mirror of
https://github.com/alliedmodders/metamod-source.git
synced 2025-02-20 13:54:14 +01:00
transition sample_mm to AMBuild
This commit is contained in:
parent
02e061d88c
commit
2facd37fd8
444
sample_mm/AMBuildScript
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444
sample_mm/AMBuildScript
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@ -0,0 +1,444 @@
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proj_name = 'sample_mm'
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proj_srcs = [
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'sample_mm.cpp',
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]
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proj_c_flags = [
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'-Wall',
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'-Wno-non-virtual-dtor',
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'-Wno-overloaded-virtual',
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'-Werror',
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]
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proj_c_flags_opt = [
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'-O3',
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'-funroll-loops',
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'-pipe',
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]
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proj_c_flags_dbg = [
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'-g',
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'-ggdb3',
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]
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import os, sys
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class SDK(object):
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def __init__(self, sdk, ext, aDef, name, platform, dir):
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self.folder = 'hl2sdk-' + dir
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self.envvar = sdk
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self.ext = ext
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self.code = aDef
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self.define = name
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self.name = dir
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self.path = None # Actual path
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self.platformSpec = platform
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# By default, nothing supports x64.
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if type(platform) is list:
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self.platformSpec = {p: ['x86'] for p in platform}
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else:
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self.platformSpec = platform
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def shouldBuild(self, target, archs):
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if target.platform not in self.platformSpec:
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return False
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if not len([i for i in self.platformSpec[target.platform] if i in archs]):
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return False
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return True
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WinOnly = ['windows']
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WinLinux = ['windows', 'linux']
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WinLinuxMac = ['windows', 'linux', 'mac']
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CSGO = {
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'windows': ['x86'],
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'linux': ['x86', 'x64'],
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'mac': ['x64']
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}
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Source2 = {
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'windows': ['x86', 'x64'],
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'linux': ['x64'],
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}
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PossibleSDKs = {
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'episode1': SDK('HL2SDK', '2.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'),
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'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'),
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'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
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'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
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'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
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'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
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'tf2': SDK('HL2SDKTF2', '2.tf2', '11', 'TF2', WinLinuxMac, 'tf2'),
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'l4d': SDK('HL2SDKL4D', '2.l4d', '12', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
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'nucleardawn': SDK('HL2SDKND', '2.nd', '13', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
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'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '15', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
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'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
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'swarm': SDK('HL2SDK-SWARM', '2.swarm', '16', 'ALIENSWARM', WinOnly, 'swarm'),
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'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
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'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '21', 'CSGO', CSGO, 'csgo'),
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'dota': SDK('HL2SDKDOTA', '2.dota', '22', 'DOTA', Source2, 'dota'),
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'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'),
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'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinLinux, 'blade'),
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'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'),
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'doi': SDK('HL2SDKDOI', '2.doi', '20', 'DOI', WinLinuxMac, 'doi'),
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'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
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'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
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}
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def ResolveEnvPath(env, folder):
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if env in os.environ:
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path = os.environ[env]
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if os.path.isdir(path):
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return path
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else:
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head = os.getcwd()
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oldhead = None
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while head != None and head != oldhead:
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path = os.path.join(head, folder)
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if os.path.isdir(path):
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return path
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oldhead = head
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head, tail = os.path.split(head)
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return None
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def SetArchFlags(compiler, arch, platform):
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if compiler.behavior == 'gcc':
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if arch == 'x86':
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compiler.cflags += ['-m32']
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compiler.linkflags += ['-m32']
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if platform == 'mac':
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compiler.linkflags += ['-arch', 'i386']
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elif arch == 'x64':
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compiler.cflags += ['-m64', '-fPIC']
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compiler.linkflags += ['-m64']
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if platform == 'mac':
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compiler.linkflags += ['-arch', 'x86_64']
