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Removing Esplora library from this repo. Downloaded at build time
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build/Esplora-1.0.4.zip.sha
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build/Esplora-1.0.4.zip.sha
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9b2ab86d0c7d0436febfe2026c7a42607d29c721
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@ -193,6 +193,7 @@
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<download-library name="RobotIRremote" version="1.0.2"/>
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<download-library name="SpacebrewYun" version="1.0.0"/>
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<download-library name="Temboo" version="1.1.3" githubuser="temboo"/>
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<download-library name="Esplora" version="1.0.4"/>
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</target>
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<macrodef name="download-library">
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= Esplora Library for Arduino =
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The library offers easy access to the data from the onboard Esplora's sensors, and provides the ability to change the state of the outputs.
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For more information about this library please visit us at
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http://www.arduino.cc/en/Reference/EsploraLibrary
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== License ==
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Copyright (c) 2012 Arduino LLC. All right reserved.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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@ -1,36 +0,0 @@
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/*
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Esplora Accelerometer
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This sketch shows you how to read the values from the accelerometer.
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To see it in action, open the serial monitor and tilt the board. You'll see
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the accelerometer values for each axis change when you tilt the board
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on that axis.
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Created on 22 Dec 2012
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by Tom Igoe
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This example is in the public domain.
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*/
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#include <Esplora.h>
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void setup() {
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Serial.begin(9600); // initialize serial communications with your computer
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}
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void loop() {
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int xAxis = Esplora.readAccelerometer(X_AXIS); // read the X axis
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int yAxis = Esplora.readAccelerometer(Y_AXIS); // read the Y axis
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int zAxis = Esplora.readAccelerometer(Z_AXIS); // read the Z axis
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Serial.print("x: "); // print the label for X
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Serial.print(xAxis); // print the value for the X axis
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Serial.print("\ty: "); // print a tab character, then the label for Y
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Serial.print(yAxis); // print the value for the Y axis
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Serial.print("\tz: "); // print a tab character, then the label for Z
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Serial.println(zAxis); // print the value for the Z axis
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delay(500); // wait half a second (500 milliseconds)
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}
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/*
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Esplora Blink
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This sketch blinks the Esplora's RGB LED. It goes through
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all three primary colors (red, green, blue), then it
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combines them for secondary colors(yellow, cyan, magenta), then
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it turns on all the colors for white.
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For best results cover the LED with a piece of white paper to see the colors.
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Created on 22 Dec 2012
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by Tom Igoe
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This example is in the public domain.
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*/
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#include <Esplora.h>
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void setup() {
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// There's nothing to set up for this sketch
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}
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void loop() {
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Esplora.writeRGB(255, 0, 0); // make the LED red
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delay(1000); // wait 1 second
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Esplora.writeRGB(0, 255, 0); // make the LED green
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delay(1000); // wait 1 second
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Esplora.writeRGB(0, 0, 255); // make the LED blue
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delay(1000); // wait 1 second
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Esplora.writeRGB(255, 255, 0); // make the LED yellow
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delay(1000); // wait 1 second
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Esplora.writeRGB(0, 255, 255); // make the LED cyan
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delay(1000); // wait 1 second
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Esplora.writeRGB(255, 0, 255); // make the LED magenta
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delay(1000); // wait 1 second
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Esplora.writeRGB(255, 255, 255); // make the LED white
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delay(1000); // wait 1 second
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}
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/*
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Esplora Joystick Mouse
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This sketch shows you how to read the joystick and use it to control the movement
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of the cursor on your computer. You're making your Esplora into a mouse!
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WARNING: this sketch will take over your mouse movement. If you lose control
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of your mouse do the following:
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1) unplug the Esplora.
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2) open the EsploraBlink sketch
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3) hold the reset button down while plugging your Esplora back in
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4) while holding reset, click "Upload"
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5) when you see the message "Done compiling", release the reset button.
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This will stop your Esplora from controlling your mouse while you upload a sketch
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that doesn't take control of the mouse.
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Created on 22 Dec 2012
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by Tom Igoe
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Updated 8 March 2014
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by Scott Fitzgerald
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http://www.arduino.cc/en/Reference/EsploraReadJoystickSwitch
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This example is in the public domain.
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*/
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#include <Esplora.h>
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void setup() {
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Serial.begin(9600); // initialize serial communication with your computer
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Mouse.begin(); // take control of the mouse
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}
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void loop() {
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int xValue = Esplora.readJoystickX(); // read the joystick's X position
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int yValue = Esplora.readJoystickY(); // read the joystick's Y position
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int button = Esplora.readJoystickSwitch(); // read the joystick pushbutton
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Serial.print("Joystick X: "); // print a label for the X value
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Serial.print(xValue); // print the X value
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Serial.print("\tY: "); // print a tab character and a label for the Y value
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Serial.print(yValue); // print the Y value
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Serial.print("\tButton: "); // print a tab character and a label for the button
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Serial.print(button); // print the button value
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int mouseX = map(xValue, -512, 512, 10, -10); // map the X value to a range of movement for the mouse X
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int mouseY = map(yValue, -512, 512, -10, 10); // map the Y value to a range of movement for the mouse Y
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Mouse.move(mouseX, mouseY, 0); // move the mouse
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if (button == 0) { // if the joystick button is pressed
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Mouse.press(); // send a mouse click
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} else {
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Mouse.release(); // if it's not pressed, release the mouse button
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}
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delay(10); // a short delay before moving again
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}
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/*
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Esplora LED Show
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Makes the RGB LED bright and glow as the joystick or the
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slider are moved.
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Created on 22 november 2012
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By Enrico Gueli <enrico.gueli@gmail.com>
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Modified 22 Dec 2012
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by Tom Igoe
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*/
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#include <Esplora.h>
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void setup() {
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// initialize the serial communication:
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Serial.begin(9600);
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}
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void loop() {
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// read the sensors into variables:
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int xAxis = Esplora.readJoystickX();
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int yAxis = Esplora.readJoystickY();
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int slider = Esplora.readSlider();
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// convert the sensor readings to light levels:
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byte red = map(xAxis, -512, 512, 0, 255);
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byte green = map(yAxis, -512, 512, 0, 255);
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byte blue = slider / 4;
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// print the light levels:
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Serial.print(red);
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Serial.print(' ');
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Serial.print(green);
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Serial.print(' ');
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Serial.println(blue);
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// write the light levels to the LED.
