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HLMetaModOfficial/core-legacy/CSmmAPI.cpp

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/* ======== SourceMM ========
* Copyright (C) 2004-2008 Metamod:Source Development Team
* No warranties of any kind
*
* License: zlib/libpng
*
* Author(s): David "BAILOPAN" Anderson
* ============================
*/
#include "convar_smm.h"
#include "CSmmAPI.h"
#include "sourcemm.h"
#include "concommands.h"
#include "CPlugin.h"
#include "vsp_listener.h"
/**
* @brief Implementation of main API interface
* @file CSmmAPI.cpp
*/
using namespace SourceMM;
CSmmAPI g_SmmAPI;
CSmmAPI::CSmmAPI()
{
m_ConPrintf = NULL;
m_CmdCache = false;
m_MsgCount = -1;
m_VSP = false;
}
CSmmAPI::~CSmmAPI()
{
m_UserMessages.RemoveAll();
}
void CSmmAPI::LogMsg(ISmmPlugin *pl, const char *msg, ...)
{
va_list ap;
static char buffer[2048];
va_start(ap, msg);
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
va_end(ap);
LogMessage("[%s] %s", pl->GetLogTag(), buffer);
}
CreateInterfaceFn CSmmAPI::engineFactory(bool syn)
{
if (syn)
return EngineFactory;
return g_Engine.engineFactory;
}
CreateInterfaceFn CSmmAPI::physicsFactory(bool syn)
{
if (syn)
return PhysicsFactory;
return g_Engine.physicsFactory;
}
CreateInterfaceFn CSmmAPI::fileSystemFactory(bool syn)
{
if (syn)
return FileSystemFactory;
return g_Engine.fileSystemFactory;
}
CreateInterfaceFn CSmmAPI::serverFactory(bool syn)
{
if (syn)
return ServerFactory;
return g_GameDll.factory;
}
CGlobalVars *CSmmAPI::pGlobals()
{
return g_Engine.pGlobals;
}
void CSmmAPI::SetLastMetaReturn(META_RES res)
{
m_Res = res;
}
META_RES CSmmAPI::GetLastMetaReturn()
{
return m_Res;
}
IConCommandBaseAccessor *CSmmAPI::GetCvarBaseAccessor()
{
return static_cast<IConCommandBaseAccessor *>(&g_SMConVarAccessor);
}
bool CSmmAPI::RegisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand)
{
if (pCommand->IsCommand())
{
g_PluginMngr.AddPluginCmd(plugin, pCommand);
} else {
g_PluginMngr.AddPluginCvar(plugin, pCommand);
}
return g_SMConVarAccessor.Register(pCommand);
}
void CSmmAPI::UnregisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand)
{
if (pCommand->IsCommand())
{
g_PluginMngr.RemovePluginCmd(plugin, pCommand);
} else {
g_PluginMngr.RemovePluginCvar(plugin, pCommand);
}
g_SMConVarAccessor.Unregister(pCommand);
}
void CSmmAPI::ConPrint(const char *fmt)
{
(m_ConPrintf)("%s", fmt);
}
void CSmmAPI::ConPrintf(const char *fmt, ...)
{
va_list ap;
static char buffer[4096];
va_start(ap, fmt);
UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
va_end(ap);
(m_ConPrintf)("%s", buffer);
}
void CSmmAPI::AddListener(ISmmPlugin *plugin, IMetamodListener *pListener)
{
CPluginManager::CPlugin *pl = g_PluginMngr.FindByAPI(plugin);
CPluginEventHandler cpeh;
cpeh.event = pListener;
cpeh.got_vsp = false;
pl->m_Events.push_back(cpeh);
}
void *CSmmAPI::MetaFactory(const char *iface, int *_ret, PluginId *id)
{
if (id)
{
*id = 0;
}
if (!iface)
{
return NULL;
}
//first check ours... we get first chance!
