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mirror of https://github.com/alliedmodders/metamod-source.git synced 2025-02-26 19:54:14 +01:00

fixed it up again :x

added notice if cs:s doesn't run longer than 10 seconds after start

--HG--
extra : convert_revision : svn%3Ac2935e3e-5518-0410-8daf-afa5dab7d4e3/trunk%40314
This commit is contained in:
Christian Hammacher 2006-11-30 22:53:44 +00:00
parent 1383a414d8
commit 0c59344bc6

View File

@ -53,11 +53,8 @@ var eStream: TFileStream;
eStr: TStringList;
i: integer;
CheckSuccessful: Boolean;
StartTime: Cardinal;
begin
WriteLn(FindWindow(nil, 'STEAM'));
readln;
exit;
ePath := ExtractFilePath(ParamStr(0));
for i := 1 to ParamCount do
eParams := eParams + #32 + ParamStr(i);
@ -87,7 +84,7 @@ begin
ReadLn;
exit;
end;
if not FileExists(Copy(ePath, 1, Pos('\SteamApps\', ePath)) + 'steam.exe') then begin
if not FileExists(Copy(ePath, 1, Pos('\steamapps\', LowerCase(ePath))) + 'steam.exe') then begin
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 12);
WriteLn('Error: Cannot find steam.exe! Make sure this application is located in your listen server''s directory.');
ReadLn;
@ -161,13 +158,17 @@ begin
eStream := nil;
end;
{ Launch Steam if not opened }
ShellExecute(0, 'open', PChar(Copy(ePath, 1, Pos('\SteamApps\', ePath)) + 'steam.exe'), nil, PChar(Copy(ePath, 1, Pos('\SteamApps\', ePath))), SW_SHOW);
//ShellExecute(0, 'open',
ShellExecute(0, 'open', PChar(Copy(ePath, 1, Pos('\steamapps\', LowerCase(ePath))) + 'steam.exe'), nil, PChar(Copy(ePath, 1, Pos('\steamapps\', LowerCase(ePath)))), SW_SHOW);
{ Launch game }
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 7);
Write('Starting HL2...');
StartTime := GetTickCount;
LaunchFile(ePath + 'hl2.exe', Copy(ePath, 1, Pos('Steam', ePath)+5), eParams);
if (GetTickCount - StartTime < 10000) then begin
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 14);
WriteLn('Important: If you experience any problems starting HL2 using this program, please start it once via Steam and try again.');
ReadLn;
end;
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 7);
{ Free GameInfo.txt }
Write('Removing read-only again from GameInfo.txt...');