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HLMetaModOfficial/core-legacy/vsp_bridge.cpp

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#include <assert.h>
#include "sourcemm.h"
#include <loader_bridge.h>
SH_DECL_HOOK0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
ConCommand *g_plugin_unload = NULL;
bool g_bIsTryingToUnload;
bool g_bIsBridgedAsVsp;
void InterceptPluginUnloads()
{
g_bIsTryingToUnload = true;
}
void InterceptPluginUnloads_Post()
{
g_bIsTryingToUnload = false;
}
class VspBridge : public IVspBridge
{
virtual bool Load(const vsp_bridge_info *info, char *error, size_t maxlength)
{
assert(!g_GameDll.loaded && !g_bIsBridgedAsVsp);
CreateInterfaceFn engineFactory = (CreateInterfaceFn)info->engineFactory;
CreateInterfaceFn gsFactory = (CreateInterfaceFn)info->gsFactory;
if (!AlternatelyLoadMetamod(engineFactory, gsFactory))
return false;
ConCommandBase *pBase = g_Engine.icvar->GetCommands();
while (pBase != NULL)
{
if (pBase->IsCommand() && strcmp(pBase->GetName(), "plugin_unload") == 0)
{
g_plugin_unload = (ConCommand *)pBase;
break;
}
pBase = const_cast<ConCommandBase *>(pBase->GetNext());
}
if (g_plugin_unload != NULL)
{
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads, false);
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_plugin_unload, InterceptPluginUnloads_Post, true);
}
extern ConVar metamod_version;
char buffer[255];
UTIL_Format(buffer, sizeof(buffer), "%sV", metamod_version.GetString());
metamod_version.SetValue(buffer);
g_bIsBridgedAsVsp = true;
g_pRealVspCallbacks = info->vsp_callbacks;
g_PluginMngr.SetVSPAsLoaded();
return true;
}
virtual void Unload()
{
}
virtual const char *GetDescription()
{
return "Metamod:Source " SVN_FULL_VERSION;
}
};
VspBridge mm14_vsp_bridge;
SMM_API IVspBridge *
GetVspBridge()
{
return &mm14_vsp_bridge;
}