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Further SD API cleanup.
Making file and fileOpenMode private. Removing old functions.
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@ -327,8 +327,7 @@ void SDClass::begin(uint8_t csPin) {
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}
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File SDClass::open(char *filepath,
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boolean write, boolean append) {
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File SDClass::open(char *filepath, boolean write, boolean append) {
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/*
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Open the supplied file path for reading or writing.
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@ -12,8 +12,8 @@
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*/
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#ifndef __MEMORY_CARD_DEVICE_H__
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#define __MEMORY_CARD_DEVICE_H__
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#ifndef __SD_H__
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#define __SD_H__
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#include <WProgram.h>
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@ -43,37 +43,34 @@ class SDClass {
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public:
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// This needs to be called to set up the connection to the memory card
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// This needs to be called to set up the connection to the SD card
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// before other methods are used.
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void begin(uint8_t csPin = SD_CARD_CHIP_SELECT_PIN);
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// Open the specified file/directory with the supplied mode (e.g. read or
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// write, etc). Once opened the file can be accessed via the
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// `MemoryCard.file` field which is a standard `sdfatlib` file object.
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// write, etc). Returns a File object for interacting with the file.
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// Note that currently only one file can be open at a time.
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File open(char *filename, boolean write = false, boolean append = true);
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// Close an opened file object.
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//boolean close();
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// Methods to determine if the requested file path exists.
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boolean exists(char *filepath);
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//boolean exists(char *filepath, SdFile& parentDir);
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// Create the requested directory heirarchy--if intermediate directories
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// do not exist they will be created.
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boolean makeDir(char *filepath);
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// At the moment this is how a developer interacts with a file they've
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// opened. It's unclear whether it would be better to make
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// `MemoryCard` provide a `Stream` interface instead.
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SdFile file; // TODO: Don't make this public?
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private:
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SdFile file;
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// This is used to determine the mode used to open a file
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// it's here because it's the easiest place to pass the
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// information through the directory walking function. But
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// it's probably not the best place for it.
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// It shouldn't be set directly--it is set via the parameters to `open`.
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int fileOpenMode; // TODO: Don't make this public?
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int fileOpenMode;
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friend class File;
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friend boolean callback_openPath(SdFile&, char *, boolean, void *);
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};
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extern SDClass SD;
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