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8b11b58753
This is part of a move to encourage use of the standard bool type over Arduino's non-standard boolean type alias.
121 lines
3.6 KiB
C++
121 lines
3.6 KiB
C++
/*
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JoystickMouseControl
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Controls the mouse from a joystick on an Arduino Leonardo, Micro or Due.
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Uses a pushbutton to turn on and off mouse control, and a second pushbutton
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to click the left mouse button.
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Hardware:
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- 2-axis joystick connected to pins A0 and A1
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- pushbuttons connected to pin D2 and D3
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The mouse movement is always relative. This sketch reads two analog inputs
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that range from 0 to 1023 (or less on either end) and translates them into
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ranges of -6 to 6.
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The sketch assumes that the joystick resting values are around the middle of
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the range, but that they vary within a threshold.
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WARNING: When you use the Mouse.move() command, the Arduino takes over your
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mouse! Make sure you have control before you use the command. This sketch
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includes a pushbutton to toggle the mouse control state, so you can turn on
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and off mouse control.
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created 15 Sep 2011
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updated 28 Mar 2012
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by Tom Igoe
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This example code is in the public domain.
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http://www.arduino.cc/en/Tutorial/JoystickMouseControl
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*/
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#include "Mouse.h"
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// set pin numbers for switch, joystick axes, and LED:
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const int switchPin = 2; // switch to turn on and off mouse control
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const int mouseButton = 3; // input pin for the mouse pushButton
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const int xAxis = A0; // joystick X axis
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const int yAxis = A1; // joystick Y axis
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const int ledPin = 5; // Mouse control LED
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// parameters for reading the joystick:
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int range = 12; // output range of X or Y movement
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int responseDelay = 5; // response delay of the mouse, in ms
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int threshold = range / 4; // resting threshold
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int center = range / 2; // resting position value
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bool mouseIsActive = false; // whether or not to control the mouse
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int lastSwitchState = LOW; // previous switch state
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void setup() {
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pinMode(switchPin, INPUT); // the switch pin
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pinMode(ledPin, OUTPUT); // the LED pin
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// take control of the mouse:
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Mouse.begin();
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}
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void loop() {
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// read the switch:
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int switchState = digitalRead(switchPin);
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// if it's changed and it's high, toggle the mouse state:
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if (switchState != lastSwitchState) {
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if (switchState == HIGH) {
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mouseIsActive = !mouseIsActive;
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// turn on LED to indicate mouse state:
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digitalWrite(ledPin, mouseIsActive);
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}
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}
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// save switch state for next comparison:
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lastSwitchState = switchState;
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// read and scale the two axes:
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int xReading = readAxis(A0);
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int yReading = readAxis(A1);
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// if the mouse control state is active, move the mouse:
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if (mouseIsActive) {
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Mouse.move(xReading, yReading, 0);
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}
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// read the mouse button and click or not click:
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// if the mouse button is pressed:
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if (digitalRead(mouseButton) == HIGH) {
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// if the mouse is not pressed, press it:
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if (!Mouse.isPressed(MOUSE_LEFT)) {
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Mouse.press(MOUSE_LEFT);
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}
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}
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// else the mouse button is not pressed:
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else {
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// if the mouse is pressed, release it:
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if (Mouse.isPressed(MOUSE_LEFT)) {
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Mouse.release(MOUSE_LEFT);
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}
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}
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delay(responseDelay);
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}
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/*
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reads an axis (0 or 1 for x or y) and scales the analog input range to a range
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from 0 to <range>
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*/
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int readAxis(int thisAxis) {
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// read the analog input:
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int reading = analogRead(thisAxis);
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// map the reading from the analog input range to the output range:
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reading = map(reading, 0, 1023, 0, range);
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// if the output reading is outside from the rest position threshold, use it:
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int distance = reading - center;
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if (abs(distance) < threshold) {
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distance = 0;
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}
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// return the distance for this axis:
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return distance;
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}
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