From 2091aa4944c6235e3cc2ae8802ae3b9795a6ada8 Mon Sep 17 00:00:00 2001 From: Nick Hastings Date: Fri, 29 Sep 2023 11:44:44 -0400 Subject: [PATCH] Fix load on Linux when -game launch arg is not present --- loader/loader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/loader/loader.cpp b/loader/loader.cpp index c5eacb7..b96ba65 100644 --- a/loader/loader.cpp +++ b/loader/loader.cpp @@ -292,7 +292,7 @@ mm_GetGameName(char *buffer, size_t size) #ifdef _WIN32 GetGameInfoStringFn func = (GetGameInfoStringFn)mm_GetLibAddress(pTier0, "?GetGameInfoString@@YAPEBDPEBD0PEAD_K@Z"); #else - GetGameInfoStringFn func = (GetGameInfoStringFn)mm_GetLibAddress(pTier0, "__Z17GetGameInfoStringPKcS0_Pcm"); + GetGameInfoStringFn func = (GetGameInfoStringFn)mm_GetLibAddress(pTier0, "_Z17GetGameInfoStringPKcS0_Pcm"); #endif if (func != nullptr) {