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mirror of https://github.com/arduino/Arduino.git synced 2025-03-15 12:29:26 +01:00
Matthijs Kooijman 8725bb1ec4 Clean up sketch loading
Previously, the Sketch constructor called its `load()` function, which
called the `SketchData.load()` function to load files and then
`Editor.sketchLoaded()` to initialize the GUI with the loaded files.
When external editing was enabled, `Sketch.load()` was called again
when activating the Arduino app, to reload the entire sketch.

With this commit, the `Sketch.load()` function is removed, and
`SketchData.load()` is called from the SketchData constructor. Instead
of Sketch calling `Editor.sketchLoaded()`, that method is renamed
to `createTabs()` and called by `Editor.HandleOpenInternal()` directly
after creating the Sketch object.

Handling of external editor mode has also changed. When the Arduino
application is activated, instead of fully reloading the sketch (through
the now-absent `Sketch.load()` method), the new `SketchData.reload()`
method is called to reload the list of files in the sketch. If it
changed, all tabs are re-created. If not, only the current tab is
reloaded. When the user switches from one tab to another, that tab is
also reloaded. This ensures that the visible  tab is always up-to-date,
without needlessly reloading all tabs all the time. When external
editing mode is enabled or disabled, all tabs are reloaded too, to make
sure they are up-to-date.

When re-creating all tabs, no attempt is made to preserve the currently
selected tab. Since adding or removing files happens rarely, this should
not be a problem. When files are changed, the currently selected tab is
implicitly preserved (because the tab is reloaded, not recreated). The
caret (and thus scroll) position is preserved by temporarily changing
the caret update policy, so the caret does not move while the text is
swapped out. This happens in `EditorTab.setText()` now, so other callers
can also profit from it.

To support checking for a changed list of files in
`SketchData.reload()`, a `SketchCode.equals()` method is added, that
just checks if the filenames are equal. Additionally, the loading of the
file list for a sketch has now moved from `SketchData.load()` to
`SketchData.listSketchFiles()`, so `reload()` can also use it. At the
same time, this loading is greatly simplified by using a sorted Set and
`FileUtils.listFiles()`.

In external editor mode, to ensure that during compilation the version
from disk is always used instead of the in-memory version, EditorTab
detaches itself from its SketchCode, so SketchCode has no access to the
(possibly outdated) in-memory contents of the file.
2016-08-26 16:42:44 +02:00
2016-08-26 16:42:44 +02:00
2016-08-26 16:42:44 +02:00
2016-08-14 19:14:53 -04:00
2012-01-11 14:18:48 +01:00
2015-04-23 17:46:20 +02:00
2007-10-12 01:58:48 +00:00
2016-03-02 17:54:54 +01:00

Arduino

Installation

Detailed instructions are in reference/Guide_Windows.html and reference/Guide_MacOSX.html. For Linux, see the Arduino playground: http://www.arduino.cc/playground/Learning/Linux

Credits

Arduino is an open source project, supported by many.

The Arduino team is composed of Massimo Banzi, David Cuartielles, Tom Igoe and David A. Mellis.

Arduino uses GNU avr-gcc toolchain, GCC ARM Embedded toolchain, avr-libc, avrdude, bossac, openOCD and code from Processing and Wiring.

Icon and about image designed by ToDo

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