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https://github.com/arduino/Arduino.git
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Latest Adafruit_GFX fixes + moved GFX lib to utility folder
Updated constructor and dependent code, other minor fixes. Robot LCD examples all compile, but not yet tested against actual hardware.
This commit is contained in:
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@ -25,8 +25,9 @@
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// Constructor when using software SPI. All output pins are configurable.
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Arduino_LCD::Arduino_LCD(uint8_t cs, uint8_t rs, uint8_t sid,
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uint8_t sclk, uint8_t rst) {
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Arduino_LCD::Arduino_LCD(uint8_t cs, uint8_t rs, uint8_t sid, uint8_t sclk,
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uint8_t rst) : Adafruit_GFX(ILI9163C_TFTWIDTH, ILI9163C_TFTHEIGHT)
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{
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_cs = cs;
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_rs = rs;
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_sid = sid;
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@ -38,7 +39,8 @@ Arduino_LCD::Arduino_LCD(uint8_t cs, uint8_t rs, uint8_t sid,
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// Constructor when using hardware SPI. Faster, but must use SPI pins
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// specific to each board type (e.g. 11,13 for Uno, 51,52 for Mega, etc.)
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Arduino_LCD::Arduino_LCD(uint8_t cs, uint8_t rs, uint8_t rst) {
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Arduino_LCD::Arduino_LCD(uint8_t cs, uint8_t rs, uint8_t rst) :
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Adafruit_GFX(ILI9163C_TFTWIDTH, ILI9163C_TFTHEIGHT) {
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_cs = cs;
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_rs = rs;
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_rst = rst;
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@ -325,7 +327,6 @@ void Arduino_LCD::commandList(uint8_t *addr) {
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//void Arduino_LCD::commonInit(prog_uchar *cmdList) {
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void Arduino_LCD::commonInit(uint8_t *cmdList) {
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constructor(ILI9163C_TFTWIDTH, ILI9163C_TFTHEIGHT);
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colstart = rowstart = 0; // May be overridden in init func
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pinMode(_rs, OUTPUT);
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@ -25,7 +25,7 @@
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#else
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#include "WProgram.h"
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#endif
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#include "Adafruit_GFX.h"
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#include "utility/Adafruit_GFX.h"
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//#include <avr/pgmspace.h>
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// some flags for initR() :(
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@ -1,41 +1,57 @@
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/******************************************************************
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This is the core graphics library for all our displays, providing
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basic graphics primitives (points, lines, circles, etc.). It needs
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to be paired with a hardware-specific library for each display
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device we carry (handling the lower-level functions).
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/*
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This is the core graphics library for all our displays, providing a common
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set of graphics primitives (points, lines, circles, etc.). It needs to be
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paired with a hardware-specific library for each display device we carry
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(to handle the lower-level functions).
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Adafruit invests time and resources providing this open
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source code, please support Adafruit and open-source hardware
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by purchasing products from Adafruit!
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Adafruit invests time and resources providing this open source code, please
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support Adafruit & open-source hardware by purchasing products from Adafruit!
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Written by Limor Fried/Ladyada for Adafruit Industries.
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BSD license, check license.txt for more information.
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All text above must be included in any redistribution.
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******************************************************************/
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Copyright (c) 2013 Adafruit Industries. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Adafruit_GFX.h"
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#include "glcdfont.c"
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#ifdef __AVR__
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#include <avr/pgmspace.h>
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#else
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#define pgm_read_byte(addr) (*(const unsigned char *)(addr))
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#endif
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void Adafruit_GFX::constructor(int16_t w, int16_t h) {
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_width = WIDTH = w;
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_height = HEIGHT = h;
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Adafruit_GFX::Adafruit_GFX(int16_t w, int16_t h):
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WIDTH(w), HEIGHT(h)
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{
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_width = WIDTH;
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_height = HEIGHT;
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rotation = 0;
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cursor_y = cursor_x = 0;
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textsize = 1;
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textcolor = textbgcolor = 0xFFFF;
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wrap = true;
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strokeColor = 0;
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useStroke = true;
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fillColor = 0;
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useFill = false;
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}
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// draw a circle outline
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// Draw a circle outline
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void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r,
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uint16_t color) {
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int16_t f = 1 - r;
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@ -67,7 +83,6 @@ void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r,
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drawPixel(x0 - y, y0 + x, color);
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drawPixel(x0 + y, y0 - x, color);
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drawPixel(x0 - y, y0 - x, color);
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}
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}
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@ -113,7 +128,7 @@ void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r,
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fillCircleHelper(x0, y0, r, 3, 0, color);
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}
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// used to do circles and roundrects!
