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Removing old LiquidCrystal examples.
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#include <LiquidCrystal.h>
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// LiquidCrystal display with:
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// rs on pin 12
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// rw on pin 11
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// enable on pin 10
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// d4, d5, d6, d7 on pins 5, 4, 3, 2
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LiquidCrystal lcd(12, 11, 10, 5, 4, 3, 2);
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void setup()
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{
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// Print a message to the LCD.
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lcd.print("hello, world!");
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}
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void loop()
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{
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}
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/*
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* Displays text sent over the serial port (e.g. from the Serial Monitor) on
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* an attached LCD.
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*/
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#include <LiquidCrystal.h>
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// LiquidCrystal display with:
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// rs on pin 12
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// rw on pin 11
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// enable on pin 10
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// d4, d5, d6, d7 on pins 5, 4, 3, 2
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LiquidCrystal lcd(12, 11, 10, 5, 4, 3, 2);
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void setup()
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{
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Serial.begin(9600);
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}
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void loop()
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{
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// when characters arrive over the serial port...
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if (Serial.available()) {
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// wait a bit for the entire message to arrive
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delay(100);
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// clear the screen
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lcd.clear();
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// read all the available characters
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while (Serial.available() > 0) {
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// display each character to the LCD
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lcd.write(Serial.read());
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}
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}
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}
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