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mirror of https://github.com/arduino/Arduino.git synced 2025-03-13 10:29:35 +01:00

review of typos a and small errors in some examples

This commit is contained in:
Fede85 2012-10-18 19:03:25 +02:00
parent b89ef099a9
commit a21c4e153f
17 changed files with 56 additions and 85 deletions

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@ -11,6 +11,7 @@
This example code is in the public domain.
*/
String stringOne, stringTwo;
void setup() {

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@ -11,6 +11,7 @@
This example code is in the public domain.
*/
String txtMsg = ""; // a string for incoming text
int lastStringLength = txtMsg.length(); // previous length of the String

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@ -49,9 +49,11 @@ EthernetClient client;
//IPAddress server(216,52,233,121); // numeric IP for api.cosm.com
char server[] = "api.cosm.com"; // name address for cosm API
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 10*1000; //delay between updates to cosm.com
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 10L*1000L; // delay between updates to cosm.com
// the "L" is needed to use long type numbers
void setup() {
// start serial port:

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@ -51,10 +51,10 @@ EthernetClient client;
//IPAddress server(216,52,233,121); // numeric IP for api.cosm.com
char server[] = "api.cosm.com"; // name address for Cosm API
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 10*1000; //delay between updates to Cosm.com
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 10L*1000L; // delay between updates to Cosm.com
// the "L" is needed to use long type numbers
void setup() {
// start serial port:
Serial.begin(9600);

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@ -39,9 +39,10 @@ EthernetClient client;
char server[] = "www.arduino.cc";
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 60*1000; // delay between updates, in milliseconds
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 60L*1000L; // delay between updates, in milliseconds
// the "L" is needed to use long type numbers
void setup() {
// start serial port:

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@ -46,17 +46,18 @@ EthernetClient client;
// if you don't want to use DNS (and reduce your sketch size)
// use the numeric IP instead of the name for the server:
//IPAddress server(216,52,233,121); // numeric IP for api.cosm.com
// IPAddress server(216,52,233,121); // numeric IP for api.cosm.com
char server[] = "api.cosm.com"; // name address for cosm API
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 10*1000; //delay between updates to cosm.com
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 10L*1000L; // delay between updates to cosm.com
// the "L" is needed to use long type numbers
void setup() {
// start serial port:
Serial.begin(9600);
// start the Ethernet connection:
// start the Ethernet connection:
if (Ethernet.begin(mac) == 0) {
Serial.println("Failed to configure Ethernet using DHCP");
// DHCP failed, so use a fixed IP address:

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@ -36,7 +36,7 @@
// assign a MAC address for the ethernet controller.
// fill in your address here:
byte mac[] = {
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED};
// fill in an available IP address on your network here,
@ -48,12 +48,13 @@ EthernetClient client;
// if you don't want to use DNS (and reduce your sketch size)
// use the numeric IP instead of the name for the server:
//IPAddress server(216,52,233,121); // numeric IP for api.cosm.com
// IPAddress server(216,52,233,121); // numeric IP for api.cosm.com
char server[] = "api.cosm.com"; // name address for Cosm API
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 10*1000; //delay between updates to Cosm.com
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 10L*1000L; // delay between updates to Cosm.com
// the "L" is needed to use long type numbers
void setup() {
// start serial port:

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@ -28,7 +28,7 @@ byte mac[] = {
EthernetClient client;
void setup() {
// Open serial communications and wait for port to open:
// Open serial communications and wait for port to open:
Serial.begin(9600);
// this check is only needed on the Leonardo:
while (!Serial) {

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@ -1,5 +1,5 @@
/*
DHCP Chat Server
DHCP Chat Server
A simple server that distributes any incoming messages to all
connected clients. To use telnet to your device's IP address and type.
@ -26,9 +26,9 @@
// gateway and subnet are optional:
byte mac[] = {
0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x02 };
IPAddress ip(192,168,1, 177);
IPAddress gateway(192,168,1, 1);
IPAddress subnet(255, 255, 0, 0);
IPAddress ip(192,168,1,177);
IPAddress gateway(192,168,1,1);
IPAddress subnet(255,255,0,0);
// telnet defaults to port 23
EthernetServer server(23);

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@ -19,7 +19,7 @@
// Enter a MAC address for your controller below.
// Newer Ethernet shields have a MAC address printed on a sticker on the shield
byte mac[] = { 0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x02 };
byte mac[] = { 0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x02 };
char serverName[] = "www.google.com";
// Initialize the Ethernet client library
@ -28,7 +28,7 @@ char serverName[] = "www.google.com";
EthernetClient client;
void setup() {
// Open serial communications and wait for port to open:
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
@ -45,8 +45,7 @@ void setup() {
delay(1000);
Serial.println("connecting...");
// if you get a connection, report back via serial:
// if you get a connection, report back via serial:
if (client.connect(serverName, 80)) {
Serial.println("connected");
// Make a HTTP request:
@ -54,7 +53,7 @@ void setup() {
client.println();
}
else {
// kf you didn't get a connection to the server:
// if you didn't get a connection to the server:
Serial.println("connection failed");
}
}