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elif compiler.like('msvc'):
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if arch == 'x86':
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compiler.linkflags += ['/MACHINE:X86']
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elif arch == 'x64':
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compiler.linkflags += ['/MACHINE:X64']
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def AppendArchSuffix(binary, name, arch):
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if arch == 'x64':
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binary.localFolder = name + '.x64'
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class MMSConfig(object):
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def __init__(self):
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self.sdks = {}
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self.binaries = []
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self.generated_headers = None
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self.archs = builder.target.arch.replace('x86_64', 'x64').split(',')
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def detectProductVersion(self):
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builder.AddConfigureFile('product.version')
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# For OS X dylib versioning
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import re
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with open(os.path.join(builder.sourcePath, 'product.version'), 'r') as fp:
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productContents = fp.read()
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m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
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if m == None:
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self.productVersion = '1.0.0'
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else:
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major, minor, release = m.groups()
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self.productVersion = '{0}.{1}.{2}'.format(major, minor, release)
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def detectSDKs(self):
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sdk_list = builder.options.sdks.split(',')
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use_all = sdk_list[0] == 'all'
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use_present = sdk_list[0] == 'present'
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if sdk_list[0] == '':
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sdk_list = []
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for sdk_name in PossibleSDKs:
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sdk = PossibleSDKs[sdk_name]
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if sdk.shouldBuild(builder.target, self.archs):
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if builder.options.hl2sdk_root:
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sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
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else:
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sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
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if sdk_path is None:
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if use_all or sdk_name in sdk_list:
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raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
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continue
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if use_all or use_present or sdk_name in sdk_list:
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sdk.path = sdk_path
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self.sdks[sdk_name] = sdk
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if len(self.sdks) < 1 and len(sdk_list):
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raise Exception('No SDKs were found that build on {0}-{1}, nothing to do.'.format(
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builder.target.platform, builder.target.arch))
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def configure(self):
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if not set(self.archs).issubset(['x86', 'x64']):
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raise Exception('Unknown target architecture: {0}'.format(builder.target.arch))
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cxx = builder.DetectCxx()
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if cxx.like('msvc') and len(self.archs) > 1:
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raise Exception('Building multiple archs with MSVC is not currently supported')
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if cxx.behavior == 'gcc':
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cxx.defines += [
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'stricmp=strcasecmp',
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'_stricmp=strcasecmp',
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'_strnicmp=strncasecmp',
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'strnicmp=strncasecmp',
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'_snprintf=snprintf',
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'_vsnprintf=vsnprintf',
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'_alloca=alloca',
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'strcmpi=strcasecmp',
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]
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cxx.cflags += proj_c_flags
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cxx.cflags += [ # todo: what is the difference between cflags and cxxflags
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'-fPIC',
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'-fno-exceptions',
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'-fno-rtti',
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'-msse',
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'-fno-strict-aliasing',
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]
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if (cxx.version >= 'gcc-4.0') or cxx.family == 'clang':
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cxx.cflags += [
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'-fvisibility=hidden',
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'-fvisibility-inlines-hidden',
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'-std=c++11',
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]
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# apple clang <-> llvm clang version correspondence is just a guess as there is no way to figure it out for real
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if (cxx.version >= 'gcc-4.7' or cxx.version >= 'clang-3.0' or cxx.version >= 'apple-clang-5.1'):
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cxx.cflags += [
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'-Wno-delete-non-virtual-dtor',
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'-Wno-unused-private-field',
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'-Wno-deprecated-register',
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]
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if cxx.family == 'clang':
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if cxx.version >= 'clang-3.9' or cxx.version >= 'apple-clang-10.0':
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cxx.cxxflags += ['-Wno-expansion-to-defined']
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elif cxx.like('msvc'):
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raise Exception('MSVC builds should use the Visual Studio projects until somebody implements support') # todo: implement MSVC support
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# Optimization
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if builder.options.opt == '1':
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if cxx.behavior == 'gcc':
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cxx.cflags += proj_c_flags_opt
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# elif cxx.behavior == 'msvc': # todo: implement MSVC support
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# Debugging
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if builder.options.debug == '1':
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cxx.defines += ['_DEBUG']
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if cxx.behavior == 'gcc':
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cxx.cflags += proj_c_flags_dbg
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# elif cxx.behavior == 'msvc': # todo: implement MSVC support
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# This needs to be after our optimization flags which could otherwise disable it.
