mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2025-01-18 07:52:32 +01:00
Switch to a manifest-based build model. (#131)
Rather than hardcode a bunch of SDK stuff, this is an attempt to move SDK information to a declarative model. Each SDK gets a manifest, and the manifests are stored in a shared repository. Manifests encode stuff like "what platforms does this SDK build on" and "what link flags do I need on each architecture". This will hopefully reduce the complexity of the build scripts, since going forward we only have to add new manifests, rather than figure out how to attach more gunk into the build logic.
This commit is contained in:
parent
36cc78aea4
commit
1aae42c579
3
.gitmodules
vendored
3
.gitmodules
vendored
@ -1,3 +1,6 @@
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[submodule "third_party/amtl"]
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path = third_party/amtl
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url = https://github.com/alliedmodders/amtl
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[submodule "hl2sdk-manifests"]
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path = hl2sdk-manifests
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url = https://github.com/alliedmodders/hl2sdk-manifests
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248
AMBuildScript
248
AMBuildScript
@ -1,90 +1,6 @@
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os, sys
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class SDK(object):
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def __init__(self, sdk, ext, aDef, name, platform, dir):
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self.folder = 'hl2sdk-' + dir
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self.envvar = sdk
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self.ext = ext
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self.code = aDef
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self.define = name
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self.name = dir
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self.path = None # Actual path
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self.platformSpec = platform
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# By default, nothing supports x64.
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if type(platform) is list:
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self.platformSpec = {p: ['x86'] for p in platform}
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else:
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self.platformSpec = platform
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def shouldBuild(self, targets):
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for cxx in targets:
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if cxx.target.platform in self.platformSpec:
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if cxx.target.arch in self.platformSpec[cxx.target.platform]:
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return True
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return False
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WinOnly = ['windows']
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WinLinux = ['windows', 'linux']
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WinLinuxMac = ['windows', 'linux', 'mac']
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CSGO = {
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'windows': ['x86'],
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'linux': ['x86', 'x86_64'],
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'mac': ['x86_64']
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}
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Source2 = {
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'windows': ['x86_64'],
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'linux': ['x86_64'],
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}
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Insurgency = {
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'windows': ['x86', 'x86_64'],
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'linux': ['x86'],
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'mac': ['x86', 'x86_64'],
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}
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Blade = {
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'windows': ['x86', 'x86_64'],
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'linux': ['x86_64']
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}
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MCV = {
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'windows': ['x86_64'],
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'linux': ['x86_64'],
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}
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Mock = {
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'windows': ['x86', 'x86_64'],
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'linux': ['x86', 'x86_64'],
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'mac': ['x86_64']
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}
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PossibleSDKs = {
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'episode1': SDK('HL2SDK', '2.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'),
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'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'),
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'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
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'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
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'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
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'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
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'tf2': SDK('HL2SDKTF2', '2.tf2', '12', 'TF2', WinLinuxMac, 'tf2'),
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'l4d': SDK('HL2SDKL4D', '2.l4d', '13', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
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'nucleardawn': SDK('HL2SDKND', '2.nd', '14', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
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'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '16', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
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'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
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'swarm': SDK('HL2SDK-SWARM', '2.swarm', '17', 'ALIENSWARM', WinOnly, 'swarm'),
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'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'mcv': SDK('HL2SDKMCV', '2.mcv', '22', 'MCV', MCV, 'mcv'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '23', 'CSGO', CSGO, 'csgo'),
