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https://github.com/arduino/Arduino.git
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368 lines
12 KiB
C++
368 lines
12 KiB
C++
/******************************************************************
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This is the core graphics library for all our displays, providing
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basic graphics primitives (points, lines, circles, etc.). It needs
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to be paired with a hardware-specific library for each display
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device we carry (handling the lower-level functions).
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Adafruit invests time and resources providing this open
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source code, please support Adafruit and open-source hardware
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by purchasing products from Adafruit!
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Written by Limor Fried/Ladyada for Adafruit Industries.
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Processing-like API written by Enrico Gueli for Officine Arduino.
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BSD license, check license.txt for more information.
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All text above must be included in any redistribution.
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******************************************************************/
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#ifndef _ADAFRUIT_GFX_H
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#define _ADAFRUIT_GFX_H
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#if ARDUINO >= 100
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#include "Arduino.h"
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#include "Print.h"
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#else
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#include "WProgram.h"
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#endif
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/*
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* This library can work with or without the presence of an SD
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* reading library (to load images). At the moment, only the
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* Arduino SD library is supported; it is included in
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* standard Arduino libraries.
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*
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* The presence of the SD library is detected by looking at the
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* __SD_H__ preprocessor variable, defined into
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* Arduino SD library to avoid double inclusion. This means
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* that in order to use the image-related API of Adafruit_GFX,
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* SD.h *must* be included before Adafruit_GFX.
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*
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* The bottom part of this include file contains the actual image
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* loading code; if it was in a separate .cpp file, there were no
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* way to check if the SD library was present or not.
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*
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* A partial solution was to include SD.h anyway, see if that works
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* (i.e. it is found in the include search path) and act accordingly.
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* But this solution relied on the preprocessor to issue only a
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* warning when an include file is not found. Avr-gcc, used for
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* Arduino 8-bit MCUs, does that, but the standard gcc-4.4, used for
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* Arduino Due, issues a fatal error and stops compilation.
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*
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* The best solution so far is to put the code here. It works if this
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* include is used only in one .cpp file in the build (this is the
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* case of most Arduino sketches); if used in multiple .cpp files,
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* the linker may complain about duplicate definitions.
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*
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*/
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#if defined(__SD_H__) // Arduino SD library
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# include "PImage.h"
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#else
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# warning "The SD library was not found. loadImage() and image() won't be supported."
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#endif
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#define swap(a, b) { int16_t t = a; a = b; b = t; }
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/* TODO
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enum RectMode {
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CORNER,
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CORNERS,
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RADIUS,
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CENTER
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};
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*/
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typedef uint16_t color;
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class Adafruit_GFX : public Print {
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public:
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//Adafruit_GFX();
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// i have no idea why we have to formally call the constructor. kinda sux
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void constructor(int16_t w, int16_t h);
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// this must be defined by the subclass
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virtual void drawPixel(int16_t x, int16_t y, uint16_t color);
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virtual void invertDisplay(boolean i);
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// these are 'generic' drawing functions, so we can share them!
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virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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uint16_t color);
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virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
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virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
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virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h,
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uint16_t color);
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virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
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uint16_t color);
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virtual void fillScreen(uint16_t color);
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void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
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void drawCircleHelper(int16_t x0, int16_t y0,
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int16_t r, uint8_t cornername, uint16_t color);
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void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
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void fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
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uint8_t cornername, int16_t delta, uint16_t color);
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void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color);
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void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color);
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void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
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int16_t radius, uint16_t color);
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void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
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int16_t radius, uint16_t color);
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void drawBitmap(int16_t x, int16_t y,
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const uint8_t *bitmap, int16_t w, int16_t h,
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uint16_t color);
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void drawChar(int16_t x, int16_t y, unsigned char c,
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uint16_t color, uint16_t bg, uint8_t size);
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#if ARDUINO >= 100
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virtual size_t write(uint8_t);
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#else
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virtual void write(uint8_t);
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#endif
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void setCursor(int16_t x, int16_t y);
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void setTextColor(uint16_t c);
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void setTextColor(uint16_t c, uint16_t bg);
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void setTextSize(uint8_t s);
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void setTextWrap(boolean w);
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int16_t height(void);
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int16_t width(void);
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void setRotation(uint8_t r);
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uint8_t getRotation(void);
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/*
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* Processing-like graphics primitives
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*/
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/// transforms a color in 16-bit form given the RGB components.
