
* Identical to <CODE>arraycopy(src, 0, dst, 0, length);</CODE>
|
||
|
*/
|
||
|
static public void arraycopy(Object src, Object dst, int length) {
|
||
|
System.arraycopy(src, 0, dst, 0, length);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Shortcut to copy the entire contents of
|
||
|
* the source into the destination array.
|
||
|
* Identical to <CODE>arraycopy(src, 0, dst, 0, src.length);</CODE>
|
||
|
*/
|
||
|
static public void arraycopy(Object src, Object dst) {
|
||
|
System.arraycopy(src, 0, dst, 0, Array.getLength(src));
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
static public boolean[] expand(boolean list[]) {
|
||
|
return expand(list, list.length << 1);
|
||
|
}
|
||
|
|
||
|
static public boolean[] expand(boolean list[], int newSize) {
|
||
|
boolean temp[] = new boolean[newSize];
|
||
|
System.arraycopy(list, 0, temp, 0, Math.min(newSize, list.length));
|
||
|
return temp;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public byte[] expand(byte list[]) {
|
||
|
return expand(list, list.length << 1);
|
||
|
}
|
||
|
|
||
|
static public byte[] expand(byte list[], int newSize) {
|
||
|
byte temp[] = new byte[newSize];
|
||
|
System.arraycopy(list, 0, temp, 0, Math.min(newSize, list.length));
|
||
|
return temp;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public char[] expand(char list[]) {
|
||
|
return expand(list, list.length << 1);
|
||
|
}
|
||
|
|
||
|
static public char[] expand(char list[], int newSize) {
|
||
|
char temp[] = new char[newSize];
|
||
|
System.arraycopy(list, 0, temp, 0, Math.min(newSize, list.length));
|
||
|
return temp;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public int[] expand(int list[]) {
|
||
|
return expand(list, list.length << 1);
|
||
|
}
|
||
|
|
||
|
static public int[] expand(int list[], int newSize) {
|
||
|
int temp[] = new int[newSize];
|
||
|
System.arraycopy(list, 0, temp, 0, Math.min(newSize, list.length));
|
||
|
return temp;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public float[] expand(float list[]) {
|
||
|
return expand(list, list.length << 1);
|
||
|
}
|
||
|
|
||
|
static public float[] expand(float list[], int newSize) {
|
||
|
float temp[] = new float[newSize];
|
||
|
System.arraycopy(list, 0, temp, 0, Math.min(newSize, list.length));
|
||
|
return temp;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String[] expand(String list[]) {
|
||
|
return expand(list, list.length << 1);
|
||
|
}
|
||
|
|
||
|
static public String[] expand(String list[], int newSize) {
|
||
|
String temp[] = new String[newSize];
|
||
|
// in case the new size is smaller than list.length
|
||
|
System.arraycopy(list, 0, temp, 0, Math.min(newSize, list.length));
|
||
|
return temp;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public Object expand(Object array) {
|
||
|
return expand(array, Array.getLength(array) << 1);
|
||
|
}
|
||
|
|
||
|
static public Object expand(Object list, int newSize) {
|
||
|
Class type = list.getClass().getComponentType();
|
||
|
Object temp = Array.newInstance(type, newSize);
|
||
|
System.arraycopy(list, 0, temp, 0,
|
||
|
Math.min(Array.getLength(list), newSize));
|
||
|
return temp;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
// contract() has been removed in revision 0124, use subset() instead.
|
||
|
// (expand() is also functionally equivalent)
|
||
|
|
||
|
//
|
||
|
|
||
|
static public byte[] append(byte b[], byte value) {
|
||
|
b = expand(b, b.length + 1);
|
||
|
b[b.length-1] = value;
|
||
|
return b;
|
||
|
}
|
||
|
|
||
|
static public char[] append(char b[], char value) {
|
||
|
b = expand(b, b.length + 1);
|
||
|
b[b.length-1] = value;
|
||
|
return b;
|
||
|
}
|
||
|
|
||
|
static public int[] append(int b[], int value) {
|
||
|
b = expand(b, b.length + 1);
|
||
|
b[b.length-1] = value;
|
||
|
return b;
|
||
|
}
|
||
|
|
||
|
static public float[] append(float b[], float value) {
|
||
|
b = expand(b, b.length + 1);
|
||
|
b[b.length-1] = value;
|
||
|
return b;
|
||
|
}
|
||
|
|
||
|
static public String[] append(String b[], String value) {
|
||
|
b = expand(b, b.length + 1);
|
||
|
b[b.length-1] = value;
|
||
|
return b;
|
||
|
}
|
||
|
|
||
|
static public Object append(Object b, Object value) {
|
||
|
int length = Array.getLength(b);
|
||
|
b = expand(b, length + 1);
|
||
|
Array.set(b, length, value);
|
||
|
return b;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
static public boolean[] shorten(boolean list[]) {
|
||
|
return subset(list, 0, list.length-1);
|
||
|
}
|
||
|
|
||
|
static public byte[] shorten(byte list[]) {
|
||
|
return subset(list, 0, list.length-1);
|
||
|
}
|
||
|
|
||
|
static public char[] shorten(char list[]) {
|
||
|
return subset(list, 0, list.length-1);
|
||
|
}
|
||
|
|
||
|
static public int[] shorten(int list[]) {
|
||
|
return subset(list, 0, list.length-1);
|
||
|
}
|
||
|
|
||
|
static public float[] shorten(float list[]) {
|
||
|
return subset(list, 0, list.length-1);
|
||
|
}
|
||
|
|
||
|
static public String[] shorten(String list[]) {
|
||
|
return subset(list, 0, list.length-1);
|
||
|
}
|
||
|
|
||
|
static public Object shorten(Object list) {
|
||
|
int length = Array.getLength(list);
|
||
|
return subset(list, 0, length - 1);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
static final public boolean[] splice(boolean list[],
|
||
|
boolean v, int index) {
|
||
|
boolean outgoing[] = new boolean[list.length + 1];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
outgoing[index] = v;
|
||
|
System.arraycopy(list, index, outgoing, index + 1,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public boolean[] splice(boolean list[],
|
||
|
boolean v[], int index) {
|
||
|
boolean outgoing[] = new boolean[list.length + v.length];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
System.arraycopy(v, 0, outgoing, index, v.length);
|
||
|
System.arraycopy(list, index, outgoing, index + v.length,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
|
||
|
static final public byte[] splice(byte list[],
|
||
|
byte v, int index) {
|
||
|
byte outgoing[] = new byte[list.length + 1];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
outgoing[index] = v;
|
||
|
System.arraycopy(list, index, outgoing, index + 1,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public byte[] splice(byte list[],
|
||
|
byte v[], int index) {
|
||
|
byte outgoing[] = new byte[list.length + v.length];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
System.arraycopy(v, 0, outgoing, index, v.length);
|
||
|
System.arraycopy(list, index, outgoing, index + v.length,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
|
||
|
static final public char[] splice(char list[],
|
||
|
char v, int index) {
|
||
|
char outgoing[] = new char[list.length + 1];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
outgoing[index] = v;
|
||
|
System.arraycopy(list, index, outgoing, index + 1,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public char[] splice(char list[],
|
||
|
char v[], int index) {
|
||
|
char outgoing[] = new char[list.length + v.length];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
System.arraycopy(v, 0, outgoing, index, v.length);
|
||
|
System.arraycopy(list, index, outgoing, index + v.length,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
|
||
|
static final public int[] splice(int list[],
|
||
|
int v, int index) {
|
||
|
int outgoing[] = new int[list.length + 1];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
outgoing[index] = v;
|
||
|
System.arraycopy(list, index, outgoing, index + 1,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public int[] splice(int list[],
|
||
|
int v[], int index) {
|
||
|
int outgoing[] = new int[list.length + v.length];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
System.arraycopy(v, 0, outgoing, index, v.length);
|
||
|
System.arraycopy(list, index, outgoing, index + v.length,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
|
||
|
static final public float[] splice(float list[],
|
||
|
float v, int index) {
|
||
|
float outgoing[] = new float[list.length + 1];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
outgoing[index] = v;
|
||
|
System.arraycopy(list, index, outgoing, index + 1,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public float[] splice(float list[],
|
||
|
float v[], int index) {
|
||
|
float outgoing[] = new float[list.length + v.length];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
System.arraycopy(v, 0, outgoing, index, v.length);
|
||
|
System.arraycopy(list, index, outgoing, index + v.length,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
|
||
|
static final public String[] splice(String list[],
|
||
|
String v, int index) {
|
||
|
String outgoing[] = new String[list.length + 1];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
outgoing[index] = v;
|
||
|
System.arraycopy(list, index, outgoing, index + 1,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public String[] splice(String list[],
|
||
|
String v[], int index) {
|
||
|
String outgoing[] = new String[list.length + v.length];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
System.arraycopy(v, 0, outgoing, index, v.length);
|
||
|
System.arraycopy(list, index, outgoing, index + v.length,
|
||
|
list.length - index);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
|
||
|
static final public Object splice(Object list, Object v, int index) {
|
||
|
Object[] outgoing = null;
|
||
|
int length = Array.getLength(list);
|
||
|
|
||
|
// check whether is an array or not, and if so, treat as such
|
||
|
if (list.getClass().getName().charAt(0) == '[') {
|
||
|
int vlength = Array.getLength(v);
|
||
|
outgoing = new Object[length + vlength];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
System.arraycopy(v, 0, outgoing, index, vlength);
|
||
|
System.arraycopy(list, index, outgoing, index + vlength, length - index);
|
||
|
|
||
|
} else {
|
||
|
outgoing = new Object[length + 1];
|
||
|
System.arraycopy(list, 0, outgoing, 0, index);
|
||
|
Array.set(outgoing, index, v);
|
||
|
System.arraycopy(list, index, outgoing, index + 1, length - index);
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
static public boolean[] subset(boolean list[], int start) {
|
||
|
return subset(list, start, list.length - start);
|
||
|
}
|
||
|
|
||
|
static public boolean[] subset(boolean list[], int start, int count) {
|
||
|
boolean output[] = new boolean[count];
|
||
|
System.arraycopy(list, start, output, 0, count);
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public byte[] subset(byte list[], int start) {
|
||
|
return subset(list, start, list.length - start);
|
||
|
}
|
||
|
|
||
|
static public byte[] subset(byte list[], int start, int count) {
|
||
|
byte output[] = new byte[count];
|
||
|
System.arraycopy(list, start, output, 0, count);
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public char[] subset(char list[], int start) {
|
||
|
return subset(list, start, list.length - start);
|
||
|
}
|
||
|
|
||
|
static public char[] subset(char list[], int start, int count) {
|
||
|
char output[] = new char[count];
|
||
|
System.arraycopy(list, start, output, 0, count);
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public int[] subset(int list[], int start) {
|
||
|
return subset(list, start, list.length - start);
|
||
|
}
|
||
|
|
||
|
static public int[] subset(int list[], int start, int count) {
|
||
|
int output[] = new int[count];
|
||
|
System.arraycopy(list, start, output, 0, count);
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public float[] subset(float list[], int start) {
|
||
|
return subset(list, start, list.length - start);
|
||
|
}
|
||
|
|
||
|
static public float[] subset(float list[], int start, int count) {
|
||
|
float output[] = new float[count];
|
||
|
System.arraycopy(list, start, output, 0, count);
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String[] subset(String list[], int start) {
|
||
|
return subset(list, start, list.length - start);
|
||
|
}
|
||
|
|
||
|
static public String[] subset(String list[], int start, int count) {
|
||
|
String output[] = new String[count];
|
||
|
System.arraycopy(list, start, output, 0, count);
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public Object subset(Object list, int start) {
|
||
|
int length = Array.getLength(list);
|
||
|
int count = length - start;
|
||
|
Class type = list.getClass().getComponentType();
|
||
|
Object outgoing = Array.newInstance(type, count);
|
||
|
System.arraycopy(list, 0, outgoing, 0, count);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static public Object subset(Object list, int start, int count) {
|
||
|
//int length = Array.getLength(list);
|
||
|
