<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!--NewPage--> <HTML> <HEAD> <TITLE> PGraphicsOpenGL.TessCallback </TITLE> <META NAME="keywords" CONTENT="processing.opengl.PGraphicsOpenGL.TessCallback class"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> <SCRIPT type="text/javascript"> function windowTitle() { parent.document.title="PGraphicsOpenGL.TessCallback"; } </SCRIPT> <NOSCRIPT> </NOSCRIPT> </HEAD> <BODY BGCOLOR="white" onload="windowTitle();"> <!-- ========= START OF TOP NAVBAR ======= --> <A NAME="navbar_top"><!-- --></A> <A HREF="#skip-navbar_top" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_top_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../processing/opengl/PGraphicsOpenGL.html" title="class in processing.opengl"><B>PREV CLASS</B></A> NEXT CLASS</FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?processing/opengl/PGraphicsOpenGL.TessCallback.html" target="_top"><B>FRAMES</B></A> <A HREF="PGraphicsOpenGL.TessCallback.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> <!-- ========= END OF TOP NAVBAR ========= --> <HR> <!-- ======== START OF CLASS DATA ======== --> <H2> <FONT SIZE="-1"> processing.opengl</FONT> <BR> Class PGraphicsOpenGL.TessCallback</H2> <PRE> java.lang.Object <IMG SRC="../../resources/inherit.gif" ALT="extended by ">javax.media.opengl.glu.GLUtessellatorCallbackAdapter <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>processing.opengl.PGraphicsOpenGL.TessCallback</B> </PRE> <DL> <DT><B>All Implemented Interfaces:</B> <DD>javax.media.opengl.glu.GLUtessellatorCallback</DD> </DL> <DL> <DT><B>Enclosing class:</B><DD><A HREF="../../processing/opengl/PGraphicsOpenGL.html" title="class in processing.opengl">PGraphicsOpenGL</A></DD> </DL> <HR> <DL> <DT><PRE>public class <B>PGraphicsOpenGL.TessCallback</B><DT>extends javax.media.opengl.glu.GLUtessellatorCallbackAdapter</DL> </PRE> <P> There must be a better way to do this, but I'm having a brain fart with all the inner class crap. Fix it later once this stuff is debugged. <p/> The method "void vertex(float $1, float $2, float $3);" contained in the enclosing type "processing.core.PGraphics3" is a perfect match for this method call. However, it is not visible in this nested class because a method with the same name in an intervening class is hiding it. <P> <P> <HR> <P> <!-- ======== CONSTRUCTOR SUMMARY ======== --> <A NAME="constructor_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Constructor Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../processing/opengl/PGraphicsOpenGL.TessCallback.html#PGraphicsOpenGL.TessCallback()">PGraphicsOpenGL.TessCallback</A></B>()</CODE> <BR> </TD> </TR> </TABLE> <!-- ========== METHOD SUMMARY =========== --> <A NAME="method_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Method Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../processing/opengl/PGraphicsOpenGL.TessCallback.html#begin(int)">begin</A></B>(int type)</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../processing/opengl/PGraphicsOpenGL.TessCallback.html#combine(double[], java.lang.Object[], float[], java.lang.Object[])">combine</A></B>(double[] coords, java.lang.Object[] data, float[] weight, java.lang.Object[] outData)</CODE> <BR> Implementation of the GLU_TESS_COMBINE callback.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../processing/opengl/PGraphicsOpenGL.TessCallback.html#edge(boolean)">edge</A></B>(boolean e)</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../processing/opengl/PGraphicsOpenGL.TessCallback.html#end()">end</A></B>()</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../processing/opengl/PGraphicsOpenGL.TessCallback.html#error(int)">error</A></B>(int errnum)</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> void</CODE></FONT></TD> <TD><CODE><B><A HREF="../../processing/opengl/PGraphicsOpenGL.TessCallback.html#vertex(java.lang.Object)">vertex</A></B>(java.lang.Object data)</CODE> <BR> </TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_javax.media.opengl.glu.GLUtessellatorCallbackAdapter"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class javax.media.opengl.glu.GLUtessellatorCallbackAdapter</B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE>beginData, combineData, edgeFlag, edgeFlagData, endData, errorData, vertexData</CODE></TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE>equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD> </TR> </TABLE> <P> <!