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# if cxx.family == 'msvc': # todo: implement MSVC support
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# Platform-specifics
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if builder.target.platform == 'linux':
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cxx.defines += [
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'POSIX',
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'_LINUX',
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]
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cxx.linkflags += ['-shared']
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if cxx.family == 'gcc':
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cxx.linkflags += ['-static-libgcc']
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elif builder.target.platform == 'mac':
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cxx.defines += [
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'POSIX',
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'OSX',
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'_OSX',
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]
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cxx.cflags += ['-mmacosx-version-min=10.9']
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cxx.linkflags += [
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'-dynamiclib',
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'-lc++',
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'-mmacosx-version-min=10.9',
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]
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# elif builder.target.platform == 'windows': # todo: implement MSVC support
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def HL2Compiler(self, context, sdk, arch):
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compiler = context.cxx.clone()
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compiler.cxxincludes += [
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os.path.join(context.currentSourcePath),
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]
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defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
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compiler.defines += defines
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paths = [
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['public'],
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['public', 'engine'],
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['public', 'mathlib'],
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['public', 'vstdlib'],
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['public', 'tier0'],
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['public', 'tier1'],
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]
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if not builder.options.mms_path:
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raise Exception('Metamod:Source path is missing. Supply a --mms_path flag')
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if sdk.name == 'episode1' or sdk.name == 'darkm':
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paths.append(['public', 'dlls'])
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compiler.cxxincludes.append(os.path.join(builder.options.mms_path, 'core-legacy'))
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compiler.cxxincludes.append(os.path.join(builder.options.mms_path, 'core-legacy', 'sourcehook'))
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else:
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paths.append(['public', 'game', 'server'])
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compiler.cxxincludes.append(os.path.join(builder.options.mms_path, 'core'))
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compiler.cxxincludes.append(os.path.join(builder.options.mms_path, 'core', 'sourcehook'))
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compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
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if sdk.name in ['sdk2013', 'bms'] and compiler.like('gcc'):
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# The 2013 SDK already has these in public/tier0/basetypes.h
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compiler.defines.remove('stricmp=strcasecmp')
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compiler.defines.remove('_stricmp=strcasecmp')
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compiler.defines.remove('_snprintf=snprintf')
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compiler.defines.remove('_vsnprintf=vsnprintf')
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if compiler.family == 'msvc':
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# todo: verify this for MSVC support
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compiler.defines += ['COMPILER_MSVC']
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if arch == 'x86':
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compiler.defines += ['COMPILER_MSVC32']
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elif arch == 'x64':
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compiler.defines += ['COMPILER_MSVC64']
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if compiler.version >= 1900:
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compiler.linkflags += ['legacy_stdio_definitions.lib']
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||||
else: # todo: is it better to check compiler.behavior?
|
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compiler.defines += ['COMPILER_GCC']
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||||
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for path in paths:
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compiler.cxxincludes += [os.path.join(sdk.path, *path)]
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return compiler
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def AddVersioning(self, binary, arch):
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if builder.target.platform == 'windows':
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# todo: verify this for MSVC support
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binary.sources += ['version.rc']
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binary.compiler.rcdefines += [
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'BINARY_NAME="{0}"'.format(binary.outputFile),
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'RC_COMPILE'
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]
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elif builder.target.platform == 'mac' and binary.type == 'library':
|
||||
binary.compiler.postlink += [
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'-compatibility_version', '1.0.0',
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||||
'-current_version', self.productVersion
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]
|
||||
|
||||
return binary
|
||||
|
||||
def LibraryBuilder(self, compiler, name, arch):
|
||||
binary = compiler.Library(name)
|
||||
AppendArchSuffix(binary, name, arch)
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||||
self.AddVersioning(binary, arch)
|
||||
return binary
|
||||
|
||||
def HL2Library(self, context, name, sdk, arch):
|
||||
compiler = self.HL2Compiler(context, sdk, arch)
|
||||
|
||||
SetArchFlags(compiler, arch, builder.target.platform)
|
||||
|
||||
if builder.target.platform == 'linux':
|
||||
if sdk.name == 'episode1':
|
||||
lib_folder = os.path.join(sdk.path, 'linux_sdk')
|
||||
elif sdk.name in ['sdk2013', 'bms']:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
|
||||
elif arch == 'x64':
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'linux64')
|
||||
else:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
|
||||
elif builder.target.platform == 'mac':
|
||||
if sdk.name in ['sdk2013', 'bms']:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
|
||||
elif arch == 'x64':
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'osx64')
|
||||
else:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
|
||||
|
||||
if builder.target.platform in ['linux', 'mac']:
|
||||
if sdk.name in ['sdk2013', 'bms'] or arch == 'x64':
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'tier1.a'))]
|
||||
else:
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a'))]
|
||||
|
||||
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo', 'dota']:
|
||||
if arch == 'x64':
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces.a'))]
|
||||
else:
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
|
||||
|
||||
if sdk.name == 'bms':
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))]
|
||||
|
||||
binary = self.LibraryBuilder(compiler, name, arch)
|
||||
|
||||
dynamic_libs = [] # todo: this whole section is slightly different, but I imagine it is "more correct"
|
||||
if builder.target.platform == 'linux':
|
||||
compiler.linkflags[0:0] = ['-lm', '-ldl'] # todo: do we need -ldl?
