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a642f0a15d
The switch from checking _sock against a default value, combined with the checking for unconnected clients in status(), broke the Client. I went back to checking the value of _sock against the default and removed the _connected member altogether because it was redundant (and therefore needed to be kept in sync with _sock).
26 lines
501 B
C++
26 lines
501 B
C++
#ifndef ethernet_h
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#define ethernet_h
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#include <inttypes.h>
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//#include "w5100.h"
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#include "Client.h"
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#include "Server.h"
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#define MAX_SOCK_NUM 4
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class EthernetClass {
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private:
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public:
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static uint8_t _state[MAX_SOCK_NUM];
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static uint16_t _server_port[MAX_SOCK_NUM];
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void begin(uint8_t *, uint8_t *);
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void begin(uint8_t *, uint8_t *, uint8_t *);
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void begin(uint8_t *, uint8_t *, uint8_t *, uint8_t *);
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friend class Client;
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friend class Server;
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};
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extern EthernetClass Ethernet;
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#endif
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