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Arduino/hardware/arduino/sam/libraries/Audio/examples/SimpleAudioPlayer/SimpleAudioPlayer.ino
Scott 68e5047736 Added keywords for new libraries, rearranged and modified Due and USB examples
Renamed Leonardo Only examples folder to USB. Modified keyboard and
Mouse examples to indicate Due compatibility.

Minor modifications to Due examples to conform with existing example
sketches.

Added keywords to for Audio, Scheduer, and USBHost libraries.
2012-10-21 12:36:54 -04:00

84 lines
1.7 KiB
C++

/*
Simple Audio Player
Demonstrates the use of the Audio library for the Arduino Due
Hardware required :
* Arduino shield with a SD card on CS4
* A sound file named "test.wav" in the root directory of the SD card
* Speaker attched to ground and DAC0
Original by Massimo Banzi September 20, 2012
Modified by Scott Fitzgerald October 19, 2012
This example code is in the public domain
http://arduino.cc/en/Tutorial/SimpleAudioPlayer
*/
#include <SD.h>
#include <SPI.h>
#include <Audio.h>
void setup()
{
// debug output at 9600 baud
Serial.begin(9600);
// setup SD-card
Serial.print("Initializing SD card...");
if (!SD.begin(4)) {
Serial.println(" failed!");
return;
}
Serial.println(" done.");
// hi-speed SPI transfers
SPI.setClockDivider(4);
// 44100Khz stereo => 88200 sample rate
// 100 mSec of prebuffering.
Audio.begin(88200, 100);
}
void loop()
{
int count=0;
// open wave file from sdcard
File myFile = SD.open("test.wav");
if (!myFile) {
// if the file didn't open, print an error and stop
Serial.println("error opening test.wav");
while (true);
}
const int S=1024; // Number of samples to read in block
short buffer[S];
Serial.print("Playing");
// until the file is not finished
while (myFile.available()) {
// read from the file into buffer
myFile.read(buffer, sizeof(buffer));
// Prepare samples
int volume = 1024;
Audio.prepare(buffer, S, volume);
// Feed samples to audio
Audio.write(buffer, S);
// Every 100 block print a '.'
count++;
if (count == 100) {
Serial.print(".");
count = 0;
}
}
myFile.close();
Serial.println("End of file. Thank you for listening!");
while (true) ;
}