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processing.candy</FONT>
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Class SVG</H2>
<PRE>
java.lang.Object
<IMG SRC="../../resources/inherit.gif" ALT="extended by "><A HREF="../../processing/core/PShape.html" title="class in processing.core">processing.core.PShape</A>
<IMG SRC="../../resources/inherit.gif" ALT="extended by "><A HREF="../../processing/candy/BaseObject.html" title="class in processing.candy">processing.candy.BaseObject</A>
<IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>processing.candy.SVG</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../processing/core/PConstants.html" title="interface in processing.core">PConstants</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public class <B>SVG</B><DT>extends <A HREF="../../processing/candy/BaseObject.html" title="class in processing.candy">BaseObject</A></DL>
</PRE>
<P>
Candy is a minimal SVG import library for Processing.
Candy was written by Michael Chang, and later revised and
expanded for use as a Processing core library by Ben Fry.
<p>
SVG stands for Scalable Vector Graphics, a portable graphics format. It is
a vector format so it allows for infinite resolution and relatively small
file sizes. Most modern media software can view SVG files, including Adobe
products, Firefox, etc. Illustrator and Inkscape can edit SVG files.
<p>
We have no intention of turning this into a full-featured SVG library.
The goal of this project is a basic shape importer that is small enough
to be included with applets, meaning that its download size should be
in the neighborhood of 25-30k. Because of this size, it is not made part
of processing.core, as it's not a feature that will be used by the majority
of our audience.
For more sophisticated import/export, consider the
<A HREF="http://xmlgraphics.apache.org/batik/">Batik</A>
library from the Apache Software Foundation. Future improvements to this
library may focus on this properly supporting a specific subset of SVG,
for instance the simpler SVG profiles known as
<A HREF="http://www.w3.org/TR/SVGMobile/">SVG Tiny or Basic</A>,
although we still would not support the interactivity options.
<p>
This library was specifically tested under SVG files created with Adobe
Illustrator. We can't guarantee that it will work for any SVGs created with
other software. In the future we would like to improve compatibility with
Open Source software such as Inkscape, however initial tests show its
base implementation produces more complicated files, and this will require
more time.
<p>
An SVG created under Illustrator must be created in one of two ways:
<UL>
<LI>File &rarr; Save for Web (or control-alt-shift-s on a PC). Under
settings, make sure the CSS properties is set to "Presentation Attributes".
<LI>With Illustrator CS2, it is also possible to use "Save As" with "SVG"
as the file setting, but the CSS properties should also be set similarly.
</UL>
Saving it any other way will most likely break Candy.
<p> <hr noshade> <p>
A minimal example program using Candy:
(assuming a working moo.svg is in your data folder)
<PRE>
import processing.candy.*;
import processing.xml.*;
SVG moo;
void setup() {
size(400,400);
moo = new SVG("moo.svg",this);
}
void draw() {
moo.draw();
}
</PRE>
<EM>Note that processing.xml needs to be imported as well.</EM>
This may not be required when running code within the Processing
environment, but when exported it may cause a NoClassDefError.
This will be fixed in later releases of Processing
(<A HREF="http://dev.processing.org/bugs/show_bug.cgi?id=518">Bug 518</A>).
<p> <hr noshade> <p>
August 2008 revisions by fry (Processing 0149)
<UL>
<LI> Major changes to rework around PShape.
<LI> Now implementing more of the "transform" attribute.
</UL>
February 2008 revisions by fry (Processing 0136)
<UL>
<LI> Added support for quadratic curves in paths (Q, q, T, and t operators)
<LI> Support for reading SVG font data (though not rendering it yet)
</UL>
Revisions for "Candy 2" November 2006 by fry
<UL>
<LI> Switch to the new processing.xml library
<LI> Several bug fixes for parsing of shape data
<LI> Support for linear and radial gradients
<LI> Support for additional types of shapes
<LI> Added compound shapes (shapes with interior points)
<LI> Added methods to get shapes from an internal table
</UL>
Revision 10/31/06 by flux
<UL>
<LI> Now properly supports Processing 0118
<LI> Fixed a bunch of things for Casey's students and general buggity.
<LI> Will now properly draw #FFFFFFFF colors (were being represented as -1)
<LI> SVGs without <g> tags are now properly caught and loaded
<LI> Added a method customStyle() for overriding SVG colors/styles
<LI> Added a method SVGStyle() to go back to using SVG colors/styles
</UL>
Some SVG objects and features may not yet be supported.
