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mirror of https://github.com/alliedmodders/metamod-source.git synced 2025-01-30 19:52:17 +01:00

Fixed core/version.rc for windows, so the filename field has the correct engine.

Also applied fix for other builds just in case target filename ever changes.
This commit is contained in:
Scott Ehlert 2008-11-24 03:30:52 -06:00
parent 94b61b1fba
commit 09a410314e
6 changed files with 19 additions and 11 deletions

View File

@ -57,6 +57,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -142,6 +143,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -204,6 +206,10 @@
RelativePath="..\CSmmAPI.cpp"
>
</File>
<File
RelativePath="..\gamedll_bridge.cpp"
>
</File>
<File
RelativePath="..\oslink.cpp"
>
@ -220,10 +226,6 @@
RelativePath="..\vsp_bridge.cpp"
>
</File>
<File
RelativePath="..\gamedll_bridge.cpp"
>
</File>
<File
RelativePath="..\vsp_listener.cpp"
>

View File

@ -48,7 +48,7 @@ BEGIN
VALUE "FileVersion", SVN_FULL_VERSION
VALUE "InternalName", "mmsource"
VALUE "LegalCopyright", "Copyright (c) 2004-2008, Metamod: Source Development Team"
VALUE "OriginalFilename", "metamod.1.ep1.dll"
VALUE "OriginalFilename", BINARY_NAME
VALUE "ProductName", "Metamod:Source"
VALUE "ProductVersion", SVN_FULL_VERSION
END

View File

@ -57,6 +57,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -142,6 +143,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -224,6 +226,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -309,6 +312,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -390,6 +394,10 @@
<Filter
Name="Source Files"
>
<File
RelativePath="..\gamedll_bridge.cpp"
>
</File>
<File
RelativePath="..\metamod.cpp"
>
@ -414,10 +422,6 @@
RelativePath="..\vsp_bridge.cpp"
>
</File>
<File
RelativePath="..\gamedll_bridge.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"

View File

@ -48,7 +48,7 @@ BEGIN
VALUE "FileVersion", SVN_FULL_VERSION
VALUE "InternalName", "mmsource"
VALUE "LegalCopyright", "Copyright (c) 2004-2008, Metamod: Source Development Team"
VALUE "OriginalFilename", "metamod.2.crab.dll"
VALUE "OriginalFilename", BINARY_NAME
VALUE "ProductName", "Metamod:Source"
VALUE "ProductVersion", SVN_FULL_VERSION
END

View File

@ -55,6 +55,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@ -129,6 +130,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"

View File

@ -48,7 +48,7 @@ BEGIN
VALUE "FileVersion", SVN_FULL_VERSION
VALUE "InternalName", "mmsource"
VALUE "LegalCopyright", "Copyright (c) 2004-2008, Metamod: Source Development Team"
VALUE "OriginalFilename", "server.dll"
VALUE "OriginalFilename", BINARY_NAME
VALUE "ProductName", "Metamod:Source Loader"
VALUE "ProductVersion", SVN_FULL_VERSION
END