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Esplora.writeRGB(red, green, blue);
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// add a delay to keep the LED from flickering:
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delay(10);
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}
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/*
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Esplora Led/Microphone
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This simple sketch reads the microphone, light sensor, and slider.
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Then it uses those readings to set the brightness of red, green and blue
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channels of the RGB LED. The red channel will change with the loudness
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"heared" by the microphone, the green channel changes as the
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amount of light in the room and the blue channel will change
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with the position of the slider.
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Created on 22 november 2012
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By Enrico Gueli <enrico.gueli@gmail.com>
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Modified 24 Nov 2012
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by Tom Igoe
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*/
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#include <Esplora.h>
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void setup() {
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// initialize the serial communication:
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Serial.begin(9600);
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}
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int lowLight = 400; // the light sensor reading when it's covered
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int highLight = 1023; // the maximum light sensor reading
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int minGreen = 0; // minimum brightness of the green LED
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int maxGreen = 100; // maximum brightness of the green LED
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void loop() {
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// read the sensors into variables:
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int mic = Esplora.readMicrophone();
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int light = Esplora.readLightSensor();
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int slider = Esplora.readSlider();
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// convert the sensor readings to light levels:
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byte red = constrain(mic, 0, 255);
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byte green = constrain(
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map(light, lowLight, highLight, minGreen, maxGreen),
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0, 255);
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byte blue = slider / 4;
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// print the light levels (to see what's going on):
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Serial.print(red);
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Serial.print(' ');
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Serial.print(green);
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Serial.print(' ');
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Serial.println(blue);
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// write the light levels to the LED.
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// note that the green value is always 0:
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Esplora.writeRGB(red, green, blue);
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// add a delay to keep the LED from flickering:
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delay(10);
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}
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/*
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Esplora Led calibration
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This sketch shows you how to read and calibrate the light sensor.
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Because light levels vary from one location to another, you need to calibrate the
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sensor for each location. To do this, you read the sensor for a few seconds,
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and save the highest and lowest readings as maximum and minimum.
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Then, when you're using the sensor's reading (for example, to set the brightness
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of the LED), you map the sensor's reading to a range between the minimum
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and the maximum.
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Created on 22 Dec 2012
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by Tom Igoe
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This example is in the public domain.
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*/
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#include <Esplora.h>
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// variables:
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int lightMin = 1023; // minimum sensor value
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int lightMax = 0; // maximum sensor value
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boolean calibrated = false; // whether the sensor's been calibrated yet
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void setup() {
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// initialize the serial communication:
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Serial.begin(9600);
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// print an intial message
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Serial.println("To calibrate the light sensor, press and hold Switch 1");
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}
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void loop() {
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// if switch 1 is pressed, go to the calibration function again:
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if (Esplora.readButton(1) == LOW) {
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calibrate();
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}
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// read the sensor into a variable:
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int light = Esplora.readLightSensor();
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// map the light level to a brightness level for the LED
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// using the calibration min and max:
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int brightness = map(light, lightMin, lightMax, 0, 255);
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// limit the brightness to a range from 0 to 255:
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brightness = constrain(brightness, 0, 255);
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// write the brightness to the blue LED.
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Esplora.writeBlue(brightness);
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// if the calibration's been done, show the sensor and brightness
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// levels in the serial monitor:
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if (calibrated == true) {
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// print the light sensor levels and the LED levels (to see what's going on):
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Serial.print("light sensor level: ");
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Serial.print(light);
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Serial.print(" blue brightness: ");
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Serial.println(brightness);
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}
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// add a delay to keep the LED from flickering:
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delay(10);
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}
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void calibrate() {
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// tell the user what do to using the serial monitor:
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Serial.println("While holding switch 1, shine a light on the light sensor, then cover it.");
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// calibrate while switch 1 is pressed:
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while (Esplora.readButton(1) == LOW) {
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// read the sensor value:
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int light = Esplora.readLightSensor();
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// record the maximum sensor value:
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if (light > lightMax) {
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lightMax = light;
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}
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// record the minimum sensor value:
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if (light < lightMin) {
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lightMin = light;
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}
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// note that you're calibrated, for future reference:
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calibrated = true;
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}
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}
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/*
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Esplora Music
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This sketch turns the Esplora in a simple musical instrument.
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Press the Switch 1 and move the slider to see how it works.
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Created on 22 november 2012
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By Enrico Gueli <enrico.gueli@gmail.com>
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modified 22 Dec 2012
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by Tom Igoe
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*/
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#include <Esplora.h>
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// these are the frequencies for the notes from middle C
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// to one octave above middle C:
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const int note[] = {
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262, // C
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277, // C#
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294, // D
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311, // D#
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330, // E
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349, // F
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370, // F#
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392, // G
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415, // G#
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440, // A
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466, // A#
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494, // B
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523 // C next octave
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};
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void setup() {
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}
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void loop() {
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// read the button labeled SWITCH_DOWN. If it's low,
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// then play a note:
|
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if (Esplora.readButton(SWITCH_DOWN) == LOW) {
|
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int slider = Esplora.readSlider();
|
||||
|
||||
// use map() to map the slider's range to the
|
||||
// range of notes you have:
|
||||
byte thisNote = map(slider, 0, 1023, 0, 13);
|
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// play the note corresponding to the slider's position:
|
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Esplora.tone(note[thisNote]);
|
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} else {
|
||||
// if the button isn't pressed, turn the note off:
|
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Esplora.noTone();
|
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}
|
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}
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@ -1,41 +0,0 @@
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/*
|
||||
Esplora Sound Sensor
|
||||
|
||||
This sketch shows you how to read the microphone sensor. The microphone
|
||||
will range from 0 (total silence) to 1023 (really loud).
|
||||
When you're using the sensor's reading (for example, to set the brightness
|
||||
of the LED), you map the sensor's reading to a range between the minimum
|
||||
and the maximum.
|
||||
|
||||
Created on 22 Dec 2012
|
||||
by Tom Igoe
|
||||
|
||||
This example is in the public domain.
