/* JoystickMouseControl Controls the mouse from a joystick on an Arduino Leonardo. Uses a pushbutton to turn on and off mouse control. The mouse movement is always relative. This sketch reads two analog inputs that range from 0 to 1023 (or less on either end) and translates them into ranges of -60 to 60. The sketch assumes that the joystick resting values are around the middle of the range, but that they vary within a threshold. WARNING: When you use the Mouse.move() command, the Arduino takes over your mouse! Make sure you have control before you use the command. This sketch includes a pushbutton to toggle the mouse control state, so you can turn on and off mouse control. created 15 Sept 2011 by Tom Igoe this code is in the public domain */ // set pin numbers for switch, joystick axes, and LED: const int switchPin = 6; // switch to turn on and off mouse control const int xAxis = A1; // joystick X axis const int yAxis = A2; // joystick Y axis const int ledPin = 5; // Mouse control LED // parameters for reading the joystick: int range = 12; // output range of X or Y movement int responseDelay = 2; // response delay of the mouse, in ms int threshold = range/4; // resting threshold int center = range/2; // resting position value int minima[] = { 1023, 1023}; // actual analogRead minima for {x, y} int maxima[] = { 0,0}; // actual analogRead maxima for {x, y} int axis[] = { xAxis, yAxis}; // pin numbers for {x, y} int mouseReading[2]; // final mouse readings for {x, y} boolean mouseIsActive = false; // whether or not to control the mouse int lastSwitchState = LOW; // previous switch state void setup() { pinMode(switchPin, INPUT); // the switch pin pinMode(ledPin, OUTPUT); // the LED pin } void loop() { // read the switch: int switchState = digitalRead(switchPin); // if it's changed and it's high, toggle the mouse state: if (switchState != lastSwitchState) { if (switchState == HIGH) { mouseIsActive = !mouseIsActive; // turn on LED to indicate mouse state: digitalWrite(ledPin, mouseIsActive); } } // save switch state for next comparison: lastSwitchState = switchState; // read and scale the two axes: int xReading = readAxis(0); int yReading = readAxis(1); // if the mouse control state is active, move the mouse: if (mouseIsActive) { Mouse.move(xReading, yReading, 0); } delay(responseDelay); } /* reads an axis (0 or 1 for x or y) and scales the analog input range to a range from 0 to */ int readAxis(int axisNumber) { int distance = 0; // distance from center of the output range // read the analog input: int reading = analogRead(axis[axisNumber]); // of the current reading exceeds the max or min for this axis, // reset the max or min: if (reading < minima[axisNumber]) { minima[axisNumber] = reading; } if (reading > maxima[axisNumber]) { maxima[axisNumber] = reading; } // map the reading from the analog input range to the output range: reading = map(reading, minima[axisNumber], maxima[axisNumber], 0, range); // if the output reading is outside from the // rest position threshold, use it: if (abs(reading - center) > threshold) { distance = (reading - center); } // the Y axis needs to be inverted in order to // map the movemment correctly: if (axisNumber == 1) { distance = -distance; } // return the distance for this axis: return distance; }