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/// The default implementation makes a 5-bit red, a 6-bit
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/// green and a 5-bit blue (MSB to LSB). Devices that use
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/// different scheme should override this.
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virtual uint16_t newColor(uint8_t red, uint8_t green, uint8_t blue);
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// http://processing.org/reference/background_.html
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void background(uint8_t red, uint8_t green, uint8_t blue);
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void background(color c);
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// http://processing.org/reference/fill_.html
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void fill(uint8_t red, uint8_t green, uint8_t blue);
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void fill(color c);
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// http://processing.org/reference/noFill_.html
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void noFill();
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// http://processing.org/reference/stroke_.html
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void stroke(uint8_t red, uint8_t green, uint8_t blue);
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void stroke(color c);
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// http://processing.org/reference/noStroke_.html
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void noStroke();
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void text (const char * text, int16_t x, int16_t y);
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void textWrap(const char * text, int16_t x, int16_t y);
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void textSize(uint8_t size);
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// similar to ellipse() in Processing, but with
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// a single radius.
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// http://processing.org/reference/ellipse_.html
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void circle(int16_t x, int16_t y, int16_t r);
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void point(int16_t x, int16_t y);
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void line(int16_t x1, int16_t y1, int16_t x2, int16_t y2);
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void quad(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3, int16_t x4, int16_t y4);
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void rect(int16_t x, int16_t y, int16_t width, int16_t height);
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void rect(int16_t x, int16_t y, int16_t width, int16_t height, int16_t radius);
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void triangle(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3);
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/* TODO
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void rectMode(RectMode mode);
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void pushStyle();
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void popStyle();
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*/
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#if defined(__SD_H__) // Arduino SD library
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PImage loadImage(const char * fileName) { return PImage::loadImage(fileName); }
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void image(PImage & img, uint16_t x, uint16_t y);
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#endif
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protected:
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int16_t WIDTH, HEIGHT; // this is the 'raw' display w/h - never changes
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int16_t _width, _height; // dependent on rotation
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int16_t cursor_x, cursor_y;
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uint16_t textcolor, textbgcolor;
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uint8_t textsize;
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uint8_t rotation;
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boolean wrap; // If set, 'wrap' text at right edge of display
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/*
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* Processing-style graphics state
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*/
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color strokeColor;
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bool useStroke;
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color fillColor;
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bool useFill;
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};
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#if defined(__SD_H__) // Arduino SD library
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#define BUFFPIXEL 20
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void Adafruit_GFX::image(PImage & img, uint16_t x, uint16_t y) {
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int w, h, row, col;
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uint8_t r, g, b;
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uint32_t pos = 0;
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uint8_t sdbuffer[3*BUFFPIXEL]; // pixel buffer (R+G+B per pixel)
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uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer
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// Crop area to be loaded
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w = img._bmpWidth;
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h = img._bmpHeight;
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if((x+w-1) >= width()) w = width() - x;
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if((y+h-1) >= height()) h = height() - y;
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/*
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// Set TFT address window to clipped image bounds
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setAddrWindow(x, y, x+w-1, y+h-1);
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*/
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for (row=0; row<h; row++) { // For each scanline...
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// Seek to start of scan line. It might seem labor-
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// intensive to be doing this on every line, but this
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// method covers a lot of gritty details like cropping
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// and scanline padding. Also, the seek only takes
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// place if the file position actually needs to change
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// (avoids a lot of cluster math in SD library).
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if(img._flip) // Bitmap is stored bottom-to-top order (normal BMP)
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pos = img._bmpImageoffset + (img._bmpHeight - 1 - row) * img._rowSize;
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else // Bitmap is stored top-to-bottom
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pos = img._bmpImageoffset + row * img._rowSize;
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if(img._bmpFile.position() != pos) { // Need seek?
