/* ButtonMouseControl Controls the mouse from five pushbuttons on an Arduino Leonardo. Hardware: * 5 pushbuttons attached to D2, D3, D4, D5 The mouse movement is always relative. This sketch reads four pushbuttons, and uses them to set the movement of the mouse. WARNING: When you use the Mouse.move() command, the Arduino takes over your mouse! Make sure you have control before you use the mouse commands. created 9 Mar 2012 by Tom Igoe this code is in the public domain */ // set pin numbers for the five buttons: const int upButton = 2; const int downButton = 3; const int leftButton = 4; const int rightButton = 5; const int mouseButton = 6; int range = 12; // output range of X or Y movement int responseDelay = 6; // response delay of the mouse, in ms void setup() { // initialize the buttons' inputs: pinMode(upButton, INPUT); pinMode(downButton, INPUT); pinMode(leftButton, INPUT); pinMode(rightButton, INPUT); pinMode(mouseButton, INPUT); } void loop() { // read the buttons: int upState = digitalRead(upButton); int downState = digitalRead(downButton); int rightState = digitalRead(rightButton); int leftState = digitalRead(leftButton); int clickState = digitalRead(mouseButton); // calculate the movement distance based on the button states: int xDistance = (leftState - rightState)*range; int yDistance = (upState - downState)*range; // if X or Y is non-zero, move: if ((xDistance != 0) || (yDistance != 0)) { Mouse.move(xDistance, yDistance, 0); } // if the mouse button is pressed: if (clickState == HIGH) { // if the mouse is not pressed, press it: if (!Mouse.isPressed(MOUSE_LEFT)) { Mouse.press(MOUSE_LEFT); } } // else the mouse button is not pressed: else { // if the mouse is pressed, release it: if (Mouse.isPressed(MOUSE_LEFT)) { Mouse.release(MOUSE_LEFT); } } // a delay so the mouse doesn't move too fast: delay(responseDelay); }