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// Used to do circles and roundrects
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void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
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uint8_t cornername, int16_t delta, uint16_t color) {
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@ -144,7 +159,7 @@ void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
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}
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}
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// bresenham's algorithm - thx wikpedia
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// Bresenham's algorithm - thx wikpedia
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void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,
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int16_t x1, int16_t y1,
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uint16_t color) {
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@ -186,8 +201,7 @@ void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,
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}
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}
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// draw a rectangle
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// Draw a rectangle
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void Adafruit_GFX::drawRect(int16_t x, int16_t y,
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int16_t w, int16_t h,
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uint16_t color) {
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@ -199,31 +213,29 @@ void Adafruit_GFX::drawRect(int16_t x, int16_t y,
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void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y,
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int16_t h, uint16_t color) {
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// stupidest version - update in subclasses if desired!
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// Update in subclasses if desired!
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drawLine(x, y, x, y+h-1, color);
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}
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void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y,
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int16_t w, uint16_t color) {
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// stupidest version - update in subclasses if desired!
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// Update in subclasses if desired!
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drawLine(x, y, x+w-1, y, color);
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}
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void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
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uint16_t color) {
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// stupidest version - update in subclasses if desired!
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// Update in subclasses if desired!
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for (int16_t i=x; i<x+w; i++) {
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drawFastVLine(i, y, h, color);
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}
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}
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void Adafruit_GFX::fillScreen(uint16_t color) {
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fillRect(0, 0, _width, _height, color);
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}
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// draw a rounded rectangle!
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// Draw a rounded rectangle
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void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w,
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int16_t h, int16_t r, uint16_t color) {
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// smarter version
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@ -238,7 +250,7 @@ void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w,
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drawCircleHelper(x+r , y+h-r-1, r, 8, color);
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}
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// fill a rounded rectangle!
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// Fill a rounded rectangle
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void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w,
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int16_t h, int16_t r, uint16_t color) {
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// smarter version
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@ -249,7 +261,7 @@ void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w,
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fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color);
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}
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// draw a triangle!
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// Draw a triangle
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void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0,
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int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color) {
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@ -258,7 +270,7 @@ void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0,
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drawLine(x2, y2, x0, y0, color);
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}
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// fill a triangle!
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// Fill a triangle
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void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0,
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int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color) {
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@ -351,7 +363,6 @@ void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
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}
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}
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#if ARDUINO >= 100
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size_t Adafruit_GFX::write(uint8_t c) {
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#else
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@ -375,13 +386,13 @@ void Adafruit_GFX::write(uint8_t c) {
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#endif
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}
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// draw a character
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// Draw a character
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void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c,
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uint16_t color, uint16_t bg, uint8_t size) {
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if((x >= _width) || // Clip right
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(y >= _height) || // Clip bottom
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((x + 5 * size - 1) < 0) || // Clip left
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((x + 6 * size - 1) < 0) || // Clip left
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((y + 8 * size - 1) < 0)) // Clip top
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return;
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@ -415,17 +426,14 @@ void Adafruit_GFX::setCursor(int16_t x, int16_t y) {
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cursor_y = y;
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}
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void Adafruit_GFX::setTextSize(uint8_t s) {
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textsize = (s > 0) ? s : 1;
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}
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void Adafruit_GFX::setTextColor(uint16_t c) {
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textcolor = c;
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textbgcolor = c;
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// for 'transparent' background, we'll set the bg
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// For 'transparent' background, we'll set the bg
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// to the same as fg instead of using a flag
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textcolor = textbgcolor = c;
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}
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void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) {
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@ -438,14 +446,12 @@ void Adafruit_GFX::setTextWrap(boolean w) {
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}
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uint8_t Adafruit_GFX::getRotation(void) {
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rotation %= 4;
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return rotation;
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}
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void Adafruit_GFX::setRotation(uint8_t x) {
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x %= 4; // cant be higher than 3
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rotation = x;
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switch (x) {
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rotation = (x & 3);
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switch(rotation) {
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case 0:
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case 2:
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_width = WIDTH;
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@ -459,12 +465,7 @@ void Adafruit_GFX::setRotation(uint8_t x) {
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}
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}
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void Adafruit_GFX::invertDisplay(boolean i) {
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// do nothing, can be subclassed
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}
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// return the size of the display which depends on the rotation!