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '18', 'PORTAL2', [], 'portal2'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '19', 'BLADE', Blade, 'blade'),
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '20', 'INSURGENCY', Insurgency, 'insurgency'),
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'doi': SDK('HL2SDKDOI', '2.doi', '21', 'DOI', WinLinuxMac, 'doi'),
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '15', 'CONTAGION', WinOnly, 'contagion'),
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'bms': SDK('HL2SDKBMS', '2.bms', '11', 'BMS', WinLinux, 'bms'),
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'mock': SDK('HL2SDK-MOCK', '2.mock', '999', 'MOCK', Mock, 'mock'),
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'pvkii': SDK('HL2SDKPVKII', '2.pvkii', '10', 'PVKII', WinLinux, 'pvkii'),
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'dota': SDK('HL2SDKDOTA', '2.dota', '24', 'DOTA', Source2, 'dota'),
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'cs2': SDK('HL2SDKCS2', '2.cs2', '25', 'CS2', Source2, 'cs2'),
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}
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def ResolveEnvPath(env, folder):
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if env in os.environ:
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path = os.environ[env]
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@ -101,9 +17,15 @@ def ResolveEnvPath(env, folder):
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head, tail = os.path.split(head)
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return None
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SdkHelpers = builder.Eval('hl2sdk-manifests/SdkHelpers.ambuild', {
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'Project': 'metamod'
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})
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class MMSConfig(object):
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def __init__(self):
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self.sdk_manifests = []
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self.sdks = {}
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self.sdk_targets = []
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self.binaries = []
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self.generated_headers = None
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self.versionlib = None
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@ -151,6 +73,22 @@ class MMSConfig(object):
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major, minor, release = m.groups()
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self.productVersion = '{0}.{1}.{2}'.format(major, minor, release)
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def findSdkPath(self, sdk_name):
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dir_name = 'hl2sdk-{}'.format(sdk_name)
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if builder.options.hl2sdk_root:
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sdk_path = os.path.join(builder.options.hl2sdk_root, dir_name)
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if os.path.exists(sdk_path):
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return sdk_path
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return ResolveEnvPath('HL2SDK{}'.format(sdk_name.upper()), dir_name)
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def shouldIncludeSdk(self, sdk):
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if sdk.get('source2', False) and self.productVersion.startswith('1.'):
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return False
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for cxx in self.all_targets:
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if SdkHelpers.shouldBuildSdk(sdk, cxx):
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return True
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return False
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def detectSDKs(self):
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sdk_list = builder.options.sdks.split(',')
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use_all = sdk_list[0] == 'all'
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@ -159,23 +97,20 @@ class MMSConfig(object):
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sdk_list = []
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not_found = []
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for sdk_name in PossibleSDKs:
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sdk = PossibleSDKs[sdk_name]
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if sdk.shouldBuild(self.all_targets):
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if builder.options.hl2sdk_root:
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sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
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if not os.path.exists(sdk_path):
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sdk_path = None
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else:
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sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
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if sdk_path is None:
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if (use_all and sdk_name != 'mock') or sdk_name in sdk_list:
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raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
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not_found.append(sdk_name)
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continue
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if use_all or use_present or sdk_name in sdk_list:
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sdk.path = sdk_path
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self.sdks[sdk_name] = sdk
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for sdk_name, sdk in SdkHelpers.getSdks(builder):
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self.sdk_manifests.append(sdk)
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if not self.shouldIncludeSdk(sdk):
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continue
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sdk_path = self.findSdkPath(sdk_name)
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if sdk_path is None:
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if (use_all and sdk_name != 'mock') or sdk_name in sdk_list:
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raise Exception('Could not find a valid path for {0}'.format(sdk_name))
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not_found.append(sdk_name)
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continue
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sdk['path'] = sdk_path
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self.sdks[sdk_name] = sdk
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if len(self.sdks) < 1 and len(sdk_list):
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raise Exception('No SDKs were found, nothing to build.')
