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Arduino/build/shared/lib/avrlib/stxetx.h

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/*! \file stxetx.h \brief STX/ETX Packet Protocol Implementation Library. */
//*****************************************************************************
//
// File Name : 'stxetx.h'
// Title : STX/ETX Packet Protocol Implementation Library
// Author : Pascal Stang - Copyright (C) 2002-2003
// Created : 10/9/2002
// Revised : 02/10/2003
// Version : 0.1
// Target MCU : any
// Editor Tabs : 4
//
// Description : This library provides a set of functions needed to send and
// receive STX/ETX packets. STX/ETX is a simple packet protocol that can
// be wrapped around user data for one or more of the following reasons:
//
// 1. packetization is needed
// - Using packets can be helpful if your data naturally forms
// little "bunches" or if different types of data must be sent
// over the same channel (a serial cable, for example). If your
// data forms "bunches", you can send user data inside STX/ETX
// packets with a predetermined structure, like an array of A/D
// conversion results. If you need a way to tell the receiver
// what kind of data you're sending, you can use the TYPE field
// in the STX/ETX packet.
// 2. error checking is needed
// - STX/ETX packets will add a checksum to your data. This
// allows the receiver to verify that data was received correctly
// and is error-free. Packets which are corrupted in transmission
// and fail the the checksum test are automatically discarded.
// Error checking is especially useful when the data transmission
// channel is unreliable or noisy (examples: radio, infrared, long
// cables, etc)
//
// STX/ETX packets have the following structure:
//
// [STX][status][type][length][user data...][checksum][ETX]
//
// All fields are 1 byte except for user data which may be 0-255 bytes.
// Uppercase fields are constant (STX=0x02, ETX=0x03), lowercase fields
// vary. The length field is the number of bytes in the user data area.
// The checksum is the 8-bit sum of all bytes between but not including
// STX/ETX.
//
// This code is distributed under the GNU Public License
// which can be found at http://www.gnu.org/licenses/gpl.txt
//
//*****************************************************************************
#ifndef STXETX_H
#define STXETX_H
#include "buffer.h"
// include project-dependent configuration options
#include "stxetxconf.h"
// constants
// packet markers
#define STX 0x02 // start transmission marker
#define ETX 0x03 // end transmission marker
// packet length parameters
#define STXETX_HEADERLENGTH 4 // number of bytes required for packet header
#define STXETX_TRAILERLENGTH 2 // number of bytes required for packet trailer
// packet field offsets
#define STXETX_STATUSOFFSET 1 // number of bytes from STX to STATUS
#define STXETX_TYPEOFFSET 2 // number of bytes from STX to TYPE
#define STXETX_LENGTHOFFSET 3 // number of bytes from STX to LENGTH
#define STXETX_DATAOFFSET 4 // number of bytes from STX to the data
#define STXETX_CHECKSUMOFFSET 4 // number of bytes from STX+[length] to CHECKSUM
#define STXETX_NOETXSTXCHECKSUM 3 // number of bytes used by STX,ETX,CHECKSUM
// function prototypes
//! Initialize STX/ETX packet protocol library
void stxetxInit(void (*dataout_func)(unsigned char data));
//! Send/Create STX/ETX packet
void stxetxSend(unsigned char status, unsigned char type, unsigned char datalength, unsigned char* dataptr);
//! Process a buffer containing STX/ETX packets
unsigned char stxetxProcess(cBuffer* rxBuffer);
//! Returns the received packet's status
unsigned char stxetxGetRxPacketStatus(void);
//! Returns the received packet's type
unsigned char stxetxGetRxPacketType(void);
//! Returns the received packet's datalength
unsigned char stxetxGetRxPacketDatalength(void);
//! Returns pointer to the received packet's data
unsigned char* stxetxGetRxPacketData(void);
#endif