Class type = list.getClass().getComponentType();
|
||
|
Object outgoing = Array.newInstance(type, count);
|
||
|
System.arraycopy(list, start, outgoing, 0, count);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
static public boolean[] concat(boolean a[], boolean b[]) {
|
||
|
boolean c[] = new boolean[a.length + b.length];
|
||
|
System.arraycopy(a, 0, c, 0, a.length);
|
||
|
System.arraycopy(b, 0, c, a.length, b.length);
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
static public byte[] concat(byte a[], byte b[]) {
|
||
|
byte c[] = new byte[a.length + b.length];
|
||
|
System.arraycopy(a, 0, c, 0, a.length);
|
||
|
System.arraycopy(b, 0, c, a.length, b.length);
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
static public char[] concat(char a[], char b[]) {
|
||
|
char c[] = new char[a.length + b.length];
|
||
|
System.arraycopy(a, 0, c, 0, a.length);
|
||
|
System.arraycopy(b, 0, c, a.length, b.length);
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
static public int[] concat(int a[], int b[]) {
|
||
|
int c[] = new int[a.length + b.length];
|
||
|
System.arraycopy(a, 0, c, 0, a.length);
|
||
|
System.arraycopy(b, 0, c, a.length, b.length);
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
static public float[] concat(float a[], float b[]) {
|
||
|
float c[] = new float[a.length + b.length];
|
||
|
System.arraycopy(a, 0, c, 0, a.length);
|
||
|
System.arraycopy(b, 0, c, a.length, b.length);
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
static public String[] concat(String a[], String b[]) {
|
||
|
String c[] = new String[a.length + b.length];
|
||
|
System.arraycopy(a, 0, c, 0, a.length);
|
||
|
System.arraycopy(b, 0, c, a.length, b.length);
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
static public Object concat(Object a, Object b) {
|
||
|
Class type = a.getClass().getComponentType();
|
||
|
int alength = Array.getLength(a);
|
||
|
int blength = Array.getLength(b);
|
||
|
Object outgoing = Array.newInstance(type, alength + blength);
|
||
|
System.arraycopy(a, 0, outgoing, 0, alength);
|
||
|
System.arraycopy(b, 0, outgoing, alength, blength);
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
static public boolean[] reverse(boolean list[]) {
|
||
|
boolean outgoing[] = new boolean[list.length];
|
||
|
int length1 = list.length - 1;
|
||
|
for (int i = 0; i < list.length; i++) {
|
||
|
outgoing[i] = list[length1 - i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static public byte[] reverse(byte list[]) {
|
||
|
byte outgoing[] = new byte[list.length];
|
||
|
int length1 = list.length - 1;
|
||
|
for (int i = 0; i < list.length; i++) {
|
||
|
outgoing[i] = list[length1 - i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static public char[] reverse(char list[]) {
|
||
|
char outgoing[] = new char[list.length];
|
||
|
int length1 = list.length - 1;
|
||
|
for (int i = 0; i < list.length; i++) {
|
||
|
outgoing[i] = list[length1 - i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static public int[] reverse(int list[]) {
|
||
|
int outgoing[] = new int[list.length];
|
||
|
int length1 = list.length - 1;
|
||
|
for (int i = 0; i < list.length; i++) {
|
||
|
outgoing[i] = list[length1 - i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static public float[] reverse(float list[]) {
|
||
|
float outgoing[] = new float[list.length];
|
||
|
int length1 = list.length - 1;
|
||
|
for (int i = 0; i < list.length; i++) {
|
||
|
outgoing[i] = list[length1 - i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static public String[] reverse(String list[]) {
|
||
|
String outgoing[] = new String[list.length];
|
||
|
int length1 = list.length - 1;
|
||
|
for (int i = 0; i < list.length; i++) {
|
||
|
outgoing[i] = list[length1 - i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static public Object reverse(Object list) {
|
||
|
Class type = list.getClass().getComponentType();
|
||
|
int length = Array.getLength(list);
|
||
|
Object outgoing = Array.newInstance(type, length);
|
||
|
for (int i = 0; i < length; i++) {
|
||
|
Array.set(outgoing, i, Array.get(list, (length - 1) - i));
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// STRINGS
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Remove whitespace characters from the beginning and ending
|
||
|
* of a String. Works like String.trim() but includes the
|
||
|
* unicode nbsp character as well.
|
||
|
*/
|
||
|
static public String trim(String str) {
|
||
|
return str.replace('\u00A0', ' ').trim();
|
||
|
|
||
|
/*
|
||
|
int left = 0;
|
||
|
int right = str.length() - 1;
|
||
|
|
||
|
while ((left <= right) &&
|
||
|
(WHITESPACE.indexOf(str.charAt(left)) != -1)) left++;
|
||
|
if (left == right) return "";
|
||
|
|
||
|
while (WHITESPACE.indexOf(str.charAt(right)) != -1) --right;
|
||
|
|
||
|
return str.substring(left, right-left+1);
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Trim the whitespace from a String array. This returns a new
|
||
|
* array and does not affect the passed-in array.
|
||
|
*/
|
||
|
static public String[] trim(String[] array) {
|
||
|
String[] outgoing = new String[array.length];
|
||
|
for (int i = 0; i < array.length; i++) {
|
||
|
outgoing[i] = array[i].replace('\u00A0', ' ').trim();
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Join an array of Strings together as a single String,
|
||
|
* separated by the whatever's passed in for the separator.
|
||
|
*/
|
||
|
static public String join(String str[], char separator) {
|
||
|
return join(str, String.valueOf(separator));
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Join an array of Strings together as a single String,
|
||
|
* separated by the whatever's passed in for the separator.
|
||
|
* <P>
|
||
|
* To use this on numbers, first pass the array to nf() or nfs()
|
||
|
* to get a list of String objects, then use join on that.
|
||
|
* <PRE>
|
||
|
* e.g. String stuff[] = { "apple", "bear", "cat" };
|
||
|
* String list = join(stuff, ", ");
|
||
|
* // list is now "apple, bear, cat"</PRE>
|
||
|
*/
|
||
|
static public String join(String str[], String separator) {
|
||
|
StringBuffer buffer = new StringBuffer();
|
||
|
for (int i = 0; i < str.length; i++) {
|
||
|
if (i != 0) buffer.append(separator);
|
||
|
buffer.append(str[i]);
|
||
|
}
|
||
|
return buffer.toString();
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Split the provided String at wherever whitespace occurs.
|
||
|
* Multiple whitespace (extra spaces or tabs or whatever)
|
||
|
* between items will count as a single break.
|
||
|
* <P>
|
||
|
* The whitespace characters are "\t\n\r\f", which are the defaults
|
||
|
* for java.util.StringTokenizer, plus the unicode non-breaking space
|
||
|
* character, which is found commonly on files created by or used
|
||
|
* in conjunction with Mac OS X (character 160, or 0x00A0 in hex).
|
||
|
* <PRE>
|
||
|
* i.e. splitTokens("a b") -> { "a", "b" }
|
||
|
* splitTokens("a b") -> { "a", "b" }
|
||
|
* splitTokens("a\tb") -> { "a", "b" }
|
||
|
* splitTokens("a \t b ") -> { "a", "b" }</PRE>
|
||
|
*/
|
||
|
static public String[] splitTokens(String what) {
|
||
|
return splitTokens(what, WHITESPACE);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Splits a string into pieces, using any of the chars in the
|
||
|
* String 'delim' as separator characters. For instance,
|
||
|
* in addition to white space, you might want to treat commas
|
||
|
* as a separator. The delimeter characters won't appear in
|
||
|
* the returned String array.
|
||
|
* <PRE>
|
||
|
* i.e. splitTokens("a, b", " ,") -> { "a", "b" }
|
||
|
* </PRE>
|
||
|
* To include all the whitespace possibilities, use the variable
|
||
|
* WHITESPACE, found in PConstants:
|
||
|
* <PRE>
|
||
|
* i.e. splitTokens("a | b", WHITESPACE + "|"); -> { "a", "b" }</PRE>
|
||
|
*/
|
||
|
static public String[] splitTokens(String what, String delim) {
|
||
|
StringTokenizer toker = new StringTokenizer(what, delim);
|
||
|
String pieces[] = new String[toker.countTokens()];
|
||
|
|
||
|
int index = 0;
|
||
|
while (toker.hasMoreTokens()) {
|
||
|
pieces[index++] = toker.nextToken();
|
||
|
}
|
||
|
return pieces;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Split a string into pieces along a specific character.
|
||
|
* Most commonly used to break up a String along tab characters.
|
||
|
* <P>
|
||
|
* This operates differently than the others, where the
|
||
|
* single delimeter is the only breaking point, and consecutive
|
||
|
* delimeters will produce an empty string (""). This way,
|
||
|
* one can split on tab characters, but maintain the column
|
||
|
* alignments (of say an excel file) where there are empty columns.
|
||
|
*/
|
||
|
static public String[] split(String what, char delim) {
|
||
|
// do this so that the exception occurs inside the user's
|
||
|
// program, rather than appearing to be a bug inside split()
|
||
|
if (what == null) return null;
|
||
|
//return split(what, String.valueOf(delim)); // huh
|
||
|
|
||
|
char chars[] = what.toCharArray();
|
||
|
int splitCount = 0; //1;
|
||
|
for (int i = 0; i < chars.length; i++) {
|
||
|
if (chars[i] == delim) splitCount++;
|
||
|
}
|
||
|
// make sure that there is something in the input string
|
||
|
//if (chars.length > 0) {
|
||
|
// if the last char is a delimeter, get rid of it..
|
||
|
//if (chars[chars.length-1] == delim) splitCount--;
|
||
|
// on second thought, i don't agree with this, will disable
|
||
|
//}
|
||
|
if (splitCount == 0) {
|
||
|
String splits[] = new String[1];
|
||
|
splits[0] = new String(what);
|
||
|
return splits;
|
||
|
}
|
||
|
//int pieceCount = splitCount + 1;
|
||
|
String splits[] = new String[splitCount + 1];
|
||
|
int splitIndex = 0;
|
||
|
int startIndex = 0;
|
||
|
for (int i = 0; i < chars.length; i++) {
|
||
|
if (chars[i] == delim) {
|
||
|
splits[splitIndex++] =
|
||
|
new String(chars, startIndex, i-startIndex);
|
||
|
startIndex = i + 1;
|
||
|
}
|
||
|
}
|
||
|
//if (startIndex != chars.length) {
|
||
|
splits[splitIndex] =
|
||
|
new String(chars, startIndex, chars.length-startIndex);
|
||
|
//}
|
||
|
return splits;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* FIXME this is only temporary
|
||
|
*/
|
||
|
static public String[] split(String what, String delim) {
|
||
|
return what.split(delim);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// CASTING FUNCTIONS, INSERTED BY PREPROC
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Convert a char to a boolean. 'T', 't', and '1' will become the
|
||
|
* boolean value true, while 'F', 'f', or '0' will become false.
|
||
|
*/
|
||
|
/*
|
||
|
static final public boolean parseBoolean(char what) {
|
||
|
return ((what == 't') || (what == 'T') || (what == '1'));
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* <p>Convert an integer to a boolean. Because of how Java handles upgrading
|
||
|
* numbers, this will also cover byte and char (as they will upgrade to
|
||
|
* an int without any sort of explicit cast).</p>
|
||
|
* <p>The preprocessor will convert boolean(what) to parseBoolean(what).</p>
|
||
|
* @return false if 0, true if any other number
|
||
|
*/
|
||
|
static final public boolean parseBoolean(int what) {
|
||
|
return (what != 0);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
// removed because this makes no useful sense
|
||
|
static final public boolean parseBoolean(float what) {
|
||
|
return (what != 0);
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Convert the string "true" or "false" to a boolean.
|
||
|
* @return true if 'what' is "true" or "TRUE", false otherwise
|
||
|
*/
|
||
|
static final public boolean parseBoolean(String what) {
|
||
|
return new Boolean(what).booleanValue();
|
||
|
}
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
/*
|
||
|
// removed, no need to introduce strange syntax from other languages
|
||
|
static final public boolean[] parseBoolean(char what[]) {
|
||
|
boolean outgoing[] = new boolean[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] =
|
||
|
((what[i] == 't') || (what[i] == 'T') || (what[i] == '1'));
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Convert a byte array to a boolean array. Each element will be
|
||
|
* evaluated identical to the integer case, where a byte equal
|
||
|
* to zero will return false, and any other value will return true.
|
||
|
* @return array of boolean elements
|
||
|
*/
|
||
|
static final public boolean[] parseBoolean(byte what[]) {
|
||
|
boolean outgoing[] = new boolean[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = (what[i] != 0);
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Convert an int array to a boolean array. An int equal
|
||
|
* to zero will return false, and any other value will return true.
