#ifndef MOUSEANDKEYBOARD_h #if 1 //defined(USBCON) #include "HID.h" //================================================================================ //================================================================================ // Mouse #define MOUSE_LEFT 1 #define MOUSE_RIGHT 2 #define MOUSE_MIDDLE 4 #define MOUSE_ALL (MOUSE_LEFT | MOUSE_RIGHT | MOUSE_MIDDLE) class Mouse_ { private: uint8_t _buttons; void buttons(uint8_t b); public: Mouse_(void); void begin(void); void end(void); void click(uint8_t b = MOUSE_LEFT); void move(signed char x, signed char y, signed char wheel = 0); void press(uint8_t b = MOUSE_LEFT); // press LEFT by default void release(uint8_t b = MOUSE_LEFT); // release LEFT by default bool isPressed(uint8_t b = MOUSE_LEFT); // check LEFT by default }; extern Mouse_ Mouse; //================================================================================ //================================================================================ // Keyboard #define KEY_LEFT_CTRL 0x80 #define KEY_LEFT_SHIFT 0x81 #define KEY_LEFT_ALT 0x82 #define KEY_LEFT_GUI 0x83 #define KEY_RIGHT_CTRL 0x84 #define KEY_RIGHT_SHIFT 0x85 #define KEY_RIGHT_ALT 0x86 #define KEY_RIGHT_GUI 0x87 #define KEY_UP_ARROW 0xDA #define KEY_DOWN_ARROW 0xD9 #define KEY_LEFT_ARROW 0xD8 #define KEY_RIGHT_ARROW 0xD7 #define KEY_BACKSPACE 0xB2 #define KEY_TAB 0xB3 #define KEY_RETURN 0xB0 #define KEY_ESC 0xB1 #define KEY_INSERT 0xD1 #define KEY_DELETE 0xD4 #define KEY_PAGE_UP 0xD3 #define KEY_PAGE_DOWN 0xD6 #define KEY_HOME 0xD2 #define KEY_END 0xD5 #define KEY_CAPS_LOCK 0xC1 #define KEY_F1 0xC2 #define KEY_F2 0xC3 #define KEY_F3 0xC4 #define KEY_F4 0xC5 #define KEY_F5 0xC6 #define KEY_F6 0xC7 #define KEY_F7 0xC8 #define KEY_F8 0xC9 #define KEY_F9 0xCA #define KEY_F10 0xCB #define KEY_F11 0xCC #define KEY_F12 0xCD // Low level key report: up to 6 keys and shift, ctrl etc at once typedef struct { uint8_t modifiers; uint8_t reserved; uint8_t keys[6]; } KeyReport; class Keyboard_ : public Print { private: KeyReport _keyReport; void sendReport(KeyReport* keys); public: Keyboard_(void); void begin(void); void end(void); virtual size_t write(uint8_t k); virtual size_t press(uint8_t k); virtual size_t release(uint8_t k); virtual void releaseAll(void); }; extern Keyboard_ Keyboard; #endif #endif