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add unit tests for our carousel
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@ -289,15 +289,13 @@ class Carousel {
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}
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const move = (event) => {
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if (!this._pointerEvent) {
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event.preventDefault()
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event.preventDefault()
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// ensure swiping with one touch and not pinching
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if (event.originalEvent.touches && event.originalEvent.touches.length > 1) {
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this.touchDeltaX = 0
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} else {
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this.touchDeltaX = event.originalEvent.touches[0].clientX - this.touchStartX
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}
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// ensure swiping with one touch and not pinching
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if (event.originalEvent.touches && event.originalEvent.touches.length > 1) {
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this.touchDeltaX = 0
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} else {
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this.touchDeltaX = event.originalEvent.touches[0].clientX - this.touchStartX
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}
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}
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@ -307,7 +305,6 @@ class Carousel {
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}
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this._handleSwipe()
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if (this._config.pause === 'hover') {
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// If it's a touch-enabled device, mouseenter/leave are fired as
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// part of the mouse compatibility events on first tap - the carousel
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@ -1226,4 +1226,48 @@ $(function () {
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done()
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})
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})
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QUnit.test('should not call _slide if the carousel is sliding', function (assert) {
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assert.expect(1)
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var carouselHTML = '<div class="carousel" data-interval="false"></div>'
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var $carousel = $(carouselHTML)
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$carousel.appendTo('#qunit-fixture')
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$carousel.bootstrapCarousel()
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var carousel = $carousel.data('bs.carousel')
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var spy = sinon.spy(carousel, '_slide')
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carousel._isSliding = true
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carousel.next()
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assert.strictEqual(spy.called, false)
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})
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QUnit.test('should call next when the page is visible', function (assert) {
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assert.expect(1)
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var carouselHTML = '<div class="carousel" data-interval="false"></div>'
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var $carousel = $(carouselHTML)
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$carousel.appendTo('#qunit-fixture')
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$carousel.bootstrapCarousel()
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var carousel = $carousel.data('bs.carousel')
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var spy = sinon.spy(carousel, 'next')
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var sandbox = sinon.createSandbox()
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sandbox.replaceGetter(document, 'hidden', function () {
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return false
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})
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sandbox.stub($carousel, 'is').returns(true)
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sandbox.stub($carousel, 'css').returns('block')
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carousel.nextWhenVisible()
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assert.strictEqual(spy.called, true)
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sandbox.restore()
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})
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})
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