|
||
|
* @return array of boolean elements
|
||
|
*/
|
||
|
static final public boolean[] parseBoolean(int what[]) {
|
||
|
boolean outgoing[] = new boolean[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = (what[i] != 0);
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
// removed, not necessary... if necessary, convert to int array first
|
||
|
static final public boolean[] parseBoolean(float what[]) {
|
||
|
boolean outgoing[] = new boolean[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = (what[i] != 0);
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
static final public boolean[] parseBoolean(String what[]) {
|
||
|
boolean outgoing[] = new boolean[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = new Boolean(what[i]).booleanValue();
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
static final public byte parseByte(boolean what) {
|
||
|
return what ? (byte)1 : 0;
|
||
|
}
|
||
|
|
||
|
static final public byte parseByte(char what) {
|
||
|
return (byte) what;
|
||
|
}
|
||
|
|
||
|
static final public byte parseByte(int what) {
|
||
|
return (byte) what;
|
||
|
}
|
||
|
|
||
|
static final public byte parseByte(float what) {
|
||
|
return (byte) what;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
// nixed, no precedent
|
||
|
static final public byte[] parseByte(String what) { // note: array[]
|
||
|
return what.getBytes();
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
static final public byte[] parseByte(boolean what[]) {
|
||
|
byte outgoing[] = new byte[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = what[i] ? (byte)1 : 0;
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public byte[] parseByte(char what[]) {
|
||
|
byte outgoing[] = new byte[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = (byte) what[i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public byte[] parseByte(int what[]) {
|
||
|
byte outgoing[] = new byte[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = (byte) what[i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public byte[] parseByte(float what[]) {
|
||
|
byte outgoing[] = new byte[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = (byte) what[i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
static final public byte[][] parseByte(String what[]) { // note: array[][]
|
||
|
byte outgoing[][] = new byte[what.length][];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = what[i].getBytes();
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
/*
|
||
|
static final public char parseChar(boolean what) { // 0/1 or T/F ?
|
||
|
return what ? 't' : 'f';
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
static final public char parseChar(byte what) {
|
||
|
return (char) (what & 0xff);
|
||
|
}
|
||
|
|
||
|
static final public char parseChar(int what) {
|
||
|
return (char) what;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
static final public char parseChar(float what) { // nonsensical
|
||
|
return (char) what;
|
||
|
}
|
||
|
|
||
|
static final public char[] parseChar(String what) { // note: array[]
|
||
|
return what.toCharArray();
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
/*
|
||
|
static final public char[] parseChar(boolean what[]) { // 0/1 or T/F ?
|
||
|
char outgoing[] = new char[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = what[i] ? 't' : 'f';
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
static final public char[] parseChar(byte what[]) {
|
||
|
char outgoing[] = new char[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = (char) (what[i] & 0xff);
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public char[] parseChar(int what[]) {
|
||
|
char outgoing[] = new char[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = (char) what[i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
static final public char[] parseChar(float what[]) { // nonsensical
|
||
|
char outgoing[] = new char[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = (char) what[i];
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
static final public char[][] parseChar(String what[]) { // note: array[][]
|
||
|
char outgoing[][] = new char[what.length][];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
outgoing[i] = what[i].toCharArray();
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
static final public int parseInt(boolean what) {
|
||
|
return what ? 1 : 0;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Note that parseInt() will un-sign a signed byte value.
|
||
|
*/
|
||
|
static final public int parseInt(byte what) {
|
||
|
return what & 0xff;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Note that parseInt('5') is unlike String in the sense that it
|
||
|
* won't return 5, but the ascii value. This is because ((int) someChar)
|
||
|
* returns the ascii value, and parseInt() is just longhand for the cast.
|
||
|
*/
|
||
|
static final public int parseInt(char what) {
|
||
|
return what;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Same as floor(), or an (int) cast.
|
||
|
*/
|
||
|
static final public int parseInt(float what) {
|
||
|
return (int) what;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Parse a String into an int value. Returns 0 if the value is bad.
|
||
|
*/
|
||
|
static final public int parseInt(String what) {
|
||
|
return parseInt(what, 0);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Parse a String to an int, and provide an alternate value that
|
||
|
* should be used when the number is invalid.
|
||
|
*/
|
||
|
static final public int parseInt(String what, int otherwise) {
|
||
|
try {
|
||
|
int offset = what.indexOf('.');
|
||
|
if (offset == -1) {
|
||
|
return Integer.parseInt(what);
|
||
|
} else {
|
||
|
return Integer.parseInt(what.substring(0, offset));
|
||
|
}
|
||
|
} catch (NumberFormatException e) { }
|
||
|
return otherwise;
|
||
|
}
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
static final public int[] parseInt(boolean what[]) {
|
||
|
int list[] = new int[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
list[i] = what[i] ? 1 : 0;
|
||
|
}
|
||
|
return list;
|
||
|
}
|
||
|
|
||
|
static final public int[] parseInt(byte what[]) { // note this unsigns
|
||
|
int list[] = new int[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
list[i] = (what[i] & 0xff);
|
||
|
}
|
||
|
return list;
|
||
|
}
|
||
|
|
||
|
static final public int[] parseInt(char what[]) {
|
||
|
int list[] = new int[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
list[i] = what[i];
|
||
|
}
|
||
|
return list;
|
||
|
}
|
||
|
|
||
|
static public int[] parseInt(float what[]) {
|
||
|
int inties[] = new int[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
inties[i] = (int)what[i];
|
||
|
}
|
||
|
return inties;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Make an array of int elements from an array of String objects.
|
||
|
* If the String can't be parsed as a number, it will be set to zero.
|
||
|
*
|
||
|
* String s[] = { "1", "300", "44" };
|
||
|
* int numbers[] = parseInt(s);
|
||
|
*
|
||
|
* numbers will contain { 1, 300, 44 }
|
||
|
*/
|
||
|
static public int[] parseInt(String what[]) {
|
||
|
return parseInt(what, 0);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Make an array of int elements from an array of String objects.
|
||
|
* If the String can't be parsed as a number, its entry in the
|
||
|
* array will be set to the value of the "missing" parameter.
|
||
|
*
|
||
|
* String s[] = { "1", "300", "apple", "44" };
|
||
|
* int numbers[] = parseInt(s, 9999);
|
||
|
*
|
||
|
* numbers will contain { 1, 300, 9999, 44 }
|
||
|
*/
|
||
|
static public int[] parseInt(String what[], int missing) {
|
||
|
int output[] = new int[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
try {
|
||
|
output[i] = Integer.parseInt(what[i]);
|
||
|
} catch (NumberFormatException e) {
|
||
|
output[i] = missing;
|
||
|
}
|
||
|
}
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
/*
|
||
|
static final public float parseFloat(boolean what) {
|
||
|
return what ? 1 : 0;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Convert an int to a float value. Also handles bytes because of
|
||
|
* Java's rules for upgrading values.
|
||
|
*/
|
||
|
static final public float parseFloat(int what) { // also handles byte
|
||
|
return (float)what;
|
||
|
}
|
||
|
|
||
|
static final public float parseFloat(String what) {
|
||
|
return parseFloat(what, Float.NaN);
|
||
|
}
|
||
|
|
||
|
static final public float parseFloat(String what, float otherwise) {
|
||
|
try {
|
||
|
return new Float(what).floatValue();
|
||
|
} catch (NumberFormatException e) { }
|
||
|
|
||
|
return otherwise;
|
||
|
}
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
/*
|
||
|
static final public float[] parseFloat(boolean what[]) {
|
||
|
float floaties[] = new float[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
floaties[i] = what[i] ? 1 : 0;
|
||
|
}
|
||
|
return floaties;
|
||
|
}
|
||
|
|
||
|
static final public float[] parseFloat(char what[]) {
|
||
|
float floaties[] = new float[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
floaties[i] = (char) what[i];
|
||
|
}
|
||
|
return floaties;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
static final public float[] parseByte(byte what[]) {
|
||
|
float floaties[] = new float[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
floaties[i] = what[i];
|
||
|
}
|
||
|
return floaties;
|
||
|
}
|
||
|
|
||
|
static final public float[] parseFloat(int what[]) {
|
||
|
float floaties[] = new float[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
floaties[i] = what[i];
|
||
|
}
|
||
|
return floaties;
|
||
|
}
|
||
|
|
||
|
static final public float[] parseFloat(String what[]) {
|
||
|
return parseFloat(what, 0);
|
||
|
}
|
||
|
|
||
|
static final public float[] parseFloat(String what[], float missing) {
|
||
|
float output[] = new float[what.length];
|
||
|
for (int i = 0; i < what.length; i++) {
|
||
|
try {
|
||
|
output[i] = new Float(what[i]).floatValue();
|
||
|
} catch (NumberFormatException e) {
|
||
|
output[i] = missing;
|
||
|
}
|
||
|
}
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
static final public String str(boolean x) {
|
||
|
return String.valueOf(x);
|
||
|
}
|
||
|
|
||
|
static final public String str(byte x) {
|
||
|
return String.valueOf(x);
|
||
|
}
|
||
|
|
||
|
static final public String str(char x) {
|
||
|
return String.valueOf(x);
|
||
|
}
|
||
|
|
||
|
static final public String str(int x) {
|
||
|
return String.valueOf(x);
|
||
|
}
|
||
|
|
||
|
static final public String str(float x) {
|
||
|
return String.valueOf(x);
|
||
|
}
|
||
|
|
||
|
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||
|
|
||
|
static final public String[] str(boolean x[]) {
|
||
|
String s[] = new String[x.length];
|
||
|
for (int i = 0; i < x.length; i++) s[i] = String.valueOf(x);
|
||
|
return s;
|
||
|
}
|
||
|
|
||
|
static final public String[] str(byte x[]) {
|
||
|
String s[] = new String[x.length];
|
||
|
for (int i = 0; i < x.length; i++) s[i] = String.valueOf(x);
|
||
|
return s;
|
||
|
}
|
||
|
|
||
|
static final public String[] str(char x[]) {
|
||
|
String s[] = new String[x.length];
|
||
|
for (int i = 0; i < x.length; i++) s[i] = String.valueOf(x);
|
||
|
return s;
|
||
|
}
|
||
|
|
||
|
static final public String[] str(int x[]) {
|
||
|
String s[] = new String[x.length];
|
||
|
for (int i = 0; i < x.length; i++) s[i] = String.valueOf(x);
|
||
|
return s;
|
||
|
}
|
||
|
|
||
|
static final public String[] str(float x[]) {
|
||
|
String s[] = new String[x.length];
|
||
|
for (int i = 0; i < x.length; i++) s[i] = String.valueOf(x);
|
||
|
return s;
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// INT NUMBER FORMATTING
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Integer number formatter.
|
||
|
*/
|
||
|
static private NumberFormat int_nf;
|
||
|
static private int int_nf_digits;
|
||
|
static private boolean int_nf_commas;
|
||
|
|
||
|
|
||
|
static public String[] nf(int num[], int digits) {
|
||
|
String formatted[] = new String[num.length];
|
||
|
for (int i = 0; i < formatted.length; i++) {
|
||
|
formatted[i] = nf(num[i], digits);
|
||
|
}
|
||
|
return formatted;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String nf(int num, int digits) {
|
||
|
if ((int_nf != null) &&
|
||
|
(int_nf_digits == digits) &&
|
||
|
!int_nf_commas) {
|
||
|
return int_nf.format(num);
|
||
|
}
|
||
|
|
||
|
int_nf = NumberFormat.getInstance();
|
||
|
int_nf.setGroupingUsed(false); // no commas
|
||
|
int_nf_commas = false;
|
||
|
int_nf.setMinimumIntegerDigits(digits);
|
||
|
int_nf_digits = digits;
|
||
|
return int_nf.format(num);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String[] nfc(int num[]) {
|
||
|
String formatted[] = new String[num.length];
|
||
|
for (int i = 0; i < formatted.length; i++) {
|
||
|
formatted[i] = nfc(num[i]);
|
||
|
}
|
||
|
return formatted;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String nfc(int num) {
|
||
|
if ((int_nf != null) &&
|
||
|
(int_nf_digits == 0) &&
|
||
|
int_nf_commas) {
|
||
|
return int_nf.format(num);
|
||
|
}
|
||
|
|
||
|
int_nf = NumberFormat.getInstance();
|
||
|
int_nf.setGroupingUsed(true);
|
||
|
int_nf_commas = true;
|
||
|
int_nf.setMinimumIntegerDigits(0);
|
||
|
int_nf_digits = 0;
|
||
|
return int_nf.format(num);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* number format signed (or space)
|
||
|
* Formats a number but leaves a blank space in the front
|
||
|
* when it's positive so that it can be properly aligned with
|
||
|
* numbers that have a negative sign in front of them.
