mirror of
https://github.com/arduino/Arduino.git
synced 2025-03-14 11:29:26 +01:00
Improvements in debounce from Limor
This commit is contained in:
parent
8a17705e1b
commit
4c90e315d3
@ -1,74 +0,0 @@
|
|||||||
/*
|
|
||||||
Debounce
|
|
||||||
|
|
||||||
Each time the input pin goes from LOW to HIGH (e.g. because of a push-button
|
|
||||||
press), the output pin is toggled from LOW to HIGH or HIGH to LOW. There's
|
|
||||||
a minimum delay between toggles to debounce the circuit (i.e. to ignore
|
|
||||||
noise).
|
|
||||||
|
|
||||||
The circuit:
|
|
||||||
* LED attached from pin 13 to ground
|
|
||||||
* pushbutton attached from pin 2 to +5V
|
|
||||||
* 10K resistor attached from pin 2 to ground
|
|
||||||
|
|
||||||
* Note: On most Arduino boards, there is already an LED on the board
|
|
||||||
connected to pin 13, so you don't need any extra components for this example.
|
|
||||||
|
|
||||||
|
|
||||||
created 21 November 2006
|
|
||||||
by David A. Mellis
|
|
||||||
modified 3 Jul 2009
|
|
||||||
by Limor Fried
|
|
||||||
|
|
||||||
|
|
||||||
http://www.arduino.cc/en/Tutorial/Debounce
|
|
||||||
*/
|
|
||||||
|
|
||||||
// constants won't change. They're used here to
|
|
||||||
// set pin numbers:
|
|
||||||
const int buttonPin = 2; // the number of the pushbutton pin
|
|
||||||
const int ledPin = 13; // the number of the LED pin
|
|
||||||
|
|
||||||
// Variables will change:
|
|
||||||
int ledState = HIGH; // the current state of the output pin
|
|
||||||
int buttonState; // the current reading from the input pin
|
|
||||||
int lastButtonState = LOW; // the previous reading from the input pin
|
|
||||||
|
|
||||||
// the following variables are long's because the time, measured in miliseconds,
|
|
||||||
// will quickly become a bigger number than can be stored in an int.
|
|
||||||
long lastDebounceTime = 0; // the last time the output pin was toggled
|
|
||||||
long debounceDelay = 50; // the debounce time; increase if the output flickers
|
|
||||||
|
|
||||||
void setup() {
|
|
||||||
pinMode(buttonPin, INPUT);
|
|
||||||
pinMode(ledPin, OUTPUT);
|
|
||||||
}
|
|
||||||
|
|
||||||
void loop() {
|
|
||||||
// read the state of the switch into a local variable:
|
|
||||||
int reading = digitalRead(buttonPin);
|
|
||||||
|
|
||||||
// check to see if you just pressed the button
|
|
||||||
// (i.e. the input went from LOW to HIGH), and you've waited
|
|
||||||
// long enough since the last press to ignore any noise:
|
|
||||||
|
|
||||||
// If the switch changed, due to noise or pressing:
|
|
||||||
if (reading != lastButtonState) {
|
|
||||||
// reset the debouncing timer
|
|
||||||
lastDebounceTime = millis();
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((millis() - lastDebounceTime) > debounceDelay) {
|
|
||||||
// whatever the reading is at, it's been there for longer
|
|
||||||
// than the debounce delay, so take it as the actual current state:
|
|
||||||
buttonState = reading;
|
|
||||||
}
|
|
||||||
|
|
||||||
// set the LED using the state of the button:
|
|
||||||
digitalWrite(ledPin, buttonState);
|
|
||||||
|
|
||||||
// save the reading. Next time through the loop,
|
|
||||||
// it'll be the lastButtonState:
|
|
||||||
lastButtonState = reading;
|
|
||||||
}
|
|
||||||
|
|
Loading…
x
Reference in New Issue
Block a user