|
||||
*/
|
||||
|
||||
#include <Esplora.h>
|
||||
|
||||
void setup() {
|
||||
// initialize the serial communication:
|
||||
Serial.begin(9600);
|
||||
}
|
||||
|
||||
void loop() {
|
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// read the sensor into a variable:
|
||||
int loudness = Esplora.readMicrophone();
|
||||
|
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// map the sound level to a brightness level for the LED:
|
||||
int brightness = map(loudness, 0, 1023, 0, 255);
|
||||
// write the brightness to the green LED:
|
||||
Esplora.writeGreen(brightness);
|
||||
|
||||
|
||||
// print the microphone levels and the LED levels (to see what's going on):
|
||||
Serial.print("sound level: ");
|
||||
Serial.print(loudness);
|
||||
Serial.print(" Green brightness: ");
|
||||
Serial.println(brightness);
|
||||
// add a delay to keep the LED from flickering:
|
||||
delay(10);
|
||||
}
|
||||
|
@ -1,35 +0,0 @@
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/*
|
||||
Esplora Temperature Sensor
|
||||
|
||||
This sketch shows you how to read the Esplora's temperature sensor
|
||||
You can read the temperature sensor in Farhenheit or Celsius.
|
||||
|
||||
Created on 22 Dec 2012
|
||||
by Tom Igoe
|
||||
|
||||
This example is in the public domain.
|
||||
*/
|
||||
#include <Esplora.h>
|
||||
|
||||
void setup() {
|
||||
Serial.begin(9600); // initialize serial communications with your computer
|
||||
}
|
||||
|
||||
void loop() {
|
||||
// read the temperature sensor in Celsius, then Fahrenheit:
|
||||
int celsius = Esplora.readTemperature(DEGREES_C);
|
||||
int fahrenheit = Esplora.readTemperature(DEGREES_F);
|
||||
|
||||
// print the results:
|
||||
Serial.print("Temperature is: ");
|
||||
Serial.print(celsius);
|
||||
Serial.print(" degrees Celsius, or ");
|
||||
Serial.print(fahrenheit);
|
||||
Serial.println(" degrees Fahrenheit.");
|
||||
Serial.println(" Fahrenheit = (9/5 * Celsius) + 32");
|
||||
|
||||
// wait a second before reading again:
|
||||
delay(1000);
|
||||
}
|
||||
|
||||
|
@ -1,124 +0,0 @@
|
||||
/*
|
||||
Esplora Kart
|
||||
|
||||
This sketch turns the Esplora into a PC game pad.
|
||||
|
||||
It uses the both the analog joystick and the four switches.
|
||||
By moving the joystick in a direction or by pressing a switch,
|
||||
the PC will "see" that a key is pressed. If the PC is running
|
||||
a game that has keyboard input, the Esplora can control it.
|
||||
|
||||
The default configuration is suitable for SuperTuxKart, an
|
||||
open-source racing game. It can be downloaded from
|
||||
http://supertuxkart.sourceforge.net/ .
|
||||
|
||||
Created on 22 november 2012
|
||||
By Enrico Gueli <enrico.gueli@gmail.com>
|
||||
*/
|
||||
|
||||
|
||||
#include <Esplora.h>
|
||||
|
||||
/*
|
||||
You're going to handle eight different buttons. You'll use arrays,
|
||||
which are ordered lists of variables with a fixed size. Each array
|
||||
has an index (counting from 0) to keep track of the position
|
||||
you're reading in the array, and each position can contain a number.
|
||||
|
||||
This code uses three different arrays: one for the buttons you'll read;
|
||||
a second to hold the current states of those buttons; and a third to hold
|
||||
the keystrokes associated with each button.
|
||||
*/
|
||||
|
||||
/*
|
||||
This array holds the last sensed state of each of the buttons
|
||||
you're reading.
|
||||
Later in the code, you'll read the button states, and compare them
|
||||
to the previous states that are stored in this array. If the two
|
||||
states are different, it means that the button was either
|
||||
pressed or released.
|
||||
*/
|
||||
boolean buttonStates[8];
|
||||
|
||||
/*
|
||||
This array holds the names of the buttons being read.
|
||||
Later in the sketch, you'll use these names with
|
||||
the method Esplora.readButton(x), where x
|
||||
is one of these buttons.
|
||||
*/
|
||||
const byte buttons[] = {
|
||||
JOYSTICK_DOWN,
|
||||
JOYSTICK_LEFT,
|
||||
JOYSTICK_UP,
|
||||
JOYSTICK_RIGHT,
|
||||
SWITCH_RIGHT, // fire
|
||||
SWITCH_LEFT, // bend
|
||||
SWITCH_UP, // nitro
|
||||
SWITCH_DOWN, // look back
|
||||
};
|
||||
|
||||
/*
|
||||
This array tells what keystroke to send to the PC when a
|
||||
button is pressed.
|
||||
If you look at this array and the above one, you can see that
|
||||
the "cursor down" keystroke is sent when the joystick is moved
|
||||
down, the "cursor up" keystroke when the joystick is moved up
|
||||
and so on.
|
||||
*/
|
||||
const char keystrokes[] = {
|
||||
KEY_DOWN_ARROW,
|
||||
KEY_LEFT_ARROW,
|
||||
KEY_UP_ARROW,
|
||||
KEY_RIGHT_ARROW,
|
||||
' ',
|
||||
'V',
|
||||
'N',
|
||||
'B'
|
||||
};
|
||||
|
||||
/*
|
||||
This is code is run only at startup, to initialize the
|
||||
virtual USB keyboard.
|
||||
*/
|
||||
void setup() {
|
||||
Keyboard.begin();
|
||||
}
|
||||
|
||||
/*
|
||||
After setup() is finished, this code is run continuously.
|
||||
Here we continuously check if something happened with the
|
||||
buttons.
|
||||
*/
|
||||
void loop() {
|
||||
|
||||
// Iterate through all the buttons:
|
||||
for (byte thisButton = 0; thisButton < 8; thisButton++) {
|
||||
boolean lastState = buttonStates[thisButton];
|
||||
boolean newState = Esplora.readButton(buttons[thisButton]);
|
||||
if (lastState != newState) { // Something changed!
|
||||
/*
|
||||
The Keyboard library allows you to "press" and "release" the
|
||||
keys as two distinct actions. These actions can be
|
||||
linked to the buttons we're handling.
|
||||
*/
|
||||
if (newState == PRESSED) {
|
||||
Keyboard.press(keystrokes[thisButton]);
|
||||
} else if (newState == RELEASED) {
|
||||
Keyboard.release(keystrokes[thisButton]);
|
||||
}
|
||||
}
|
||||
|
||||
// Store the new button state, so you can sense a difference later:
|
||||
buttonStates[thisButton] = newState;
|
||||
}
|
||||
|
||||
/*
|
||||
Wait a little bit (50ms) between a check and another.
