/* * Udp.cpp: Library to send/receive UDP packets with the Arduino ethernet shield. * This version only offers minimal wrapping of socket.c/socket.h * Drop Udp.h/.cpp into the Ethernet library directory at hardware/libraries/Ethernet/ * * MIT License: * Copyright (c) 2008 Bjoern Hartmann * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * bjoern@cs.stanford.edu 12/30/2008 */ #include "w5100.h" #include "socket.h" #include "Ethernet.h" #include "Udp.h" #include "Dns.h" /* Constructor */ UDP::UDP() : _sock(MAX_SOCK_NUM) {} /* Start UDP socket, listening at local port PORT */ uint8_t UDP::begin(uint16_t port) { if (_sock != MAX_SOCK_NUM) return 0; for (int i = 0; i < MAX_SOCK_NUM; i++) { uint8_t s = W5100.readSnSR(i); if (s == SnSR::CLOSED || s == SnSR::FIN_WAIT) { _sock = i; break; } } if (_sock == MAX_SOCK_NUM) return 0; _port = port; socket(_sock, SnMR::UDP, _port, 0); return 1; } /* Is data available in rx buffer? Returns 0 if no, number of available bytes if yes. * returned value includes 8 byte UDP header!*/ int UDP::available() { return W5100.getRXReceivedSize(_sock); } /* Release any resources being used by this UDP instance */ void UDP::stop() { if (_sock == MAX_SOCK_NUM) return; close(_sock); EthernetClass::_server_port[_sock] = 0; _sock = MAX_SOCK_NUM; } int UDP::beginPacket(const char *host, uint16_t port) { // Look up the host first int ret = 0; DNSClient dns; IPAddress remote_addr; dns.begin(Ethernet.dnsServerIP()); ret = dns.getHostByName(host, remote_addr); if (ret == 1) { return beginPacket(remote_addr, port); } else { return ret; } } int UDP::beginPacket(IPAddress ip, uint16_t port) { _offset = 0; return startUDP(_sock, ip.raw_address(), port); } int UDP::endPacket() { return sendUDP(_sock); } size_t UDP::write(uint8_t byte) { return write(&byte, 1); } size_t UDP::write(const char *str) { size_t len = strlen(str); return write((const uint8_t *)str, len); } size_t UDP::write(const uint8_t *buffer, size_t size) { uint16_t bytes_written = bufferData(_sock, _offset, buffer, size); _offset += bytes_written; return bytes_written; } int UDP::parsePacket() { if (available() > 0) { //HACK - hand-parse the UDP packet using TCP recv method uint8_t tmpBuf[8]; int ret =0; //read 8 header bytes and get IP and port from it ret = recv(_sock,tmpBuf,8); if (ret > 0) { _remoteIP = tmpBuf; _remotePort = tmpBuf[4]; _remotePort = (_remotePort << 8) + tmpBuf[5]; // When we get here, any remaining bytes are the data ret = available(); } return ret; } // There aren't any packets available return 0; } int UDP::read() { uint8_t byte; if (recv(_sock, &byte, 1) > 0) { // We read things without any problems return byte; } // If we get here, there's no data available return -1; } int UDP::read(unsigned char* buffer, size_t len) { /* In the readPacket that copes with truncating packets, the buffer was filled with this code. Not sure why it loops round reading out a byte at a time. int i; for(i=0;i<(int)bufLen;i++) { recv(_sock,tmpBuf,1); buf[i]=tmpBuf[0]; } */ return recv(_sock, buffer, len); } int UDP::peek() { uint8_t b; // Unlike recv, peek doesn't check to see if there's any data available, so we must if (!available()) return -1; ::peek(_sock, &b); return b; } void UDP::flush() { while (available()) { read(); } }