|
||||
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
|
||||
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
|
||||
elif arch == 'x64' and sdk.name == 'csgo':
|
||||
dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
|
||||
elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'dota']:
|
||||
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
|
||||
else:
|
||||
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
|
||||
elif builder.target.platform == 'mac':
|
||||
# binary.compiler.linkflags.append('-liconv') # todo: I imagine we need this, but the Makefile didnt
|
||||
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
|
||||
elif builder.target.platform == 'windows':
|
||||
# todo: verify this for MSVC support
|
||||
libs = ['tier0', 'tier1', 'vstdlib']
|
||||
if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'csgo', 'dota']:
|
||||
libs.append('interfaces')
|
||||
if sdk.name == 'bms':
|
||||
libs.append('mathlib')
|
||||
for lib in libs:
|
||||
if arch == 'x86':
|
||||
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
|
||||
elif arch == 'x64':
|
||||
lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib'
|
||||
binary.compiler.linkflags.append(binary.Dep(lib_path))
|
||||
|
||||
for library in dynamic_libs:
|
||||
source_path = os.path.join(lib_folder, library)
|
||||
output_path = os.path.join(binary.localFolder, library)
|
||||
|
||||
def make_linker(source_path, output_path):
|
||||
def link(context, binary):
|
||||
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
|
||||
return output
|
||||
return link
|
||||
|
||||
linker = make_linker(source_path, output_path)
|
||||
binary.compiler.linkflags[0:0] = [binary.Dep(library, linker)]
|
||||
|
||||
return binary
|
||||
|
||||
MMS = MMSConfig()
|
||||
MMS.detectProductVersion()
|
||||
MMS.detectSDKs()
|
||||
MMS.configure()
|
||||
|
||||
BuildScripts = [] # add sub-modules here
|
||||
if getattr(builder.options, 'enable_tests', False):
|
||||
BuildScripts += [] # add tests here
|
||||
|
||||
import os
|
||||
|
||||
for sdk_name in MMS.sdks:
|
||||
for arch in MMS.archs:
|
||||
sdk = MMS.sdks[sdk_name]
|
||||
|
||||
if not arch in sdk.platformSpec[builder.target.platform]:
|
||||
continue
|
||||
|
||||
name = proj_name + sdk.ext
|
||||
binary = MMS.HL2Library(builder, name, sdk, arch)
|
||||
|
||||
binary.sources += proj_srcs
|
||||
|
||||
nodes = builder.Add(binary)
|
||||
MMS.binaries += [nodes]
|
||||
|
||||
builder.Build(BuildScripts, { 'MMS': MMS })
|
@ -1,230 +0,0 @@
|
||||
# (C)2004-2010 Metamod:Source Development Team
|
||||
# Makefile written by David "BAILOPAN" Anderson
|
||||
|
||||
###########################################
|
||||
### EDIT THESE PATHS FOR YOUR OWN SETUP ###
|
||||
###########################################
|
||||
|
||||
HL2SDK_ORIG = ../../hl2sdk
|
||||
HL2SDK_OB = ../../hl2sdk-ob
|
||||
HL2SDK_CSS = ../../hl2sdk-css
|
||||
HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
|
||||
HL2SDK_L4D = ../../hl2sdk-l4d
|
||||
HL2SDK_L4D2 = ../../hl2sdk-l4d2
|
||||
HL2SDK_CSGO = ../../hl2sdk-csgo
|
||||
MMSOURCE19 = ..
