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Added setRowOffsets to LiquidCrystal library
Original commit by Mark Sproul, but cleaned up by Matthijs Kooijman.
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@ -79,6 +79,8 @@ void LiquidCrystal::init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t en
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else
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_displayfunction = LCD_8BITMODE | LCD_1LINE | LCD_5x8DOTS;
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setRowOffsets(0x00, 0x40, 0x14, 0x54);
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begin(16, 1);
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}
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@ -157,6 +159,14 @@ void LiquidCrystal::begin(uint8_t cols, uint8_t lines, uint8_t dotsize) {
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}
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void LiquidCrystal::setRowOffsets(int row0, int row1, int row2, int row3)
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{
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_row_offsets[0] = row0;
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_row_offsets[1] = row1;
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_row_offsets[2] = row2;
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_row_offsets[3] = row3;
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}
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/********** high level commands, for the user! */
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void LiquidCrystal::clear()
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{
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@ -172,12 +182,11 @@ void LiquidCrystal::home()
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void LiquidCrystal::setCursor(uint8_t col, uint8_t row)
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{
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int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 };
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if ( row >= _numlines ) {
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row = _numlines-1; // we count rows starting w/0
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row = _numlines - 1; // we count rows starting w/0
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}
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command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
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command(LCD_SETDDRAMADDR | (col + _row_offsets[row]));
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}
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// Turn the display on/off (quickly)
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@ -77,6 +77,7 @@ public:
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void autoscroll();
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void noAutoscroll();
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void setRowOffsets(int row1, int row2, int row3, int row4);
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void createChar(uint8_t, uint8_t[]);
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void setCursor(uint8_t, uint8_t);
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virtual size_t write(uint8_t);
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@ -101,6 +102,7 @@ private:
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uint8_t _initialized;
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uint8_t _numlines,_currline;
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int _row_offsets[4];
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};
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#endif
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