|
||
|
*/
|
||
|
static public String nfs(int num, int digits) {
|
||
|
return (num < 0) ? nf(num, digits) : (' ' + nf(num, digits));
|
||
|
}
|
||
|
|
||
|
static public String[] nfs(int num[], int digits) {
|
||
|
String formatted[] = new String[num.length];
|
||
|
for (int i = 0; i < formatted.length; i++) {
|
||
|
formatted[i] = nfs(num[i], digits);
|
||
|
}
|
||
|
return formatted;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
/**
|
||
|
* number format positive (or plus)
|
||
|
* Formats a number, always placing a - or + sign
|
||
|
* in the front when it's negative or positive.
|
||
|
*/
|
||
|
static public String nfp(int num, int digits) {
|
||
|
return (num < 0) ? nf(num, digits) : ('+' + nf(num, digits));
|
||
|
}
|
||
|
|
||
|
static public String[] nfp(int num[], int digits) {
|
||
|
String formatted[] = new String[num.length];
|
||
|
for (int i = 0; i < formatted.length; i++) {
|
||
|
formatted[i] = nfp(num[i], digits);
|
||
|
}
|
||
|
return formatted;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// FLOAT NUMBER FORMATTING
|
||
|
|
||
|
|
||
|
static private NumberFormat float_nf;
|
||
|
static private int float_nf_left, float_nf_right;
|
||
|
static private boolean float_nf_commas;
|
||
|
|
||
|
|
||
|
static public String[] nf(float num[], int left, int right) {
|
||
|
String formatted[] = new String[num.length];
|
||
|
for (int i = 0; i < formatted.length; i++) {
|
||
|
formatted[i] = nf(num[i], left, right);
|
||
|
}
|
||
|
return formatted;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String nf(float num, int left, int right) {
|
||
|
if ((float_nf != null) &&
|
||
|
(float_nf_left == left) &&
|
||
|
(float_nf_right == right) &&
|
||
|
!float_nf_commas) {
|
||
|
return float_nf.format(num);
|
||
|
}
|
||
|
|
||
|
float_nf = NumberFormat.getInstance();
|
||
|
float_nf.setGroupingUsed(false);
|
||
|
float_nf_commas = false;
|
||
|
|
||
|
if (left != 0) float_nf.setMinimumIntegerDigits(left);
|
||
|
if (right != 0) {
|
||
|
float_nf.setMinimumFractionDigits(right);
|
||
|
float_nf.setMaximumFractionDigits(right);
|
||
|
}
|
||
|
float_nf_left = left;
|
||
|
float_nf_right = right;
|
||
|
return float_nf.format(num);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String[] nfc(float num[], int right) {
|
||
|
String formatted[] = new String[num.length];
|
||
|
for (int i = 0; i < formatted.length; i++) {
|
||
|
formatted[i] = nfc(num[i], right);
|
||
|
}
|
||
|
return formatted;
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String nfc(float num, int right) {
|
||
|
if ((float_nf != null) &&
|
||
|
(float_nf_left == 0) &&
|
||
|
(float_nf_right == right) &&
|
||
|
float_nf_commas) {
|
||
|
return float_nf.format(num);
|
||
|
}
|
||
|
|
||
|
float_nf = NumberFormat.getInstance();
|
||
|
float_nf.setGroupingUsed(true);
|
||
|
float_nf_commas = true;
|
||
|
|
||
|
if (right != 0) {
|
||
|
float_nf.setMinimumFractionDigits(right);
|
||
|
float_nf.setMaximumFractionDigits(right);
|
||
|
}
|
||
|
float_nf_left = 0;
|
||
|
float_nf_right = right;
|
||
|
return float_nf.format(num);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Number formatter that takes into account whether the number
|
||
|
* has a sign (positive, negative, etc) in front of it.
|
||
|
*/
|
||
|
static public String[] nfs(float num[], int left, int right) {
|
||
|
String formatted[] = new String[num.length];
|
||
|
for (int i = 0; i < formatted.length; i++) {
|
||
|
formatted[i] = nfs(num[i], left, right);
|
||
|
}
|
||
|
return formatted;
|
||
|
}
|
||
|
|
||
|
static public String nfs(float num, int left, int right) {
|
||
|
return (num < 0) ? nf(num, left, right) : (' ' + nf(num, left, right));
|
||
|
}
|
||
|
|
||
|
|
||
|
static public String[] nfp(float num[], int left, int right) {
|
||
|
String formatted[] = new String[num.length];
|
||
|
for (int i = 0; i < formatted.length; i++) {
|
||
|
formatted[i] = nfp(num[i], left, right);
|
||
|
}
|
||
|
return formatted;
|
||
|
}
|
||
|
|
||
|
static public String nfp(float num, int left, int right) {
|
||
|
return (num < 0) ? nf(num, left, right) : ('+' + nf(num, left, right));
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// HEX/BINARY CONVERSION
|
||
|
|
||
|
|
||
|
static final public String hex(byte what) {
|
||
|
return hex(what, 2);
|
||
|
}
|
||
|
|
||
|
static final public String hex(char what) {
|
||
|
return hex(what, 4);
|
||
|
}
|
||
|
|
||
|
static final public String hex(int what) {
|
||
|
return hex(what, 8);
|
||
|
}
|
||
|
|
||
|
static final public String hex(int what, int digits) {
|
||
|
String stuff = Integer.toHexString(what).toUpperCase();
|
||
|
|
||
|
int length = stuff.length();
|
||
|
if (length > digits) {
|
||
|
return stuff.substring(length - digits);
|
||
|
|
||
|
} else if (length < digits) {
|
||
|
return "00000000".substring(8 - (digits-length)) + stuff;
|
||
|
}
|
||
|
return stuff;
|
||
|
}
|
||
|
|
||
|
static final public int unhex(String what) {
|
||
|
// has to parse as a Long so that it'll work for numbers bigger than 2^31
|
||
|
return (int) (Long.parseLong(what, 16));
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
/**
|
||
|
* Returns a String that contains the binary value of a byte.
|
||
|
* The returned value will always have 8 digits.
|
||
|
*/
|
||
|
static final public String binary(byte what) {
|
||
|
return binary(what, 8);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns a String that contains the binary value of a char.
|
||
|
* The returned value will always have 16 digits because chars
|
||
|
* are two bytes long.
|
||
|
*/
|
||
|
static final public String binary(char what) {
|
||
|
return binary(what, 16);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns a String that contains the binary value of an int.
|
||
|
* The length depends on the size of the number itself.
|
||
|
* An int can be up to 32 binary digits, but that seems like
|
||
|
* overkill for almost any situation, so this function just
|
||
|
* auto-size. If you want a specific number of digits (like all 32)
|
||
|
* use binary(int what, int digits) to specify how many digits.
|
||
|
*/
|
||
|
static final public String binary(int what) {
|
||
|
return Integer.toBinaryString(what);
|
||
|
//return binary(what, 32);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Returns a String that contains the binary value of an int.
|
||
|
* The digits parameter determines how many digits will be used.
|
||
|
*/
|
||
|
static final public String binary(int what, int digits) {
|
||
|
String stuff = Integer.toBinaryString(what);
|
||
|
|
||
|
int length = stuff.length();
|
||
|
if (length > digits) {
|
||
|
return stuff.substring(length - digits);
|
||
|
|
||
|
} else if (length < digits) {
|
||
|
int offset = 32 - (digits-length);
|
||
|
return "00000000000000000000000000000000".substring(offset) + stuff;
|
||
|
}
|
||
|
return stuff;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Unpack a binary String into an int.
|
||
|
* i.e. unbinary("00001000") would return 8.
|
||
|
*/
|
||
|
static final public int unbinary(String what) {
|
||
|
return Integer.parseInt(what, 2);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// COLOR FUNCTIONS
|
||
|
|
||
|
// moved here so that they can work without
|
||
|
// the graphics actually being instantiated (outside setup)
|
||
|
|
||
|
|
||
|
public final int color(int gray) {
|
||
|
if (g == null) {
|
||
|
if (gray > 255) gray = 255; else if (gray < 0) gray = 0;
|
||
|
return 0xff000000 | (gray << 16) | (gray << 8) | gray;
|
||
|
}
|
||
|
return g.color(gray);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final int color(float fgray) {
|
||
|
if (g == null) {
|
||
|
int gray = (int) fgray;
|
||
|
if (gray > 255) gray = 255; else if (gray < 0) gray = 0;
|
||
|
return 0xff000000 | (gray << 16) | (gray << 8) | gray;
|
||
|
}
|
||
|
return g.color(fgray);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* As of 0116 this also takes color(#FF8800, alpha)
|
||
|
*/
|
||
|
public final int color(int gray, int alpha) {
|
||
|
if (g == null) {
|
||
|
if (alpha > 255) alpha = 255; else if (alpha < 0) alpha = 0;
|
||
|
if (gray > 255) {
|
||
|
// then assume this is actually a #FF8800
|
||
|
return (alpha << 24) | (gray & 0xFFFFFF);
|
||
|
} else {
|
||
|
//if (gray > 255) gray = 255; else if (gray < 0) gray = 0;
|
||
|
return (alpha << 24) | (gray << 16) | (gray << 8) | gray;
|
||
|
}
|
||
|
}
|
||
|
return g.color(gray, alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final int color(float fgray, float falpha) {
|
||
|
if (g == null) {
|
||
|
int gray = (int) fgray;
|
||
|
int alpha = (int) falpha;
|
||
|
if (gray > 255) gray = 255; else if (gray < 0) gray = 0;
|
||
|
if (alpha > 255) alpha = 255; else if (alpha < 0) alpha = 0;
|
||
|
return 0xff000000 | (gray << 16) | (gray << 8) | gray;
|
||
|
}
|
||
|
return g.color(fgray, falpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final int color(int x, int y, int z) {
|
||
|
if (g == null) {
|
||
|
if (x > 255) x = 255; else if (x < 0) x = 0;
|
||
|
if (y > 255) y = 255; else if (y < 0) y = 0;
|
||
|
if (z > 255) z = 255; else if (z < 0) z = 0;
|
||
|
|
||
|
return 0xff000000 | (x << 16) | (y << 8) | z;
|
||
|
}
|
||
|
return g.color(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final int color(float x, float y, float z) {
|
||
|
if (g == null) {
|
||
|
if (x > 255) x = 255; else if (x < 0) x = 0;
|
||
|
if (y > 255) y = 255; else if (y < 0) y = 0;
|
||
|
if (z > 255) z = 255; else if (z < 0) z = 0;
|
||
|
|
||
|
return 0xff000000 | ((int)x << 16) | ((int)y << 8) | (int)z;
|
||
|
}
|
||
|
return g.color(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final int color(int x, int y, int z, int a) {
|
||
|
if (g == null) {
|
||
|
if (a > 255) a = 255; else if (a < 0) a = 0;
|
||
|
if (x > 255) x = 255; else if (x < 0) x = 0;
|
||
|
if (y > 255) y = 255; else if (y < 0) y = 0;
|
||
|
if (z > 255) z = 255; else if (z < 0) z = 0;
|
||
|
|
||
|
return (a << 24) | (x << 16) | (y << 8) | z;
|
||
|
}
|
||
|
return g.color(x, y, z, a);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final int color(float x, float y, float z, float a) {
|
||
|
if (g == null) {
|
||
|
if (a > 255) a = 255; else if (a < 0) a = 0;
|
||
|
if (x > 255) x = 255; else if (x < 0) x = 0;
|
||
|
if (y > 255) y = 255; else if (y < 0) y = 0;
|
||
|
if (z > 255) z = 255; else if (z < 0) z = 0;
|
||
|
|
||
|
return ((int)a << 24) | ((int)x << 16) | ((int)y << 8) | (int)z;
|
||
|
}
|
||
|
return g.color(x, y, z, a);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// MAIN
|
||
|
|
||
|
|
||
|
private static class WorkerVar {
|
||
|
private Thread thread;
|
||
|
WorkerVar(Thread t) { thread = t; }
|
||
|
synchronized Thread get() { return thread; }
|
||
|
synchronized void clear() { thread = null; }
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Class to help external communication run as a separate class.
|
||
|
* <p/>
|
||
|
* From a software engineering standpoint, using the stderr stream
|
||
|
* is highly problematic because of its tendency to die or act
|
||
|
* funny, especially on Windows. Threading issues can cause the
|
||
|
* buffers to get full or the applet to not run properly.
