/* * Dimmer * by David A. Mellis * * Demonstrates the sending data from the computer to the Arduino board, * in this case to control the brightness of an LED. The data is sent * in individual bytes, each of which ranges from 0 to 255. Arduino * reads these bytes and uses them to set the brightness of the LED. * * http://www.arduino.cc/en/Tutorial/Dimmer */ int ledPin = 9; void setup() { // begin the serial communication Serial.begin(9600); pinMode(ledPin, OUTPUT); } void loop() { byte val; // check if data has been sent from the computer if (Serial.available()) { // read the most recent byte (which will be from 0 to 255) val = Serial.read(); // set the brightness of the LED analogWrite(ledPin, val); } } /* Processing code for this example // Dimmer - sends bytes over a serial port // by David A. Mellis import processing.serial.*; Serial port; void setup() { size(256, 150); println("Available serial ports:"); println(Serial.list()); // Uses the first port in this list (number 0). Change this to // select the port corresponding to your Arduino board. The last // parameter (e.g. 9600) is the speed of the communication. It // has to correspond to the value passed to Serial.begin() in your // Arduino sketch. port = new Serial(this, Serial.list()[0], 9600); // If you know the name of the port used by the Arduino board, you // can specify it directly like this. //port = new Serial(this, "COM1", 9600); } void draw() { // draw a gradient from black to white for (int i = 0; i < 256; i++) { stroke(i); line(i, 0, i, 150); } // write the current X-position of the mouse to the serial port as // a single byte port.write(mouseX); } */ /* Max/MSP patch for this example max v2; #N vpatcher 10 59 610 459; #P user uslider 286 66 18 128 255 1 0 0; #P window setfont "Sans Serif" 9.; #P window linecount 1; #P message 212 192 32 196617 print; #P newex 286 217 71 196617 serial a 9600; #P window linecount 2; #P comment 316 148 100 196617 Slide the fader to dim the LED; #P comment 69 192 125 196617 Click here to get a list of serial ports; #P fasten 4 0 2 0 291 215 291 215; #P fasten 3 0 2 0 217 212 291 212; #P pop; */