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Arduino/build/shared/examples/02.Digital/BlinkWithoutDelay/BlinkWithoutDelay.ino

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/* Blink without Delay
Turns on and off a light emitting diode (LED) connected to a digital
pin, without using the delay() function. This means that other code
can run at the same time without being interrupted by the LED code.
The circuit:
- Use the onboard LED.
- Note: Most Arduinos have an on-board LED you can control. On the UNO, MEGA and ZERO
it is attached to digital pin 13, on MKR1000 on pin 6. LED_BUILTIN is set to
the correct LED pin independent of which board is used.
If you want to know what pin the on-board LED is connected to on your Arduino model, check
the Technical Specs of your board at https://www.arduino.cc/en/Main/Products
created 2005
by David A. Mellis
modified 8 Feb 2010
by Paul Stoffregen
modified 11 Nov 2013
by Scott Fitzgerald
modified 9 Jan 2017
by Arturo Guadalupi
This example code is in the public domain.
http://www.arduino.cc/en/Tutorial/BlinkWithoutDelay
*/
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// constants won't change. Used here to set a pin number:
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const int ledPin = LED_BUILTIN;// the number of the LED pin
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// Variables will change:
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int ledState = LOW; // ledState used to set the LED
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// Generally, you should use "unsigned long" for variables that hold time
// The value will quickly become too large for an int to store
unsigned long previousMillis = 0; // will store last time LED was updated
// constants won't change:
const long interval = 1000; // interval at which to blink (milliseconds)
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void setup() {
// set the digital pin as output:
pinMode(ledPin, OUTPUT);
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}
void loop() {
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// here is where you'd put code that needs to be running all the time.
// check to see if it's time to blink the LED; that is, if the
// difference between the current time and last time you blinked
// the LED is bigger than the interval at which you want to
// blink the LED.
unsigned long currentMillis = millis();
if (currentMillis - previousMillis >= interval) {
// save the last time you blinked the LED
previousMillis = currentMillis;
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// if the LED is off turn it on and vice-versa:
if (ledState == LOW) {
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ledState = HIGH;
} else {
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ledState = LOW;
}
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// set the LED with the ledState of the variable:
digitalWrite(ledPin, ledState);
}
}