|
||
|
* Formerly known as the "code folder bug", this has been fixed
|
||
|
* through the use of this class, however it remains a tenuous
|
||
|
* situation that could perhaps break in a future JDK release.
|
||
|
*/
|
||
|
class Worker {
|
||
|
private Object value;
|
||
|
private WorkerVar workerVar;
|
||
|
|
||
|
protected synchronized Object getValue() {
|
||
|
return value;
|
||
|
}
|
||
|
|
||
|
private synchronized void setValue(Object x) {
|
||
|
value = x;
|
||
|
}
|
||
|
|
||
|
public Object construct() {
|
||
|
try {
|
||
|
int anything = System.in.read();
|
||
|
if (anything == EXTERNAL_STOP) {
|
||
|
|
||
|
// adding this for 0073.. need to stop libraries
|
||
|
// when the stop button is hit.
|
||
|
PApplet.this.stop();
|
||
|
finished = true;
|
||
|
}
|
||
|
} catch (IOException e) {
|
||
|
finished = true;
|
||
|
}
|
||
|
try {
|
||
|
Thread.sleep(250);
|
||
|
//Thread.sleep(100); // kick up latency for 0075?
|
||
|
} catch (InterruptedException e) { }
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
// removing this from SwingWorker
|
||
|
//public void finished() { }
|
||
|
|
||
|
public void interrupt() {
|
||
|
Thread t = workerVar.get();
|
||
|
if (t != null) {
|
||
|
t.interrupt();
|
||
|
}
|
||
|
workerVar.clear();
|
||
|
}
|
||
|
|
||
|
public Object get() {
|
||
|
while (true) {
|
||
|
Thread t = workerVar.get();
|
||
|
if (t == null) {
|
||
|
return getValue();
|
||
|
}
|
||
|
try {
|
||
|
t.join();
|
||
|
} catch (InterruptedException e) {
|
||
|
Thread.currentThread().interrupt(); // propagate
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public Worker() {
|
||
|
// removing this from SwingWorker
|
||
|
//final Runnable doFinished = new Runnable() {
|
||
|
// public void run() { finished(); }
|
||
|
// };
|
||
|
|
||
|
Runnable doConstruct = new Runnable() {
|
||
|
public void run() {
|
||
|
try {
|
||
|
setValue(construct());
|
||
|
|
||
|
} finally {
|
||
|
workerVar.clear();
|
||
|
}
|
||
|
// removing this from SwingWorker to avoid swing
|
||
|
//javax.swing.SwingUtilities.invokeLater(doFinished);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
Thread t = new Thread(doConstruct);
|
||
|
workerVar = new WorkerVar(t);
|
||
|
}
|
||
|
|
||
|
public void start() {
|
||
|
Thread t = workerVar.get();
|
||
|
if (t != null) t.start();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Set this sketch to communicate its state back to the PDE.
|
||
|
* <p/>
|
||
|
* This uses the stderr stream to write positions of the window
|
||
|
* (so that it will be saved by the PDE for the next run) and
|
||
|
* notify on quit. See more notes in the Worker class.
|
||
|
*/
|
||
|
public void setupExternalMessages() { //Frame parentFrame) {
|
||
|
//final Worker worker = new Worker();
|
||
|
|
||
|
//parentFrame.addComponentListener(new ComponentAdapter() {
|
||
|
frame.addComponentListener(new ComponentAdapter() {
|
||
|
public void componentMoved(ComponentEvent e) {
|
||
|
Point where = ((Frame) e.getSource()).getLocation();
|
||
|
System.err.println(PApplet.EXTERNAL_MOVE + " " +
|
||
|
where.x + " " + where.y);
|
||
|
System.err.flush(); // doesn't seem to help or hurt
|
||
|
}
|
||
|
});
|
||
|
|
||
|
//parentFrame.addWindowListener(new WindowAdapter() {
|
||
|
frame.addWindowListener(new WindowAdapter() {
|
||
|
public void windowClosing(WindowEvent e) {
|
||
|
System.err.println(PApplet.EXTERNAL_QUIT);
|
||
|
System.err.flush(); // important
|
||
|
System.exit(0);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Set up a listener that will fire proper component resize events
|
||
|
* in cases where frame.setResizable(true) is called.
|
||
|
*/
|
||
|
public void setupFrameResizeListener() {
|
||
|
frame.addComponentListener(new ComponentAdapter() {
|
||
|
|
||
|
public void componentResized(ComponentEvent e) {
|
||
|
// Ignore bad resize events fired during setup to fix
|
||
|
// http://dev.processing.org/bugs/show_bug.cgi?id=341
|
||
|
// This should also fix the blank screen on Linux bug
|
||
|
// http://dev.processing.org/bugs/show_bug.cgi?id=282
|
||
|
if (frame.isResizable()) {
|
||
|
// might be multiple resize calls before visible (i.e. first
|
||
|
// when pack() is called, then when it's resized for use).
|
||
|
// ignore them because it's not the user resizing things.
|
||
|
Frame farm = (Frame) e.getComponent();
|
||
|
if (farm.isVisible()) {
|
||
|
Insets insets = farm.getInsets();
|
||
|
Dimension windowSize = farm.getSize();
|
||
|
int usableW = windowSize.width - insets.left - insets.right;
|
||
|
int usableH = windowSize.height - insets.top - insets.bottom;
|
||
|
|
||
|
// the ComponentListener in PApplet will handle calling size()
|
||
|
setBounds(insets.left, insets.top, usableW, usableH);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* main() method for running this class from the command line.
|
||
|
* <P>
|
||
|
* <B>The options shown here are not yet finalized and will be
|
||
|
* changing over the next several releases.</B>
|
||
|
* <P>
|
||
|
* The simplest way to turn and applet into an application is to
|
||
|
* add the following code to your program:
|
||
|
* <PRE>static public void main(String args[]) {
|
||
|
* PApplet.main(new String[] { "YourSketchName" });
|
||
|
* }</PRE>
|
||
|
* This will properly launch your applet from a double-clickable
|
||
|
* .jar or from the command line.
|
||
|
* <PRE>
|
||
|
* Parameters useful for launching or also used by the PDE:
|
||
|
*
|
||
|
* --location=x,y upper-lefthand corner of where the applet
|
||
|
* should appear on screen. if not used,
|
||
|
* the default is to center on the main screen.
|
||
|
*
|
||
|
* --present put the applet into full screen presentation
|
||
|
* mode. requires java 1.4 or later.
|
||
|
*
|
||
|
* --hide-stop use to hide the stop button in situations where
|
||
|
* you don't want to allow users to exit. also
|
||
|
* see the FAQ on information for capturing the ESC
|
||
|
* key when running in presentation mode.
|
||
|
*
|
||
|
* --stop-color color of the 'stop' text used to quit an
|
||
|
* sketch when it's in present mode.
|
||
|
*
|
||
|
* --bgcolor=#xxxxxx background color of the window.
|
||
|
*
|
||
|
* --sketch-path location of where to save files from functions
|
||
|
* like saveStrings() or saveFrame(). defaults to
|
||
|
* the folder that the java application was
|
||
|
* launched from, which means if this isn't set by
|
||
|
* the pde, everything goes into the same folder
|
||
|
* as processing.exe.
|
||
|
*
|
||
|
* --display=n set what display should be used by this applet.
|
||
|
* displays are numbered starting from 1.
|
||
|
*
|
||
|
*
|
||
|
* Parameters used by Processing when running via the PDE
|
||
|
*
|
||
|
* --external set when the applet is being used by the PDE
|
||
|
*
|
||
|
* --editor-location=x,y position of the upper-lefthand corner of the
|
||
|
* editor window, for placement of applet window
|
||
|
* </PRE>
|
||
|
*/
|
||
|
static public void main(String args[]) {
|
||
|
if (args.length < 1) {
|
||
|
System.err.println("Usage: PApplet <appletname>");
|
||
|
System.err.println("For additional options, " +
|
||
|
"see the javadoc for PApplet");
|
||
|
System.exit(1);
|
||
|
}
|
||
|
|
||
|
try {
|
||
|
// true if this sketch is being run by the PDE
|
||
|
boolean external = false;
|
||
|
int location[] = null;
|
||
|
int editorLocation[] = null;
|
||
|
|
||
|
String name = null;
|
||
|
boolean present = false;
|
||
|
Color backgroundColor = Color.black; //BLACK;
|
||
|
Color stopColor = Color.gray; //GRAY;
|
||
|
GraphicsDevice displayDevice = null;
|
||
|
boolean hideStop = false;
|
||
|
|
||
|
String param = null, value = null;
|
||
|
|
||
|
// try to get the user folder. if running under java web start,
|
||
|
// this may cause a security exception if the code is not signed.
|
||
|
// http://processing.org/discourse/yabb_beta/YaBB.cgi?board=Integrate;action=display;num=1159386274
|
||
|
String folder = null;
|
||
|
try {
|
||
|
folder = System.getProperty("user.dir");
|
||
|
} catch (Exception e) { }
|
||
|
|
||
|
int argIndex = 0;
|
||
|
while (argIndex < args.length) {
|
||
|
int equals = args[argIndex].indexOf('=');
|
||
|
if (equals != -1) {
|
||
|
param = args[argIndex].substring(0, equals);
|
||
|
value = args[argIndex].substring(equals + 1);
|
||
|
|
||
|
if (param.equals(ARGS_EDITOR_LOCATION)) {
|
||
|
external = true;
|
||
|
editorLocation = parseInt(split(value, ','));
|
||
|
|
||
|
} else if (param.equals(ARGS_DISPLAY)) {
|
||
|
int deviceIndex = Integer.parseInt(value) - 1;
|
||
|
|
||
|
//DisplayMode dm = device.getDisplayMode();
|
||
|
//if ((dm.getWidth() == 1024) && (dm.getHeight() == 768)) {
|
||
|
|
||
|
GraphicsEnvironment environment =
|
||
|
GraphicsEnvironment.getLocalGraphicsEnvironment();
|
||
|
GraphicsDevice devices[] = environment.getScreenDevices();
|
||
|
if ((deviceIndex >= 0) && (deviceIndex < devices.length)) {
|
||
|
displayDevice = devices[deviceIndex];
|
||
|
} else {
|
||
|
System.err.println("Display " + value + " does not exist, " +
|
||
|
"using the default display instead.");
|
||
|
}
|
||
|
|
||
|
} else if (param.equals(ARGS_BGCOLOR)) {
|
||
|
if (value.charAt(0) == '#') value = value.substring(1);
|
||
|
backgroundColor = new Color(Integer.parseInt(value, 16));
|
||
|
|
||
|
} else if (param.equals(ARGS_STOP_COLOR)) {
|
||
|
if (value.charAt(0) == '#') value = value.substring(1);
|
||
|
stopColor = new Color(Integer.parseInt(value, 16));
|
||
|
|
||
|
} else if (param.equals(ARGS_SKETCH_FOLDER)) {
|
||
|
folder = value;
|
||
|
|
||
|
} else if (param.equals(ARGS_LOCATION)) {
|
||
|
location = parseInt(split(value, ','));
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
if (args[argIndex].equals(ARGS_PRESENT)) {
|
||
|
present = true;
|
||
|
|
||
|
} else if (args[argIndex].equals(ARGS_HIDE_STOP)) {
|
||
|
hideStop = true;
|
||
|
|
||
|
} else if (args[argIndex].equals(ARGS_EXTERNAL)) {
|
||
|
external = true;
|
||
|
|
||
|
} else {
|
||
|
name = args[argIndex];
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
argIndex++;
|
||
|
}
|
||
|
|
||
|
if (displayDevice == null) {
|
||
|
GraphicsEnvironment environment =
|
||
|
GraphicsEnvironment.getLocalGraphicsEnvironment();
|
||
|
displayDevice = environment.getDefaultScreenDevice();
|
||
|
}
|
||
|
|
||
|
Frame frame = new Frame(displayDevice.getDefaultConfiguration());
|
||
|
/*
|
||
|
Frame frame = null;
|
||
|
if (displayDevice != null) {
|
||
|
frame = new Frame(displayDevice.getDefaultConfiguration());
|
||
|
} else {
|
||
|
frame = new Frame();
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
Dimension screen = Toolkit.getDefaultToolkit().getScreenSize();
|
||
|
|
||
|
// remove the grow box by default
|
||
|
// users who want it back can call frame.setResizable(true)
|
||
|
frame.setResizable(false);
|
||
|
|
||
|
Class c = Class.forName(name);
|
||
|
PApplet applet = (PApplet) c.newInstance();
|
||
|
|
||
|
// these are needed before init/start
|
||
|
applet.frame = frame;
|
||
|
applet.sketchPath = folder;
|
||
|
applet.args = PApplet.subset(args, 1);
|
||
|
|
||
|
applet.init();
|
||
|
|
||
|
// wait until the applet has figured out its width
|
||
|
// hoping that this won't hang if the applet has an exception
|
||
|
while (applet.defaultSize && !applet.finished) {
|
||
|
try {
|
||
|
Thread.sleep(5);
|
||
|
|
||
|
} catch (InterruptedException e) { }
|
||
|
}
|
||
|
|
||
|
if (present) {
|
||
|
frame.setUndecorated(true);
|
||
|
frame.setBackground(backgroundColor);
|
||
|
displayDevice.setFullScreenWindow(frame);
|
||
|
|
||
|
frame.add(applet);
|
||
|
Dimension fullscreen = frame.getSize();
|
||
|
applet.setBounds((fullscreen.width - applet.width) / 2,
|
||
|
(fullscreen.height - applet.height) / 2,
|
||
|
applet.width, applet.height);
|
||
|
|
||
|
if (!hideStop) {
|
||
|
Label label = new Label("stop");
|
||
|
label.setForeground(stopColor);
|
||
|
label.addMouseListener(new MouseAdapter() {
|
||
|
public void mousePressed(MouseEvent e) {
|
||
|
System.exit(0);
|
||
|
}
|
||
|
});
|
||
|
frame.add(label);
|
||
|
|
||
|
Dimension labelSize = label.getPreferredSize();
|
||
|
// sometimes shows up truncated on mac
|
||
|
//System.out.println("label width is " + labelSize.width);
|
||
|
labelSize = new Dimension(100, labelSize.height);
|
||
|
label.setSize(labelSize);
|
||
|
label.setLocation(20, fullscreen.height - labelSize.height - 20);
|
||
|
}
|
||
|
|
||
|
// not always running externally when in present mode
|
||
|
if (external) {
|
||
|
applet.setupExternalMessages();
|
||
|
}
|
||
|
|
||
|
} else { // if not presenting
|
||
|
// can't do pack earlier cuz present mode don't like it
|
||
|
// (can't go full screen with a frame after calling pack)
|
||
|
frame.pack(); // get insets. get more.
