/*! \file buffer.h \brief Multipurpose byte buffer structure and methods. */ //***************************************************************************** // // File Name : 'buffer.h' // Title : Multipurpose byte buffer structure and methods // Author : Pascal Stang - Copyright (C) 2001-2002 // Created : 9/23/2001 // Revised : 11/16/2002 // Version : 1.1 // Target MCU : any // Editor Tabs : 4 // // This code is distributed under the GNU Public License // which can be found at http://www.gnu.org/licenses/gpl.txt // //***************************************************************************** #ifndef BUFFER_H #define BUFFER_H // structure/typdefs // the cBuffer structure typedef struct struct_cBuffer { unsigned char *dataptr; // the physical memory address where the buffer is stored unsigned short size; // the allocated size of the buffer unsigned short datalength; // the length of the data currently in the buffer unsigned short dataindex; // the index into the buffer where the data starts } cBuffer; // function prototypes //! initialize a buffer to start at a given address and have given size void bufferInit(cBuffer* buffer, unsigned char *start, unsigned short size); //! get the first byte from the front of the buffer unsigned char bufferGetFromFront(cBuffer* buffer); //! dump (discard) the first numbytes from the front of the buffer void bufferDumpFromFront(cBuffer* buffer, unsigned short numbytes); //! get a byte at the specified index in the buffer (kind of like array access) // ** note: this does not remove the byte that was read from the buffer unsigned char bufferGetAtIndex(cBuffer* buffer, unsigned short index); //! add a byte to the end of the buffer unsigned char bufferAddToEnd(cBuffer* buffer, unsigned char data); //! check if the buffer is full/not full (returns non-zero value if not full) unsigned char bufferIsNotFull(cBuffer* buffer); //! flush (clear) the contents of the buffer void bufferFlush(cBuffer* buffer); #endif