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@ -184,6 +119,12 @@ class MMSConfig(object):
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for sdk in not_found:
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print('Warning: hl2sdk-{} was not found, and will not be included in build.'.format(sdk))
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for _, sdk in self.sdks.items():
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for cxx in self.all_targets:
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if not SdkHelpers.shouldBuildSdk(sdk, cxx):
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continue
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self.sdk_targets += [(sdk, cxx)]
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def configure(self):
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builder.AddConfigureFile('pushbuild.txt')
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@ -356,24 +297,14 @@ class MMSConfig(object):
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os.path.join(context.sourcePath, 'loader'),
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]
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defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
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defines = []
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for other_sdk in self.sdk_manifests:
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defines += ['SE_{}={}'.format(other_sdk['define'], other_sdk['code'])]
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compiler.defines += defines
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paths = [['public'],
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['public', 'engine'],
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['public', 'mathlib'],
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['public', 'vstdlib'],
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['public', 'tier0'], ['public', 'tier1']]
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if sdk.name == 'episode1' or sdk.name == 'darkm':
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paths.append(['public', 'dlls'])
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paths.append(['game_shared'])
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else:
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paths.append(['public', 'game', 'server'])
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paths.append(['game', 'shared'])
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paths.append(['common'])
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compiler.defines += ['SOURCE_ENGINE=' + sdk['code']]
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compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
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if sdk.name in ['sdk2013', 'bms', 'pvkii'] and compiler.like('gcc'):
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if sdk['name'] in ['sdk2013', 'bms', 'pvkii'] and compiler.like('gcc'):
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# The 2013 SDK already has these in public/tier0/basetypes.h
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compiler.defines.remove('stricmp=strcasecmp')
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compiler.defines.remove('_stricmp=strcasecmp')
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@ -395,18 +326,14 @@ class MMSConfig(object):
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if compiler.target.arch == 'x86_64':
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compiler.defines += ['X64BITS', 'PLATFORM_64BITS']
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if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'pvkii']:
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if compiler.target.platform in ['linux', 'mac']:
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compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
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SdkHelpers.addLists(sdk, 'defines', compiler)
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SdkHelpers.addLists(sdk, 'linkflags', compiler)
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if sdk.name in ['csgo', 'blade', 'pvkii'] and compiler.target.platform == 'linux':
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compiler.linkflags += ['-lstdc++']
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if sdk.name in ['dota', 'cs2']:
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if sdk['name'] in ['dota', 'cs2']:
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compiler.defines += ['META_IS_SOURCE2']
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for path in paths:
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compiler.cxxincludes += [os.path.join(sdk.path, *path)]
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for path in sdk['include_paths']:
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compiler.cxxincludes += [os.path.join(sdk['path'], path)]
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return compiler
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@ -453,77 +380,22 @@ class MMSConfig(object):
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def HL2Library(self, context, compiler, name, sdk):
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compiler = self.HL2Compiler(context, compiler, sdk)
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if compiler.target.platform == 'linux':