Here is a partial list of non-included features
<UL>
<LI> Rounded rectangles
<LI> Drop shadow objects
<LI> Typography
<LI> <STRIKE>Layers</STRIKE> added for Candy 2
<LI> Patterns
<LI> Embedded images
</UL>
For those interested, the SVG specification can be found
<A HREF="http://www.w3.org/TR/SVG">here</A>.
<P>
<P>
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<TH ALIGN="left"><B>Fields inherited from interface processing.core.<A HREF="../../processing/core/PConstants.html" title="interface in processing.core">PConstants</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../processing/core/PConstants.html#ADD">ADD</A>, <A HREF="../../processing/core/PConstants.html#ALPHA">ALPHA</A>, <A HREF="../../processing/core/PConstants.html#ALPHA_MASK">ALPHA_MASK</A>, <A HREF="../../processing/core/PConstants.html#ALT">ALT</A>, <A HREF="../../processing/core/PConstants.html#AMBIENT">AMBIENT</A>, <A HREF="../../processing/core/PConstants.html#ARGB">ARGB</A>, <A HREF="../../processing/core/PConstants.html#ARROW">ARROW</A>, <A HREF="../../processing/core/PConstants.html#BACKSPACE">BACKSPACE</A>, <A HREF="../../processing/core/PConstants.html#BASELINE">BASELINE</A>, <A HREF="../../processing/core/PConstants.html#BEVEL">BEVEL</A>, <A HREF="../../processing/core/PConstants.html#BLEND">BLEND</A>, <A HREF="../../processing/core/PConstants.html#BLUE_MASK">BLUE_MASK</A>, <A HREF="../../processing/core/PConstants.html#BLUR">BLUR</A>, <A HREF="../../processing/core/PConstants.html#BOTTOM">BOTTOM</A>, <A HREF="../../processing/core/PConstants.html#BURN">BURN</A>, <A HREF="../../processing/core/PConstants.html#CENTER">CENTER</A>, <A HREF="../../processing/core/PConstants.html#CENTER_RADIUS">CENTER_RADIUS</A>, <A HREF="../../processing/core/PConstants.html#CHATTER">CHATTER</A>, <A HREF="../../processing/core/PConstants.html#CLOSE">CLOSE</A>, <A HREF="../../processing/core/PConstants.html#CMYK">CMYK</A>, <A HREF="../../processing/core/PConstants.html#CODED">CODED</A>, <A HREF="../../processing/core/PConstants.html#COMPLAINT">COMPLAINT</A>, <A HREF="../../processing/core/PConstants.html#CONTROL">CONTROL</A>, <A HREF="../../processing/core/PConstants.html#CORNER">CORNER</A>, <A HREF="../../processing/core/PConstants.html#CORNERS">CORNERS</A>, <A HREF="../../processing/core/PConstants.html#CROSS">CROSS</A>, <A HREF="../../processing/core/PConstants.html#CUSTOM">CUSTOM</A>, <A HREF="../../processing/core/PConstants.html#DARKEST">DARKEST</A>, <A HREF="../../processing/core/PConstants.html#DEG_TO_RAD">DEG_TO_RAD</A>, <A HREF="../../processing/core/PConstants.html#DELETE">DELETE</A>, <A HREF="../../processing/core/PConstants.html#DIFFERENCE">DIFFERENCE</A>, <A HREF="../../processing/core/PConstants.html#DILATE">DILATE</A>, <A HREF="../../processing/core/PConstants.html#DIRECTIONAL">DIRECTIONAL</A>, <A HREF="../../processing/core/PConstants.html#DISABLE_ACCURATE_TEXTURES">DISABLE_ACCURATE_TEXTURES</A>, <A HREF="../../processing/core/PConstants.html#DISABLE_DEPTH_SORT">DISABLE_DEPTH_SORT</A>, <A HREF="../../processing/core/PConstants.html#DISABLE_DEPTH_TEST">DISABLE_DEPTH_TEST</A>, <A HREF="../../processing/core/PConstants.html#DISABLE_NATIVE_FONTS">DISABLE_NATIVE_FONTS</A>, <A HREF="../../processing/core/PConstants.html#DISABLE_OPENGL_ERROR_REPORT">DISABLE_OPENGL_ERROR_REPORT</A>, <A HREF="../../processing/core/PConstants.html#DODGE">DODGE</A>, <A HREF="../../processing/core/PConstants.html#DOWN">DOWN</A>, <A