Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.
With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.
Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.
When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.
To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.
In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
There is no reason to bundle this file.
If the index file is not available an empty index is
returned by the parser.
Fix#5143
(together with e80c08: Use a specific hardware/package_index_bundled.json)
Previously a NullPointer exception was thrown.
Now the build go on and fails when the recipe cannot be replaced
the correct tool path, that is a much more informative error.
This commit introduces the concept of stateful board list (vs. original stateless) and board serial number.
The board is now an "entity" composed by the triplet port/vid/pid. These informations come from libListSerial "light" function. When the board list changes, it triggers a request for the additional infos to libListSerial. These information contains the serial number of the boards.
These brings a lighter and faster scanning process. Some logic has been introduced to handle a board with the S/N only exposed in the bootloader (like 32u4).
In this case the disappearing port acquires the bootloader's S/N
A menu (under Ports menu) shows the currently connected port info and can be used for bugreporting
If a core has a post/pre install/uninstall script, it will be execute at the appropriate time IF:
1) source (package_*_index) is trusted (GPG signed)
2) or users have explicitly added line "contributions.trust.all=true" to their preferences.txt
Some minor refactor and clean up while I was at it
This way, when multiple versions of, e.g., bossac are installed and
a platform uses bossac 1.5, core author will be able to specify just
tools.bossac.path={runtime.tools.bossac.path}
and the IDE will set it to right version of bossac
Fixes#3325
Also upgrading appbundler with a patched version: https://bitbucket.org/ffissore/appbundler It allows to know the current working directory
These two put together, we can now rely on APP_DIR when loading IDE resources while being sure current working directory is properly set, thus being much more friendly when run from CLI
Fixes#1493
Migration occurs when NO preferences file location is provided (CLI only), when new location does not exist and when there is something to migrate. Fixes#2902