|
||||
When a mechanical switch is pressed or released, the
|
||||
contacts may bounce very rapidly. If the check is done too
|
||||
fast, these bounces may be confused as multiple presses and
|
||||
may lead to unexpected behaviour.
|
||||
*/
|
||||
delay(50);
|
||||
}
|
||||
|
@ -1,44 +0,0 @@
|
||||
/*
|
||||
Esplora Pong
|
||||
|
||||
This sketch connects serially to a Processing sketch to control a Pong game.
|
||||
It sends the position of the slider and the states of three pushbuttons to the
|
||||
Processing sketch serially, separated by commas. The Processing sketch uses that
|
||||
data to control the graphics in the sketch.
|
||||
|
||||
The slider sets a paddle's height
|
||||
Switch 1 is resets the game
|
||||
Switch 2 resets the ball to the center
|
||||
Switch 3 reverses the players
|
||||
|
||||
You can play this game with one or two Esploras.
|
||||
|
||||
Created on 22 Dec 2012
|
||||
by Tom Igoe
|
||||
|
||||
This example is in the public domain.
|
||||
*/
|
||||
|
||||
#include <Esplora.h>
|
||||
|
||||
void setup() {
|
||||
Serial.begin(9600); // initialize serial communication
|
||||
}
|
||||
|
||||
void loop() {
|
||||
// read the slider and three of the buttons
|
||||
int slider = Esplora.readSlider();
|
||||
int resetButton = Esplora.readButton(SWITCH_1);
|
||||
int serveButton = Esplora.readButton(SWITCH_3);
|
||||
int switchPlayerButton = Esplora.readButton(SWITCH_4);
|
||||
|
||||
Serial.print(slider); // print the slider value
|
||||
Serial.print(","); // add a comma
|
||||
Serial.print(resetButton); // print the reset button value
|
||||
Serial.print(","); // add another comma
|
||||
Serial.print(serveButton); // print the serve button value
|
||||
Serial.print(","); // add another comma
|
||||
Serial.println(switchPlayerButton); // print the last button with a newline
|
||||
delay(10); // delay before sending the next set
|
||||
}
|
||||
|
@ -1,117 +0,0 @@
|
||||
/*
|
||||
Esplora Remote
|
||||
|
||||
This sketch allows to test all the Esplora's peripherals.
|
||||
It is also used with the ProcessingStart sketch (for Processing).
|
||||
|
||||
When uploaded, you can open the Serial monitor and write one of
|
||||
the following commands (without quotes) to get an answer:
|
||||
|
||||
"D": prints the current value of all sensors, separated by a comma.
|
||||
See the dumpInputs() function below to get the meaning of
|
||||
each value.
|
||||
|
||||
"Rxxx"
|
||||
"Gxxx"
|
||||
"Bxxx": set the color of the RGB led. For example, write "R255"
|
||||
to turn on the red to full brightness, "G128" to turn
|
||||
the green to half brightness, or "G0" to turn off
|
||||
the green channel.
|
||||
|
||||
"Txxxx": play a tone with the buzzer. The number is the
|
||||
frequency, e.g. "T440" plays the central A note.
|
||||
Write "T0" to turn off the buzzer.
|
||||
|
||||
|
||||
Created on 22 november 2012
|
||||
By Enrico Gueli <enrico.gueli@gmail.com>
|
||||
Modified 23 Dec 2012
|
||||
by Tom Igoe
|
||||
*/
|
||||
|
||||
#include <Esplora.h>
|
||||
|
||||
void setup() {
|
||||
Serial.begin(9600);
|
||||
while (!Serial); // needed for native USB port only
|
||||
}
|
||||
|
||||
void loop() {
|
||||
if (Serial.available()) {
|
||||
parseCommand();
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* This function reads a character from the serial line and
|
||||
* decide what to do next. The "what to do" part is given by
|
||||
* function it calls (e.g. dumpInputs(), setRed() and so on).
|
||||
*/
|
||||
void parseCommand() {
|
||||
char cmd = Serial.read();
|
||||
switch (cmd) {
|
||||
case 'D':
|
||||
dumpInputs();
|
||||
break;
|
||||
case 'R':
|
||||
setRed();
|
||||
break;
|
||||
case 'G':
|
||||
setGreen();
|
||||
break;
|
||||
case 'B':
|
||||
setBlue();
|
||||
break;
|
||||
case 'T':
|
||||
setTone();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void dumpInputs() {
|
||||
Serial.print(Esplora.readButton(SWITCH_1));
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readButton(SWITCH_2));
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readButton(SWITCH_3));
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readButton(SWITCH_4));
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readSlider());
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readLightSensor());
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readTemperature(DEGREES_C));
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readMicrophone());
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readJoystickSwitch());
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readJoystickX());
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readJoystickY());
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readAccelerometer(X_AXIS));
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readAccelerometer(Y_AXIS));
|
||||
Serial.print(',');
|
||||
Serial.print(Esplora.readAccelerometer(Z_AXIS));
|
||||
Serial.println();
|
||||
}
|
||||
|
||||
void setRed() {
|
||||
Esplora.writeRed(Serial.parseInt());
|
||||
}
|
||||
|
||||
void setGreen() {
|
||||
Esplora.writeGreen(Serial.parseInt());
|
||||
}
|
||||
|
||||
void setBlue() {
|
||||
Esplora.writeBlue(Serial.parseInt());
|
||||
}
|
||||
|
||||
void setTone() {
|
||||
Esplora.tone(Serial.parseInt());
|
||||
}
|
||||
|
@ -1,216 +0,0 @@
|
||||
/*
|
||||
Esplora Table
|
||||
|
||||
Acts like a keyboard that prints sensor
|
||||
data in a table-like text, row by row.
|
||||
|
||||
At startup, it does nothing. It waits for you to open a
|
||||
spreadsheet (e.g. Google Drive spreadsheet) so it can write
|
||||
data. By pressing Switch 1, it starts printing the table
|
||||
headers and the first row of data. It waits a bit, then it
|
||||
will print another row, and so on.
|
||||
|
||||
The amount of time between each row is determined by the slider.
|
||||
If put to full left, the sketch will wait 10 seconds; at
|
||||
full right position, it will wait 5 minutes. An intermediate
|
||||
position will make the sketch wait for some time in-between.