HREF="../../processing/core/PConstants.html#DXF">DXF</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_ACCURATE_TEXTURES">ENABLE_ACCURATE_TEXTURES</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_DEPTH_SORT">ENABLE_DEPTH_SORT</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_DEPTH_TEST">ENABLE_DEPTH_TEST</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_NATIVE_FONTS">ENABLE_NATIVE_FONTS</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_OPENGL_2X_SMOOTH">ENABLE_OPENGL_2X_SMOOTH</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_OPENGL_4X_SMOOTH">ENABLE_OPENGL_4X_SMOOTH</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_OPENGL_ERROR_REPORT">ENABLE_OPENGL_ERROR_REPORT</A>, <A HREF="../../processing/core/PConstants.html#ENTER">ENTER</A>, <A HREF="../../processing/core/PConstants.html#EPSILON">EPSILON</A>, <A HREF="../../processing/core/PConstants.html#ERODE">ERODE</A>, <A HREF="../../processing/core/PConstants.html#ESC">ESC</A>, <A HREF="../../processing/core/PConstants.html#EXCLUSION">EXCLUSION</A>, <A HREF="../../processing/core/PConstants.html#GIF">GIF</A>, <A HREF="../../processing/core/PConstants.html#GRAY">GRAY</A>, <A HREF="../../processing/core/PConstants.html#GREEN_MASK">GREEN_MASK</A>, <A HREF="../../processing/core/PConstants.html#GROUP">GROUP</A>, <A HREF="../../processing/core/PConstants.html#HALF_PI">HALF_PI</A>, <A HREF="../../processing/core/PConstants.html#HAND">HAND</A>, <A HREF="../../processing/core/PConstants.html#HARD_LIGHT">HARD_LIGHT</A>, <A HREF="../../processing/core/PConstants.html#HINT_COUNT">HINT_COUNT</A>, <A HREF="../../processing/core/PConstants.html#HSB">HSB</A>, <A HREF="../../processing/core/PConstants.html#IMAGE">IMAGE</A>, <A HREF="../../processing/core/PConstants.html#INVERT">INVERT</A>, <A HREF="../../processing/core/PConstants.html#JAVA2D">JAVA2D</A>, <A HREF="../../processing/core/PConstants.html#JPEG">JPEG</A>, <A HREF="../../processing/core/PConstants.html#LEFT">LEFT</A>, <A HREF="../../processing/core/PConstants.html#LIGHTEST">LIGHTEST</A>, <A HREF="../../processing/core/PConstants.html#LINES">LINES</A>, <A HREF="../../processing/core/PConstants.html#LINUX">LINUX</A>, <A HREF="../../processing/core/PConstants.html#MACOSX">MACOSX</A>, <A HREF="../../processing/core/PConstants.html#MAX_FLOAT">MAX_FLOAT</A>, <A HREF="../../processing/core/PConstants.html#MAX_INT">MAX_INT</A>, <A HREF="../../processing/core/PConstants.html#MIN_FLOAT">MIN_FLOAT</A>, <A HREF="../../processing/core/PConstants.html#MIN_INT">MIN_INT</A>, <A HREF="../../processing/core/PConstants.html#MITER">MITER</A>, <A HREF="../../processing/core/PConstants.html#MODEL">MODEL</A>, <A HREF="../../processing/core/PConstants.html#MOVE">MOVE</A>, <A HREF="../../processing/core/PConstants.html#MULTIPLY">MULTIPLY</A>, <A HREF="../../processing/core/PConstants.html#NORMALIZED">NORMALIZED</A>, <A HREF="../../processing/core/PConstants.html#OPAQUE">OPAQUE</A>, <A HREF="../../processing/core/PConstants.html#OPEN">OPEN</A>, <A HREF="../../processing/core/PConstants.html#OPENGL">OPENGL</A>, <A HREF="../../processing/core/PConstants.html#ORTHOGRAPHIC">ORTHOGRAPHIC</A>, <A HREF="../../processing/core/PConstants.html#OTHER">OTHER</A>, <A HREF="../../processing/core/PConstants.html#OVERLAY">OVERLAY</A>, <A HREF="../../processing/core/PConstants.html#P2D">P2D</A>, <A HREF="../../processing/core/PConstants.html#P3D">P3D</A>, <A HREF="../../processing/core/PConstants.html#PDF">PDF</A>, <A HREF="../../processing/core/PConstants.html#PERSPECTIVE">PERSPECTIVE</A>, <A HREF="../../processing/core/PConstants.html#PI">PI</A>, <A HREF="../../processing/core/PConstants.html#PIXEL_CENTER">PIXEL_CENTER</A>, <A HREF="../../processing/core/PConstants.html#POINT">POINT</A>, <A HREF="../../processing/core/PConstants.html#POINTS">POINTS</A>, <A HREF="../../processing/core/PConstants.html#POLYGON">POLYGON</A>, <A HREF="../../processing/core/PConstants.html#POSTERIZE">POSTERIZE</A>, <A