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if sdk.name == 'episode1':
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lib_folder = os.path.join(sdk.path, 'linux_sdk')
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elif sdk.name in ['sdk2013', 'bms', 'pvkii']:
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lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
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elif compiler.target.arch == 'x86_64':
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lib_folder = os.path.join(sdk.path, 'lib', 'linux64')
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else:
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lib_folder = os.path.join(sdk.path, 'lib', 'linux')
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elif compiler.target.platform == 'mac':
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if sdk.name in ['sdk2013', 'bms']:
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lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
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elif compiler.target.arch == 'x86_64':
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lib_folder = os.path.join(sdk.path, 'lib', 'osx64')
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else:
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lib_folder = os.path.join(sdk.path, 'lib', 'mac')
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if compiler.target.platform in ['linux', 'mac']:
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if sdk.name in ['sdk2013', 'bms', 'pvkii'] or compiler.target.arch == 'x86_64':
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tier1 = os.path.join(lib_folder, 'tier1.a')
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else:
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tier1 = os.path.join(lib_folder, 'tier1_i486.a')
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if sdk.name == 'mock' and compiler.target.platform == 'linux':
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compiler.linkflags += ['-Wl,-z,origin']
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compiler.postlink += [tier1]
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if sdk.name in ['blade', 'insurgency', 'doi', 'csgo', 'cs2', 'dota']:
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if compiler.target.arch == 'x86_64':
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compiler.postlink += [os.path.join(lib_folder, 'interfaces.a')]
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else:
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compiler.postlink += [os.path.join(lib_folder, 'interfaces_i486.a')]
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if sdk.name == 'bms':
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compiler.postlink += [os.path.join(lib_folder, 'mathlib.a')]
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lib_folder = sdk[compiler.target.platform][compiler.target.arch]['lib_folder']
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lib_folder = os.path.join(sdk['path'], lib_folder)
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for lib in SdkHelpers.getLists(sdk, 'libs', compiler):
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compiler.linkflags += [os.path.join(sdk['path'], lib_folder, lib)]
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for lib in SdkHelpers.getLists(sdk, 'postlink_libs', compiler):
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compiler.postlink += [os.path.join(sdk['path'], lib_folder, lib)]
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binary = self.Library(compiler, name)
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compiler = binary.compiler
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dynamic_libs = []
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if compiler.target.platform == 'linux':
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compiler.linkflags[0:0] = ['-lm']
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if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
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dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
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elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'mock']:
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dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'cs2', 'dota', 'pvkii', 'mcv']:
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dynamic_libs = ['libtier0.so']
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if sdk.name not in ['dota', 'cs2']:
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dynamic_libs += ['libvstdlib.so']
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else:
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dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
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if sdk.name in ['csgo', 'blade']:
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compiler.defines += ['_GLIBCXX_USE_CXX11_ABI=0']
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elif compiler.target.platform == 'mac':
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binary.compiler.linkflags.append('-liconv')
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dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
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elif compiler.target.platform == 'windows':