|
||||
|
||||
Clicking the Switch 1 at any time will stop the logging.
|
||||
|
||||
The color LED shows what the sketch is doing:
|
||||
blue = idle, waiting for you to press Switch 1 to start logging
|
||||
green = active; will print soon
|
||||
red = printing data to the PC
|
||||
|
||||
Created on 22 november 2012
|
||||
By Enrico Gueli <enrico.gueli@gmail.com>
|
||||
modified 24 Nov 2012
|
||||
by Tom Igoe
|
||||
*/
|
||||
|
||||
#include <Esplora.h>
|
||||
|
||||
/*
|
||||
* this variable tells if the data-logging is currently active.
|
||||
*/
|
||||
boolean active = false;
|
||||
|
||||
/*
|
||||
* this variable holds the time in the future when the sketch
|
||||
* will "sample" the data (sampling is the act of reading some
|
||||
* input at a known time). This variable is checked continuously
|
||||
* against millis() to know when it's time to sample.
|
||||
*/
|
||||
unsigned long nextSampleAt = 0;
|
||||
|
||||
/*
|
||||
* This variable just holds the millis() value at the time the
|
||||
* logging was activated. This is needed to enter the correct
|
||||
* value in the "Time" column in the printed table.
|
||||
*/
|
||||
unsigned long startedAt = 0;
|
||||
|
||||
|
||||
/*
|
||||
* when the "active" variable is set to true, the same is done
|
||||
* with this variable. This is needed because the code that does
|
||||
* the "just-after-activation" stuff is run some time later than
|
||||
* the code that says "be active now".
|
||||
*/
|
||||
boolean justActivated = false;
|
||||
|
||||
|
||||
/*
|
||||
* this variable holds the last sensed status of the switch press
|
||||
* button. If the code sees a difference between the value of
|
||||
* this variable and the current status of the switch, it means
|
||||
* that the button was either pressed or released.
|
||||
*/
|
||||
boolean lastStartBtn = HIGH;
|
||||
|
||||
/*
|
||||
* Initialization code. The virtual USB keyboard must be
|
||||
* initialized; the Serial class is needed just for debugging.
|
||||
*/
|
||||
void setup() {
|
||||
Keyboard.begin();
|
||||
Serial.begin(9600);
|
||||
}
|
||||
|
||||
/*
|
||||
* This code is run continuously.
|
||||
*/
|
||||
void loop() {
|
||||
/*
|
||||
* note: we don't use Arduino's delay() here, because we can't
|
||||
* normally do anything while delaying. Our own version lets us
|
||||
* check for button presses often enough to not miss any event.
|
||||
*/
|
||||
activeDelay(50);
|
||||
|
||||
/*
|
||||
* the justActivated variable may be set to true in the
|
||||
* checkSwitchPress() function. Here we check its status to
|
||||
* print the table headers and configure what's needed to.
|
||||
*/
|
||||
if (justActivated == true) {
|
||||
justActivated = false; // do this just once
|
||||
printHeaders();
|
||||
// do next sampling ASAP
|
||||
nextSampleAt = startedAt = millis();
|
||||
}
|
||||
|
||||
if (active == true) {
|
||||
if (nextSampleAt < millis()) {
|
||||
// it's time to sample!
|
||||
int slider = Esplora.readSlider();
|
||||
// the row below maps the slider position to a range between
|
||||
// 10 and 290 seconds.
|
||||
int sampleInterval = map(slider, 0, 1023, 10, 290);
|
||||
nextSampleAt = millis() + sampleInterval * 1000;
|
||||
|
||||
logAndPrint();
|
||||
}
|
||||
|
||||
// let the RGB led blink green once per second, for 200ms.
|
||||
unsigned int ms = millis() % 1000;
|
||||
if (ms < 200) {
|
||||
Esplora.writeGreen(50);
|
||||
} else {
|
||||
Esplora.writeGreen(0);
|
||||
}
|
||||
|
||||
Esplora.writeBlue(0);
|
||||
} else
|
||||
// while not active, keep a reassuring blue color coming
|
||||
// from the Esplora...
|
||||
{
|
||||
Esplora.writeBlue(20);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
* Print the table headers.
|
||||
*/
|
||||
void printHeaders() {
|
||||
Keyboard.print("Time");
|
||||
Keyboard.write(KEY_TAB);
|
||||
activeDelay(300); // Some spreadsheets are slow, e.g. Google
|
||||
// Drive that wants to save every edit.
|
||||
Keyboard.print("Accel X");
|
||||
Keyboard.write(KEY_TAB);
|
||||
activeDelay(300);
|
||||
Keyboard.print("Accel Y");
|
||||
Keyboard.write(KEY_TAB);
|
||||
activeDelay(300);
|
||||
Keyboard.print("Accel Z");
|
||||
Keyboard.println();
|
||||
activeDelay(300);
|
||||
}
|
||||
|
||||
void logAndPrint() {
|
||||
// do all the samplings at once, because keystrokes have delays
|
||||
unsigned long timeSecs = (millis() - startedAt) / 1000;
|
||||
int xAxis = Esplora.readAccelerometer(X_AXIS);
|
||||
int yAxis = Esplora.readAccelerometer(Y_AXIS);
|
||||
int zAxis = Esplora.readAccelerometer(Z_AXIS);
|
||||
|
||||
Esplora.writeRed(100);
|
||||
|
||||
Keyboard.print(timeSecs);
|
||||
Keyboard.write(KEY_TAB);
|
||||
activeDelay(300);
|
||||
Keyboard.print(xAxis);
|
||||
Keyboard.write(KEY_TAB);
|
||||
activeDelay(300);
|
||||
Keyboard.print(yAxis);
|
||||
Keyboard.write(KEY_TAB);
|
||||
activeDelay(300);
|
||||
Keyboard.print(zAxis);
|
||||
Keyboard.println();
|
||||
activeDelay(300);
|
||||
Keyboard.write(KEY_HOME);
|
||||
|
||||
Esplora.writeRed(0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to delay(), but allows the program to do something else
|
||||
* in the meanwhile. In particular, it calls checkSwitchPress().
|
||||
* Note 1: it may wait longer than the specified amount, not less;
|
||||
* Note 2: beware of data synchronization issues, e.g. if the
|
||||
* activeDelay() function alters some variables used by the
|
||||
* caller of this function.