|
||||
|
||||
#####################################
|
||||
### EDIT BELOW FOR OTHER PROJECTS ###
|
||||
#####################################
|
||||
|
||||
PROJECT = sample_mm
|
||||
OBJECTS = sample_mm.cpp
|
||||
|
||||
##############################################
|
||||
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
|
||||
##############################################
|
||||
|
||||
OPT_FLAGS = -O3 -funroll-loops -pipe
|
||||
GCC4_FLAGS = -fvisibility=hidden -fvisibility-inlines-hidden -std=c++11
|
||||
DEBUG_FLAGS = -g -ggdb3 -D_DEBUG
|
||||
CPP = gcc
|
||||
CPP_OSX = clang
|
||||
|
||||
##########################
|
||||
### SDK CONFIGURATIONS ###
|
||||
##########################
|
||||
|
||||
override ENGSET = false
|
||||
|
||||
# Check for valid list of engines
|
||||
ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
|
||||
override ENGSET = true
|
||||
endif
|
||||
|
||||
ifeq "$(ENGINE)" "original"
|
||||
HL2SDK = $(HL2SDK_ORIG)
|
||||
CFLAGS += -DSOURCE_ENGINE=1
|
||||
endif
|
||||
ifeq "$(ENGINE)" "orangebox"
|
||||
HL2SDK = $(HL2SDK_OB)
|
||||
CFLAGS += -DSOURCE_ENGINE=3
|
||||
endif
|
||||
ifeq "$(ENGINE)" "css"
|
||||
HL2SDK = $(HL2SDK_CSS)
|
||||
CFLAGS += -DSOURCE_ENGINE=6
|
||||
endif
|
||||
ifeq "$(ENGINE)" "orangeboxvalve"
|
||||
HL2SDK = $(HL2SDK_OB_VALVE)
|
||||
CFLAGS += -DSOURCE_ENGINE=7
|
||||
endif
|
||||
ifeq "$(ENGINE)" "left4dead"
|
||||
HL2SDK = $(HL2SDK_L4D)
|
||||
CFLAGS += -DSOURCE_ENGINE=8
|
||||
endif
|
||||
ifeq "$(ENGINE)" "left4dead2"
|
||||
HL2SDK = $(HL2SDK_L4D2)
|
||||
CFLAGS += -DSOURCE_ENGINE=9
|
||||
endif
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
HL2SDK = $(HL2SDK_CSGO)
|
||||
CFLAGS += -DSOURCE_ENGINE=12
|
||||
endif
|
||||
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
|
||||
ifeq "$(ENGINE)" "original"
|
||||
INCLUDE += -I$(HL2SDK)/public/dlls
|
||||
METAMOD = $(MMSOURCE19)/core-legacy
|
||||
else
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
METAMOD = $(MMSOURCE19)/core
|
||||
endif
|
||||
|
||||
OS := $(shell uname -s)
|
||||
|
||||
ifeq "$(OS)" "Darwin"
|
||||
LIB_EXT = dylib
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
HL2LIB = $(HL2SDK)/lib/osx64
|
||||
else
|
||||
HL2LIB = $(HL2SDK)/lib/mac
|
||||
endif
|
||||
else
|
||||
LIB_EXT = so
|
||||
ifeq "$(ENGINE)" "original"
|
||||
HL2LIB = $(HL2SDK)/linux_sdk
|
||||
else
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
endif
|
||||
endif
|
||||
|
||||
# if ENGINE is original or OB
|
||||
ifneq (,$(filter original orangebox,$(ENGINE)))
|
||||
LIB_SUFFIX = _i486.$(LIB_EXT)
|
||||
else
|
||||
LIB_PREFIX = lib
|
||||
ifneq (,$(filter orangeboxvalve css left4dead2,$(ENGINE)))
|
||||
ifneq "$(OS)" "Darwin"
|
||||
LIB_SUFFIX = _srv.$(LIB_EXT)
|
||||
else
|
||||
LIB_SUFFIX = .$(LIB_EXT)
|
||||
endif
|
||||
else
|
||||
LIB_SUFFIX = .$(LIB_EXT)
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq "$(OS)" "Darwin"
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
STATIC_SUFFIX =
|
||||
LIB_SUFFIX = .x64.$(LIB_EXT)
|
||||
else
|
||||
STATIC_SUFFIX = _i486
|
||||
endif
|
||||
else
|
||||
STATIC_SUFFIX = _i486
|
||||
endif
|
||||
|
||||
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
|
||||
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
|
||||
-DSE_PORTAL2=11 -DSE_CSGO=12
|
||||
|
||||
LINK += $(HL2LIB)/tier1$(STATIC_SUFFIX).a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
|
||||
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
LINK += $(HL2LIB)/interfaces$(STATIC_SUFFIX).a
|
||||
endif
|
||||
|
||||
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
|
||||
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I. -I$(METAMOD) -I$(METAMOD)/sourcehook
|
||||
|
||||
################################################
|
||||
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
|
||||
################################################
|
||||
|
||||
BINARY = $(PROJECT).$(LIB_EXT)
|
||||
|
||||
ifeq "$(DEBUG)" "true"
|
||||
BIN_DIR = Debug.$(ENGINE)
|
||||
CFLAGS += $(DEBUG_FLAGS)
|
||||
else
|
||||
BIN_DIR = Release.$(ENGINE)
|
||||
CFLAGS += $(OPT_FLAGS)
|
||||
endif
|
||||
|
||||
ifeq "$(OS)" "Darwin"
|
||||
CPP = $(CPP_OSX)
|
||||
LIB_EXT = dylib
|
||||
