mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2024-12-01 13:24:25 +01:00
170 lines
4.0 KiB
C++
170 lines
4.0 KiB
C++
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/**
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* vim: set ts=4 :
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* ======================================================
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* Metamod:Source
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* Copyright (C) 2004-2007 AlliedModders LLC and authors.
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* All rights reserved.
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* ======================================================
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* Version: $Id$
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*/
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#include "console.h"
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#include "provider_ep1.h"
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using namespace SourceHook;
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SMConVarAccessor g_SMConVarAccessor;
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class CAlwaysRegisterableCommand : public ConCommandBase
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{
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public:
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CAlwaysRegisterableCommand()
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{
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Create("metamod_eternal", NULL, FCVAR_UNREGISTERED|FCVAR_GAMEDLL);
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}
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bool IsRegistered( void ) const
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{
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return false;
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}
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void BringToFront()
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{
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// First, let's try to find us!
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ConCommandBase *pPtr = icvar->GetCommands();
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if (pPtr == this)
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{
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// We are already at the beginning; Nothing to do
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return;
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}
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while (pPtr)
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{
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if (pPtr == this)
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{
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break;
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}
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ConCommandBase *pPrev = NULL;
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while (pPtr)
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{
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if (pPtr == this)
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{
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break;
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}
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pPrev = pPtr;
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pPtr = const_cast<ConCommandBase*>(pPtr->GetNext());
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}
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if (pPrev && pPtr == this)
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{
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pPrev->SetNext(m_pNext); // Remove us from the list
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}
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// Now, register us
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SetNext(NULL);
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icvar->RegisterConCommandBase(this);
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}
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}
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} s_EternalCommand;
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bool SMConVarAccessor::RegisterConCommandBase(ConCommandBase *pCommand)
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{
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m_RegisteredCommands.push_back(pCommand);
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pCommand->SetNext(NULL);
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icvar->RegisterConCommandBase(pCommand);
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return true;
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}
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bool SMConVarAccessor::Register(ConCommandBase *pCommand)
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{
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pCommand->SetNext(NULL);
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icvar->RegisterConCommandBase(pCommand);
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return true;
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}
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void SMConVarAccessor::MarkCommandsAsGameDLL()
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{
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for (List<ConCommandBase*>::iterator iter = m_RegisteredCommands.begin();
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iter != m_RegisteredCommands.end(); ++iter)
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{
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(*iter)->AddFlags(FCVAR_GAMEDLL);
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}
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}
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void SMConVarAccessor::UnregisterGameDLLCommands()
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{
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ConCommandBase *begin = icvar->GetCommands();
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ConCommandBase *iter = begin;
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ConCommandBase *prev = NULL;
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while (iter)
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{
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/* Watch out for the ETERNAL COMMAND! */
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if (iter != &s_EternalCommand && iter->IsBitSet(FCVAR_GAMEDLL))
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{
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/* Remove it! */
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if (iter == begin)
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{
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s_EternalCommand.BringToFront();
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iter = const_cast<ConCommandBase*>(iter->GetNext());
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s_EternalCommand.SetNext(iter);
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prev = &s_EternalCommand;
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continue;
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}
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else
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{
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iter = const_cast<ConCommandBase*>(iter->GetNext());
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prev->SetNext(iter);
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continue;
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}
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}
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prev = iter;
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iter = const_cast<ConCommandBase*>(iter->GetNext());
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}
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}
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void SMConVarAccessor::Unregister(ConCommandBase *pCommand)
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{
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ConCommandBase *ptr = icvar->GetCommands();
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if (ptr == pCommand)
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{
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s_EternalCommand.BringToFront();
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s_EternalCommand.SetNext(const_cast<ConCommandBase *>(pCommand->GetNext()));
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}
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else
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{
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/* Find us and unregister us */
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ConCommandBase *pPrev = NULL;
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while (ptr)
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{
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if (ptr == pCommand)
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{
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break;
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}
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pPrev = ptr;
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ptr = const_cast<ConCommandBase *>(ptr->GetNext());
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}
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if (pPrev && ptr == pCommand)
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{
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pPrev->SetNext(const_cast<ConCommandBase *>(pCommand->GetNext()));
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}
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}
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}
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