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HLMetaModOfficial/core/AMBuilder

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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for sdk_name in MMS.sdks:
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for cxx in MMS.all_targets:
sdk = MMS.sdks[sdk_name]
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if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
continue
name = 'metamod.' + sdk.ext
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binary = MMS.HL2Library(builder, cxx, name, sdk)
binary.sources += [
'metamod.cpp',
'metamod_console.cpp',
'metamod_oslink.cpp',
'metamod_plugins.cpp',
'metamod_util.cpp',
'provider/console.cpp',
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'provider/provider_base.cpp',
'sourcehook/sourcehook.cpp',
'sourcehook/sourcehook_impl_chookidman.cpp',
'sourcehook/sourcehook_impl_chookmaninfo.cpp',
'sourcehook/sourcehook_impl_cproto.cpp',
'sourcehook/sourcehook_impl_cvfnptr.cpp',
'gamedll_bridge.cpp',
'vsp_bridge.cpp'
]
if sdk_name in ['dota']:
binary.sources += ['provider/source2/provider_source2.cpp']
else:
binary.sources += ['provider/source/provider_source.cpp']
# Source2 hack. TODO: check this more deterministically, "are we doing an x64 build?"
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if binary.compiler.target.arch == 'x86':
binary.sources += ['sourcehook/sourcehook_hookmangen.cpp']
nodes = builder.Add(binary)
MMS.binaries += [nodes]