CFLAGS += -DOSX -D_OSX -mmacosx-version-min=10.9
|
||||
LINK += -dynamiclib -lc++ -mmacosx-version-min=10.9
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
CFLAGS += -m64 -DX64BITS -DPLATFORM_64BITS
|
||||
LINK += -m64
|
||||
else
|
||||
CFLAGS += -m32
|
||||
LINK += -m32
|
||||
endif
|
||||
else
|
||||
LIB_EXT = so
|
||||
CFLAGS += -D_LINUX -m32
|
||||
LINK += -shared -m32
|
||||
endif
|
||||
|
||||
IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
|
||||
|
||||
ifeq "$(IS_CLANG)" "1"
|
||||
CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
|
||||
CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
|
||||
else
|
||||
CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
|
||||
CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
|
||||
endif
|
||||
|
||||
CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp \
|
||||
-Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca \
|
||||
-Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Wno-non-virtual-dtor -Wno-overloaded-virtual \
|
||||
-Werror -fPIC -fno-exceptions -fno-rtti -msse -fno-strict-aliasing
|
||||
|
||||
# Clang || GCC >= 4
|
||||
ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
|
||||
CFLAGS += $(GCC4_FLAGS)
|
||||
endif
|
||||
|
||||
# Clang >= 3 || GCC >= 4.7
|
||||
ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
|
||||
CFLAGS += -Wno-delete-non-virtual-dtor -Wno-unused-private-field -Wno-deprecated-register
|
||||
endif
|
||||
|
||||
# OS is Linux and not using clang
|
||||
ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
|
||||
LINK += -static-libgcc
|
||||
endif
|
||||
|
||||
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
|
||||
|
||||
$(BIN_DIR)/%.o: %.cpp
|
||||
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
|
||||
|
||||
all: check
|
||||
mkdir -p $(BIN_DIR)
|
||||
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
|
||||
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
|
||||
$(MAKE) -f Makefile sample_mm
|
||||
|
||||
check:
|
||||
if [ "$(ENGSET)" = "false" ]; then \
|
||||
echo "You must supply one of the following values for ENGINE:"; \
|
||||
echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
sample_mm: check $(OBJ_BIN)
|
||||
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -ldl -lm -o $(BIN_DIR)/$(BINARY)
|
||||
|
||||
default: all
|
||||
|
||||
clean: check
|
||||
rm -rf $(BIN_DIR)/*.o
|
||||
rm -rf $(BIN_DIR)/$(BINARY)
|
||||
|
33
sample_mm/configure.py
Normal file
33
sample_mm/configure.py
Normal file
@ -0,0 +1,33 @@
|
||||
import sys
|
||||
try:
|
||||
from ambuild2 import run, util
|
||||
except:
|
||||
try:
|
||||
import ambuild
|
||||
sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
|
||||
sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
|
||||
except:
|
||||
sys.stderr.write('AMBuild must be installed to build this project.\n')
|
||||
sys.stderr.write('http://www.alliedmods.net/ambuild\n')
|
||||
sys.exit(1)
|
||||
|
||||
def make_objdir_name(p):
|
||||
return 'obj-' + util.Platform() + '-' + p.target_arch
|
||||
|
||||
parser = run.BuildParser(sourcePath=sys.path[0], api='2.1')
|
||||
parser.default_arch = 'x86'
|
||||
parser.default_build_folder = make_objdir_name
|
||||
parser.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
|
||||
help='Root search folder for HL2SDKs')
|
||||
parser.options.add_option('--mms_path', type=str, dest='mms_path', default=None,
|
||||
help='Metamod:Source source tree folder')
|
||||
parser.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
|
||||
help='Enable debugging symbols')
|
||||
parser.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
|
||||
help='Enable optimization')
|
||||
parser.options.add_option('-s', '--sdks', default='all', dest='sdks',
|
||||
help='Build against specified SDKs; valid args are "all", "present", or '
|
||||
'comma-delimited list of engine names (default: %default)')
|
||||
parser.options.add_option('--enable-tests', default=False, dest='enable_tests', action='store_true',
|
||||
help='Build tests.')
|
||||
parser.Configure()
|
1
sample_mm/product.version
Normal file
1
sample_mm/product.version
Normal file
@ -0,0 +1 @@
|
||||
0.1.0
|
Loading…
x
Reference in New Issue
Block a user