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Arduino/libraries/CompleteHID/CompleteHID.h
2015-07-16 13:13:51 +02:00

157 lines
4.8 KiB
C++

#ifndef COMPLETEHID_h
#define COMPLETEHID_h
#if defined(_USING_HID)
#error "Can only attach one submodule to HID module"
#else
#define _USING_HID
#include "HID.h"
#include "HIDTables.h"
//================================================================================
//================================================================================
// Mouse
#define MOUSE_LEFT 1
#define MOUSE_RIGHT 2
#define MOUSE_MIDDLE 4
#define MOUSE_ALL (MOUSE_LEFT | MOUSE_RIGHT | MOUSE_MIDDLE)
class Mouse_
{
private:
uint8_t _buttons;
void buttons(uint8_t b);
public:
Mouse_(void);
void begin(void);
void end(void);
void click(uint8_t b = MOUSE_LEFT);
void move(signed char x, signed char y, signed char wheel = 0);
void moveAbsolute(uint16_t x, uint16_t y);
void press(uint8_t b = MOUSE_LEFT); // press LEFT by default
void release(uint8_t b = MOUSE_LEFT); // release LEFT by default
bool isPressed(uint8_t b = MOUSE_LEFT); // check LEFT by default
};
extern Mouse_ Mouse;
//================================================================================
//================================================================================
// Keyboard
#define KEY_LEFT_CTRL 0x80
#define KEY_LEFT_SHIFT 0x81
#define KEY_LEFT_ALT 0x82
#define KEY_LEFT_GUI 0x83
#define KEY_RIGHT_CTRL 0x84
#define KEY_RIGHT_SHIFT 0x85
#define KEY_RIGHT_ALT 0x86
#define KEY_RIGHT_GUI 0x87
#define KEY_UP_ARROW 0xDA
#define KEY_DOWN_ARROW 0xD9
#define KEY_LEFT_ARROW 0xD8
#define KEY_RIGHT_ARROW 0xD7
#define KEY_BACKSPACE 0xB2
#define KEY_TAB 0xB3
#define KEY_RETURN 0xB0
#define KEY_ESC 0xB1
#define KEY_INSERT 0xD1
#define KEY_DELETE 0xD4
#define KEY_PAGE_UP 0xD3
#define KEY_PAGE_DOWN 0xD6
#define KEY_HOME 0xD2
#define KEY_END 0xD5
#define KEY_CAPS_LOCK 0xC1
#define KEY_F1 0xC2
#define KEY_F2 0xC3
#define KEY_F3 0xC4
#define KEY_F4 0xC5
#define KEY_F5 0xC6
#define KEY_F6 0xC7
#define KEY_F7 0xC8
#define KEY_F8 0xC9
#define KEY_F9 0xCA
#define KEY_F10 0xCB
#define KEY_F11 0xCC
#define KEY_F12 0xCD
// Low level key report: up to 6 keys and shift, ctrl etc at once
#define KEYREPORT_KEYCOUNT 0x06
typedef struct
{
uint8_t modifiers;
uint8_t reserved;
uint8_t keys[KEYREPORT_KEYCOUNT];
} KeyReport;
class Keyboard_ : public Print
{
private:
KeyReport _keyReport;
void sendReport(KeyReport* keys);
public:
Keyboard_(void);
void begin(void);
void end(void);
virtual size_t write(uint8_t k);
virtual size_t press(uint8_t k);
virtual size_t release(uint8_t k);
virtual size_t writeKeycode(uint8_t k);
virtual size_t pressKeycode(uint8_t k);
virtual size_t releaseKeycode(uint8_t k);
virtual size_t addKeycodeToReport(uint8_t k);
virtual size_t removeKeycodeFromReport(uint8_t k);
virtual void releaseAll(void);
virtual size_t systemControl(uint8_t k);
virtual size_t consumerControl(uint8_t k);
};
extern Keyboard_ Keyboard;
// System Control values for Keyboard_::systemControl()
// these defines come from the HID usage table "Generic Desktop Page (0x01)"
// in the USB standard document "HID Usage Tables" (HUT1_12v2.pdf)
// Currently this list contains only OSC (one shot control) values,
// the implementation of systemControl will have to be changed when
// adding OOC or RTC values.
#define SYSTEM_CONTROL_POWER_DOWN 1
#define SYSTEM_CONTROL_SLEEP 2
#define SYSTEM_CONTROL_WAKEUP 3
#define SYSTEM_CONTROL_COLD_RESTART 4
#define SYSTEM_CONTROL_WARM_RESTART 5
#define SYSTEM_CONTROL_DOCK 6
#define SYSTEM_CONTROL_UNDOCK 7
#define SYSTEM_CONTROL_SPEAKER_MUTE 8
#define SYSTEM_CONTROL_HIBERNATE 9
#define SYSTEM_CONTROL_DISPLAY_INVERT 10
#define SYSTEM_CONTROL_DISPLAY_INTERNAL 11
#define SYSTEM_CONTROL_DISPLAY_EXTERNAL 12
#define SYSTEM_CONTROL_DISPLAY_BOTH 13
#define SYSTEM_CONTROL_DISPLAY_DUAL 14
#define SYSTEM_CONTROL_DISPLAY_TOGGLE_INT_EXT 15
#define SYSTEM_CONTROL_DISPLAY_SWAP 16
// Consumer Control values for Keyboard_::systemControl()
// these defines come from the HID usage table "Consumer Device Page (0x0c)"
// in the USB standard document "HID Usage Tables" (HUT1_12v2.pdf)
// Currently this list contains only OSC (one shot control) values,
// the implementation of systemControl will have to be changed when
// adding OOC or RTC values.
#define CONSUMER_CONTROL_VOLUME_MUTE 1
#define CONSUMER_CONTROL_VOLUME_UP 2
#define CONSUMER_CONTROL_VOLUME_DOWN 3
#define CONSUMER_CONTROL_PLAY_PAUSE 4
#define CONSUMER_CONTROL_STOP 5
#define CONSUMER_CONTROL_PREV_TRACK 6
#define CONSUMER_CONTROL_NEXT_TRACK 7
#define CONSUMER_CONTROL_EJECT 8
#endif
#endif