|
||||
*/
|
||||
void activeDelay(unsigned long amount) {
|
||||
unsigned long at = millis() + amount;
|
||||
while (millis() < at) {
|
||||
checkSwitchPress();
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* This function reads the status of the switch; if it sees that
|
||||
* it was pressed, toggles the status of the "active" variable.
|
||||
* If it's set to true, also the justActivated variable is set to
|
||||
* true, so the loop() function above can do the right things.
|
||||
* This function should be called as often as possible and do as
|
||||
* little as possible, because it can be called while another
|
||||
* function is running.
|
||||
*/
|
||||
void checkSwitchPress() {
|
||||
boolean startBtn = Esplora.readButton(SWITCH_DOWN);
|
||||
|
||||
if (startBtn != lastStartBtn) {
|
||||
if (startBtn == HIGH) { // button released
|
||||
active = !active;
|
||||
if (active) {
|
||||
justActivated = true;
|
||||
}
|
||||
}
|
||||
|
||||
lastStartBtn = startBtn;
|
||||
}
|
||||
}
|
||||
|
@ -1,72 +0,0 @@
|
||||
#######################################
|
||||
# Syntax Coloring Map For Esplora
|
||||
#######################################
|
||||
# Class
|
||||
#######################################
|
||||
|
||||
Esplora KEYWORD1 EsploraLibrary
|
||||
|
||||
#######################################
|
||||
# Methods and Functions
|
||||
#######################################
|
||||
|
||||
begin KEYWORD2
|
||||
readSlider KEYWORD2
|
||||
readLightSensor KEYWORD2
|
||||
readTemperature KEYWORD2
|
||||
readMicrophone KEYWORD2
|
||||
readJoystickSwitch KEYWORD2
|
||||
readJoystickButton KEYWORD2
|
||||
readJoystickX KEYWORD2
|
||||
readJoystickY KEYWORD2
|
||||
readAccelerometer KEYWORD2
|
||||
readButton KEYWORD2
|
||||
writeRGB KEYWORD2
|
||||
writeRed KEYWORD2
|
||||
writeGreen KEYWORD2
|
||||
writeBlue KEYWORD2
|
||||
readRed KEYWORD2
|
||||
readGreen KEYWORD2
|
||||
readBlue KEYWORD2
|
||||
readTinkerkitInput KEYWORD2
|
||||
readTinkerkitInputA KEYWORD2
|
||||
readTinkerkitInputB KEYWORD2
|
||||
tone KEYWORD2
|
||||
noTone KEYWORD2
|
||||
|
||||
|
||||
#######################################
|
||||
# Constants
|
||||
#######################################
|
||||
|
||||
JOYSTICK_BASE LITERAL1
|
||||
MAX_CHANNELS LITERAL1
|
||||
CH_SWITCH_1 LITERAL1
|
||||
CH_SWITCH_2 LITERAL1
|
||||
CH_SWITCH_3 LITERAL1
|
||||
CH_SWITCH_4 LITERAL1
|
||||
CH_SLIDER LITERAL1
|
||||
CH_LIGHT LITERAL1
|
||||
CH_TEMPERATURE LITERAL1
|
||||
CH_MIC LITERAL1
|
||||
CH_JOYSTICK_SW LITERAL1
|
||||
CH_JOYSTICK_X LITERAL1
|
||||
CH_JOYSTICK_Y LITERAL1
|
||||
SWITCH_1 LITERAL1
|
||||
SWITCH_2 LITERAL1
|
||||
SWITCH_3 LITERAL1
|
||||
SWITCH_4 LITERAL1
|
||||
SWITCH_DOWN LITERAL1
|
||||
SWITCH_LEFT LITERAL1
|
||||
SWITCH_UP LITERAL1
|
||||
SWITCH_RIGHT LITERAL1
|
||||
JOYSTICK_DOWN LITERAL1
|
||||
JOYSTICK_LEFT LITERAL1
|
||||
JOYSTICK_UP LITERAL1
|
||||
PRESSED LITERAL1
|
||||
RELEASED LITERAL1
|
||||
DEGREES_C LITERAL1
|
||||
DEGREES_F LITERAL1
|
||||
X_AXIS LITERAL1
|
||||
Y_AXIS LITERAL1
|
||||
Z_AXIS LITERAL1
|
@ -1,9 +0,0 @@
|
||||
name=Esplora
|
||||
version=1.0.4
|
||||
author=Arduino
|
||||
maintainer=Arduino <info@arduino.cc>
|
||||
sentence=Grants easy access to the various sensors and actuators of the Esplora. For Arduino Esplora only.
|
||||
paragraph=The sensors available on the board are:2-Axis analog joystick with center push-button,4 push-buttons,microphone, light sensor, temperature sensor, 3-axis accelerometer, 2 TinkerKit input connectors.</br>The actuators available on the board are: bright RGB LED, piezo buzzer, 2 TinkerKit output connectors.
|
||||
category=Device Control
|
||||
url=http://www.arduino.cc/en/Reference/EsploraLibrary
|
||||
architectures=avr
|
@ -1,184 +0,0 @@
|
||||
/*
|
||||
Esplora.cpp - Arduino Esplora board library
|
||||
Written by Enrico Gueli
|
||||
Copyright (c) 2012 Arduino LLC. All right reserved.
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
|
||||
#include "Esplora.h"
|
||||
|
||||
_Esplora Esplora;
|
||||
|
||||
/*
|
||||
* The following constants tell, for each accelerometer
|
||||
* axis, which values are returned when the axis measures
|
||||
* zero acceleration.
