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Clarified some comments in the EsploraTable example
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@ -1,17 +1,16 @@
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/*
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/*
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Esplora Table
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Esplora Table
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Acts like a keyboard that prints some of its sensors'
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Acts like a keyboard that prints sensor
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data in a table-like text, row by row.
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data in a table-like text, row by row.
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It is a sort of "data-logger".
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At startup, it does nothing. It just waits for you to open a
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At startup, it does nothing. It waits for you to open a
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spreadsheet (e.g. Google Drive spreadsheet) so it can put its
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spreadsheet (e.g. Google Drive spreadsheet) so it can write
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data. Then, by pressing Switch 1, it starts printing the table
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data. By pressing Switch 1, it starts printing the table
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headers and the first row of data. It waits a bit, then it
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headers and the first row of data. It waits a bit, then it
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will print another row, and so on.
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will print another row, and so on.
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The amount of time between each row is given by the slider.
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The amount of time between each row is determined by the slider.
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If put to full left, the sketch will wait 10 seconds; at
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If put to full left, the sketch will wait 10 seconds; at
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full right position, it will wait 5 minutes. An intermediate
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full right position, it will wait 5 minutes. An intermediate
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position will make the sketch wait for some time in-between.
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position will make the sketch wait for some time in-between.
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@ -175,17 +174,12 @@ void logAndPrint() {
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}
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}
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/**
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/**
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* Similar to delay(), but allows to do something else
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* Similar to delay(), but allows the program to do something else
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* in the meanwhile. In particular, it calls waitLoop().
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* in the meanwhile. In particular, it calls checkSwitchPress().
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* Note 1: it may wait longer than the specified amount, not less;
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* Note 1: it may wait longer than the specified amount, not less;
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* Note 2: beware of data synchronization issues, e.g. if the
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* Note 2: beware of data synchronization issues, e.g. if the
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* whileWaiting() function alters some variables used by the
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* activeDelay() function alters some variables used by the
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* caller of this function.
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* caller of this function.
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*
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* I discovered by chance that there's an ongoing discussion about
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* adding yield() in the Arduino API:
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* http://comments.gmane.org/gmane.comp.hardware.arduino.devel/1381
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* The purpose is the same, but for now I'm using this implementation.
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*/
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*/
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void activeDelay(unsigned long amount) {
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void activeDelay(unsigned long amount) {
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unsigned long at = millis() + amount;
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unsigned long at = millis() + amount;
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