extern "C" { #include "wl_types.h" #include "socket.h" #include "string.h" } #include "WProgram.h" #include "WiFi.h" #include "Client.h" #include "Server.h" #include "server_drv.h" uint16_t Client::_srcport = 0; Client::Client(uint8_t sock) { _sock = sock; } Client::Client(uint8_t *ip, uint16_t port) { _ip = ip; _port = port; _sock = 255; } uint8_t Client::getFirstSock() { for (int i = 0; i < MAX_SOCK_NUM; i++) { if (WiFiClass::_state[i] < 0) { return i; } } return SOCK_NOT_AVAIL; } uint8_t Client::connect() { _sock = getFirstSock(); // _srcport++; // if (_srcport + 1024 == 0) _srcport = 0; _socket = socket(TCP_SOCKET); if (_socket<0) { return 0; }else{ WiFiClass::_state[_sock] = _socket; } if (!::connect(_socket, _ip, _port)) { return 0; } return 1; } void Client::write(uint8_t b) { if (_sock != 255) { while (!ServerDrv::isDataSent(_sock)); ServerDrv::sendData(_sock, &b, 1); } } void Client::write(const char *str) { if (_sock != 255) { while (!ServerDrv::isDataSent(_sock)); unsigned int len = strlen(str); ServerDrv::sendData(_sock, (const uint8_t *)str, len); } } void Client::write(const uint8_t *buf, size_t size) { if (_sock != 255) { while (!ServerDrv::isDataSent(_sock)); ServerDrv::sendData(_sock, buf, size); } } int Client::available() { if (_sock != 255) { return ServerDrv::availData(_sock); } return 0; } int Client::read() { uint8_t b; if (!available()) return -1; ServerDrv::getData(_sock, &b); return b; } int Client::readBuf(uint8_t* buf, uint16_t* len) { if (!ServerDrv::getDataBuf(_sock, buf, len)) return -1; return 0; } void Client::flush() { while (available()) read(); } void Client::stop() { if (_sock == 255) return; // attempt to close the connection gracefully (send a FIN to other side) disconnect(WiFiClass::_state[_sock]); unsigned long start = millis(); // wait a second for the connection to close while (status() != CLOSED && millis() - start < 1000) delay(1); // if it hasn't closed, close it forcefully if (status() != CLOSED) close(_sock); WiFiClass::_server_port[_sock] = 0; _sock = 255; } uint8_t Client::connected() { if (_sock == 255) { return 0; } else { uint8_t s = status(); return !(s == LISTEN || s == CLOSED || s == FIN_WAIT_1 || s == FIN_WAIT_2 || (s == CLOSE_WAIT && !available())); } } uint8_t Client::status() { if (_sock == 255) { return CLOSED; } else { return ServerDrv::getState(_sock); } } // the next three functions are a hack so we can compare the client returned // by Server::available() to null, or use it as the condition in an // if-statement. this lets us stay compatible with the Processing network // library. uint8_t Client::operator==(int p) { return _sock == 255; } uint8_t Client::operator!=(int p) { return _sock != 255; } Client::operator bool() { return _sock != 255; }