|
||
|
Insets insets = frame.getInsets();
|
||
|
|
||
|
int windowW = Math.max(applet.width, MIN_WINDOW_WIDTH) +
|
||
|
insets.left + insets.right;
|
||
|
int windowH = Math.max(applet.height, MIN_WINDOW_HEIGHT) +
|
||
|
insets.top + insets.bottom;
|
||
|
|
||
|
frame.setSize(windowW, windowH);
|
||
|
|
||
|
if (location != null) {
|
||
|
// a specific location was received from PdeRuntime
|
||
|
// (applet has been run more than once, user placed window)
|
||
|
frame.setLocation(location[0], location[1]);
|
||
|
|
||
|
} else if (external) {
|
||
|
int locationX = editorLocation[0] - 20;
|
||
|
int locationY = editorLocation[1];
|
||
|
|
||
|
if (locationX - windowW > 10) {
|
||
|
// if it fits to the left of the window
|
||
|
frame.setLocation(locationX - windowW, locationY);
|
||
|
|
||
|
} else { // doesn't fit
|
||
|
// if it fits inside the editor window,
|
||
|
// offset slightly from upper lefthand corner
|
||
|
// so that it's plunked inside the text area
|
||
|
locationX = editorLocation[0] + 66;
|
||
|
locationY = editorLocation[1] + 66;
|
||
|
|
||
|
if ((locationX + windowW > screen.width - 33) ||
|
||
|
(locationY + windowH > screen.height - 33)) {
|
||
|
// otherwise center on screen
|
||
|
locationX = (screen.width - windowW) / 2;
|
||
|
locationY = (screen.height - windowH) / 2;
|
||
|
}
|
||
|
frame.setLocation(locationX, locationY);
|
||
|
}
|
||
|
} else { // just center on screen
|
||
|
frame.setLocation((screen.width - applet.width) / 2,
|
||
|
(screen.height - applet.height) / 2);
|
||
|
}
|
||
|
|
||
|
frame.setLayout(null);
|
||
|
frame.add(applet);
|
||
|
|
||
|
if (backgroundColor == Color.black) { //BLACK) {
|
||
|
// this means no bg color unless specified
|
||
|
backgroundColor = SystemColor.control;
|
||
|
}
|
||
|
frame.setBackground(backgroundColor);
|
||
|
|
||
|
int usableWindowH = windowH - insets.top - insets.bottom;
|
||
|
applet.setBounds((windowW - applet.width)/2,
|
||
|
insets.top + (usableWindowH - applet.height)/2,
|
||
|
applet.width, applet.height);
|
||
|
|
||
|
if (external) {
|
||
|
applet.setupExternalMessages();
|
||
|
|
||
|
} else { // !external
|
||
|
frame.addWindowListener(new WindowAdapter() {
|
||
|
public void windowClosing(WindowEvent e) {
|
||
|
System.exit(0);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
// handle frame resizing events
|
||
|
applet.setupFrameResizeListener();
|
||
|
|
||
|
// all set for rockin
|
||
|
if (applet.displayable()) {
|
||
|
frame.setVisible(true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//System.out.println("showing frame");
|
||
|
//System.out.println("applet requesting focus");
|
||
|
applet.requestFocus(); // ask for keydowns
|
||
|
//System.out.println("exiting main()");
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
System.exit(1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
public PGraphics beginRecord(String renderer, String filename) {
|
||
|
filename = insertFrame(filename);
|
||
|
//filename = savePath(filename);
|
||
|
PGraphics rec = createGraphics(width, height, renderer, filename);
|
||
|
beginRecord(rec);
|
||
|
return rec;
|
||
|
}
|
||
|
|
||
|
|
||
|
public void beginRecord(PGraphics recorder) {
|
||
|
this.recorder = recorder;
|
||
|
recorder.beginDraw();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void endRecord() {
|
||
|
//println("endRecord()");
|
||
|
//if (!recorderNull) {
|
||
|
if (recorder != null) {
|
||
|
//recorder.endRecord();
|
||
|
recorder.endDraw();
|
||
|
recorder.dispose();
|
||
|
recorder = null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
public PGraphics beginRaw(String renderer, String filename) {
|
||
|
filename = insertFrame(filename);
|
||
|
//filename = savePath(filename); // ensure an absolute path
|
||
|
PGraphics rec = createGraphics(width, height, renderer, filename);
|
||
|
//g.recordRaw(rec);
|
||
|
g.beginRaw(rec);
|
||
|
return rec;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Check a string for #### signs to see if the frame number should be
|
||
|
* inserted. Used for functions like saveFrame() and beginRecord() to
|
||
|
* replace the # marks with the frame number. If only one # is used,
|
||
|
* it will be ignored, under the assumption that it's probably not
|
||
|
* intended to be the frame number.
|
||
|
*/
|
||
|
public String insertFrame(String what) {
|
||
|
int first = what.indexOf('#');
|
||
|
int last = what.lastIndexOf('#');
|
||
|
|
||
|
if ((first != -1) && (last - first > 0)) {
|
||
|
String prefix = what.substring(0, first);
|
||
|
int count = last - first + 1;
|
||
|
String suffix = what.substring(last + 1);
|
||
|
return prefix + nf(frameCount, count) + suffix;
|
||
|
}
|
||
|
return what; // no change
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Override the g.pixels[] function to set the pixels[] array
|
||
|
* that's part of the PApplet object. Allows the use of
|
||
|
* pixels[] in the code, rather than g.pixels[].
|
||
|
*/
|
||
|
public void loadPixels() {
|
||
|
g.loadPixels();
|
||
|
pixels = g.pixels;
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// everything below this line is automatically generated. no touch.
|
||
|
// public functions for processing.core
|
||
|
|
||
|
|
||
|
public void imageMode(int mode) {
|
||
|
if (recorder != null) recorder.imageMode(mode);
|
||
|
g.imageMode(mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void smooth() {
|
||
|
if (recorder != null) recorder.smooth();
|
||
|
g.smooth();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void noSmooth() {
|
||
|
if (recorder != null) recorder.noSmooth();
|
||
|
g.noSmooth();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void updatePixels() {
|
||
|
if (recorder != null) recorder.updatePixels();
|
||
|
g.updatePixels();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void updatePixels(int x1, int y1, int x2, int y2) {
|
||
|
if (recorder != null) recorder.updatePixels(x1, y1, x2, y2);
|
||
|
g.updatePixels(x1, y1, x2, y2);
|
||
|
}
|
||
|
|
||
|
|
||
|
public int get(int x, int y) {
|
||
|
return g.get(x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public PImage get(int x, int y, int w, int h) {
|
||
|
return g.get(x, y, w, h);
|
||
|
}
|
||
|
|
||
|
|
||
|
public PImage get() {
|
||
|
return g.get();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void set(int x, int y, int c) {
|
||
|
if (recorder != null) recorder.set(x, y, c);
|
||
|
g.set(x, y, c);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void set(int dx, int dy, PImage src) {
|
||
|
if (recorder != null) recorder.set(dx, dy, src);
|
||
|
g.set(dx, dy, src);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void mask(int alpha[]) {
|
||
|
if (recorder != null) recorder.mask(alpha);
|
||
|
g.mask(alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void mask(PImage alpha) {
|
||
|
if (recorder != null) recorder.mask(alpha);
|
||
|
g.mask(alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void filter(int kind) {
|
||
|
if (recorder != null) recorder.filter(kind);
|
||
|
g.filter(kind);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void filter(int kind, float param) {
|
||
|
if (recorder != null) recorder.filter(kind, param);
|
||
|
g.filter(kind, param);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void copy(int sx1, int sy1, int sx2, int sy2,
|
||
|
int dx1, int dy1, int dx2, int dy2) {
|
||
|
if (recorder != null) recorder.copy(sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
|
||
|
g.copy(sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void copy(PImage src,
|
||
|
int sx1, int sy1, int sx2, int sy2,
|
||
|
int dx1, int dy1, int dx2, int dy2) {
|
||
|
if (recorder != null) recorder.copy(src, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
|
||
|
g.copy(src, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public int blendColor(int c1, int c2, int mode) {
|
||
|
return PGraphics.blendColor(c1, c2, mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void blend(int sx1, int sy1, int sx2, int sy2,
|
||
|
int dx1, int dy1, int dx2, int dy2, int mode) {
|
||
|
if (recorder != null) recorder.blend(sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2, mode);
|
||
|
g.blend(sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2, mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void blend(PImage src,
|
||
|
int sx1, int sy1, int sx2, int sy2,
|
||
|
int dx1, int dy1, int dx2, int dy2, int mode) {
|
||
|
if (recorder != null) recorder.blend(src, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2, mode);
|
||
|
g.blend(src, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2, mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void hint(int which) {
|
||
|
if (recorder != null) recorder.hint(which);
|
||
|
g.hint(which);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void noHint(int which) {
|
||
|
if (recorder != null) recorder.noHint(which);
|
||
|
g.noHint(which);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void beginShape() {
|
||
|
if (recorder != null) recorder.beginShape();
|
||
|
g.beginShape();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void beginShape(int kind) {
|
||
|
if (recorder != null) recorder.beginShape(kind);
|
||
|
g.beginShape(kind);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void normal(float nx, float ny, float nz) {
|
||
|
if (recorder != null) recorder.normal(nx, ny, nz);
|
||
|
g.normal(nx, ny, nz);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void textureMode(int mode) {
|
||
|
if (recorder != null) recorder.textureMode(mode);
|
||
|
g.textureMode(mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void texture(PImage image) {
|
||
|
if (recorder != null) recorder.texture(image);
|
||
|
g.texture(image);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void vertex(float x, float y) {
|
||
|
if (recorder != null) recorder.vertex(x, y);
|
||
|
g.vertex(x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void vertex(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.vertex(x, y, z);
|
||
|
g.vertex(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void vertex(float x, float y, float u, float v) {
|
||
|
if (recorder != null) recorder.vertex(x, y, u, v);
|
||
|
g.vertex(x, y, u, v);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void vertex(float x, float y, float z, float u, float v) {
|
||
|
if (recorder != null) recorder.vertex(x, y, z, u, v);
|
||
|
g.vertex(x, y, z, u, v);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void bezierVertex(float x2, float y2,
|
||
|
float x3, float y3,
|
||
|
float x4, float y4) {
|
||
|
if (recorder != null) recorder.bezierVertex(x2, y2, x3, y3, x4, y4);
|
||
|
g.bezierVertex(x2, y2, x3, y3, x4, y4);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void bezierVertex(float x2, float y2, float z2,
|
||
|
float x3, float y3, float z3,
|
||
|
float x4, float y4, float z4) {
|
||
|
if (recorder != null) recorder.bezierVertex(x2, y2, z2, x3, y3, z3, x4, y4, z4);
|
||
|
g.bezierVertex(x2, y2, z2, x3, y3, z3, x4, y4, z4);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void curveVertex(float x, float y) {
|
||
|
if (recorder != null) recorder.curveVertex(x, y);
|
||
|
g.curveVertex(x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void curveVertex(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.curveVertex(x, y, z);
|
||
|
g.curveVertex(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void breakShape() {
|
||
|
if (recorder != null) recorder.breakShape();
|
||
|
g.breakShape();
|
||
|
}
|
||
|
|
||
|
|
||
|
public final void endShape() {
|
||
|
if (recorder != null) recorder.endShape();
|
||
|
g.endShape();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void endShape(int mode) {
|
||
|
if (recorder != null) recorder.endShape(mode);
|
||
|
g.endShape(mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void point(float x, float y) {
|
||
|
if (recorder != null) recorder.point(x, y);
|
||
|
g.point(x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void point(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.point(x, y, z);
|
||
|
g.point(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void line(float x1, float y1, float x2, float y2) {
|
||
|
if (recorder != null) recorder.line(x1, y1, x2, y2);
|
||
|
g.line(x1, y1, x2, y2);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void line(float x1, float y1, float z1,
|
||
|
float x2, float y2, float z2) {
|
||
|
if (recorder != null) recorder.line(x1, y1, z1, x2, y2, z2);
|
||
|
g.line(x1, y1, z1, x2, y2, z2);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void triangle(float x1, float y1, float x2, float y2,
|
||
|
float x3, float y3) {
|
||
|
if (recorder != null) recorder.triangle(x1, y1, x2, y2, x3, y3);
|
||
|
g.triangle(x1, y1, x2, y2, x3, y3);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void quad(float x1, float y1, float x2, float y2,
|
||
|
float x3, float y3, float x4, float y4) {
|
||
|
if (recorder != null) recorder.quad(x1, y1, x2, y2, x3, y3, x4, y4);
