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124 lines
3.3 KiB
C++
124 lines
3.3 KiB
C++
/*
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This file is part of the GSM3 communications library for Arduino
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-- Multi-transport communications platform
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-- Fully asynchronous
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-- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1
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-- Voice calls
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-- SMS
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-- TCP/IP connections
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-- HTTP basic clients
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This library has been developed by Telefónica Digital - PDI -
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- Physical Internet Lab, as part as its collaboration with
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Arduino and the Open Hardware Community.
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September-December 2012
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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The latest version of this library can always be found at
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https://github.com/BlueVia/Official-Arduino
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*/
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#ifndef _GSM3MOBILESERVERSERVICE_
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#define _GSM3MOBILESERVERSERVICE_
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#include <GSM3MobileNetworkProvider.h>
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#include <GSM3MobileClientService.h>
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#include <Server.h>
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class GSM3MobileServerService : public Server
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{
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private:
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uint8_t _port; // Port
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uint8_t mySocket; // Actual socket
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uint8_t flags;
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bool local1Remote0;
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/** Internal utility, used in synchronous calls
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@return operation result, 1 if success, 0 otherwise
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*/
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int waitForAnswer();
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public:
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/** Constructor
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@param port Port
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@param synch True if the server acts synchronously
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*/
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GSM3MobileServerService(uint8_t port, bool synch=true);
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/** Get last command status
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@return returns 0 if last command is still executing, 1 success, >1 error
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*/
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int ready();
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/** Initialize server
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*/
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void begin();
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/** Check if there is an incoming client request
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@param synch If true, the returned client is synchronous or
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blocking.
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@return Client if successful, else error
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*/
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GSM3MobileClientService available(bool synch=true);
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// Just to keep in line with Ethernet.
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// Write to every open socket...
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//void write(uint8_t);
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//void write(const uint8_t *buf, size_t size);
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/** Begin write in socket
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*/
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void beginWrite();
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/** Write character in socket
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@param c Character
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@return size
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*/
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size_t write(uint8_t c);
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/** Write buffer in socket
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@param buf Buffer
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@return size
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*/
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size_t write(const uint8_t *buf);
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/** Write buffer in socket with size
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@param buf Buffer
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@param sz Buffer size
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@return size
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*/
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size_t write(const uint8_t *buf, size_t sz);
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/** End write in socket
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*/
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void endWrite();
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/** Stop server
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*/
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void stop();
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// we take this function out as IPAddress is complex to bring to
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// version 1.
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// inline int connect(IPAddress ip, uint16_t port){return 0;};
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// Returns 2 if there are no resources
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//int getIP(char* LocalIP, int LocalIPlength);
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};
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#endif |