if (strcmp(iface, MMIFACE_SOURCEHOOK) == 0)
{
if (_ret)
{
*_ret = IFACE_OK;
}
return static_cast<void *>(static_cast<SourceHook::ISourceHook *>(&g_SourceHook));
} else if (strcmp(iface, MMIFACE_PLMANAGER) == 0) {
if (_ret)
{
*_ret = IFACE_OK;
}
return static_cast<void *>(static_cast<ISmmPluginManager *>(&g_PluginMngr));
}
CPluginManager::CPlugin *pl;
SourceHook::List<CPluginEventHandler>::iterator event;
IMetamodListener *api;
int ret = 0;
void *val = NULL;
for (PluginIter iter = g_PluginMngr._begin(); iter != g_PluginMngr._end(); iter++)
{
pl = (*iter);
for (event=pl->m_Events.begin(); event!=pl->m_Events.end(); event++)
{
api = (*event).event;
ret = IFACE_FAILED;
if ( (val=api->OnMetamodQuery(iface, &ret)) != NULL )
{
if (_ret)
*_ret = ret;
if (id)
*id = pl->m_Id;
return val;
}
}
}
if (_ret)
*_ret = IFACE_FAILED;
return NULL;
}
//////////////////////////////////////////////////////////////////////////
//THERE BE HAX HERE!!!! DON'T TELL ALFRED, BUT GABE WANTED IT THAT WAY. //
// (note: you can find the offset by looking for the text //
// "Echo text to console", you'll find the callback cmd pushed on the //
// stack.) //
//////////////////////////////////////////////////////////////////////////
#define SIGLEN 8
#define ENGINE486_SIG "\x55\x89\xE5\x53\x83\xEC\x14\xBB"
#define ENGINE486_OFFS 40
#define ENGINE686_SIG "\x53\x83\xEC\x08\xBB\x01\x00\x00"
#define ENGINE686_OFFS 50
#define ENGINEAMD_SIG "\x53\x51\xBB\x01\x00\x00\x00\x51"
#define ENGINEAMD_OFFS 47
#define ENGINEW32_SIG "\xA1\x2A\x2A\x2A\x2A\x56\xBE\x01"
#define ENGINEW32_OFFS 38
#define IA32_CALL 0xE8
//Thanks to fysh for the idea of extracting info from "echo" and for
// having the original offsets at hand!
bool CSmmAPI::CacheCmds()
{
ICvar *pCvar = g_Engine.icvar;
ConCommandBase *pBase = pCvar->GetCommands();
unsigned char *ptr = NULL;
FnCommandCallback callback = NULL;
int offs = 0;
while (pBase)
{
if ( strcmp(pBase->GetName(), "echo") == 0 )
{
//callback = //*((FnCommandCallback *)((char *)pBase + offsetof(ConCommand, m_fnCommandCallback)));
callback = ((ConCommand *)pBase)->GetCallback();
ptr = (unsigned char *)callback;
#ifdef OS_LINUX
if (UTIL_VerifySignature(ptr, ENGINE486_SIG, SIGLEN))
{
offs = ENGINE486_OFFS;
}
else if (UTIL_VerifySignature(ptr, ENGINE686_SIG, SIGLEN))
{
offs = ENGINE686_OFFS;
}
else if (UTIL_VerifySignature(ptr, ENGINEAMD_SIG, SIGLEN))
{
offs = ENGINEAMD_OFFS;
}
#elif defined OS_WIN32 // Only one Windows engine binary so far...
if (UTIL_VerifySignature(ptr, ENGINEW32_SIG, SIGLEN))
{
offs = ENGINEW32_OFFS;
}
#endif
if (!offs || ptr[offs - 1] != IA32_CALL)
{
m_ConPrintf = (CONPRINTF_FUNC)Msg;
return false;
}
//get the relative offset
m_ConPrintf = *((CONPRINTF_FUNC *)(ptr + offs));
//add the base offset, to the ip (which is the address+offset + 4 bytes for next instruction)
m_ConPrintf = (CONPRINTF_FUNC)((unsigned long)m_ConPrintf + (unsigned long)(ptr + offs) + 4);
m_CmdCache = true;
return true;
}
pBase = const_cast<ConCommandBase *>(pBase->GetNext());
}
m_ConPrintf = (CONPRINTF_FUNC)Msg;
return false;
}
bool CSmmAPI::CmdCacheSuccessful()
{
return m_CmdCache;
}
void CSmmAPI::GetApiVersions(int &major, int &minor, int &plvers, int &plmin)
{
major = SM_VERS_API_MAJOR;
minor = SM_VERS_API_MINOR;
plvers = PLAPI_VERSION;
plmin = PLAPI_MIN_VERSION;
}
void CSmmAPI::GetShVersions(int &shvers, int &shimpl)
{
shvers = SH_IFACE_VERSION;
shimpl = SH_IMPL_VERSION;
}
int CSmmAPI::FormatIface(char iface[], unsigned int maxlength)
{
int length = (int)strlen(iface);
