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HLMetaModOfficial/sourcemm/metamod.h

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/**
* vim: set ts=4 :
* ======================================================
* Metamod:Source
* Copyright (C) 2004-2007 AlliedModders LLC and authors.
* All rights reserved.
* ======================================================
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMM_H
#define _INCLUDE_SOURCEMM_H
/**
* @brief SourceMM main functionality for GameDLL interception
* @file sourcemm.h
*/
#include <string>
#include <interface.h>
#include <eiface.h>
#include <sourcehook/sourcehook_impl.h>
#include <sourcehook/sourcehook.h>
#include "ISmmAPI.h"
#include "metamod_provider.h"
#include "svn_version.h"
using namespace SourceMM;
/**
* Versioning
* increase api_major when API breaks
* increase api_minor when new functions are added (non-breaking)
*/
#define SOURCEMM_VERSION SVN_FILE_VERSION_STRING
#define SOURCEMM_DATE __DATE__
#define SM_VERS_API_MAJOR 1 //increase this on a breaking change
#define SM_VERS_API_MINOR 7 //increase this on a non-breaking API change
class MetamodSource : public ISmmAPI
{
public:
void LogMsg(ISmmPlugin *pl, const char *msg, ...);
CreateInterfaceFn engineFactory(bool syn=true);
CreateInterfaceFn physicsFactory(bool syn=true);
CreateInterfaceFn fileSystemFactory(bool syn=true);
CreateInterfaceFn serverFactory(bool syn=true);
CGlobalVars *pGlobals();
void SetLastMetaReturn(META_RES res);
META_RES GetLastMetaReturn();
IConCommandBaseAccessor *GetCvarBaseAccessor();
bool RegisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand);
void UnregisterConCmdBase(ISmmPlugin *plugin, ConCommandBase *pCommand);
void ConPrint(const char *str);
void ConPrintf(const char *fmt, ...);
bool RemotePrintingAvailable();
void GetApiVersions(int &major, int &minor, int &plvers, int &plmin);
void GetShVersions(int &shvers, int &shimpl);
void AddListener(ISmmPlugin *plugin, IMetamodListener *pListener);
void *MetaFactory(const char *iface, int *ret, PluginId *id);
int FormatIface(char iface[], unsigned int maxlength);
void *InterfaceSearch(CreateInterfaceFn fn, const char *iface, int max, int *ret);
const char *GetBaseDir();
void PathFormat(char *buffer, size_t len, const char *fmt, ...);
void ClientConPrintf(edict_t *client, const char *fmt, ...);
void *VInterfaceMatch(CreateInterfaceFn fn, const char *iface, int min=-1);
void EnableVSPListener();
int GetGameDLLVersion();
int GetUserMessageCount();
int FindUserMessage(const char *name, int *size=NULL);
const char *GetUserMessage(int index, int *size=NULL);
int GetVSPVersion();
int GetSourceEngineBuild();
IServerPluginCallbacks *GetVSPInfo(int *pVersion);
public:
const char *GetGameBinaryPath();
const char *GetPluginsFile();
void UnregisterConCommandBase(PluginId id, ConCommandBase *pCommand);
void NotifyVSPListening(IServerPluginCallbacks *callbacks);
};
void LogMessage(const char *msg, ...);
int LoadPluginsFromFile(const char *_file);
extern SourceHook::CSourceHookImpl g_SourceHook;
extern MetamodSource g_Metamod;
#endif //_INCLUDE_SOURCEMM_H