HREF="../../processing/core/PConstants.html#PROBLEM">PROBLEM</A>, <A HREF="../../processing/core/PConstants.html#PROJECT">PROJECT</A>, <A HREF="../../processing/core/PConstants.html#QUAD_STRIP">QUAD_STRIP</A>, <A HREF="../../processing/core/PConstants.html#QUADS">QUADS</A>, <A HREF="../../processing/core/PConstants.html#QUARTER_PI">QUARTER_PI</A>, <A HREF="../../processing/core/PConstants.html#RAD_TO_DEG">RAD_TO_DEG</A>, <A HREF="../../processing/core/PConstants.html#RADIUS">RADIUS</A>, <A HREF="../../processing/core/PConstants.html#RED_MASK">RED_MASK</A>, <A HREF="../../processing/core/PConstants.html#REPLACE">REPLACE</A>, <A HREF="../../processing/core/PConstants.html#RETURN">RETURN</A>, <A HREF="../../processing/core/PConstants.html#RGB">RGB</A>, <A HREF="../../processing/core/PConstants.html#RIGHT">RIGHT</A>, <A HREF="../../processing/core/PConstants.html#ROUND">ROUND</A>, <A HREF="../../processing/core/PConstants.html#SCREEN">SCREEN</A>, <A HREF="../../processing/core/PConstants.html#SHAPE">SHAPE</A>, <A HREF="../../processing/core/PConstants.html#SHIFT">SHIFT</A>, <A HREF="../../processing/core/PConstants.html#SOFT_LIGHT">SOFT_LIGHT</A>, <A HREF="../../processing/core/PConstants.html#SPOT">SPOT</A>, <A HREF="../../processing/core/PConstants.html#SQUARE">SQUARE</A>, <A HREF="../../processing/core/PConstants.html#SUBTRACT">SUBTRACT</A>, <A HREF="../../processing/core/PConstants.html#TAB">TAB</A>, <A HREF="../../processing/core/PConstants.html#TARGA">TARGA</A>, <A HREF="../../processing/core/PConstants.html#TEXT">TEXT</A>, <A HREF="../../processing/core/PConstants.html#THIRD_PI">THIRD_PI</A>, <A HREF="../../processing/core/PConstants.html#THRESHOLD">THRESHOLD</A>, <A HREF="../../processing/core/PConstants.html#TIFF">TIFF</A>, <A HREF="../../processing/core/PConstants.html#TOP">TOP</A>, <A HREF="../../processing/core/PConstants.html#TRIANGLE_FAN">TRIANGLE_FAN</A>, <A HREF="../../processing/core/PConstants.html#TRIANGLE_STRIP">TRIANGLE_STRIP</A>, <A HREF="../../processing/core/PConstants.html#TRIANGLES">TRIANGLES</A>, <A HREF="../../processing/core/PConstants.html#TWO_PI">TWO_PI</A>, <A HREF="../../processing/core/PConstants.html#UP">UP</A>, <A HREF="../../processing/core/PConstants.html#WAIT">WAIT</A>, <A HREF="../../processing/core/PConstants.html#WHITESPACE">WHITESPACE</A>, <A HREF="../../processing/core/PConstants.html#WINDOWS">WINDOWS</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
<A NAME="constructor_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Constructor Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../processing/candy/SVG.html#SVG(processing.core.PApplet, java.lang.String)">SVG</A></B>(<A HREF="../../processing/core/PApplet.html" title="class in processing.core">PApplet</A>&nbsp;parent,
java.lang.String&nbsp;filename)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Initializes a new SVG Object with the given filename.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../processing/candy/SVG.html#SVG(processing.xml.XMLElement)">SVG</A></B>(<A HREF="../../processing/xml/XMLElement.html" title="class in processing.xml">XMLElement</A>&nbsp;svg)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Initializes a new SVG Object with the given filename.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_processing.candy.BaseObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class processing.candy.<A HREF="../../processing/candy/BaseObject.html" title="class in processing.candy">BaseObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../processing/candy/BaseObject.html#drawImpl(processing.core.PGraphics)">drawImpl</A>, <A HREF="../../processing/candy/BaseObject.html#getChild(java.lang.String)">getChild</A>, <A HREF="../../processing/candy/BaseObject.html#ignoreStyles()">ignoreStyles</A>, <A HREF="../../processing/candy/BaseObject.html#ignoreStyles(boolean)">ignoreStyles</A>, <A HREF="../../processing/candy/BaseObject.html#print()">print</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_processing.core.PShape"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class processing.core.