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65 lines
1.6 KiB
C++
65 lines
1.6 KiB
C++
/*
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Console Pixel
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An example of using the Arduino board to receive data from the
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Console on the Arduino Yún. In this case, the Arduino boards turns on an LED when
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it receives the character 'H', and turns off the LED when it
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receives the character 'L'.
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To see the Console, pick your Yún's name and IP address in the Port menu
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then open the Port Monitor. You can also see it by opening a terminal window
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and typing
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ssh root@ yourYunsName.local 'telnet localhost 6571'
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then pressing enter. When prompted for the password, enter it.
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The circuit:
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* LED connected from digital pin 13 to ground
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created 2006
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by David A. Mellis
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modified 25 Jun 2013
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by Tom Igoe
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This example code is in the public domain.
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http://arduino.cc/en/Tutorial/ConsolePixel
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*/
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#include <Console.h>
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const int ledPin = 13; // the pin that the LED is attached to
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char incomingByte; // a variable to read incoming Console data into
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void setup() {
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Bridge.begin(); // Initialize Bridge
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Console.begin(); // Initialize Console
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// Wait for the Console port to connect
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while (!Console);
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Console.println("type H or L to turn pin 13 on or off");
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// initialize the LED pin as an output:
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pinMode(ledPin, OUTPUT);
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}
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void loop() {
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// see if there's incoming Console data:
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if (Console.available() > 0) {
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// read the oldest byte in the Console buffer:
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incomingByte = Console.read();
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Console.println(incomingByte);
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// if it's a capital H (ASCII 72), turn on the LED:
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if (incomingByte == 'H') {
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digitalWrite(ledPin, HIGH);
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}
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// if it's an L (ASCII 76) turn off the LED:
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if (incomingByte == 'L') {
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digitalWrite(ledPin, LOW);
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}
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}
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}
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