int i;
int num = 0;
for (i = length - 1; i >= 0; i--)
{
if (!isdigit(iface[i]))
{
if (i != length - 1)
{
num = 1;
}
break;
}
}
if ( (num && ((int)maxlength <= length)) || (!num && ((int)maxlength <= length + 3)) )
{
return -1;
}
if (i != length - 1)
num = atoi(&(iface[++i]));
num++;
snprintf(&(iface[i]), 4, "%03d", num);
return num;
}
void *CSmmAPI::InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max, int *ret)
{
char _if[256]; /* assume no interface goes beyond this */
size_t len = strlen(iface);
int num = 0;
void *pf = NULL;
if (max > 999)
max = 999;
if (len + 4 > sizeof(_if))
{
if (ret)
{
*ret = IFACE_FAILED;
}
return NULL;
}
strcpy(_if, iface);
do
{
if ( (pf = (fn)(_if, ret)) != NULL )
break;
if (num > max)
break;
} while (( num = FormatIface(_if, len+1) ));
return pf;
}
void *CSmmAPI::VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min)
{
char buffer[256]; /* assume no interface will go beyond this */
size_t len = strlen(iface);
int ret; /* just in case something doesn't handle NULL properly */
if (len > sizeof(buffer) - 4)
{
return NULL;
}
strcpy(buffer, iface);
if (min != -1)
{
char *ptr = &buffer[len - 1];
int digits = 0;
while (isdigit(*ptr) && digits <=3)
{
*ptr = '\0';
digits++;
ptr--;
}
if (digits != 3)
{
/* for now, assume this is an error */
strcpy(buffer, iface);
} else {
char num[4];
min = (min == 0) ? 1 : min;
snprintf(num, sizeof(num), "%03d", min);
strcat(buffer, num);
}
}
return InterfaceSearch(fn, buffer, IFACE_MAXNUM, &ret);
}
const char *CSmmAPI::GetBaseDir()
{
return g_ModPath.c_str();
}
void CSmmAPI::PathFormat(char *buffer, size_t len, const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
size_t mylen = UTIL_FormatArgs(buffer, len, fmt, ap);
va_end(ap);
for (size_t i = 0; i < mylen; i++)
{
if (buffer[i] == ALT_SEP_CHAR)
{
buffer[i] = PATH_SEP_CHAR;
}
}
}
void CSmmAPI::ClientConPrintf(edict_t *client, const char *fmt, ...)
{
va_list ap;
static char buffer[4096];
va_start(ap, fmt);
UTIL_FormatArgs(buffer, sizeof(buffer), fmt, ap);
va_end(ap);
g_Engine.engine->ClientPrintf(client, buffer);
}
void CSmmAPI::LoadAsVSP()
{
size_t len;
char engine_file[PATH_SIZE];
char rel_path[PATH_SIZE * 2];
GetFileOfAddress(g_Engine.engine, engine_file, sizeof(engine_file));
/* Chop off the "engine" file part */
len = strlen(engine_file);
for (size_t i = len - 1; i >= 0 && i < len; i--)
{
if (engine_file[i] == '/'
|| engine_file[i] == '\\')
{
engine_file[i] = '\0';
break;
}
}
char our_path[PATH_SIZE];
GetFileOfAddress((void*)LoadAsGameDLL, our_path, sizeof(our_path));
const char *usepath = our_path;
if (UTIL_Relatize(rel_path, sizeof(rel_path), engine_file, our_path))
usepath = rel_path;
char command[PATH_SIZE * 2];
g_VspListener.SetLoadable(true);
UTIL_Format(command, sizeof(command), "plugin_load \"%s\"\n", usepath);
g_Engine.engine->ServerCommand(command);
}
void CSmmAPI::EnableVSPListener()
{
/* If GameInit already passed and we're not already enabled or loaded, go ahead and LoadAsVSP load */
if (g_bGameInit && !m_VSP && !g_VspListener.IsLoaded() && !g_bIsBridgedAsVsp)
{
LoadAsVSP();
}
m_VSP = true;
}
int CSmmAPI::GetGameDLLVersion()
{
return g_GameDllVersion;
}
//////////////////////////////////////////////////////////////////////
// EVEN MORE HACKS HERE! YOU HAVE BEEN WARNED! //
// Signatures necessary in finding the pointer to the CUtlDict that //
// stores user message information. //
// IServerGameDLL::GetUserMessageInfo() normally crashes with bad //
// message indices. This is our answer to it. Yuck! <:-( //
