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96 lines
2.6 KiB
C++
96 lines
2.6 KiB
C++
/*
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This file is part of the GSM3 communications library for Arduino
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-- Multi-transport communications platform
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-- Fully asynchronous
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-- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1
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-- Voice calls
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-- SMS
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-- TCP/IP connections
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-- HTTP basic clients
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This library has been developed by Telefónica Digital - PDI -
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- Physical Internet Lab, as part as its collaboration with
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Arduino and the Open Hardware Community.
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September-December 2012
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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The latest version of this library can always be found at
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https://github.com/BlueVia/Official-Arduino
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*/
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#ifndef __GSM3_MOBILESERVERPROVIDER__
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#define __GSM3_MOBILESERVERPROVIDER__
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#include <GSM3MobileAccessProvider.h>
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#include <inttypes.h>
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#include <stddef.h>
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class GSM3MobileServerProvider
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{
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/** Get socket status
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@param s Socket
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@return modem status (true if connected)
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*/
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virtual bool getSocketAsServerModemStatus(int s)=0;
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public:
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/** minSocketAsServer
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@return socket
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*/
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virtual int minSocketAsServer()=0;
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/** maxSocketAsServer
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@return socket
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*/
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virtual int maxSocketAsServer()=0;
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/** Get last command status
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@return returns 0 if last command is still executing, 1 success, >1 error
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*/
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virtual int ready()=0;
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/** Constructor */
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GSM3MobileServerProvider(){};
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/** Connect server to TCP port
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@param port TCP port
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@return command error if exists
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*/
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virtual int connectTCPServer(int port)=0;
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//virtual int getIP(char* LocalIP, int LocalIPlength)=0;
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/** Get new occupied socket as server
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@return return -1 if no new socket has been occupied
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*/
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virtual int getNewOccupiedSocketAsServer()=0;
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/** Get socket status
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@param socket Socket
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@return socket status (true if connected)
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*/
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virtual bool getStatusSocketAsServer(uint8_t socket)=0;
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// virtual int disconnectTCP(bool client1Server0, int idsocket)=0;
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};
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extern GSM3MobileServerProvider* theGSM3MobileServerProvider;
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#endif
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