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HID: Renamed fields in HIDDescriptorListNode and HID_Descriptor

In particular HIDDescriptorListNode.cb has been renamed to
HIDDescriptorListNode.descriptor because it contains decriptor data
and not callbacks.

Moreover the HID_Descriptor.descriptor field has been renamed
to HID_Descriptor.data so the structure has now two fields length
and data.

   typedef struct __attribute__((packed)) {
     uint16_t length;
     const void* data;
   } HID_Descriptor;

   class HIDDescriptorListNode {
   public:
     HIDDescriptorListNode *next = NULL;
     const HID_Descriptor *descriptor;
     HIDDescriptorListNode(const HID_Descriptor *d) : descriptor(d) { }
   };

This imply a change in the use of the node from:

  node->cb->lenght
  node->cd->descriptor

to

  node->descriptor->length
  node->descriptor->data
This commit is contained in:
Cristian Maglie 2015-09-22 00:07:06 +02:00
parent 6cfd50ea8d
commit f0cf13c89b
6 changed files with 18 additions and 18 deletions

View File

@ -61,7 +61,7 @@ int HID_GetDescriptor(int8_t t)
HIDDescriptorListNode* current = rootNode;
int total = 0;
while(current != NULL) {
total += USB_SendControl(TRANSFER_PGM,current->cb->descriptor,current->cb->length);
total += USB_SendControl(TRANSFER_PGM,current->descriptor->data,current->descriptor->length);
current = current->next;
}
return total;
@ -82,7 +82,7 @@ void HID_::AppendDescriptor(HIDDescriptorListNode *node)
current->next = node;
}
modules_count++;
sizeof_hidReportDescriptor += (uint16_t)node->cb->length;
sizeof_hidReportDescriptor += (uint16_t)node->descriptor->length;
}
void HID_::SendReport(u8 id, const void* data, int len)

View File

@ -46,14 +46,14 @@
typedef struct __attribute__((packed)) {
uint16_t length;
const void* descriptor;
const void* data;
} HID_Descriptor;
class HIDDescriptorListNode {
public:
HIDDescriptorListNode *next = NULL;
const HID_Descriptor * cb;
HIDDescriptorListNode(const HID_Descriptor *ncb) {cb = ncb;}
const HID_Descriptor *descriptor;
HIDDescriptorListNode(const HID_Descriptor *d) : descriptor(d) { }
};
class HID_

View File

@ -68,7 +68,7 @@ int HID_GetDescriptor(int8_t t)
HIDDescriptorListNode* current = rootNode;
int total = 0;
while(current != NULL) {
total += USBD_SendControl(0,current->cb->descriptor,current->cb->length);
total += USBD_SendControl(0,current->descriptor->data,current->descriptor->length);
current = current->next;
}
return total;
@ -89,7 +89,7 @@ void HID_::AppendDescriptor(HIDDescriptorListNode *node)
current->next = node;
}
modules_count++;
sizeof_hidReportDescriptor += node->cb->length;
sizeof_hidReportDescriptor += node->descriptor->length;
}
void HID_::SendReport(uint8_t id, const void* data, int len)
@ -165,4 +165,4 @@ HID_::HID_(void)
int HID_::begin(void)
{
return 0;
}
}

View File

@ -44,14 +44,14 @@
typedef struct __attribute__((packed)) {
uint8_t length;
const void* descriptor;
const void* data;
} HID_Descriptor;
class HIDDescriptorListNode {
public:
HIDDescriptorListNode *next = NULL;
const HID_Descriptor * cb;
HIDDescriptorListNode(const HID_Descriptor *ncb) {cb = ncb;}
const HID_Descriptor *descriptor;
HIDDescriptorListNode(const HID_Descriptor *d) : descriptor(d) { }
};
class HID_
@ -90,4 +90,4 @@ typedef struct
#define WEAK __attribute__ ((weak))
#endif
#endif

View File

@ -62,11 +62,11 @@ static const uint8_t _hidReportDescriptor[] PROGMEM = {
Keyboard_::Keyboard_(void)
{
static HID_Descriptor cb = {
static HID_Descriptor descriptor = {
.length = sizeof(_hidReportDescriptor),
.descriptor = _hidReportDescriptor,
.data = _hidReportDescriptor,
};
static HIDDescriptorListNode node(&cb);
static HIDDescriptorListNode node(&descriptor);
HID.AppendDescriptor(&node);
}

View File

@ -62,11 +62,11 @@ static const uint8_t _hidReportDescriptor[] PROGMEM = {
Mouse_::Mouse_(void) : _buttons(0)
{
const static HID_Descriptor cb = {
const static HID_Descriptor descriptor = {
.length = sizeof(_hidReportDescriptor),
.descriptor = _hidReportDescriptor,
.data = _hidReportDescriptor,
};
static HIDDescriptorListNode node(&cb);
static HIDDescriptorListNode node(&descriptor);
HID.AppendDescriptor(&node);
}