//////////////////////////////////////////////////////////////////////
#ifdef OS_WIN32
/* General Windows sig */
#define MSGCLASS_SIGLEN 7
#define MSGCLASS_SIG "\x8B\x0D\x2A\x2A\x2A\x2A\x56"
#define MSGCLASS_OFFS 2
/* Dystopia Wimdows hack */
#define MSGCLASS2_SIGLEN 16
#define MSGCLASS2_SIG "\x56\x8B\x74\x24\x2A\x85\xF6\x7C\x2A\x3B\x35\x2A\x2A\x2A\x2A\x7D"
#define MSGCLASS2_OFFS 11
/* Windows frame pointer sig */
#define MSGCLASS3_SIGLEN 18
#define MSGCLASS3_SIG "\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x50\x8B\x0D\x2A\x2A\x2A\x2A\xE8"
#define MSGCLASS3_OFFS 13
#elif defined OS_LINUX
/* No frame pointer sig */
#define MSGCLASS_SIGLEN 14
#define MSGCLASS_SIG "\x53\x83\xEC\x2A\x8B\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x89"
#define MSGCLASS_OFFS 9
/* Frame pointer sig */
#define MSGCLASS2_SIGLEN 16
#define MSGCLASS2_SIG "\x55\x89\xE5\x53\x83\xEC\x2A\x8B\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x89"
#define MSGCLASS2_OFFS 11
#endif
/* This is the ugliest function in all of SourceMM */
/* :TODO: Make this prettier */
bool CSmmAPI::CacheUserMessages()
{
UserMsgDict *dict = NULL;
char *vfunc = UTIL_GetOrigFunction(&IServerGameDLL::GetUserMessageInfo, g_GameDll.pGameDLL, g_GameDllPatch);
if (!vfunc)
{
return false;
}
if (UTIL_VerifySignature(vfunc, MSGCLASS_SIG, MSGCLASS_SIGLEN))
{
/* Get address of CUserMessages instance */
char **userMsgClass = *reinterpret_cast<char ***>(vfunc + MSGCLASS_OFFS);
/* Get address of CUserMessages::m_UserMessages */
dict = reinterpret_cast<UserMsgDict *>(*userMsgClass);
} else if (UTIL_VerifySignature(vfunc, MSGCLASS2_SIG, MSGCLASS2_SIGLEN)) {
#ifdef OS_WIN32
/* If we get here, the code is possibly inlined like in Dystopia */
/* Get the address of the CUtlRBTree */
char *rbtree = *reinterpret_cast<char **>(vfunc + MSGCLASS2_OFFS);
/* CUtlDict should be 8 bytes before the CUtlRBTree (hacktacular!) */
dict = reinterpret_cast<UserMsgDict *>(rbtree - 8);
#elif defined OS_LINUX
/* Get address of CUserMessages instance */
char **userMsgClass = *reinterpret_cast<char ***>(vfunc + MSGCLASS2_OFFS);
/* Get address of CUserMessages::m_UserMessages */
dict = reinterpret_cast<UserMsgDict *>(*userMsgClass);
#endif
#ifdef OS_WIN32
} else if (UTIL_VerifySignature(vfunc, MSGCLASS3_SIG, MSGCLASS3_SIGLEN)) {
/* Get address of CUserMessages instance */
char **userMsgClass = *reinterpret_cast<char ***>(vfunc + MSGCLASS3_OFFS);
/* Get address of CUserMessages::m_UserMessages */
dict = reinterpret_cast<UserMsgDict *>(*userMsgClass);
#endif
}
if (dict)
{
m_MsgCount = dict->Count();
/* Ensure that count is within bounds of an unsigned byte, because that's what engine supports */
if (m_MsgCount < 0 || m_MsgCount > 255)
{
m_MsgCount = -1;
return false;
}
UserMessage *msg;
/* Cache messages in our CUtlDict */
for (int i = 0; i < m_MsgCount; i++)
{
msg = dict->Element(i);
m_UserMessages.Insert(msg->name, msg);
}
return true;
}
return false;
}
bool CSmmAPI::MsgCacheSuccessful()
{
return m_MsgCount > -1;
}
int CSmmAPI::GetUserMessageCount()
{
return m_MsgCount;
}
int CSmmAPI::FindUserMessage(const char *name, int *size)
{
int index = m_UserMessages.Find(name);
if (size && index > -1)
{
UserMessage *msg = m_UserMessages.Element(index);
*size = msg->size;
}
return index;
}
const char *CSmmAPI::GetUserMessage(int index, int *size)
{
if (m_MsgCount <= 0 || index < 0 || index >= m_MsgCount)
{
return NULL;
}
UserMessage *msg = m_UserMessages.Element(index);
if (size)
{
*size = msg->size;
}
return msg->name;
}