1
0
mirror of https://github.com/arduino/Arduino.git synced 2024-12-03 14:24:15 +01:00
Arduino/build/shared/examples/9.Keyboard/KeyboardReprogram/KeyboardReprogram.ino
2012-03-06 09:26:01 -05:00

90 lines
2.0 KiB
C++

/*
Arduino Programs Blink
This sketch demonstrates the Keyboard library.
When you connect pin 2 to ground, it creates a new
window with a key combination (CTRL-N),
then types in the Blink sketch, then auto-formats the text
using another key combination (CTRL-T), then
uploads the sketch to the currently selected Arduino using
a final key combination (CTRL-U).
Circuit:
* Arduino Leonardo
* wire to connect D2 to ground.
created 5 Mar 2012
by Tom Igoe
This example is in the public domain
http://www.arduino.cc/en/Tutorial/KeyboardReprogram
*/
// use this option for OSX:
char ctrlKey = KEY_LEFT_GUI;
// use this option for Windows and Linux:
// char ctrlKey = KEY_KEFT_CTRL;
void setup() {
// make pin 2 an input and turn on the
// pullup resistor so it goes high unless
// connected to ground:
pinMode(2, INPUT_PULLUP);
}
void loop() {
while (digitalRead(2) == HIGH) {
// do nothing until pin 2 goes low
delay(500);
}
delay(1000);
// new document:
Keyboard.press(ctrlKey);
Keyboard.press('n');
delay(100);
Keyboard.releaseAll();
// wait for new window to open:
delay(1000);
// Type out "blink":
Keyboard.println("void setup() {");
Keyboard.println("pinMode(13, OUTPUT);");
Keyboard.println("}");
Keyboard.println();
Keyboard.println("void loop() {");
Keyboard.println("digitalWrite(13, HIGH);");
Keyboard.print("delay(3000);");
// 3000 ms is too long. Delete it:
for (int keystrokes=0; keystrokes < 6; keystrokes++) {
Keyboard.type(KEY_BACKSPACE);
}
// make it 1000 instead:
Keyboard.println("1000);");
Keyboard.println("digitalWrite(13, LOW);");
Keyboard.println("delay(1000);");
Keyboard.println("}");
// tidy up:
Keyboard.press(ctrlKey);
Keyboard.press('t');
delay(100);
Keyboard.releaseAll();
delay(3000);
// upload code:
Keyboard.press(ctrlKey);
Keyboard.press('u');
delay(100);
Keyboard.releaseAll();
// wait for the sweet oblivion of reprogramming:
while(true);
}