-- ========= CONSTRUCTOR DETAIL ======== --> <A NAME="constructor_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Constructor Detail</B></FONT></TH> </TR> </TABLE> <A NAME="PGraphicsOpenGL.TessCallback()"><!-- --></A><H3> PGraphicsOpenGL.TessCallback</H3> <PRE> public <B>PGraphicsOpenGL.TessCallback</B>()</PRE> <DL> </DL> <!-- ============ METHOD DETAIL ========== --> <A NAME="method_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Method Detail</B></FONT></TH> </TR> </TABLE> <A NAME="begin(int)"><!-- --></A><H3> begin</H3> <PRE> public void <B>begin</B>(int type)</PRE> <DL> <DD><DL> <DT><B>Specified by:</B><DD><CODE>begin</CODE> in interface <CODE>javax.media.opengl.glu.GLUtessellatorCallback</CODE><DT><B>Overrides:</B><DD><CODE>begin</CODE> in class <CODE>javax.media.opengl.glu.GLUtessellatorCallbackAdapter</CODE></DL> </DD> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="end()"><!-- --></A><H3> end</H3> <PRE> public void <B>end</B>()</PRE> <DL> <DD><DL> <DT><B>Specified by:</B><DD><CODE>end</CODE> in interface <CODE>javax.media.opengl.glu.GLUtessellatorCallback</CODE><DT><B>Overrides:</B><DD><CODE>end</CODE> in class <CODE>javax.media.opengl.glu.GLUtessellatorCallbackAdapter</CODE></DL> </DD> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="edge(boolean)"><!-- --></A><H3> edge</H3> <PRE> public void <B>edge</B>(boolean e)</PRE> <DL> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="vertex(java.lang.Object)"><!-- --></A><H3> vertex</H3> <PRE> public void <B>vertex</B>(java.lang.Object data)</PRE> <DL> <DD><DL> <DT><B>Specified by:</B><DD><CODE>vertex</CODE> in interface <CODE>javax.media.opengl.glu.GLUtessellatorCallback</CODE><DT><B>Overrides:</B><DD><CODE>vertex</CODE> in class <CODE>javax.media.opengl.glu.GLUtessellatorCallbackAdapter</CODE></DL> </DD> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="error(int)"><!-- --></A><H3> error</H3> <PRE> public void <B>error</B>(int errnum)</PRE> <DL> <DD><DL> <DT><B>Specified by:</B><DD><CODE>error</CODE> in interface <CODE>javax.media.opengl.glu.GLUtessellatorCallback</CODE><DT><B>Overrides:</B><DD><CODE>error</CODE> in class <CODE>javax.media.opengl.glu.GLUtessellatorCallbackAdapter</CODE></DL> </DD> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="combine(double[], java.lang.Object[], float[], java.lang.Object[])"><!-- --></A><H3> combine</H3> <PRE> public void <B>combine</B>(double[] coords, java.lang.Object[] data, float[] weight, java.lang.Object[] outData)</PRE> <DL> <DD>Implementation of the GLU_TESS_COMBINE callback. <P> <DD><DL> <DT><B>Specified by:</B><DD><CODE>combine</CODE> in interface <CODE>javax.media.opengl.glu.GLUtessellatorCallback</CODE><DT><B>Overrides:</B><DD><CODE>combine</CODE> in class <CODE>javax.media.opengl.glu.GLUtessellatorCallbackAdapter</CODE></DL> </DD> <DD><DL> <DT><B>Parameters:</B><DD><CODE>coords</CODE> - is the 3-vector of the new vertex<DD><CODE>data</CODE> - is the vertex data to be combined, up to four elements. This is useful when mixing colors together or any other user data that was passed in to gluTessVertex.<DD><CODE>weight</CODE> - is an array of weights, one for each element of "data" that should be linearly combined for new values.<DD><CODE>outData</CODE> - is the set of new values of "data" after being put back together based on the weights. it's passed back as a single element Object[] array because that's the closest that Java gets to a pointer.</DL> </DD> </DL> <!-- ========= END OF CLASS DATA ========= --> <HR> <!-- ======= START OF BOTTOM NAVBAR ====== --> <A NAME="navbar_bottom"><!-- --></A> <A HREF="#skip-navbar_bottom" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_bottom_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../processing/opengl/PGraphicsOpenGL.html" title="class in processing.opengl"><B>PREV CLASS</B></A> NEXT CLASS</FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?processing/opengl/PGraphicsOpenGL.TessCallback.html" target="_top"><B>FRAMES</B></A> <A HREF="PGraphicsOpenGL.TessCallback.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> <!-- ======== END OF BOTTOM NAVBAR ======= --> <HR> </BODY> </HTML>