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libs = ['tier0', 'tier1']
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if sdk.name not in ['dota', 'cs2']:
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libs += ['vstdlib']
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if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'mcv', 'csgo', 'cs2', 'dota']:
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libs.append('interfaces')
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if sdk.name == 'bms':
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libs.append('mathlib')
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for lib in libs:
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if compiler.target.arch == 'x86':
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lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
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elif compiler.target.arch == 'x86_64':
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lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib'
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binary.compiler.linkflags.append(lib_path)
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dynamic_libs = SdkHelpers.getLists(sdk, 'dynamic_libs', compiler)
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for library in dynamic_libs:
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source_path = os.path.join(lib_folder, library)
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output_path = os.path.join(binary.localFolder, library)
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@ -1,45 +1,39 @@
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os
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for sdk_name in MMS.sdks:
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for cxx in MMS.all_targets:
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sdk = MMS.sdks[sdk_name]
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for sdk, cxx in MMS.sdk_targets:
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name = 'metamod.' + sdk['extension']
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binary = MMS.HL2Library(builder, cxx, name, sdk)
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if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
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continue
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name = 'metamod.' + sdk.ext
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binary = MMS.HL2Library(builder, cxx, name, sdk)
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binary.sources += [
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'metamod.cpp',
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'metamod_console.cpp',
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'metamod_oslink.cpp',
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'metamod_plugins.cpp',
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'metamod_util.cpp',
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'provider/provider_base.cpp',
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'sourcehook/sourcehook.cpp',
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'sourcehook/sourcehook_impl_chookidman.cpp',
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'sourcehook/sourcehook_impl_chookmaninfo.cpp',
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'sourcehook/sourcehook_impl_cproto.cpp',
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'sourcehook/sourcehook_impl_cvfnptr.cpp',
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'gamedll_bridge.cpp'
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]
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if sdk.get('source2', False):
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binary.sources += [
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'metamod.cpp',
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'metamod_console.cpp',
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'metamod_oslink.cpp',
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'metamod_plugins.cpp',
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'metamod_util.cpp',
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'provider/provider_base.cpp',
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'sourcehook/sourcehook.cpp',
|
||||
'sourcehook/sourcehook_impl_chookidman.cpp',
|
||||
'sourcehook/sourcehook_impl_chookmaninfo.cpp',
|
||||
'sourcehook/sourcehook_impl_cproto.cpp',
|
||||
'sourcehook/sourcehook_impl_cvfnptr.cpp',
|
||||
'gamedll_bridge.cpp'
|
||||
'provider/source2/provider_source2.cpp',
|
||||
os.path.join(sdk['path'], 'tier1', 'convar.cpp'),
|
||||
os.path.join(sdk['path'], 'public', 'tier0', 'memoverride.cpp')
|
||||
]
|
||||
else:
|
||||
binary.sources += [
|
||||
'provider/source/provider_source.cpp',
|
||||
'provider/source/provider_source_console.cpp',
|
||||
'vsp_bridge.cpp'
|
||||
]
|
||||
|
||||
if sdk_name in ['dota', 'cs2']:
|
||||
binary.sources += [
|
||||
'provider/source2/provider_source2.cpp',
|
||||
os.path.join(sdk.path, 'tier1', 'convar.cpp'),
|
||||
os.path.join(sdk.path, 'public', 'tier0', 'memoverride.cpp')
|
||||
]
|
||||
else:
|
||||
binary.sources += [
|
||||
'provider/source/provider_source.cpp',
|
||||
'provider/source/provider_source_console.cpp',
|
||||
'vsp_bridge.cpp'
|
||||
]
|
||||
|
||||
if cxx.target.arch == 'x86':
|
||||
binary.sources += ['sourcehook/sourcehook_hookmangen.cpp']
|
||||