|
||
|
g.quad(x1, y1, x2, y2, x3, y3, x4, y4);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void rectMode(int mode) {
|
||
|
if (recorder != null) recorder.rectMode(mode);
|
||
|
g.rectMode(mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void rect(float x1, float y1, float x2, float y2) {
|
||
|
if (recorder != null) recorder.rect(x1, y1, x2, y2);
|
||
|
g.rect(x1, y1, x2, y2);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void ellipseMode(int mode) {
|
||
|
if (recorder != null) recorder.ellipseMode(mode);
|
||
|
g.ellipseMode(mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void ellipse(float a, float b, float c, float d) {
|
||
|
if (recorder != null) recorder.ellipse(a, b, c, d);
|
||
|
g.ellipse(a, b, c, d);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void arc(float a, float b, float c, float d,
|
||
|
float start, float stop) {
|
||
|
if (recorder != null) recorder.arc(a, b, c, d, start, stop);
|
||
|
g.arc(a, b, c, d, start, stop);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void box(float size) {
|
||
|
if (recorder != null) recorder.box(size);
|
||
|
g.box(size);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void box(float w, float h, float d) {
|
||
|
if (recorder != null) recorder.box(w, h, d);
|
||
|
g.box(w, h, d);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void sphereDetail(int res) {
|
||
|
if (recorder != null) recorder.sphereDetail(res);
|
||
|
g.sphereDetail(res);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void sphere(float r) {
|
||
|
if (recorder != null) recorder.sphere(r);
|
||
|
g.sphere(r);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float bezierPoint(float a, float b, float c, float d, float t) {
|
||
|
return g.bezierPoint(a, b, c, d, t);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float bezierTangent(float a, float b, float c, float d, float t) {
|
||
|
return g.bezierTangent(a, b, c, d, t);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void bezierDetail(int detail) {
|
||
|
if (recorder != null) recorder.bezierDetail(detail);
|
||
|
g.bezierDetail(detail);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void bezier(float x1, float y1,
|
||
|
float x2, float y2,
|
||
|
float x3, float y3,
|
||
|
float x4, float y4) {
|
||
|
if (recorder != null) recorder.bezier(x1, y1, x2, y2, x3, y3, x4, y4);
|
||
|
g.bezier(x1, y1, x2, y2, x3, y3, x4, y4);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void bezier(float x1, float y1, float z1,
|
||
|
float x2, float y2, float z2,
|
||
|
float x3, float y3, float z3,
|
||
|
float x4, float y4, float z4) {
|
||
|
if (recorder != null) recorder.bezier(x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4);
|
||
|
g.bezier(x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float curvePoint(float a, float b, float c, float d, float t) {
|
||
|
return g.curvePoint(a, b, c, d, t);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float curveTangent(float a, float b, float c, float d,
|
||
|
float t) {
|
||
|
return g.curveTangent(a, b, c, d, t);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void curveDetail(int detail) {
|
||
|
if (recorder != null) recorder.curveDetail(detail);
|
||
|
g.curveDetail(detail);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void curveTightness(float tightness) {
|
||
|
if (recorder != null) recorder.curveTightness(tightness);
|
||
|
g.curveTightness(tightness);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void curve(float x1, float y1,
|
||
|
float x2, float y2,
|
||
|
float x3, float y3,
|
||
|
float x4, float y4) {
|
||
|
if (recorder != null) recorder.curve(x1, y1, x2, y2, x3, y3, x4, y4);
|
||
|
g.curve(x1, y1, x2, y2, x3, y3, x4, y4);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void curve(float x1, float y1, float z1,
|
||
|
float x2, float y2, float z2,
|
||
|
float x3, float y3, float z3,
|
||
|
float x4, float y4, float z4) {
|
||
|
if (recorder != null) recorder.curve(x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4);
|
||
|
g.curve(x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void image(PImage image, float x, float y) {
|
||
|
if (recorder != null) recorder.image(image, x, y);
|
||
|
g.image(image, x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void image(PImage image,
|
||
|
float x, float y, float c, float d) {
|
||
|
if (recorder != null) recorder.image(image, x, y, c, d);
|
||
|
g.image(image, x, y, c, d);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void image(PImage image,
|
||
|
float a, float b, float c, float d,
|
||
|
int u1, int v1, int u2, int v2) {
|
||
|
if (recorder != null) recorder.image(image, a, b, c, d, u1, v1, u2, v2);
|
||
|
g.image(image, a, b, c, d, u1, v1, u2, v2);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void textAlign(int align) {
|
||
|
if (recorder != null) recorder.textAlign(align);
|
||
|
g.textAlign(align);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void textAlign(int alignX, int alignY) {
|
||
|
if (recorder != null) recorder.textAlign(alignX, alignY);
|
||
|
g.textAlign(alignX, alignY);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float textAscent() {
|
||
|
return g.textAscent();
|
||
|
}
|
||
|
|
||
|
|
||
|
public float textDescent() {
|
||
|
return g.textDescent();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void textFont(PFont which) {
|
||
|
if (recorder != null) recorder.textFont(which);
|
||
|
g.textFont(which);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void textFont(PFont which, float size) {
|
||
|
if (recorder != null) recorder.textFont(which, size);
|
||
|
g.textFont(which, size);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void textLeading(float leading) {
|
||
|
if (recorder != null) recorder.textLeading(leading);
|
||
|
g.textLeading(leading);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void textMode(int mode) {
|
||
|
if (recorder != null) recorder.textMode(mode);
|
||
|
g.textMode(mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void textSize(float size) {
|
||
|
if (recorder != null) recorder.textSize(size);
|
||
|
g.textSize(size);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float textWidth(char c) {
|
||
|
return g.textWidth(c);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float textWidth(String str) {
|
||
|
return g.textWidth(str);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(char c) {
|
||
|
if (recorder != null) recorder.text(c);
|
||
|
g.text(c);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(char c, float x, float y) {
|
||
|
if (recorder != null) recorder.text(c, x, y);
|
||
|
g.text(c, x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(char c, float x, float y, float z) {
|
||
|
if (recorder != null) recorder.text(c, x, y, z);
|
||
|
g.text(c, x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(String str) {
|
||
|
if (recorder != null) recorder.text(str);
|
||
|
g.text(str);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(String str, float x, float y) {
|
||
|
if (recorder != null) recorder.text(str, x, y);
|
||
|
g.text(str, x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(String str, float x, float y, float z) {
|
||
|
if (recorder != null) recorder.text(str, x, y, z);
|
||
|
g.text(str, x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(String str, float x1, float y1, float x2, float y2) {
|
||
|
if (recorder != null) recorder.text(str, x1, y1, x2, y2);
|
||
|
g.text(str, x1, y1, x2, y2);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(String s, float x1, float y1, float x2, float y2, float z) {
|
||
|
if (recorder != null) recorder.text(s, x1, y1, x2, y2, z);
|
||
|
g.text(s, x1, y1, x2, y2, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(int num, float x, float y) {
|
||
|
if (recorder != null) recorder.text(num, x, y);
|
||
|
g.text(num, x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(int num, float x, float y, float z) {
|
||
|
if (recorder != null) recorder.text(num, x, y, z);
|
||
|
g.text(num, x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(float num, float x, float y) {
|
||
|
if (recorder != null) recorder.text(num, x, y);
|
||
|
g.text(num, x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void text(float num, float x, float y, float z) {
|
||
|
if (recorder != null) recorder.text(num, x, y, z);
|
||
|
g.text(num, x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void translate(float tx, float ty) {
|
||
|
if (recorder != null) recorder.translate(tx, ty);
|
||
|
g.translate(tx, ty);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void translate(float tx, float ty, float tz) {
|
||
|
if (recorder != null) recorder.translate(tx, ty, tz);
|
||
|
g.translate(tx, ty, tz);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void rotate(float angle) {
|
||
|
if (recorder != null) recorder.rotate(angle);
|
||
|
g.rotate(angle);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void rotateX(float angle) {
|
||
|
if (recorder != null) recorder.rotateX(angle);
|
||
|
g.rotateX(angle);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void rotateY(float angle) {
|
||
|
if (recorder != null) recorder.rotateY(angle);
|
||
|
g.rotateY(angle);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void rotateZ(float angle) {
|
||
|
if (recorder != null) recorder.rotateZ(angle);
|
||
|
g.rotateZ(angle);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void rotate(float angle, float vx, float vy, float vz) {
|
||
|
if (recorder != null) recorder.rotate(angle, vx, vy, vz);
|
||
|
g.rotate(angle, vx, vy, vz);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void scale(float s) {
|
||
|
if (recorder != null) recorder.scale(s);
|
||
|
g.scale(s);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void scale(float sx, float sy) {
|
||
|
if (recorder != null) recorder.scale(sx, sy);
|
||
|
g.scale(sx, sy);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void scale(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.scale(x, y, z);
|
||
|
g.scale(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void pushMatrix() {
|
||
|
if (recorder != null) recorder.pushMatrix();
|
||
|
g.pushMatrix();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void popMatrix() {
|
||
|
if (recorder != null) recorder.popMatrix();
|
||
|
g.popMatrix();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void resetMatrix() {
|
||
|
if (recorder != null) recorder.resetMatrix();
|
||
|
g.resetMatrix();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void applyMatrix(float n00, float n01, float n02,
|
||
|
float n10, float n11, float n12) {
|
||
|
if (recorder != null) recorder.applyMatrix(n00, n01, n02, n10, n11, n12);
|
||
|
g.applyMatrix(n00, n01, n02, n10, n11, n12);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void applyMatrix(float n00, float n01, float n02, float n03,
|
||
|
float n10, float n11, float n12, float n13,
|
||
|
float n20, float n21, float n22, float n23,
|
||
|
float n30, float n31, float n32, float n33) {
|
||
|
if (recorder != null) recorder.applyMatrix(n00, n01, n02, n03, n10, n11, n12, n13, n20, n21, n22, n23, n30, n31, n32, n33);
|
||
|
g.applyMatrix(n00, n01, n02, n03, n10, n11, n12, n13, n20, n21, n22, n23, n30, n31, n32, n33);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void loadMatrix() {
|
||
|
if (recorder != null) recorder.loadMatrix();
|
||
|
g.loadMatrix();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void printMatrix() {
|
||
|
if (recorder != null) recorder.printMatrix();
|
||
|
g.printMatrix();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void beginCamera() {
|
||
|
if (recorder != null) recorder.beginCamera();
|
||
|
g.beginCamera();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void endCamera() {
|
||
|
if (recorder != null) recorder.endCamera();
|
||
|
g.endCamera();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void camera() {
|
||
|
if (recorder != null) recorder.camera();
|
||
|
g.camera();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void camera(float eyeX, float eyeY, float eyeZ,
|
||
|
float centerX, float centerY, float centerZ,
|
||
|
float upX, float upY, float upZ) {
|
||
|
if (recorder != null) recorder.camera(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
|
||
|
g.camera(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void printCamera() {
|
||
|
if (recorder != null) recorder.printCamera();
|
||
|
g.printCamera();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void ortho() {
|
||
|
if (recorder != null) recorder.ortho();
|
||
|
g.ortho();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void ortho(float left, float right,
|
||
|
float bottom, float top,
|
||
|
float near, float far) {
|
||
|
if (recorder != null) recorder.ortho(left, right, bottom, top, near, far);
|
||
|
g.ortho(left, right, bottom, top, near, far);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void perspective() {
|
||
|
if (recorder != null) recorder.perspective();