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// Return the size of the display (per current rotation)
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int16_t Adafruit_GFX::width(void) {
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return _width;
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}
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@ -473,13 +474,14 @@ int16_t Adafruit_GFX::height(void) {
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return _height;
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}
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void Adafruit_GFX::invertDisplay(boolean i) {
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// Do nothing, must be subclassed if supported
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}
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uint16_t Adafruit_GFX::newColor(uint8_t r, uint8_t g, uint8_t b) {
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return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3);
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}
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void Adafruit_GFX::background(uint8_t red, uint8_t green, uint8_t blue) {
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background(newColor(red, green, blue));
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}
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@ -41,61 +41,59 @@ typedef uint16_t color;
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class Adafruit_GFX : public Print {
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public:
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//Adafruit_GFX();
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// i have no idea why we have to formally call the constructor. kinda sux
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void constructor(int16_t w, int16_t h);
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Adafruit_GFX(int16_t w, int16_t h); // Constructor
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// this must be defined by the subclass
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virtual void drawPixel(int16_t x, int16_t y, uint16_t color);
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virtual void invertDisplay(boolean i);
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// This MUST be defined by the subclass:
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virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0;
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// these are 'generic' drawing functions, so we can share them!
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virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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uint16_t color);
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virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
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virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
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virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h,
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uint16_t color);
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virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
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uint16_t color);
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virtual void fillScreen(uint16_t color);
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// These MAY be overridden by the subclass to provide device-specific
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// optimized code. Otherwise 'generic' versions are used.
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virtual void
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drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color),
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drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color),
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drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color),
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drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
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fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
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fillScreen(uint16_t color),
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invertDisplay(boolean i);
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void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
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void drawCircleHelper(int16_t x0, int16_t y0,
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int16_t r, uint8_t cornername, uint16_t color);
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void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
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void fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
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uint8_t cornername, int16_t delta, uint16_t color);
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// These exist only with Adafruit_GFX (no subclass overrides)
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void
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drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
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drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
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uint16_t color),
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fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
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fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
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int16_t delta, uint16_t color),
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drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color),
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fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color),
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drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
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int16_t radius, uint16_t color),
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fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
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int16_t radius, uint16_t color),
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drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
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int16_t w, int16_t h, uint16_t color),
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drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color,
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uint16_t bg, uint8_t size),
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setCursor(int16_t x, int16_t y),
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setTextColor(uint16_t c),
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setTextColor(uint16_t c, uint16_t bg),
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setTextSize(uint8_t s),
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setTextWrap(boolean w),
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setRotation(uint8_t r);
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void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color);
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void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color);
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void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
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int16_t radius, uint16_t color);
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void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
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int16_t radius, uint16_t color);
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void drawBitmap(int16_t x, int16_t y,
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const uint8_t *bitmap, int16_t w, int16_t h,
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uint16_t color);
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void drawChar(int16_t x, int16_t y, unsigned char c,
|
||||
uint16_t color, uint16_t bg, uint8_t size);
|
||||
#if ARDUINO >= 100
|
||||
virtual size_t write(uint8_t);
|
||||
#else
|
||||
virtual void write(uint8_t);
|
||||
#endif
|
||||
void setCursor(int16_t x, int16_t y);
|
||||
void setTextColor(uint16_t c);
|
||||
void setTextColor(uint16_t c, uint16_t bg);
|
||||
void setTextSize(uint8_t s);
|
||||
void setTextWrap(boolean w);
|
||||
|
||||
int16_t height(void);
|
||||
int16_t width(void);
|
||||
int16_t
|
||||
height(void),
|
||||
width(void);
|
||||
|
||||
void setRotation(uint8_t r);
|
||||
uint8_t getRotation(void);
|
||||
|
||||
|
||||
@ -166,13 +164,18 @@ class Adafruit_GFX : public Print {
|
||||
// void image(PImage & img, uint16_t x, uint16_t y);
|
||||
|
||||
protected:
|
||||
int16_t WIDTH, HEIGHT; // this is the 'raw' display w/h - never changes
|
||||
int16_t _width, _height; // dependent on rotation
|
||||
int16_t cursor_x, cursor_y;
|
||||
uint16_t textcolor, textbgcolor;
|
||||
uint8_t textsize;
|
||||
uint8_t rotation;
|
||||
boolean wrap; // If set, 'wrap' text at right edge of display
|
||||
const int16_t
|
||||
WIDTH, HEIGHT; // This is the 'raw' display w/h - never changes
|
||||
int16_t
|
||||
_width, _height, // Display w/h as modified by current rotation
|
||||
cursor_x, cursor_y;
|
||||
uint16_t
|
||||
textcolor, textbgcolor;
|
||||
uint8_t
|
||||
textsize,
|
||||
rotation;
|
||||
boolean
|
||||
wrap; // If set, 'wrap' text at right edge of display
|
||||
|
||||
/*
|
||||
* Processing-style graphics state
|
||||
@ -184,7 +187,4 @@ class Adafruit_GFX : public Print {
|
||||
bool useFill;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
#endif // _ADAFRUIT_GFX_H
|
Loading…
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Reference in New Issue
Block a user