|
||||
*/
|
||||
const int ACCEL_ZERO_X = 320;
|
||||
const int ACCEL_ZERO_Y = 330;
|
||||
const int ACCEL_ZERO_Z = 310;
|
||||
|
||||
const byte MUX_ADDR_PINS[] = { A0, A1, A2, A3 };
|
||||
const byte MUX_COM_PIN = A4;
|
||||
|
||||
const int JOYSTICK_DEAD_ZONE = 100;
|
||||
|
||||
const byte RED_PIN = 5;
|
||||
const byte BLUE_PIN = 9;
|
||||
const byte GREEN_PIN = 10;
|
||||
|
||||
const byte BUZZER_PIN = 6;
|
||||
|
||||
// non-multiplexer Esplora pins:
|
||||
// Accelerometer: x-A5, y-A11, z-A6
|
||||
// External outputs: D3, D11
|
||||
// Buzzer: D6
|
||||
// RGB Led: red-D5, green-D10, blue-D9
|
||||
// Led 13: D13
|
||||
|
||||
const byte ACCEL_X_PIN = A5;
|
||||
const byte ACCEL_Y_PIN = A11;
|
||||
const byte ACCEL_Z_PIN = A6;
|
||||
|
||||
const byte LED_PIN = 13;
|
||||
|
||||
_Esplora::_Esplora() {
|
||||
for (byte p=0; p<4; p++) {
|
||||
pinMode(MUX_ADDR_PINS[p], OUTPUT);
|
||||
}
|
||||
pinMode(RED_PIN, OUTPUT);
|
||||
pinMode(GREEN_PIN, OUTPUT);
|
||||
pinMode(BLUE_PIN, OUTPUT);
|
||||
}
|
||||
|
||||
unsigned int _Esplora::readChannel(byte channel) {
|
||||
digitalWrite(MUX_ADDR_PINS[0], (channel & 1) ? HIGH : LOW);
|
||||
digitalWrite(MUX_ADDR_PINS[1], (channel & 2) ? HIGH : LOW);
|
||||
digitalWrite(MUX_ADDR_PINS[2], (channel & 4) ? HIGH : LOW);
|
||||
digitalWrite(MUX_ADDR_PINS[3], (channel & 8) ? HIGH : LOW);
|
||||
// workaround to cope with lack of pullup resistor on joystick switch
|
||||
if (channel == CH_JOYSTICK_SW) {
|
||||
pinMode(MUX_COM_PIN, INPUT_PULLUP);
|
||||
unsigned int joystickSwitchState = (digitalRead(MUX_COM_PIN) == HIGH) ? 1023 : 0;
|
||||
digitalWrite(MUX_COM_PIN, LOW);
|
||||
return joystickSwitchState;
|
||||
}
|
||||
else
|
||||
return analogRead(MUX_COM_PIN);
|
||||
}
|
||||
|
||||
boolean _Esplora::joyLowHalf(byte joyCh) {
|
||||
return (readChannel(joyCh) < 512 - JOYSTICK_DEAD_ZONE)
|
||||
? LOW : HIGH;
|
||||
}
|
||||
|
||||
boolean _Esplora::joyHighHalf(byte joyCh) {
|
||||
return (readChannel(joyCh) > 512 + JOYSTICK_DEAD_ZONE)
|
||||
? LOW : HIGH;
|
||||
}
|
||||
|
||||
boolean _Esplora::readButton(byte ch) {
|
||||
if (ch >= SWITCH_1 && ch <= SWITCH_4) {
|
||||
ch--;
|
||||
}
|
||||
|
||||
switch(ch) {
|
||||
case JOYSTICK_RIGHT:
|
||||
return joyLowHalf(CH_JOYSTICK_X);
|
||||
case JOYSTICK_LEFT:
|
||||
return joyHighHalf(CH_JOYSTICK_X);
|
||||
case JOYSTICK_UP:
|
||||
return joyLowHalf(CH_JOYSTICK_Y);
|
||||
case JOYSTICK_DOWN:
|
||||
return joyHighHalf(CH_JOYSTICK_Y);
|
||||
}
|
||||
|
||||
unsigned int val = readChannel(ch);
|
||||
return (val > 512) ? HIGH : LOW;
|
||||
}
|
||||
|
||||
boolean _Esplora::readJoystickButton() {
|
||||
if (readChannel(CH_JOYSTICK_SW) == 1023) {
|
||||
return HIGH;
|
||||
} else if (readChannel(CH_JOYSTICK_SW) == 0) {
|
||||
return LOW;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void _Esplora::writeRGB(byte r, byte g, byte b) {
|
||||
writeRed(r);
|
||||
writeGreen(g);
|
||||
writeBlue(b);
|
||||
}
|
||||
|
||||
#define RGB_FUNC(name, pin, lastVar) \
|
||||
void _Esplora::write##name(byte val) { \
|
||||
if (val == lastVar) \
|
||||
return; \
|
||||
analogWrite(pin, val); \
|
||||
lastVar = val; \
|
||||
delay(5); \
|
||||
} \
|
||||
\
|
||||
byte _Esplora::read##name() { \
|
||||
return lastVar; \
|
||||
}
|
||||
|
||||
RGB_FUNC(Red, RED_PIN, lastRed)
|
||||
RGB_FUNC(Green, GREEN_PIN, lastGreen)
|
||||
RGB_FUNC(Blue, BLUE_PIN, lastBlue)
|
||||
|
||||
void _Esplora::tone(unsigned int freq) {
|
||||
if (freq > 0)
|
||||
::tone(BUZZER_PIN, freq);
|
||||
else
|
||||
::noTone(BUZZER_PIN);
|
||||
}
|
||||
|
||||
void _Esplora::tone(unsigned int freq, unsigned long duration) {
|
||||
if (freq > 0)
|
||||
::tone(BUZZER_PIN, freq, duration);
|
||||
else
|
||||
::noTone(BUZZER_PIN);
|
||||
}
|
||||
|
||||
void _Esplora::noTone() {
|
||||
::noTone(BUZZER_PIN);
|
||||
}
|
||||
|
||||
int _Esplora::readTemperature(const byte scale) {
|
||||
long rawT = readChannel(CH_TEMPERATURE);
|
||||
if (scale == DEGREES_C) {
|
||||
return (int)((rawT * 500 / 1024) - 50);
|
||||
}
|
||||
else if (scale == DEGREES_F) {
|
||||
return (int)((rawT * 450 / 512 ) - 58);
|
||||
}
|
||||
else {
|
||||
return readTemperature(DEGREES_C);
|
||||
}
|
||||
}
|
||||
|
||||
int _Esplora::readAccelerometer(const byte axis) {
|
||||
switch (axis) {
|
||||
case X_AXIS: return analogRead(ACCEL_X_PIN) - ACCEL_ZERO_X;
|
||||
case Y_AXIS: return analogRead(ACCEL_Y_PIN) - ACCEL_ZERO_Y;
|
||||
case Z_AXIS: return analogRead(ACCEL_Z_PIN) - ACCEL_ZERO_Z;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
@ -1,177 +0,0 @@
|
||||
/*
|
||||
Esplora.h - Arduino Esplora board library
|
||||
Written by Enrico Gueli
|
||||
Copyright (c) 2012 Arduino LLC. All right reserved.
