/*! \file ks0108.h \brief Graphic LCD driver for HD61202/KS0108 displays. */ //***************************************************************************** // // File Name : 'ks0108.h' // Title : Graphic LCD driver for HD61202/KS0108 displays // Author : Pascal Stang - Copyright (C) 2001-2003 // Date : 10/19/2002 // Revised : 5/1/2003 // Version : 0.5 // Target MCU : Atmel AVR // Editor Tabs : 4 // // NOTE: This code is currently below version 1.0, and therefore is considered // to be lacking in some functionality or documentation, or may not be fully // tested. Nonetheless, you can expect most functions to work. // // This code is distributed under the GNU Public License // which can be found at http://www.gnu.org/licenses/gpl.txt // //***************************************************************************** #ifndef KS0108_H #define KS0108_H #include "global.h" #include "ks0108conf.h" // HD61202/KS0108 command set #define GLCD_ON_CTRL 0x3E // 0011111X: lcd on/off control #define GLCD_ON_DISPLAY 0x01 // DB0: turn display on #define GLCD_START_LINE 0xC0 // 11XXXXXX: set lcd start line #define GLCD_SET_PAGE 0xB8 // 10111XXX: set lcd page (X) address #define GLCD_SET_Y_ADDR 0x40 // 01YYYYYY: set lcd Y address #define GLCD_STATUS_BUSY 0x80 // (1)->LCD IS BUSY #define GLCD_STATUS_ONOFF 0x20 // (0)->LCD IS ON #define GLCD_STATUS_RESET 0x10 // (1)->LCD IS RESET // determine the number of controllers // (make sure we round up for partial use of more than one controller) #define GLCD_NUM_CONTROLLERS ((GLCD_XPIXELS+GLCD_CONTROLLER_XPIXELS-1)/GLCD_CONTROLLER_XPIXELS) // typedefs/structures typedef struct struct_GrLcdCtrlrStateType { unsigned char xAddr; unsigned char yAddr; } GrLcdCtrlrStateType; typedef struct struct_GrLcdStateType { unsigned char lcdXAddr; unsigned char lcdYAddr; GrLcdCtrlrStateType ctrlr[GLCD_NUM_CONTROLLERS]; } GrLcdStateType; // function prototypes void glcdInitHW(void); void glcdBusyWait(u08 controller); void glcdControlWrite(u08 controller, u08 data); u08 glcdControlRead(u08 controller); void glcdDataWrite(u08 data); u08 glcdDataRead(void); void glcdSetXAddress(u08 xAddr); void glcdSetYAddress(u08 yAddr); //! Initialize the display, clear it, and prepare it for access void glcdInit(void); //! Clear the display void glcdClearScreen(void); //! Set display memory access point back to upper,left corner void glcdHome(void); //! Set display memory access point to row [line] and column [col] assuming 5x7 font void glcdGotoChar(u08 line, u08 col); //! Set display memory access point to [x] horizontal pixel and [y] vertical line void glcdSetAddress(u08 x, u08 yLine); //! Set display memory access point to row [line] and column [col] assuming 5x7 font void glcdStartLine(u08 start); //! Generic delay routine for timed glcd access void glcdDelay(u16 p); #endif