nodes = builder.Add(binary)
|
||||
MMS.binaries += [nodes]
|
||||
if cxx.target.arch == 'x86':
|
||||
binary.sources += ['sourcehook/sourcehook_hookmangen.cpp']
|
||||
nodes = builder.Add(binary)
|
||||
MMS.binaries += [nodes]
|
||||
|
1
hl2sdk-manifests
Submodule
1
hl2sdk-manifests
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit 4b11e3a40c2bd01aeaf85baab816c3c8fefede85
|
@ -4,33 +4,33 @@ import os
|
||||
builder.SetBuildFolder('package')
|
||||
|
||||
def deduce_target_sdk(path):
|
||||
for sdk_name in MMS.sdks:
|
||||
sdk = MMS.sdks[sdk_name]
|
||||
if ('metamod.' + sdk.ext) in path:
|
||||
return sdk
|
||||
return None
|
||||
for sdk_name in MMS.sdks:
|
||||
sdk = MMS.sdks[sdk_name]
|
||||
if ('metamod.' + sdk['extension']) in path:
|
||||
return sdk
|
||||
return None
|
||||
|
||||
addons_folder = builder.AddFolder('addons')
|
||||
metamod_folder = builder.AddFolder(os.path.join('addons', 'metamod'))
|
||||
bin_folder = builder.AddFolder(os.path.join('addons', 'metamod', 'bin'))
|
||||
|
||||
for cxx in MMS.all_targets:
|
||||
if cxx.target.arch == 'x86_64':
|
||||
if cxx.target.platform == 'windows':
|
||||
bin64_folder = builder.AddFolder(os.path.join('addons', 'metamod', 'bin', 'win64'))
|
||||
bin64_s2_folder = bin64_folder
|
||||
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'metamod_win64.vdf'),
|
||||
os.path.join('addons', 'metamod_x64.vdf'))
|
||||
elif cxx.target.platform == 'linux':
|
||||
bin64_folder = builder.AddFolder(os.path.join('addons', 'metamod', 'bin', 'linux64'))
|
||||
bin64_s2_folder = builder.AddFolder(os.path.join('addons', 'metamod', 'bin', 'linuxsteamrt64'))
|
||||
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'metamod_linux64.vdf'),
|
||||
os.path.join('addons', 'metamod_x64.vdf'))
|
||||
elif cxx.target.platform == 'mac':
|
||||
bin64_folder = builder.AddFolder(os.path.join('addons', 'metamod', 'bin', 'osx64'))
|
||||
bin64_s2_folder = bin64_folder
|
||||
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'metamod_osx64.vdf'),
|
||||
os.path.join('addons', 'metamod_x64.vdf'))
|
||||
if cxx.target.arch == 'x86_64':
|
||||
if cxx.target.platform == 'windows':
|
||||
bin64_folder = builder.AddFolder(os.path.join('addons', 'metamod', 'bin', 'win64'))
|
||||
bin64_s2_folder = bin64_folder
|
||||
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'metamod_win64.vdf'),
|
||||
os.path.join('addons', 'metamod_x64.vdf'))
|
||||
elif cxx.target.platform == 'linux':
|
||||
bin64_folder = builder.AddFolder(os.path.join('addons', 'metamod', 'bin', 'linux64'))
|
||||
bin64_s2_folder = builder.AddFolder(os.path.join('addons', 'metamod', 'bin', 'linuxsteamrt64'))
|
||||
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'metamod_linux64.vdf'),
|
||||
os.path.join('addons', 'metamod_x64.vdf'))
|
||||
elif cxx.target.platform == 'mac':
|
||||
bin64_folder = builder.AddFolder(os.path.join('addons', 'metamod', 'bin', 'osx64'))
|
||||
bin64_s2_folder = bin64_folder
|
||||
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'metamod_osx64.vdf'),
|
||||
os.path.join('addons', 'metamod_x64.vdf'))
|
||||
|
||||
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'metamod.vdf'), addons_folder)
|
||||
builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'metaplugins.ini'), metamod_folder)
|
||||
@ -38,23 +38,23 @@ builder.AddCopy(os.path.join(builder.sourcePath, 'support', 'README.txt'), metam
|
||||
|
||||
pdb_list = []
|
||||
for task in MMS.binaries:
|
||||
sdk = deduce_target_sdk(task.binary.path)
|
||||
sdk = deduce_target_sdk(task.binary.path)
|
||||
|
||||
if task.target.arch == 'x86_64':
|
||||
# libserver check is a hack to make sure that binary ends up in the correct folder
|
||||
# as s2 folders differ to s1 layout
|
||||
if 'libserver' in task.binary.path or (sdk is not None and sdk.name in ['dota', 'cs2']):
|
||||
builder.AddCopy(task.binary, bin64_s2_folder)
|
||||
else:
|
||||
builder.AddCopy(task.binary, bin64_folder)
|
||||
else:
|
||||
builder.AddCopy(task.binary, bin_folder)
|
||||
if task.target.arch == 'x86_64':
|
||||
# libserver check is a hack to make sure that binary ends up in the correct folder
|
||||
# as s2 folders differ to s1 layout
|
||||
if 'libserver' in task.binary.path or (sdk is not None and sdk.get('source2', False)):
|
||||
builder.AddCopy(task.binary, bin64_s2_folder)
|
||||
else:
|
||||
builder.AddCopy(task.binary, bin64_folder)
|
||||
else:
|
||||
builder.AddCopy(task.binary, bin_folder)
|
||||
|
||||
if task.debug:
|
||||
pdb_list.append(task.debug)
|
||||
if task.debug:
|
||||
pdb_list.append(task.debug)
|
||||
|
||||
# Generate PDB info.
|
||||
with open(os.path.join(builder.buildPath, 'pdblog.txt'), 'wt') as fp:
|
||||
for line in pdb_list:
|
||||
fp.write(line.path + '\n')
|
||||
for line in pdb_list:
|
||||
fp.write(line.path + '\n')
|
||||
|
||||
|
@ -59,15 +59,11 @@ checkout ()
|
||||
if [ -z ${sdks+x} ]; then
|
||||
sdks=( csgo hl2dm nucleardawn l4d2 dods l4d css tf2 insurgency sdk2013 dota doi )
|
||||
|
||||
if [ $ismac -eq 0 ]; then
|
||||
# Add these SDKs for Windows or Linux
|
||||
sdks+=( orangebox blade episode1 bms pvkii )
|
||||
# Windows/Linux only.
|
||||
sdks+=( orangebox blade episode1 bms pvkii mcv )
|
||||
|
||||
# Add more SDKs for Windows only
|
||||
if [ $iswin -eq 1 ]; then
|
||||
sdks+=( darkm swarm bgt eye contagion )
|
||||
fi
|
||||
fi
|
||||
# Windows only.
|
||||
sdks+=( darkm swarm bgt eye contagion )
|
||||
fi
|
||||
|
||||
# Check out a local copy as a proxy.
|
||||
|
Loading…
x
Reference in New Issue
Block a user