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@ -39,7 +39,7 @@ EthernetClient client;
void setup() {
// start the Ethernet connection:
Ethernet.begin(mac, ip);
// Open serial communications and wait for port to open:
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only

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@ -1,5 +1,6 @@
/*
UDPSendReceive.pde:
UDPSendReceive
This sketch receives UDP message strings, prints them to the serial port
and sends an "acknowledge" string back to the sender
@ -10,24 +11,25 @@
by Michael Margolis
This code is in the public domain.
*/
#include <SPI.h> // needed for Arduino versions later than 0018
#include <SPI.h> // needed for Arduino versions later than 0018
#include <Ethernet.h>
#include <EthernetUdp.h> // UDP library from: bjoern@cs.stanford.edu 12/30/2008
#include <EthernetUdp.h> // UDP library from: bjoern@cs.stanford.edu 12/30/2008
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
IPAddress ip(192, 168, 1, 177);
IPAddress ip(192, 168,1,177);
unsigned int localPort = 8888; // local port to listen on
unsigned int localPort = 8888; // local port to listen on
// buffers for receiving and sending data
char packetBuffer[UDP_TX_PACKET_MAX_SIZE]; //buffer to hold incoming packet,
char packetBuffer[UDP_TX_PACKET_MAX_SIZE]; //buffer to hold incoming packet,
char ReplyBuffer[] = "acknowledged"; // a string to send back
// An EthernetUDP instance to let us send and receive packets over UDP

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@ -1,6 +1,5 @@
/*
Udp NTP Client
Udp NTP Client
Get the time from a Network Time Protocol (NTP) time server
Demonstrates use of UDP sendPacket and ReceivePacket
@ -38,7 +37,7 @@ EthernetUDP Udp;
void setup()
{
// Open serial communications and wait for port to open:
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
@ -59,7 +58,7 @@ void loop()
{
sendNTPpacket(timeServer); // send an NTP packet to a time server
// wait to see if a reply is available
// wait to see if a reply is available
delay(1000);
if ( Udp.parsePacket() ) {
// We've received a packet, read the data from it

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@ -52,7 +52,7 @@ void setup() {
client.println();
}
else {
// kf you didn't get a connection to the server:
// if you didn't get a connection to the server:
Serial.println("connection failed");
}
}

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@ -39,9 +39,10 @@ EthernetClient client;
char server[] = "www.arduino.cc";
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 60*1000; // delay between updates, in milliseconds
unsigned long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop
const unsigned long postingInterval = 60L*1000L; // delay between updates, in milliseconds
// the "L" is needed to use long type numbers
void setup() {
// start serial port:

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@ -22,7 +22,7 @@
// The IP address will be dependent on your local network:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
IPAddress ip(192,168,1, 177);
IPAddress ip(192,168,1,177);
// Initialize the Ethernet server library
// with the IP address and port you want to use
@ -30,7 +30,7 @@ IPAddress ip(192,168,1, 177);
EthernetServer server(80);
void setup() {
// Open serial communications and wait for port to open:
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
@ -67,7 +67,7 @@ void loop() {
client.println();
client.println("<!DOCTYPE HTML>");
client.println("<html>");
// add a meta refresh tag, so the browser pulls again every 5 seconds:
// add a meta refresh tag, so the browser pulls again every 5 seconds:
client.println("<meta http-equiv=\"refresh\" content=\"5\">");
// output the value of each analog input pin
for (int analogChannel = 0; analogChannel < 6; analogChannel++) {

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@ -1,37 +0,0 @@
#include <SPI.h>
// Flash memory is connected on SPI pin SS3
#define FLASH PIN_SPI_SS3
void setup() {
Serial.begin(9600);
// Start SPI with FLASH device
SPI.begin(FLASH);
// Half clock speed: we are too fast with 1
SPI.setClockDivider(FLASH, 2);
}
void loop() {
// Send "identify" command (9f) and receive response
// on the same SPI transaction. Parameter SPI_CONTINUE
// keeps the SS pin active.
Serial.println("Sending 'Identify' cmd to flash => 9F");
SPI.transfer(FLASH, 0x9f, SPI_CONTINUE);
char a1 = SPI.transfer(FLASH, 0x00, SPI_CONTINUE);
char a2 = SPI.transfer(FLASH, 0x00, SPI_CONTINUE);
char a3 = SPI.transfer(FLASH, 0x00, SPI_CONTINUE);
char a4 = SPI.transfer(FLASH, 0x00, SPI_CONTINUE);
char a5 = SPI.transfer(FLASH, 0x00);
// Print response over serial port
Serial.print("Received signature: ");
Serial.print(a1, HEX);
Serial.print(a2, HEX);
Serial.print(a3, HEX);
Serial.print(a4, HEX);
Serial.println(a5, HEX);
delay(1000);
}