/*! \file buffer.c \brief Multipurpose byte buffer structure and methods. */ //***************************************************************************** // // File Name : 'buffer.c' // Title : Multipurpose byte buffer structure and methods // Author : Pascal Stang - Copyright (C) 2001-2002 // Created : 9/23/2001 // Revised : 9/23/2001 // Version : 1.0 // Target MCU : any // Editor Tabs : 4 // // This code is distributed under the GNU Public License // which can be found at http://www.gnu.org/licenses/gpl.txt // //***************************************************************************** #include "buffer.h" // global variables // initialization void bufferInit(cBuffer* buffer, unsigned char *start, unsigned short size) { // set start pointer of the buffer buffer->dataptr = start; buffer->size = size; // initialize index and length buffer->dataindex = 0; buffer->datalength = 0; } // access routines unsigned char bufferGetFromFront(cBuffer* buffer) { unsigned char data = 0; // check to see if there's data in the buffer if(buffer->datalength) { // get the first character from buffer data = buffer->dataptr[buffer->dataindex]; // move index down and decrement length buffer->dataindex++; if(buffer->dataindex >= buffer->size) { buffer->dataindex %= buffer->size; } buffer->datalength--; } // return return data; } void bufferDumpFromFront(cBuffer* buffer, unsigned short numbytes) { // dump numbytes from the front of the buffer // are we dumping less than the entire buffer? if(numbytes < buffer->datalength) { // move index down by numbytes and decrement length by numbytes buffer->dataindex += numbytes; if(buffer->dataindex >= buffer->size) { buffer->dataindex %= buffer->size; } buffer->datalength -= numbytes; } else { // flush the whole buffer buffer->datalength = 0; } } unsigned char bufferGetAtIndex(cBuffer* buffer, unsigned short index) { // return character at index in buffer return buffer->dataptr[(buffer->dataindex+index)%(buffer->size)]; } unsigned char bufferAddToEnd(cBuffer* buffer, unsigned char data) { // make sure the buffer has room if(buffer->datalength < buffer->size) { // save data byte at end of buffer buffer->dataptr[(buffer->dataindex + buffer->datalength) % buffer->size] = data; // increment the length buffer->datalength++; // return success return -1; } else return 0; } unsigned char bufferIsNotFull(cBuffer* buffer) { // check to see if the buffer has room // return true if there is room return (buffer->datalength < buffer->size); } void bufferFlush(cBuffer* buffer) { // flush contents of the buffer buffer->datalength = 0; }