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synced 2024-11-28 10:24:20 +01:00
Don't link vstdlib on Source 2. It doesn't exist
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@ -493,7 +493,9 @@ class MMSConfig(object):
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elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'mock']:
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dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
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elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'dota', 'pvkii']:
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dynamic_libs = ['libtier0.so', 'libvstdlib.so']
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dynamic_libs = ['libtier0.so']
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if sdk.name not in ['dota', 'cs2']:
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dynamic_libs += ['libvstdlib.so']
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else:
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dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
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if sdk.name in ['csgo', 'blade']:
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@ -502,7 +504,9 @@ class MMSConfig(object):
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binary.compiler.linkflags.append('-liconv')
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dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
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elif compiler.target.platform == 'windows':
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libs = ['tier0', 'tier1', 'vstdlib']
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libs = ['tier0', 'tier1']
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if sdk.name not in ['dota', 'cs2']:
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libs += ['vstdlib']
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if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'mcv', 'csgo', 'dota']:
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libs.append('interfaces')
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if sdk.name == 'bms':
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