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#ifndef ESPLORA_H_
|
||||
#define ESPLORA_H_
|
||||
|
||||
#include <Arduino.h>
|
||||
|
||||
/*
|
||||
* The following constants are used internally by the Esplora
|
||||
* library code.
|
||||
*/
|
||||
|
||||
const byte JOYSTICK_BASE = 16; // it's a "virtual" channel: its ID won't conflict with real ones
|
||||
|
||||
const byte MAX_CHANNELS = 13;
|
||||
|
||||
const byte CH_SWITCH_1 = 0;
|
||||
const byte CH_SWITCH_2 = 1;
|
||||
const byte CH_SWITCH_3 = 2;
|
||||
const byte CH_SWITCH_4 = 3;
|
||||
const byte CH_SLIDER = 4;
|
||||
const byte CH_LIGHT = 5;
|
||||
const byte CH_TEMPERATURE = 6;
|
||||
const byte CH_MIC = 7;
|
||||
const byte CH_TINKERKIT_A = 8;
|
||||
const byte CH_TINKERKIT_B = 9;
|
||||
const byte CH_JOYSTICK_SW = 10;
|
||||
const byte CH_JOYSTICK_X = 11;
|
||||
const byte CH_JOYSTICK_Y = 12;
|
||||
|
||||
/*
|
||||
* The following constants can be used with the readButton()
|
||||
* method.
|
||||
*/
|
||||
|
||||
const byte SWITCH_1 = 1;
|
||||
const byte SWITCH_2 = 2;
|
||||
const byte SWITCH_3 = 3;
|
||||
const byte SWITCH_4 = 4;
|
||||
|
||||
const byte SWITCH_DOWN = SWITCH_1;
|
||||
const byte SWITCH_LEFT = SWITCH_2;
|
||||
const byte SWITCH_UP = SWITCH_3;
|
||||
const byte SWITCH_RIGHT = SWITCH_4;
|
||||
|
||||
const byte JOYSTICK_DOWN = JOYSTICK_BASE;
|
||||
const byte JOYSTICK_LEFT = JOYSTICK_BASE+1;
|
||||
const byte JOYSTICK_UP = JOYSTICK_BASE+2;
|
||||
const byte JOYSTICK_RIGHT = JOYSTICK_BASE+3;
|
||||
|
||||
/*
|
||||
* These constants can be use for comparison with the value returned
|
||||
* by the readButton() method.
|
||||
*/
|
||||
const boolean PRESSED = LOW;
|
||||
const boolean RELEASED = HIGH;
|
||||
|
||||
/*
|
||||
* The following constants can be used with the readTemperature()
|
||||
* method to specify the desired scale.
|
||||
*/
|
||||
const byte DEGREES_C = 0;
|
||||
const byte DEGREES_F = 1;
|
||||
|
||||
/*
|
||||
* The following constants can be used with the readAccelerometer()
|
||||
* method to specify the desired axis to return.
|
||||
*/
|
||||
const byte X_AXIS = 0;
|
||||
const byte Y_AXIS = 1;
|
||||
const byte Z_AXIS = 2;
|
||||
|
||||
|
||||
class _Esplora {
|
||||
private:
|
||||
byte lastRed;
|
||||
byte lastGreen;
|
||||
byte lastBlue;
|
||||
|
||||
unsigned int readChannel(byte channel);
|
||||
|
||||
boolean joyLowHalf(byte joyCh);
|
||||
boolean joyHighHalf(byte joyCh);
|
||||
|
||||
public:
|
||||
_Esplora();
|
||||
|
||||
/*
|
||||
* Returns a number corresponding to the position of the
|
||||
* linear potentiometer. 0 means full right, 1023 means
|
||||
* full left.
|
||||
*/
|
||||
inline unsigned int readSlider() { return readChannel(CH_SLIDER); }
|
||||
|
||||
/*
|
||||
* Returns a number corresponding to the amount of ambient
|
||||
* light sensed by the light sensor.
|
||||
*/
|
||||
inline unsigned int readLightSensor() { return readChannel(CH_LIGHT); }
|
||||
|
||||
/*
|
||||
* Returns the current ambient temperature, expressed either in Celsius
|
||||
* or Fahreneit scale.
|
||||
*/
|
||||
int readTemperature(const byte scale);
|
||||
|
||||
/*
|
||||
* Returns a number corresponding to the amount of ambient noise.
|
||||
*/
|
||||
inline unsigned int readMicrophone() { return readChannel(CH_MIC); }
|
||||
|
||||
inline unsigned int readJoystickSwitch() { return readChannel(CH_JOYSTICK_SW); }
|
||||
|
||||
inline int readJoystickX() {
|
||||
return readChannel(CH_JOYSTICK_X) - 512;
|
||||
}
|
||||
inline int readJoystickY() {
|
||||
return readChannel(CH_JOYSTICK_Y) - 512;
|
||||
}
|
||||
|
||||
int readAccelerometer(const byte axis);
|
||||
|
||||
/*
|
||||
* Reads the current state of a button. It will return
|
||||
* LOW if the button is pressed, and HIGH otherwise.
|
||||
*/
|
||||
boolean readButton(byte channel);
|
||||
|
||||
boolean readJoystickButton();
|
||||
|
||||
void writeRGB(byte red, byte green, byte blue);
|
||||
void writeRed(byte red);
|
||||
void writeGreen(byte green);
|
||||
void writeBlue(byte blue);
|
||||
|
||||
byte readRed();
|
||||
byte readGreen();
|
||||
byte readBlue();
|
||||
|
||||
void tone(unsigned int freq);
|
||||
void tone(unsigned int freq, unsigned long duration);
|
||||
void noTone();
|
||||
|
||||
inline unsigned int readTinkerkitInput(byte whichInput) {
|
||||
return readChannel(whichInput + CH_TINKERKIT_A);
|
||||
}
|
||||
inline unsigned int readTinkerkitInputA() {
|
||||
return readChannel(CH_TINKERKIT_A);
|
||||
}
|
||||
inline unsigned int readTinkerkitInputB() {
|
||||
return readChannel(CH_TINKERKIT_B);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
extern _Esplora Esplora;
|
||||
|
||||
#endif // ESPLORA_H_
|
Loading…
Reference in New Issue
Block a user