|
||
|
g.perspective();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void perspective(float fovy, float aspect, float zNear, float zFar) {
|
||
|
if (recorder != null) recorder.perspective(fovy, aspect, zNear, zFar);
|
||
|
g.perspective(fovy, aspect, zNear, zFar);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void frustum(float left, float right, float bottom,
|
||
|
float top, float znear, float zfar) {
|
||
|
if (recorder != null) recorder.frustum(left, right, bottom, top, znear, zfar);
|
||
|
g.frustum(left, right, bottom, top, znear, zfar);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void printProjection() {
|
||
|
if (recorder != null) recorder.printProjection();
|
||
|
g.printProjection();
|
||
|
}
|
||
|
|
||
|
|
||
|
public float screenX(float x, float y) {
|
||
|
return g.screenX(x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float screenY(float x, float y) {
|
||
|
return g.screenY(x, y);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float screenX(float x, float y, float z) {
|
||
|
return g.screenX(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float screenY(float x, float y, float z) {
|
||
|
return g.screenY(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float screenZ(float x, float y, float z) {
|
||
|
return g.screenZ(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float modelX(float x, float y, float z) {
|
||
|
return g.modelX(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float modelY(float x, float y, float z) {
|
||
|
return g.modelY(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public float modelZ(float x, float y, float z) {
|
||
|
return g.modelZ(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void colorMode(int mode) {
|
||
|
if (recorder != null) recorder.colorMode(mode);
|
||
|
g.colorMode(mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void colorMode(int mode, float max) {
|
||
|
if (recorder != null) recorder.colorMode(mode, max);
|
||
|
g.colorMode(mode, max);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void colorMode(int mode,
|
||
|
float maxX, float maxY, float maxZ) {
|
||
|
if (recorder != null) recorder.colorMode(mode, maxX, maxY, maxZ);
|
||
|
g.colorMode(mode, maxX, maxY, maxZ);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void colorMode(int mode,
|
||
|
float maxX, float maxY, float maxZ, float maxA) {
|
||
|
if (recorder != null) recorder.colorMode(mode, maxX, maxY, maxZ, maxA);
|
||
|
g.colorMode(mode, maxX, maxY, maxZ, maxA);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void strokeWeight(float weight) {
|
||
|
if (recorder != null) recorder.strokeWeight(weight);
|
||
|
g.strokeWeight(weight);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void strokeJoin(int join) {
|
||
|
if (recorder != null) recorder.strokeJoin(join);
|
||
|
g.strokeJoin(join);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void strokeCap(int cap) {
|
||
|
if (recorder != null) recorder.strokeCap(cap);
|
||
|
g.strokeCap(cap);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void noStroke() {
|
||
|
if (recorder != null) recorder.noStroke();
|
||
|
g.noStroke();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void stroke(int rgb) {
|
||
|
if (recorder != null) recorder.stroke(rgb);
|
||
|
g.stroke(rgb);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void stroke(int rgb, float alpha) {
|
||
|
if (recorder != null) recorder.stroke(rgb, alpha);
|
||
|
g.stroke(rgb, alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void stroke(float gray) {
|
||
|
if (recorder != null) recorder.stroke(gray);
|
||
|
g.stroke(gray);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void stroke(float gray, float alpha) {
|
||
|
if (recorder != null) recorder.stroke(gray, alpha);
|
||
|
g.stroke(gray, alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void stroke(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.stroke(x, y, z);
|
||
|
g.stroke(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void stroke(float x, float y, float z, float a) {
|
||
|
if (recorder != null) recorder.stroke(x, y, z, a);
|
||
|
g.stroke(x, y, z, a);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void noTint() {
|
||
|
if (recorder != null) recorder.noTint();
|
||
|
g.noTint();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void tint(int rgb) {
|
||
|
if (recorder != null) recorder.tint(rgb);
|
||
|
g.tint(rgb);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void tint(int rgb, float alpha) {
|
||
|
if (recorder != null) recorder.tint(rgb, alpha);
|
||
|
g.tint(rgb, alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void tint(float gray) {
|
||
|
if (recorder != null) recorder.tint(gray);
|
||
|
g.tint(gray);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void tint(float gray, float alpha) {
|
||
|
if (recorder != null) recorder.tint(gray, alpha);
|
||
|
g.tint(gray, alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void tint(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.tint(x, y, z);
|
||
|
g.tint(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void tint(float x, float y, float z, float a) {
|
||
|
if (recorder != null) recorder.tint(x, y, z, a);
|
||
|
g.tint(x, y, z, a);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void noFill() {
|
||
|
if (recorder != null) recorder.noFill();
|
||
|
g.noFill();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void fill(int rgb) {
|
||
|
if (recorder != null) recorder.fill(rgb);
|
||
|
g.fill(rgb);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void fill(int rgb, float alpha) {
|
||
|
if (recorder != null) recorder.fill(rgb, alpha);
|
||
|
g.fill(rgb, alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void fill(float gray) {
|
||
|
if (recorder != null) recorder.fill(gray);
|
||
|
g.fill(gray);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void fill(float gray, float alpha) {
|
||
|
if (recorder != null) recorder.fill(gray, alpha);
|
||
|
g.fill(gray, alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void fill(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.fill(x, y, z);
|
||
|
g.fill(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void fill(float x, float y, float z, float a) {
|
||
|
if (recorder != null) recorder.fill(x, y, z, a);
|
||
|
g.fill(x, y, z, a);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void ambient(int rgb) {
|
||
|
if (recorder != null) recorder.ambient(rgb);
|
||
|
g.ambient(rgb);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void ambient(float gray) {
|
||
|
if (recorder != null) recorder.ambient(gray);
|
||
|
g.ambient(gray);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void ambient(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.ambient(x, y, z);
|
||
|
g.ambient(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void specular(int rgb) {
|
||
|
if (recorder != null) recorder.specular(rgb);
|
||
|
g.specular(rgb);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void specular(float gray) {
|
||
|
if (recorder != null) recorder.specular(gray);
|
||
|
g.specular(gray);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void specular(float gray, float alpha) {
|
||
|
if (recorder != null) recorder.specular(gray, alpha);
|
||
|
g.specular(gray, alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void specular(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.specular(x, y, z);
|
||
|
g.specular(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void specular(float x, float y, float z, float a) {
|
||
|
if (recorder != null) recorder.specular(x, y, z, a);
|
||
|
g.specular(x, y, z, a);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void shininess(float shine) {
|
||
|
if (recorder != null) recorder.shininess(shine);
|
||
|
g.shininess(shine);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void emissive(int rgb) {
|
||
|
if (recorder != null) recorder.emissive(rgb);
|
||
|
g.emissive(rgb);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void emissive(float gray) {
|
||
|
if (recorder != null) recorder.emissive(gray);
|
||
|
g.emissive(gray);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void emissive(float x, float y, float z ) {
|
||
|
if (recorder != null) recorder.emissive(x, y, z);
|
||
|
g.emissive(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void lights() {
|
||
|
if (recorder != null) recorder.lights();
|
||
|
g.lights();
|
||
|
}
|
||
|
|
||
|
|
||
|
public void ambientLight(float red, float green, float blue) {
|
||
|
if (recorder != null) recorder.ambientLight(red, green, blue);
|
||
|
g.ambientLight(red, green, blue);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void ambientLight(float red, float green, float blue,
|
||
|
float x, float y, float z) {
|
||
|
if (recorder != null) recorder.ambientLight(red, green, blue, x, y, z);
|
||
|
g.ambientLight(red, green, blue, x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void directionalLight(float red, float green, float blue,
|
||
|
float nx, float ny, float nz) {
|
||
|
if (recorder != null) recorder.directionalLight(red, green, blue, nx, ny, nz);
|
||
|
g.directionalLight(red, green, blue, nx, ny, nz);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void pointLight(float red, float green, float blue,
|
||
|
float x, float y, float z) {
|
||
|
if (recorder != null) recorder.pointLight(red, green, blue, x, y, z);
|
||
|
g.pointLight(red, green, blue, x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void spotLight(float red, float green, float blue,
|
||
|
float x, float y, float z,
|
||
|
float nx, float ny, float nz,
|
||
|
float angle, float concentration) {
|
||
|
if (recorder != null) recorder.spotLight(red, green, blue, x, y, z, nx, ny, nz, angle, concentration);
|
||
|
g.spotLight(red, green, blue, x, y, z, nx, ny, nz, angle, concentration);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void lightFalloff(float constant, float linear, float quadratic) {
|
||
|
if (recorder != null) recorder.lightFalloff(constant, linear, quadratic);
|
||
|
g.lightFalloff(constant, linear, quadratic);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void lightSpecular(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.lightSpecular(x, y, z);
|
||
|
g.lightSpecular(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void background(int rgb) {
|
||
|
if (recorder != null) recorder.background(rgb);
|
||
|
g.background(rgb);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void background(int rgb, float alpha) {
|
||
|
if (recorder != null) recorder.background(rgb, alpha);
|
||
|
g.background(rgb, alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void background(float gray) {
|
||
|
if (recorder != null) recorder.background(gray);
|
||
|
g.background(gray);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void background(float gray, float alpha) {
|
||
|
if (recorder != null) recorder.background(gray, alpha);
|
||
|
g.background(gray, alpha);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void background(float x, float y, float z) {
|
||
|
if (recorder != null) recorder.background(x, y, z);
|
||
|
g.background(x, y, z);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void background(float x, float y, float z, float a) {
|
||
|
if (recorder != null) recorder.background(x, y, z, a);
|
||
|
g.background(x, y, z, a);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void background(PImage image) {
|
||
|
if (recorder != null) recorder.background(image);
|
||
|
g.background(image);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final float alpha(int what) {
|
||
|
return g.alpha(what);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final float red(int what) {
|
||
|
return g.red(what);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final float green(int what) {
|
||
|
return g.green(what);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final float blue(int what) {
|
||
|
return g.blue(what);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final float hue(int what) {
|
||
|
return g.hue(what);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final float saturation(int what) {
|
||
|
return g.saturation(what);
|
||
|
}
|
||
|
|
||
|
|
||
|
public final float brightness(int what) {
|
||
|
return g.brightness(what);
|
||
|
}
|
||
|
|
||
|
|
||
|
public int lerpColor(int c1, int c2, float amt) {
|
||
|
return g.lerpColor(c1, c2, amt);
|
||
|
}
|
||
|
|
||
|
|
||
|
static public int lerpColor(int c1, int c2, float amt, int mode) {
|
||
|
return PGraphics.lerpColor(c1, c2, amt, mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void beginRaw(PGraphics rawGraphics) {
|
||
|
if (recorder != null) recorder.beginRaw(rawGraphics);
|
||
|
g.beginRaw(rawGraphics);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void endRaw() {
|
||
|
if (recorder != null) recorder.endRaw();
|
||
|
g.endRaw();
|
||
|
}
|
||
|
|
||
|
|
||
|
public boolean displayable() {
|
||
|
return g.displayable();
|
||
|
}
|
||
|
}
|