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img._bmpFile.seek(pos);
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buffidx = sizeof(sdbuffer); // Force buffer reload
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}
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for (col=0; col<w; col++) { // For each pixel...
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// Time to read more pixel data?
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if (buffidx >= sizeof(sdbuffer)) { // Indeed
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img._bmpFile.read(sdbuffer, sizeof(sdbuffer));
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buffidx = 0; // Set index to beginning
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}
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// Convert pixel from BMP to TFT format, push to display
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b = sdbuffer[buffidx++];
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g = sdbuffer[buffidx++];
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r = sdbuffer[buffidx++];
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//pushColor(tft.Color565(r,g,b));
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drawPixel(x + col, y + row, newColor(r, g, b));
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} // end pixel
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} // end scanline
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}
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// These read 16- and 32-bit types from the SD card file.
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// BMP data is stored little-endian, Arduino is little-endian too.
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// May need to reverse subscript order if porting elsewhere.
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uint16_t PImage::read16(File f) {
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uint16_t result;
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((uint8_t *)&result)[0] = f.read(); // LSB
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((uint8_t *)&result)[1] = f.read(); // MSB
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return result;
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}
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uint32_t PImage::read32(File f) {
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uint32_t result;
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((uint8_t *)&result)[0] = f.read(); // LSB
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((uint8_t *)&result)[1] = f.read();
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((uint8_t *)&result)[2] = f.read();
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((uint8_t *)&result)[3] = f.read(); // MSB
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return result;
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}
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PImage PImage::loadImage(const char * fileName) {
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File bmpFile;
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int bmpWidth, bmpHeight; // W+H in pixels
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uint8_t bmpDepth; // Bit depth (currently must be 24)
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uint32_t bmpImageoffset; // Start of image data in file
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uint32_t rowSize; // Not always = bmpWidth; may have padding
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bool flip = true; // BMP is stored bottom-to-top
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// Open requested file on SD card
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if ((bmpFile = SD.open(fileName)) == NULL) {
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Serial.print("loadImage: file not found: ");
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Serial.println(fileName);
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return PImage(); // load error
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}
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// Parse BMP header
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if(read16(bmpFile) != 0x4D42) { // BMP signature
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Serial.println("loadImage: file doesn't look like a BMP");
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return PImage();
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}
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Serial.print("File size: "); Serial.println(read32(bmpFile));
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(void)read32(bmpFile); // Read & ignore creator bytes
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bmpImageoffset = read32(bmpFile); // Start of image data
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Serial.print("Image Offset: "); Serial.println(bmpImageoffset, DEC);
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// Read DIB header
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Serial.print("Header size: "); Serial.println(read32(bmpFile));
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bmpWidth = read32(bmpFile);
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bmpHeight = read32(bmpFile);
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if(read16(bmpFile) != 1) { // # planes -- must be '1'
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Serial.println("loadImage: invalid n. of planes");
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return PImage();
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}
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bmpDepth = read16(bmpFile); // bits per pixel
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Serial.print("Bit Depth: "); Serial.println(bmpDepth);
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if((bmpDepth != 24) || (read32(bmpFile) != 0)) { // 0 = uncompressed {
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Serial.println("loadImage: invalid pixel format");
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return PImage();
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}
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Serial.print("Image size: ");
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Serial.print(bmpWidth);
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Serial.print('x');
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Serial.println(bmpHeight);
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// BMP rows are padded (if needed) to 4-byte boundary
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rowSize = (bmpWidth * 3 + 3) & ~3;
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// If bmpHeight is negative, image is in top-down order.
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// This is not canon but has been observed in the wild.
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if(bmpHeight < 0) {
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bmpHeight = -bmpHeight;
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flip = false;
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}
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return PImage(bmpFile, bmpWidth, bmpHeight, bmpDepth, bmpImageoffset, rowSize, flip);
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}
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#endif
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#endif
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