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Arduino/build/macosx
Federico Fissore 85ae80b6f9 Introducing APP_DIR property. Allows the IDE to know its installation folder.
Also upgrading appbundler with a patched version: https://bitbucket.org/ffissore/appbundler It allows to know the current working directory
These two put together, we can now rely on APP_DIR when loading IDE resources while being sure current working directory is properly set, thus being much more friendly when run from CLI
Fixes #1493
2015-06-29 14:28:16 +02:00
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dist IDE build.xml doesn't build hardware folder anymore. 2015-03-27 14:51:11 +01:00
template.app/Contents Windows: got rid on JNA, thus no more UnsatisfiedLinkError (at least when accessing native OS functions). Fixes #3190 2015-05-20 16:33:33 +02:00
appbundler-1.0ea-arduino3.jar.zip.sha Introducing APP_DIR property. Allows the IDE to know its installation folder. 2015-06-29 14:28:16 +02:00
avr-gcc-4.8.1-arduino5-i386-apple-darwin11.tar.bz2.sha MacOSX: fixed wrong checksum 2015-04-23 13:34:17 +02:00
avrdude-6.0.1-arduino5-i386-apple-darwin11.tar.bz2.sha AVR: Upgrading bundled toolchains 2015-04-23 10:56:56 +02:00
mkdmg Importing Processing rev. 5503 (1.0.3). 2009-05-31 15:53:33 +00:00
template.dmg.gz Fixed distribution build on MacOSX 2011-11-26 01:30:41 +01:00