/* SD - a slightly more friendly wrapper for sdfatlib This library aims to expose a subset of SD card functionality in the form of a higher level "wrapper" object. License: GNU General Public License V3 (Because sdfatlib is licensed with this.) (C) Copyright 2010 SparkFun Electronics */ #ifndef __SD_H__ #define __SD_H__ #include #include #include #define FILE_READ O_READ #define FILE_WRITE (O_READ | O_WRITE | O_CREAT) class File : public Stream { private: char _name[13]; // our name SdFile *_file; // underlying file pointer public: File(SdFile f, char *name); // wraps an underlying SdFile File(void); // 'empty' constructor ~File(void); // destructor virtual size_t write(uint8_t); virtual size_t write(const uint8_t *buf, size_t size); virtual int read(); virtual int peek(); virtual int available(); virtual void flush(); int read(void *buf, uint16_t nbyte); boolean seek(uint32_t pos); uint32_t position(); uint32_t size(); void close(); operator bool(); char * name(); boolean isDirectory(void); File openNextFile(uint8_t mode = O_RDONLY); void rewindDirectory(void); using Print::write; }; class SDClass { private: // These are required for initialisation and use of sdfatlib Sd2Card card; SdVolume volume; SdFile root; // my quick&dirty iterator, should be replaced SdFile getParentDir(char *filepath, int *indx); public: // This needs to be called to set up the connection to the SD card // before other methods are used. boolean begin(uint8_t csPin = SD_CHIP_SELECT_PIN); // Open the specified file/directory with the supplied mode (e.g. read or // write, etc). Returns a File object for interacting with the file. // Note that currently only one file can be open at a time. File open(char *filename, uint8_t mode = FILE_READ); // Methods to determine if the requested file path exists. boolean exists(char *filepath); // Create the requested directory heirarchy--if intermediate directories // do not exist they will be created. boolean mkdir(char *filepath); // Delete the file. boolean remove(char *filepath); boolean rmdir(char *filepath); private: // This is used to determine the mode used to open a file // it's here because it's the easiest place to pass the // information through the directory walking function. But // it's probably not the best place for it. // It shouldn't be set directly--it is set via the parameters to `open`. int fileOpenMode; friend class File; friend boolean callback_openPath(SdFile&, char *, boolean, void *); }; extern SDClass SD; #endif