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Arduino/libraries/LiquidCrystal/examples/CustomCharacter/CustomCharacter.ino
Tom Igoe 35777612c0 Changed all .pde examples to .ino
All examples in /build/shared/examples/ and /libraries/ have had their
extensions changed to .ino
2011-08-30 15:33:32 -04:00

139 lines
2.6 KiB
C++

/*
LiquidCrystal Library - Custom Characters
Demonstrates how to add custom characters on an LCD display.
The LiquidCrystal library works with all LCD displays that are
compatible with the Hitachi HD44780 driver. There are many of
them out there, and you can usually tell them by the 16-pin interface.
This sketch prints "I <heart> Arduino!" and a little dancing man
to the LCD.
The circuit:
* LCD RS pin to digital pin 12
* LCD Enable pin to digital pin 11
* LCD D4 pin to digital pin 5
* LCD D5 pin to digital pin 4
* LCD D6 pin to digital pin 3
* LCD D7 pin to digital pin 2
* LCD R/W pin to ground
* 10K potentiometer:
* ends to +5V and ground
* wiper to LCD VO pin (pin 3)
* 10K poterntiometer on pin A0
created21 Mar 2011
by Tom Igoe
Based on Adafruit's example at
https://github.com/adafruit/SPI_VFD/blob/master/examples/createChar/createChar.pde
This example code is in the public domain.
http://www.arduino.cc/en/Tutorial/LiquidCrystal
Also useful:
http://icontexto.com/charactercreator/
*/
// include the library code:
#include <LiquidCrystal.h>
// initialize the library with the numbers of the interface pins
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
// make some custom characters:
byte heart[8] = {
0b00000,
0b01010,
0b11111,
0b11111,
0b11111,
0b01110,
0b00100,
0b00000
};
byte smiley[8] = {
0b00000,
0b00000,
0b01010,
0b00000,
0b00000,
0b10001,
0b01110,
0b00000
};
byte frownie[8] = {
0b00000,
0b00000,
0b01010,
0b00000,
0b00000,
0b00000,
0b01110,
0b10001
};
byte armsDown[8] = {
0b00100,
0b01010,
0b00100,
0b00100,
0b01110,
0b10101,
0b00100,
0b01010
};
byte armsUp[8] = {
0b00100,
0b01010,
0b00100,
0b10101,
0b01110,
0b00100,
0b00100,
0b01010
};
void setup() {
// create a new character
lcd.createChar(0, heart);
// create a new character
lcd.createChar(1, smiley);
// create a new character
lcd.createChar(2, frownie);
// create a new character
lcd.createChar(3, armsDown);
// create a new character
lcd.createChar(4, armsUp);
// set up the lcd's number of columns and rows:
lcd.begin(16, 2);
// Print a message to the lcd.
lcd.print("I ");
lcd.write(0);
lcd.print(" Arduino! ");
lcd.write(1);
}
void loop() {
// read the potentiometer on A0:
int sensorReading = analogRead(A0);
// map the result to 200 - 1000:
int delayTime = map(sensorReading, 0, 1023, 200, 1000);
// set the cursor to the bottom row, 5th position:
lcd.setCursor(4, 1);
// draw the little man, arms down:
lcd.write(3);
delay(delayTime);
lcd.setCursor(4, 1);
// draw him arms up:
lcd.write(4);
delay(delayTime);
}