<A HREF="../../processing/core/PShape.html" title="class in processing.core">PShape</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../processing/core/PShape.html#addChild(processing.core.PShape)">addChild</A>, <A HREF="../../processing/core/PShape.html#applyMatrix(float, float, float, float, float, float)">applyMatrix</A>, <A HREF="../../processing/core/PShape.html#applyMatrix(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)">applyMatrix</A>, <A HREF="../../processing/core/PShape.html#draw(processing.core.PGraphics)">draw</A>, <A HREF="../../processing/core/PShape.html#draw(processing.core.PGraphics, float, float)">draw</A>, <A HREF="../../processing/core/PShape.html#draw(processing.core.PGraphics, float, float, float, float)">draw</A>, <A HREF="../../processing/core/PShape.html#drawMode(int)">drawMode</A>, <A HREF="../../processing/core/PShape.html#findChild(java.lang.String)">findChild</A>, <A HREF="../../processing/core/PShape.html#getChild(int)">getChild</A>, <A HREF="../../processing/core/PShape.html#getChildCount()">getChildCount</A>, <A HREF="../../processing/core/PShape.html#getHeight()">getHeight</A>, <A HREF="../../processing/core/PShape.html#getName()">getName</A>, <A HREF="../../processing/core/PShape.html#getWidth()">getWidth</A>, <A HREF="../../processing/core/PShape.html#isVisible()">isVisible</A>, <A HREF="../../processing/core/PShape.html#post(processing.core.PGraphics)">post</A>, <A HREF="../../processing/core/PShape.html#resetMatrix()">resetMatrix</A>, <A HREF="../../processing/core/PShape.html#rotate(float)">rotate</A>, <A HREF="../../processing/core/PShape.html#rotate(float, float, float, float)">rotate</A>, <A HREF="../../processing/core/PShape.html#rotateX(float)">rotateX</A>, <A HREF="../../processing/core/PShape.html#rotateY(float)">rotateY</A>, <A HREF="../../processing/core/PShape.html#rotateZ(float)">rotateZ</A>, <A HREF="../../processing/core/PShape.html#scale(float)">scale</A>, <A HREF="../../processing/core/PShape.html#scale(float, float)">scale</A>, <A HREF="../../processing/core/PShape.html#scale(float, float, float)">scale</A>, <A HREF="../../processing/core/PShape.html#setName(java.lang.String)">setName</A>, <A HREF="../../processing/core/PShape.html#setVisible(boolean)">setVisible</A>, <A HREF="../../processing/core/PShape.html#translate(float, float)">translate</A>, <A HREF="../../processing/core/PShape.html#translate(float, float, float)">translate</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
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<A NAME="SVG(processing.core.PApplet, java.lang.String)"><!-- --></A><H3>
SVG</H3>
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public <B>SVG</B>(<A HREF="../../processing/core/PApplet.html" title="class in processing.core">PApplet</A>&nbsp;parent,
java.lang.String&nbsp;filename)</PRE>
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<DD>Initializes a new SVG Object with the given filename.
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SVG</H3>
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public <B>SVG</B>(<A HREF="../../processing/xml/XMLElement.html" title="class in processing.xml">XMLElement</A>&nbsp;svg)</PRE>
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<DD>Initializes a new SVG Object with the given filename.
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